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authorDave SIMmONs <simon@lindenlab.com>2010-10-12 14:00:07 -0700
committerDave SIMmONs <simon@lindenlab.com>2010-10-12 14:00:07 -0700
commit683775aab87b815a09539ef621128f2e0007984e (patch)
tree6bf066c7db7504201fd610dbc4a4a933c60c22b7 /indra/newview/pipeline.cpp
parent58f0e78cb491833440d85e105593bccc2d2aa4ab (diff)
parenta8fbfa40ba6153668e1f713ae0e128224b4f400f (diff)
Merge latest from lindenlab/viewer-development
Diffstat (limited to 'indra/newview/pipeline.cpp')
-rw-r--r--indra/newview/pipeline.cpp12
1 files changed, 10 insertions, 2 deletions
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index 1ee3b84b5e..b4a5777f10 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -870,6 +870,11 @@ BOOL LLPipeline::canUseWindLightShadersOnObjects() const
&& LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_OBJECT) > 0);
}
+BOOL LLPipeline::canUseAntiAliasing() const
+{
+ return (gSavedSettings.getBOOL("RenderUseFBO"));
+}
+
void LLPipeline::unloadShaders()
{
LLMemType mt_us(LLMemType::MTYPE_PIPELINE_UNLOAD_SHADERS);
@@ -4814,7 +4819,7 @@ void LLPipeline::enableLightsFullbright(const LLColor4& color)
void LLPipeline::disableLights()
{
enableLights(0); // no lighting (full bright)
- //glColor4f(1.f, 1.f, 1.f, 1.f); // lighting color = white by default
+ glColor4f(1.f, 1.f, 1.f, 1.f); // lighting color = white by default
}
//============================================================================
@@ -9049,7 +9054,10 @@ LLCullResult::sg_list_t::iterator LLPipeline::endAlphaGroups()
BOOL LLPipeline::hasRenderType(const U32 type) const
{
- return mRenderTypeEnabled[type];
+ // STORM-365 : LLViewerJointAttachment::setAttachmentVisibility() is setting type to 0 to actually mean "do not render"
+ // We then need to test that value here and return FALSE to prevent attachment to render (in mouselook for instance)
+ // TODO: reintroduce RENDER_TYPE_NONE in LLRenderTypeMask and initialize its mRenderTypeEnabled[RENDER_TYPE_NONE] to FALSE explicitely
+ return (type == 0 ? FALSE : mRenderTypeEnabled[type]);
}
void LLPipeline::setRenderTypeMask(U32 type, ...)