summaryrefslogtreecommitdiff
path: root/indra/newview/pipeline.cpp
diff options
context:
space:
mode:
authorGraham Madarasz <graham@lindenlab.com>2013-04-19 07:48:05 -0700
committerGraham Madarasz <graham@lindenlab.com>2013-04-19 07:48:05 -0700
commit6adc6d71a7147a7f53f266bb05cd0157e34f9f4b (patch)
treead3b8886cd2c09cc1510db6a8c2e2e87ffafb441 /indra/newview/pipeline.cpp
parent8bccedd163f1eb25c631e8501bdd468c24e6bf40 (diff)
parentf9ff68b5e3b016a53fe987e5b51442741ca88f15 (diff)
Merge viewer-dev-materials
Diffstat (limited to 'indra/newview/pipeline.cpp')
-rw-r--r--indra/newview/pipeline.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index 75c6480a95..4071e80ca1 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -398,7 +398,7 @@ void validate_framebuffer_object();
bool addDeferredAttachments(LLRenderTarget& target)
{
- return target.addColorAttachment(GL_RGBA) && //specular
+ return target.addColorAttachment(GL_SRGB8_ALPHA8) && //specular
target.addColorAttachment(GL_RGB10_A2); //normal+z
}
@@ -9488,7 +9488,6 @@ void LLPipeline::generateSunShadow(LLCamera& camera)
//currently used for amount to extrude frusta corners for constructing shadow frusta
LLVector3 n = RenderShadowNearDist;
- (void)n;
//F32 nearDist[] = { n.mV[0], n.mV[1], n.mV[2], n.mV[2] };
//put together a universal "near clip" plane for shadow frusta