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authorRye Cogtail <rye@lindenlab.com>2024-09-27 12:53:32 -0400
committerRye Cogtail <rye@lindenlab.com>2024-09-27 13:23:17 -0400
commit97df406d0010f484ff652ed41780b069d232ad0d (patch)
treec5bb400062679a6ef5aba7e905cf9030aebee992 /indra/newview/pipeline.h
parent689ce2b5aaa4efc3663d302fc0d669dc2bd18977 (diff)
Clean up unused uniforms in bindDeferredShader and move SSAO uniforms to two shaders that use them
Diffstat (limited to 'indra/newview/pipeline.h')
-rw-r--r--indra/newview/pipeline.h4
1 files changed, 0 insertions, 4 deletions
diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h
index 5c9b95ef4a..c69ca863e7 100644
--- a/indra/newview/pipeline.h
+++ b/indra/newview/pipeline.h
@@ -1000,7 +1000,6 @@ public:
//cached settings
static bool WindLightUseAtmosShaders;
static bool RenderDeferred;
- static F32 RenderDeferredSunWash;
static U32 RenderFSAAType;
static U32 RenderResolutionDivisor;
static bool RenderUIBuffer;
@@ -1042,7 +1041,6 @@ public:
static F32 CameraFNumber;
static F32 CameraFocalLength;
static F32 CameraFieldOfView;
- static F32 RenderShadowNoise;
static F32 RenderShadowBlurSize;
static F32 RenderSSAOScale;
static U32 RenderSSAOMaxScale;
@@ -1055,8 +1053,6 @@ public:
static F32 RenderSpotShadowOffset;
static F32 RenderSpotShadowBias;
static LLDrawable* RenderSpotLight;
- static F32 RenderEdgeDepthCutoff;
- static F32 RenderEdgeNormCutoff;
static LLVector3 RenderShadowGaussian;
static F32 RenderShadowBlurDistFactor;
static bool RenderDeferredAtmospheric;