diff options
author | prep <prep@lindenlab.com> | 2010-10-28 13:54:43 -0400 |
---|---|---|
committer | prep <prep@lindenlab.com> | 2010-10-28 13:54:43 -0400 |
commit | a91bff4036bbdd0f32722ed573f9f44ab00f00f0 (patch) | |
tree | a2ee17189b530ace49c886d8a8acc4deb32620b5 /indra/newview/pipeline.cpp | |
parent | 53d5fd1e9bb59868b793f9bef0529cd62ca70126 (diff) | |
parent | 32bcdd11990e1fa5126a15a2bd22249162c0806a (diff) |
merge
Diffstat (limited to 'indra/newview/pipeline.cpp')
-rw-r--r-- | indra/newview/pipeline.cpp | 46 |
1 files changed, 25 insertions, 21 deletions
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 295b21d5b4..b6ff1f8e57 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -634,6 +634,7 @@ void LLPipeline::allocateScreenBuffer(U32 resX, U32 resY) { addDeferredAttachments(mSampleBuffer); mDeferredScreen.setSampleBuffer(&mSampleBuffer); + mEdgeMap.setSampleBuffer(&mSampleBuffer); } mScreen.setSampleBuffer(&mSampleBuffer); @@ -659,14 +660,14 @@ void LLPipeline::allocateScreenBuffer(U32 resX, U32 resY) //static void LLPipeline::updateRenderDeferred() { - BOOL deferred = (gSavedSettings.getBOOL("RenderDeferred") && - LLRenderTarget::sUseFBO && - LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferred") && - gSavedSettings.getBOOL("VertexShaderEnable") && - gSavedSettings.getBOOL("RenderAvatarVP") && - (gSavedSettings.getBOOL("WindLightUseAtmosShaders")) ? TRUE : FALSE) && - !gUseWireframe; - + BOOL deferred = ((gSavedSettings.getBOOL("RenderDeferred") && + LLRenderTarget::sUseFBO && + LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferred") && + gSavedSettings.getBOOL("VertexShaderEnable") && + gSavedSettings.getBOOL("RenderAvatarVP") && + gSavedSettings.getBOOL("WindLightUseAtmosShaders")) ? TRUE : FALSE) && + !gUseWireframe; + sRenderDeferred = deferred; } @@ -1878,20 +1879,14 @@ void LLPipeline::updateCull(LLCamera& camera, LLCullResult& result, S32 water_cl camera.disableUserClipPlane(); - if (gSky.mVOSkyp.notNull() && gSky.mVOSkyp->mDrawable.notNull()) + if (hasRenderType(LLPipeline::RENDER_TYPE_SKY) && + gSky.mVOSkyp.notNull() && + gSky.mVOSkyp->mDrawable.notNull()) { - // Hack for sky - always visible. - if (hasRenderType(LLPipeline::RENDER_TYPE_SKY)) - { - gSky.mVOSkyp->mDrawable->setVisible(camera); - sCull->pushDrawable(gSky.mVOSkyp->mDrawable); - gSky.updateCull(); - stop_glerror(); - } - } - else - { - llinfos << "No sky drawable!" << llendl; + gSky.mVOSkyp->mDrawable->setVisible(camera); + sCull->pushDrawable(gSky.mVOSkyp->mDrawable); + gSky.updateCull(); + stop_glerror(); } if (hasRenderType(LLPipeline::RENDER_TYPE_GROUND) && @@ -2466,6 +2461,7 @@ void LLPipeline::stateSort(LLCamera& camera, LLCullResult &result) LLPipeline::RENDER_TYPE_TERRAIN, LLPipeline::RENDER_TYPE_TREE, LLPipeline::RENDER_TYPE_SKY, + LLPipeline::RENDER_TYPE_VOIDWATER, LLPipeline::RENDER_TYPE_WATER, LLPipeline::END_RENDER_TYPES)) { @@ -5372,6 +5368,10 @@ void LLPipeline::setLight(LLDrawable *drawablep, BOOL is_light) void LLPipeline::toggleRenderType(U32 type) { gPipeline.mRenderTypeEnabled[type] = !gPipeline.mRenderTypeEnabled[type]; + if (type == LLPipeline::RENDER_TYPE_WATER) + { + gPipeline.mRenderTypeEnabled[LLPipeline::RENDER_TYPE_VOIDWATER] = !gPipeline.mRenderTypeEnabled[LLPipeline::RENDER_TYPE_VOIDWATER]; + } } //static @@ -7735,6 +7735,7 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in) gPipeline.pushRenderTypeMask(); clearRenderTypeMask(LLPipeline::RENDER_TYPE_WATER, + LLPipeline::RENDER_TYPE_VOIDWATER, LLPipeline::RENDER_TYPE_GROUND, LLPipeline::RENDER_TYPE_SKY, LLPipeline::RENDER_TYPE_CLOUDS, @@ -7787,6 +7788,7 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in) { camera.setFar(camera_in.getFar()); clearRenderTypeMask(LLPipeline::RENDER_TYPE_WATER, + LLPipeline::RENDER_TYPE_VOIDWATER, LLPipeline::RENDER_TYPE_GROUND, END_RENDER_TYPES); stop_glerror(); @@ -8303,6 +8305,7 @@ void LLPipeline::generateGI(LLCamera& camera, LLVector3& lightDir, std::vector<L LLPipeline::RENDER_TYPE_TREE, LLPipeline::RENDER_TYPE_TERRAIN, LLPipeline::RENDER_TYPE_WATER, + LLPipeline::RENDER_TYPE_VOIDWATER, LLPipeline::RENDER_TYPE_PASS_ALPHA_SHADOW, LLPipeline::RENDER_TYPE_AVATAR, LLPipeline::RENDER_TYPE_PASS_SIMPLE, @@ -8486,6 +8489,7 @@ void LLPipeline::generateSunShadow(LLCamera& camera) LLPipeline::RENDER_TYPE_TREE, LLPipeline::RENDER_TYPE_TERRAIN, LLPipeline::RENDER_TYPE_WATER, + LLPipeline::RENDER_TYPE_VOIDWATER, LLPipeline::RENDER_TYPE_PASS_ALPHA_SHADOW, LLPipeline::RENDER_TYPE_PASS_SIMPLE, LLPipeline::RENDER_TYPE_PASS_BUMP, |