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authorcallum_linden <none@none>2013-04-17 13:38:04 -0700
committercallum_linden <none@none>2013-04-17 13:38:04 -0700
commit88eff41649b13f00f636e54e093fd5b8becf5f8c (patch)
treef099a81df2c66e9940aa85ad1f47cc982a5eecc1 /indra/newview/llworldmapview.cpp
parent010c87788d5c698d6cfe5782ac02d9a3924124cf (diff)
parentfac6ee27f2d3277494f011271064b0e5e7e02554 (diff)
Merge with viewer-development
Diffstat (limited to 'indra/newview/llworldmapview.cpp')
-rw-r--r--indra/newview/llworldmapview.cpp7
1 files changed, 2 insertions, 5 deletions
diff --git a/indra/newview/llworldmapview.cpp b/indra/newview/llworldmapview.cpp
index ccc513b80d..1940cf541e 100644
--- a/indra/newview/llworldmapview.cpp
+++ b/indra/newview/llworldmapview.cpp
@@ -421,7 +421,7 @@ void LLWorldMapView::draw()
{
// Inform the fetch mechanism of the size we need
S32 draw_size = llround(sMapScale);
- overlayimage->setKnownDrawSize(llround(draw_size * LLUI::sGLScaleFactor.mV[VX]), llround(draw_size * LLUI::sGLScaleFactor.mV[VY]));
+ overlayimage->setKnownDrawSize(llround(draw_size * LLUI::getScaleFactor().mV[VX]), llround(draw_size * LLUI::getScaleFactor().mV[VY]));
// Draw something whenever we have enough info
if (overlayimage->hasGLTexture())
{
@@ -965,8 +965,6 @@ void LLWorldMapView::drawTracking(const LLVector3d& pos_global, const LLColor4&
S32 text_x = x;
S32 text_y = (S32)(y - sTrackCircleImage->getHeight()/2 - font->getLineHeight());
- BOOL is_in_window = true;
-
if( x < 0
|| y < 0
|| x >= getRect().getWidth()
@@ -979,7 +977,6 @@ void LLWorldMapView::drawTracking(const LLVector3d& pos_global, const LLColor4&
text_x = sTrackingArrowX;
text_y = sTrackingArrowY;
}
- is_in_window = false;
}
else if (LLTracker::getTrackingStatus() == LLTracker::TRACKING_LOCATION &&
LLTracker::getTrackedLocationType() != LLTracker::LOCATION_NOTHING)
@@ -1320,7 +1317,7 @@ void LLWorldMapView::drawTrackingCircle( const LLRect& rect, S32 x, S32 y, const
gGL.matrixMode(LLRender::MM_MODELVIEW);
gGL.pushMatrix();
- gGL.translatef((F32)x * LLUI::sGLScaleFactor.mV[VX], (F32)y * LLUI::sGLScaleFactor.mV[VY], 0.f);
+ gGL.translatef((F32)x * LLUI::getScaleFactor().mV[VX], (F32)y * LLUI::getScaleFactor().mV[VY], 0.f);
gl_washer_segment_2d(inner_radius, outer_radius, start_theta, end_theta, 40, color, color);
gGL.popMatrix();