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authorSteven Bennetts <steve@lindenlab.com>2008-04-01 17:45:04 +0000
committerSteven Bennetts <steve@lindenlab.com>2008-04-01 17:45:04 +0000
commit941cb9f4124c9ccfd5c845bc94639fa46df12c3d (patch)
treee0f525e7bd6cc76d89b2df69c6f1554d191561e8 /indra/newview/llworld.cpp
parentecec626dec93524f7ef5831a5ba344d6449b99bc (diff)
merge release@83343 skinning-1-merge@83714 -> release
QAR-424
Diffstat (limited to 'indra/newview/llworld.cpp')
-rw-r--r--indra/newview/llworld.cpp90
1 files changed, 48 insertions, 42 deletions
diff --git a/indra/newview/llworld.cpp b/indra/newview/llworld.cpp
index 6551361739..923b45fc5a 100644
--- a/indra/newview/llworld.cpp
+++ b/indra/newview/llworld.cpp
@@ -61,7 +61,6 @@
//
// Globals
//
-LLWorld* gWorldp = NULL;
U32 gAgentPauseSerialNum = 0;
//
@@ -72,15 +71,19 @@ const S32 WORLD_PATCH_SIZE = 16;
extern LLColor4U MAX_WATER_COLOR;
+const U32 LLWorld::mWidth = 256;
+
+// meters/point, therefore mWidth * mScale = meters per edge
+const F32 LLWorld::mScale = 1.f;
+
+const F32 LLWorld::mWidthInMeters = mWidth * mScale;
+
//
// Functions
//
// allocate the stack
-LLWorld::LLWorld(const U32 grids_per_region, const F32 meters_per_grid)
-: mWidth(grids_per_region),
- mScale(meters_per_grid),
- mWidthInMeters( grids_per_region * meters_per_grid )
+LLWorld::LLWorld()
{
mSpaceTimeUSec = 0;
mLastPacketsIn = 0;
@@ -112,10 +115,11 @@ LLWorld::LLWorld(const U32 grids_per_region, const F32 meters_per_grid)
}
-LLWorld::~LLWorld()
+void LLWorld::destroyClass()
{
- gObjectList.killAllObjects();
+ gObjectList.destroy();
for_each(mRegionList.begin(), mRegionList.end(), DeletePointer());
+ LLViewerPartSim::getInstance()->destroyClass();
}
@@ -556,9 +560,9 @@ LLVector3 LLWorld::resolveLandNormalGlobal(const LLVector3d &pos_global)
void LLWorld::updateVisibilities()
{
- F32 cur_far_clip = gCamera->getFar();
+ F32 cur_far_clip = LLViewerCamera::getInstance()->getFar();
- gCamera->setFar(mLandFarClip);
+ LLViewerCamera::getInstance()->setFar(mLandFarClip);
F32 diagonal_squared = F_SQRT2 * F_SQRT2 * mWidth * mWidth;
// Go through the culled list and check for visible regions
@@ -570,7 +574,7 @@ void LLWorld::updateVisibilities()
F32 height = regionp->getLand().getMaxZ() - regionp->getLand().getMinZ();
F32 radius = 0.5f*fsqrtf(height * height + diagonal_squared);
if (!regionp->getLand().hasZData()
- || gCamera->sphereInFrustum(regionp->getCenterAgent(), radius))
+ || LLViewerCamera::getInstance()->sphereInFrustum(regionp->getCenterAgent(), radius))
{
mCulledRegionList.erase(curiter);
mVisibleRegionList.push_back(regionp);
@@ -590,7 +594,7 @@ void LLWorld::updateVisibilities()
F32 height = regionp->getLand().getMaxZ() - regionp->getLand().getMinZ();
F32 radius = 0.5f*fsqrtf(height * height + diagonal_squared);
- if (gCamera->sphereInFrustum(regionp->getCenterAgent(), radius))
+ if (LLViewerCamera::getInstance()->sphereInFrustum(regionp->getCenterAgent(), radius))
{
regionp->calculateCameraDistance();
if (!gNoRender)
