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authorAndrey Lihatskiy <alihatskiy@productengine.com>2020-11-11 22:54:23 +0200
committerAndrey Lihatskiy <alihatskiy@productengine.com>2020-11-11 22:54:23 +0200
commitd6480e2b7f38facd27bf90376aca1c2b3832fa55 (patch)
treebd8bd223515cd4ecf74d1efca404af793825f2f2 /indra/newview/pipeline.h
parent11a9332fa7bd830d8e44f15a91e008f3a6f9c19d (diff)
parent04c473ab46041133ea6a87dbe0d43e662472adf5 (diff)
Merge branch 'master' into DRTVWR-483
# Conflicts: # doc/contributions.txt # indra/newview/llpanelavatar.cpp
Diffstat (limited to 'indra/newview/pipeline.h')
-rw-r--r--indra/newview/pipeline.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h
index 600bdd9d06..52fd51cd80 100644
--- a/indra/newview/pipeline.h
+++ b/indra/newview/pipeline.h
@@ -409,6 +409,7 @@ public:
static bool getRenderHighlights();
static void setRenderHighlightTextureChannel(LLRender::eTexIndex channel); // sets which UV setup to display in highlight overlay
+ static void updateRenderTransparentWater();
static void updateRenderBump();
static void updateRenderDeferred();
static void refreshCachedSettings();
@@ -578,6 +579,7 @@ public:
static bool sAutoMaskAlphaDeferred;
static bool sAutoMaskAlphaNonDeferred;
static bool sDisableShaders; // if true, rendering will be done without shaders
+ static bool sRenderTransparentWater;
static bool sRenderBump;
static bool sBakeSunlight;
static bool sNoAlpha;