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authorDave Houlton <euclid@lindenlab.com>2021-03-17 14:12:04 -0600
committerDave Houlton <euclid@lindenlab.com>2021-11-12 14:28:36 -0700
commita08a45c00f99e89439ecfe7ae03137c59571e16c (patch)
tree4bf72307c7ca3725ee8a5668cb8497fa5438543e /indra/newview/pipeline.cpp
parent5188a26a8521251dda07ac0140bb129f28417e49 (diff)
SL-14895, point light atten should move inversely light radius
Diffstat (limited to 'indra/newview/pipeline.cpp')
-rw-r--r--indra/newview/pipeline.cpp18
1 files changed, 8 insertions, 10 deletions
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index de95eb1a87..cb54b1eaed 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -6349,21 +6349,19 @@ void LLPipeline::setupHWLights(LLDrawPool* pool)
continue;
}
- LLVector3 light_pos(light->getRenderPosition());
- LLVector4 light_pos_gl(light_pos, 1.0f);
-
- F32 light_radius = llmax(light->getLightRadius(), 0.001f);
- F32 size = light_radius * (sRenderDeferred ? 1.5f : 1.0f);
+ LLVector3 light_pos(light->getRenderPosition());
+ LLVector4 light_pos_gl(light_pos, 1.0f);
- if (size <= 0.001f)
+ F32 adjusted_radius = light->getLightRadius() * (sRenderDeferred ? 1.5f : 1.0f);
+ if (adjusted_radius <= 0.001f)
{
continue;
}
- F32 x = (3.f * (1.f + (light->getLightFalloff() * 2.0f))); // why this magic? probably trying to match a historic behavior.
- F32 linatten = x / (light_radius); // % of brightness at radius
+ F32 x = (3.f * (1.f + (light->getLightFalloff() * 2.0f))); // why this magic? probably trying to match a historic behavior.
+ F32 linatten = x / adjusted_radius; // % of brightness at radius
- mHWLightColors[cur_light] = light_color;
+ mHWLightColors[cur_light] = light_color;
LLLightState* light_state = gGL.getLight(cur_light);
light_state->setPosition(light_pos_gl);
@@ -6372,7 +6370,7 @@ void LLPipeline::setupHWLights(LLDrawPool* pool)
light_state->setConstantAttenuation(0.f);
if (sRenderDeferred)
{
- light_state->setLinearAttenuation(size);
+ light_state->setLinearAttenuation(linatten);
light_state->setQuadraticAttenuation(light->getLightFalloff(DEFERRED_LIGHT_FALLOFF) + 1.f); // get falloff to match for forward deferred rendering lights
}
else