@@ -608,7 +612,7 @@ void LLWorld::updateVisibilities()
// Sort visible regions
mVisibleRegionList.sort(LLViewerRegion::CompareDistance());
- gCamera->setFar(cur_far_clip);
+ LLViewerCamera::getInstance()->setFar(cur_far_clip);
}
void LLWorld::updateRegions(F32 max_update_time)
@@ -631,7 +635,7 @@ void LLWorld::updateRegions(F32 max_update_time)
void LLWorld::updateParticles()
{
- mPartSim.updateSimulation();
+ LLViewerPartSim::getInstance()->updateSimulation();
}
void LLWorld::updateClouds(const F32 dt)
@@ -727,19 +731,19 @@ void LLWorld::updateNetStats()
S32 actual_in_bits = gMessageSystem->mPacketRing.getAndResetActualInBits();
S32 actual_out_bits = gMessageSystem->mPacketRing.getAndResetActualOutBits();
- gViewerStats->mActualInKBitStat.addValue(actual_in_bits/1024.f);
- gViewerStats->mActualOutKBitStat.addValue(actual_out_bits/1024.f);
- gViewerStats->mKBitStat.addValue(bits/1024.f);
- gViewerStats->mPacketsInStat.addValue(packets_in);
- gViewerStats->mPacketsOutStat.addValue(packets_out);
- gViewerStats->mPacketsLostStat.addValue(gMessageSystem->mDroppedPackets);
+ LLViewerStats::getInstance()->mActualInKBitStat.addValue(actual_in_bits/1024.f);
+ LLViewerStats::getInstance()->mActualOutKBitStat.addValue(actual_out_bits/1024.f);
+ LLViewerStats::getInstance()->mKBitStat.addValue(bits/1024.f);
+ LLViewerStats::getInstance()->mPacketsInStat.addValue(packets_in);
+ LLViewerStats::getInstance()->mPacketsOutStat.addValue(packets_out);
+ LLViewerStats::getInstance()->mPacketsLostStat.addValue(gMessageSystem->mDroppedPackets);
if (packets_in)
{
- gViewerStats->mPacketsLostPercentStat.addValue(100.f*((F32)packets_lost/(F32)packets_in));
+ LLViewerStats::getInstance()->mPacketsLostPercentStat.addValue(100.f*((F32)packets_lost/(F32)packets_in));
}
else
{
- gViewerStats->mPacketsLostPercentStat.addValue(0.f);
+ LLViewerStats::getInstance()->mPacketsLostPercentStat.addValue(0.f);
}
mLastPacketsIn = gMessageSystem->mPacketsIn;
@@ -771,8 +775,7 @@ void LLWorld::printPacketsLost()
void LLWorld::processCoarseUpdate(LLMessageSystem* msg, void** user_data)
{
- if(!gWorldp) return;
- LLViewerRegion* region = gWorldp->getRegion(msg->getSender());
+ LLViewerRegion* region = LLWorld::getInstance()->getRegion(msg->getSender());
if( region )
{
region->updateCoarseLocations(msg);
@@ -812,7 +815,7 @@ void LLWorld::updateWaterObjects()
S32 rwidth = 256;
// We only want to fill in water for stuff that's near us, say, within 256 or 512m
- S32 range = gCamera->getFar() > 256.f ? 512 : 256;
+ S32 range = LLViewerCamera::getInstance()->getFar() > 256.f ? 512 : 256;
LLViewerRegion* regionp = gAgent.getRegion();
from_region_handle(regionp->getHandle(), &region_x, &region_y);
@@ -940,7 +943,7 @@ void LLWorld::shiftRegions(const LLVector3& offset)
region->updateRenderMatrix();
}
- mPartSim.shift(offset);
+ LLViewerPartSim::getInstance()->shift(offset);
}
LLViewerImage* LLWorld::getDefaultWaterTexture()
@@ -1022,8 +1025,7 @@ void process_enable_simulator(LLMessageSystem *msg, void **user_data)
// Viewer trusts the simulator.
