diff options
author | Cosmic Linden <cosmic@lindenlab.com> | 2023-04-19 15:56:01 -0700 |
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committer | cosmic-linden <111533034+cosmic-linden@users.noreply.github.com> | 2023-04-20 11:23:44 -0700 |
commit | 95d07ccd8799808036528f8cd09288d83fc0c7e0 (patch) | |
tree | 381e2d9652555815bcc75febe8946c4a7be60409 /indra/newview/pipeline.h | |
parent | acc6655845d17e05150ceb92e4d145616eefea72 (diff) |
SL-19598: Fix shadows not having textures for PBR/non-rigged/alpha blended prims
Diffstat (limited to 'indra/newview/pipeline.h')
-rw-r--r-- | indra/newview/pipeline.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h index d9decaa1c5..b8f8cf49df 100644 --- a/indra/newview/pipeline.h +++ b/indra/newview/pipeline.h @@ -273,7 +273,7 @@ public: void renderObjects(U32 type, bool texture = true, bool batch_texture = false, bool rigged = false); void renderShadowSimple(U32 type); - void renderAlphaObjects(bool texture = true, bool batch_texture = false, bool rigged = false); + void renderAlphaObjects(bool rigged = false); void renderMaskedObjects(U32 type, bool texture = true, bool batch_texture = false, bool rigged = false); void renderFullbrightMaskedObjects(U32 type, bool texture = true, bool batch_texture = false, bool rigged = false); |