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authorRye <rye@alchemyviewer.org>2025-12-01 09:02:52 -0500
committerGitHub <noreply@github.com>2025-12-01 16:02:52 +0200
commit19d9ded23d8f945d102cc0a87fe05bc2685409d5 (patch)
treef1fae6584435c7022f5c168c1be27641d55f8df0 /indra/newview/pipeline.cpp
parent8fe23ca76d5dc922ab6c44062a7accaa82d75bcb (diff)
#5078 Remove dead experimental atmospherics code
Remove dead experimental atmospherics code left over from EEP development
Diffstat (limited to 'indra/newview/pipeline.cpp')
-rw-r--r--indra/newview/pipeline.cpp28
1 files changed, 0 insertions, 28 deletions
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index 0aa6ffb335..d2aebfbce5 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -8350,34 +8350,6 @@ void LLPipeline::bindDeferredShader(LLGLSLShader& shader, LLRenderTarget* light_
bindReflectionProbes(shader);
- if (gAtmosphere)
- {
- // bind precomputed textures necessary for calculating sun and sky luminance
- channel = shader.enableTexture(LLShaderMgr::TRANSMITTANCE_TEX, LLTexUnit::TT_TEXTURE);
- if (channel > -1)
- {
- shader.bindTexture(LLShaderMgr::TRANSMITTANCE_TEX, gAtmosphere->getTransmittance());
- }
-
- channel = shader.enableTexture(LLShaderMgr::SCATTER_TEX, LLTexUnit::TT_TEXTURE_3D);
- if (channel > -1)
- {
- shader.bindTexture(LLShaderMgr::SCATTER_TEX, gAtmosphere->getScattering());
- }
-
- channel = shader.enableTexture(LLShaderMgr::SINGLE_MIE_SCATTER_TEX, LLTexUnit::TT_TEXTURE_3D);
- if (channel > -1)
- {
- shader.bindTexture(LLShaderMgr::SINGLE_MIE_SCATTER_TEX, gAtmosphere->getMieScattering());
- }
-
- channel = shader.enableTexture(LLShaderMgr::ILLUMINANCE_TEX, LLTexUnit::TT_TEXTURE);
- if (channel > -1)
- {
- shader.bindTexture(LLShaderMgr::ILLUMINANCE_TEX, gAtmosphere->getIlluminance());
- }
- }
-
/*if (gCubeSnapshot)
{ // we only really care about the first two values, but the shader needs increasing separation between clip planes
shader.uniform4f(LLShaderMgr::DEFERRED_SHADOW_CLIP, 1.f, 64.f, 128.f, 256.f);