msg->enableCircuit(sim, TRUE);
- if(!gWorldp) return;
- gWorldp->addRegion(handle, sim);
+ LLWorld::getInstance()->addRegion(handle, sim);
// give the simulator a message it can use to get ip and port
llinfos << "simulator_enable() Enabling " << sim << " with code " << msg->getOurCircuitCode() << llendl;
@@ -1060,8 +1062,7 @@ public:
LLHost sim(input["body"]["sim-ip-and-port"].asString());
- if(!gWorldp) return;
- LLViewerRegion* regionp = gWorldp->getRegion(sim);
+ LLViewerRegion* regionp = LLWorld::getInstance()->getRegion(sim);
if (!regionp)
{
llwarns << "Got EstablishAgentCommunication for unknown region "
@@ -1079,8 +1080,7 @@ void process_disable_simulator(LLMessageSystem *mesgsys, void **user_data)
LLHost host = mesgsys->getSender();
//llinfos << "Disabling simulator with message from " << host << llendl;
- if(!gWorldp) return;
- gWorldp->removeRegion(host);
+ LLWorld::getInstance()->removeRegion(host);
mesgsys->disableCircuit(host);
}
@@ -1089,8 +1089,7 @@ void process_disable_simulator(LLMessageSystem *mesgsys, void **user_data)
void process_region_handshake(LLMessageSystem* msg, void** user_data)
{
LLHost host = msg->getSender();
- if(!gWorldp) return;
- LLViewerRegion* regionp = gWorldp->getRegion(host);
+ LLViewerRegion* regionp = LLWorld::getInstance()->getRegion(host);
if (!regionp)
{
llwarns << "Got region handshake for unknown region "
@@ -1104,8 +1103,10 @@ void process_region_handshake(LLMessageSystem* msg, void** user_data)
void send_agent_pause()
{
- // world not initialized yet
- if (!gWorldp)
+ // Note: used to check for LLWorld initialization before it became a singleton.
+ // Rather than just remove this check I'm changing it to assure that the message
+ // system has been initialized. -MG
+ if (!gMessageSystem)
{
return;
}
@@ -1118,8 +1119,8 @@ void send_agent_pause()
gAgentPauseSerialNum++;
gMessageSystem->addU32Fast(_PREHASH_SerialNum, gAgentPauseSerialNum);
- for (LLWorld::region_list_t::iterator iter = gWorldp->mActiveRegionList.begin();
- iter != gWorldp->mActiveRegionList.end(); ++iter)
+ for (LLWorld::region_list_t::iterator iter = LLWorld::getInstance()->mActiveRegionList.begin();
+ iter != LLWorld::getInstance()->mActiveRegionList.end(); ++iter)
{
LLViewerRegion* regionp = *iter;
gMessageSystem->sendReliable(regionp->getHost());
@@ -1131,8 +1132,13 @@ void send_agent_pause()
void send_agent_resume()
{
- // world not initialized yet
- if (!gWorldp) return;
+ // Note: used to check for LLWorld initialization before it became a singleton.
+ // Rather than just remove this check I'm changing it to assure that the message
+ // system has been initialized. -MG
+ if (!gMessageSystem)
+ {
+ return;
+ }
gMessageSystem->newMessageFast(_PREHASH_AgentResume);
gMessageSystem->nextBlockFast(_PREHASH_AgentData);
@@ -1143,15 +1149,15 @@ void send_agent_resume()
gMessageSystem->addU32Fast(_PREHASH_SerialNum, gAgentPauseSerialNum);
- for (LLWorld::region_list_t::iterator iter = gWorldp->mActiveRegionList.begin();
- iter != gWorldp->mActiveRegionList.end(); ++iter)
+ for (LLWorld::region_list_t::iterator iter = LLWorld::getInstance()->mActiveRegionList.begin();
+ iter != LLWorld::getInstance()->mActiveRegionList.end(); ++iter)
{
LLViewerRegion* regionp = *iter;
gMessageSystem->sendReliable(regionp->getHost());
}
// Reset the FPS counter to avoid an invalid fps
- gViewerStats->mFPSStat.start();
+ LLViewerStats::getInstance()->mFPSStat.start();
}