From 95d07ccd8799808036528f8cd09288d83fc0c7e0 Mon Sep 17 00:00:00 2001 From: Cosmic Linden Date: Wed, 19 Apr 2023 15:56:01 -0700 Subject: SL-19598: Fix shadows not having textures for PBR/non-rigged/alpha blended prims --- indra/newview/pipeline.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'indra/newview/pipeline.h') diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h index d9decaa1c5..b8f8cf49df 100644 --- a/indra/newview/pipeline.h +++ b/indra/newview/pipeline.h @@ -273,7 +273,7 @@ public: void renderObjects(U32 type, bool texture = true, bool batch_texture = false, bool rigged = false); void renderShadowSimple(U32 type); - void renderAlphaObjects(bool texture = true, bool batch_texture = false, bool rigged = false); + void renderAlphaObjects(bool rigged = false); void renderMaskedObjects(U32 type, bool texture = true, bool batch_texture = false, bool rigged = false); void renderFullbrightMaskedObjects(U32 type, bool texture = true, bool batch_texture = false, bool rigged = false); -- cgit v1.2.3