diff options
author | James Cook <james@lindenlab.com> | 2007-01-02 08:33:20 +0000 |
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committer | James Cook <james@lindenlab.com> | 2007-01-02 08:33:20 +0000 |
commit | 420b91db29485df39fd6e724e782c449158811cb (patch) | |
tree | b471a94563af914d3ed3edd3e856d21cb1b69945 /indra/newview/llworld.h |
Print done when done.
Diffstat (limited to 'indra/newview/llworld.h')
-rw-r--r-- | indra/newview/llworld.h | 178 |
1 files changed, 178 insertions, 0 deletions
diff --git a/indra/newview/llworld.h b/indra/newview/llworld.h new file mode 100644 index 0000000000..71d7a02322 --- /dev/null +++ b/indra/newview/llworld.h @@ -0,0 +1,178 @@ +/** + * @file llworld.h + * @brief Initial test structure to organize viewer regions + * + * Copyright (c) 2001-$CurrentYear$, Linden Research, Inc. + * $License$ + */ + +#ifndef LL_LLWORLD_H +#define LL_LLWORLD_H + +#include "llpatchvertexarray.h" +#include "doublelinkedlist.h" +#include "linked_lists.h" + +#include "llmath.h" +//#include "vmath.h" +#include "v3math.h" +#include "llmemory.h" +#include "llstring.h" +#include "llviewerpartsim.h" +#include "llviewerimage.h" + +class LLViewerRegion; +class LLVector3d; +class LLMessageSystem; +class LLNetMap; +class LLHost; + +class LLViewerObject; +class LLVOWater; +class LLSurfacePatch; + +class LLCloudPuff; +class LLCloudGroup; +class LLVOAvatar; + +// LLWorld maintains a stack of unused viewer_regions and an array of pointers to viewer regions +// as simulators are connected to, viewer_regions are popped off the stack and connected as required +// as simulators are removed, they are pushed back onto the stack + +class LLWorld +{ +public: + LLWorld(const U32 grids_per_region, const F32 meters_per_grid); + ~LLWorld(); + + LLViewerRegion* addRegion(const U64 ®ion_handle, const LLHost &host); + // safe to call if already present, does the "right thing" if + // hosts are same, or if hosts are different, etc... + void removeRegion(const LLHost &host); + + void disconnectRegions(); // Send quit messages to all child regions + + LLViewerRegion* getRegion(const LLHost &host); + LLViewerRegion* getRegionFromPosGlobal(const LLVector3d &pos); + LLViewerRegion* getRegionFromPosAgent(const LLVector3 &pos); + LLViewerRegion* getRegionFromHandle(const U64 &handle); + BOOL positionRegionValidGlobal(const LLVector3d& pos); // true if position is in valid region + LLVector3d clipToVisibleRegions(const LLVector3d &start_pos, const LLVector3d &end_pos); + + void updateAgentOffset(const LLVector3d &offset); + + // All of these should be in the agent coordinate frame + LLViewerRegion* resolveRegionGlobal(LLVector3 &localpos, const LLVector3d &position); + LLViewerRegion* resolveRegionAgent(LLVector3 &localpos, const LLVector3 &position); + F32 resolveLandHeightGlobal(const LLVector3d &position); + F32 resolveLandHeightAgent(const LLVector3 &position); + + // Return the lowest allowed Z point to prevent objects from being moved + // underground. + F32 getMinAllowedZ(LLViewerObject* object); + + // takes a line segment defined by point_a and point_b, then + // determines the closest (to point_a) point of intersection that is + // on the land surface or on an object of the world. + // Stores results in "intersection" and "intersection_normal" and + // returns a scalar value that is the normalized (by length of line segment) + // distance along the line from "point_a" to "intersection". + // + // Currently assumes point_a and point_b only differ in z-direction, + // but it may eventually become more general. + F32 resolveStepHeightGlobal(const LLVOAvatar* avatarp, const LLVector3d &point_a, const LLVector3d &point_b, + LLVector3d &intersection, LLVector3 &intersection_normal, + LLViewerObject** viewerObjectPtr=NULL); + + LLSurfacePatch * resolveLandPatchGlobal(const LLVector3d &position); + LLVector3 resolveLandNormalGlobal(const LLVector3d &position); // absolute frame + + U32 getRegionWidthInPoints() const { return mWidth; } + F32 getRegionScale() const { return mScale; } + + // region X and Y size in meters + F32 getRegionWidthInMeters() const { return mWidthInMeters; } + F32 getRegionMinHeight() const { return -mWidthInMeters; } + F32 getRegionMaxHeight() const { return 3.f*mWidthInMeters; } + + void updateRegions(); + void updateVisibilities(); + void updateParticles(); + void updateClouds(const F32 dt); + LLCloudGroup * findCloudGroup(const LLCloudPuff &puff); + + void renderPropertyLines(); + + void resetStats(); + void updateNetStats(); // Update network statistics for all the regions... + + void printPacketsLost(); + void requestCacheMisses(); + + // deal with map object updates in the world. + static void processCoarseUpdate(LLMessageSystem* msg, void** user_data); + + F32 getLandFarClip() const; + void setLandFarClip(const F32 far_clip); + + LLViewerImage *getDefaultWaterTexture(); + void updateWaterObjects(); + + void setSpaceTimeUSec(const U64 space_time_usec); + U64 getSpaceTimeUSec() const; + + LLString getInfoString(); +public: + LLDoubleLinkedList<LLViewerRegion> mActiveRegionList; + LLViewerPartSim mPartSim; + +private: + LLLinkedList<LLViewerRegion> mRegionList; + LLDoubleLinkedList<LLViewerRegion> mVisibleRegionList; + LLDoubleLinkedList<LLViewerRegion> mCulledRegionList; + + // Number of points on edge + const U32 mWidth; + + // meters/point, therefore mWidth * mScale = meters per edge + const F32 mScale; + + const F32 mWidthInMeters; + + F32 mLandFarClip; // Far clip distance for land. + F32 mIdleUpdateTime; + LLPatchVertexArray mLandPatch; + S32 mLastPacketsIn; + S32 mLastPacketsOut; + S32 mLastPacketsLost; + + //////////////////////////// + // + // Data for "Fake" objects + // + + // Used to define the "Square" which we need to fill in + U32 mMinRegionX; + U32 mMaxRegionX; + U32 mMinRegionY; + U32 mMaxRegionY; + + LLLinkedList<LLVOWater> mHoleWaterObjects; + LLPointer<LLVOWater> mEdgeWaterObjects[8]; + + LLPointer<LLViewerImage> mDefaultWaterTexturep; + U64 mSpaceTimeUSec; +}; + +extern LLWorld *gWorldp; +#define gWorldPointer gWorldp + +void process_enable_simulator(LLMessageSystem *mesgsys, void **user_data); +void process_disable_simulator(LLMessageSystem *mesgsys, void **user_data); + +void process_region_handshake(LLMessageSystem* msg, void** user_data); + +void send_agent_pause(); +void send_agent_resume(); + +#endif |