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author | Brad Payne (Vir Linden) <vir@lindenlab.com> | 2013-08-22 16:12:40 -0400 |
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committer | Brad Payne (Vir Linden) <vir@lindenlab.com> | 2013-08-22 16:12:40 -0400 |
commit | a3b1a60ed76ac9661bd245e7d5bb801be852944c (patch) | |
tree | 7958d835b5f3a5f210f6361d40f1d5eeee68ef58 /indra/newview/noise.h | |
parent | 0094c4299f6fb627c0a759374ede39450efdc8d0 (diff) | |
parent | 171089207b528ab80a954292c127ba77254ee927 (diff) |
merge
Diffstat (limited to 'indra/newview/noise.h')
-rwxr-xr-x | indra/newview/noise.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/indra/newview/noise.h b/indra/newview/noise.h index 0923bffcf2..b3efad73c5 100755 --- a/indra/newview/noise.h +++ b/indra/newview/noise.h @@ -310,6 +310,8 @@ static void normalize3(F32 v[3]) static void init(void) { + // we want repeatable noise (e.g. for stable terrain texturing), so seed with known value + srand(42); int i, j, k; for (i = 0 ; i < B ; i++) { @@ -340,6 +342,9 @@ static void init(void) for (j = 0 ; j < 3 ; j++) g3[B + i][j] = g3[i][j]; } + + // reintroduce entropy + srand(time(NULL)); // Flawfinder: ignore } #undef B |