summaryrefslogtreecommitdiff
path: root/indra/newview/pipeline.h
diff options
context:
space:
mode:
authorXiaohong Bao <bao@lindenlab.com>2011-02-23 10:44:59 -0700
committerXiaohong Bao <bao@lindenlab.com>2011-02-23 10:44:59 -0700
commit01cdeb0cdd8c48b76a229d42ced4e5563cd18c5c (patch)
treee7b7ca976f17c8af3c8a2648a801030594e94c8c /indra/newview/pipeline.h
parent7daa3d1ca10199468946feef0ce8eb67489deee0 (diff)
parentff5e3f5c2e566f3a8e86efaa763f7b12e07eeb53 (diff)
Merge from viewer-development
Diffstat (limited to 'indra/newview/pipeline.h')
-rw-r--r--indra/newview/pipeline.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h
index f4a7dfd38d..4a7cc77bde 100644
--- a/indra/newview/pipeline.h
+++ b/indra/newview/pipeline.h
@@ -111,6 +111,7 @@ public:
void resetVertexBuffers(LLDrawable* drawable);
void setUseVBO(BOOL use_vbo);
+ void setDisableVBOMapping(BOOL no_vbo_mapping);
void generateImpostor(LLVOAvatar* avatar);
void bindScreenToTexture();
void renderBloom(BOOL for_snapshot, F32 zoom_factor = 1.f, int subfield = 0);
@@ -245,7 +246,6 @@ public:
void renderHighlights();
void renderDebug();
- void renderForSelect(std::set<LLViewerObject*>& objects, BOOL render_transparent, const LLRect& screen_rect);
void rebuildPools(); // Rebuild pools
void findReferences(LLDrawable *drawablep); // Find the lists which have references to this object
@@ -361,6 +361,7 @@ public:
RENDER_TYPE_AVATAR = LLDrawPool::POOL_AVATAR,
RENDER_TYPE_TREE = LLDrawPool::POOL_TREE,
RENDER_TYPE_INVISIBLE = LLDrawPool::POOL_INVISIBLE,
+ RENDER_TYPE_VOIDWATER = LLDrawPool::POOL_VOIDWATER,
RENDER_TYPE_WATER = LLDrawPool::POOL_WATER,
RENDER_TYPE_ALPHA = LLDrawPool::POOL_ALPHA,
RENDER_TYPE_GLOW = LLDrawPool::POOL_GLOW,
@@ -426,6 +427,7 @@ public:
RENDER_DEBUG_AVATAR_VOLUME = 0x0100000,
RENDER_DEBUG_BUILD_QUEUE = 0x0200000,
RENDER_DEBUG_AGENT_TARGET = 0x0400000,
+ RENDER_DEBUG_UPDATE_TYPE = 0x0800000,
};
public:
@@ -715,7 +717,6 @@ void render_bbox(const LLVector3 &min, const LLVector3 &max);
void render_hud_elements();
extern LLPipeline gPipeline;
-extern BOOL gRenderForSelect;
extern BOOL gDebugPipeline;
extern const LLMatrix4* gGLLastMatrix;