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authorEuclid Linden <euclid@lindenlab.com>2021-10-06 18:49:13 +0000
committerEuclid Linden <euclid@lindenlab.com>2021-10-06 18:49:13 +0000
commit027ca696bd7bf222be63cf4d0af6e975b83a6815 (patch)
tree5c581b1bba52d39df5dba52dd1d38164c78aff49 /indra/newview/pipeline.h
parent4778f9497ec8b871c297b4efc4c0a44ee5726af1 (diff)
parent3e99853b2984a40093ff6b504abfcabe065b251b (diff)
Merged in euclid-16138 (pull request #720)
SL-16138 avoid redundant shader binds, and related cleanup Approved-by: Dave Parks Approved-by: Michael Pohoreski
Diffstat (limited to 'indra/newview/pipeline.h')
-rw-r--r--indra/newview/pipeline.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h
index 0eaa6b141d..5605d26410 100644
--- a/indra/newview/pipeline.h
+++ b/indra/newview/pipeline.h
@@ -574,7 +574,6 @@ public:
static bool sDelayVBUpdate;
static bool sAutoMaskAlphaDeferred;
static bool sAutoMaskAlphaNonDeferred;
- static bool sDisableShaders; // if true, rendering will be done without shaders
static bool sRenderTransparentWater;
static bool sRenderBump;
static bool sBakeSunlight;