diff options
author | James Cook <james@lindenlab.com> | 2010-06-01 14:33:44 -0700 |
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committer | James Cook <james@lindenlab.com> | 2010-06-01 14:33:44 -0700 |
commit | 49c221b9678c33d5dbe71a68ca35d0b28fff3edd (patch) | |
tree | 0214531fe7d433a220240b766d928f7a49e2ed92 /indra/newview/llworld.cpp | |
parent | 010dba68ad923cf66b1e05e6969a21f7288fe78a (diff) | |
parent | 7ea46b968cf7df3afc1e879f90f1124157f5a79d (diff) |
Merge with dessie/viewer-public in prep to land code there
Diffstat (limited to 'indra/newview/llworld.cpp')
-rw-r--r-- | indra/newview/llworld.cpp | 36 |
1 files changed, 31 insertions, 5 deletions
diff --git a/indra/newview/llworld.cpp b/indra/newview/llworld.cpp index 58b9f5ce18..f30567f481 100644 --- a/indra/newview/llworld.cpp +++ b/indra/newview/llworld.cpp @@ -91,7 +91,8 @@ LLWorld::LLWorld() : mLastPacketsIn(0), mLastPacketsOut(0), mLastPacketsLost(0), - mSpaceTimeUSec(0) + mSpaceTimeUSec(0), + mClassicCloudsEnabled(TRUE) { for (S32 i = 0; i < 8; i++) { @@ -662,16 +663,41 @@ void LLWorld::updateClouds(const F32 dt) static LLFastTimer::DeclareTimer ftm("World Clouds"); LLFastTimer t(ftm); - if (gSavedSettings.getBOOL("FreezeTime") || - !gSavedSettings.getBOOL("SkyUseClassicClouds")) + if ( gSavedSettings.getBOOL("FreezeTime") ) { // don't move clouds in snapshot mode return; } + + if ( + mClassicCloudsEnabled != + gSavedSettings.getBOOL("SkyUseClassicClouds") ) + { + // The classic cloud toggle has been flipped + // gotta update all of the cloud layers + mClassicCloudsEnabled = + gSavedSettings.getBOOL("SkyUseClassicClouds"); + + if ( !mClassicCloudsEnabled && mActiveRegionList.size() ) + { + // We've transitioned to having classic clouds disabled + // reset all cloud layers. + for ( + region_list_t::iterator iter = mActiveRegionList.begin(); + iter != mActiveRegionList.end(); + ++iter) + { + LLViewerRegion* regionp = *iter; + regionp->mCloudLayer.reset(); + } + + return; + } + } + else if ( !mClassicCloudsEnabled ) return; + if (mActiveRegionList.size()) { - // Update all the cloud puff positions, and timer based stuff - // such as death decay for (region_list_t::iterator iter = mActiveRegionList.begin(); iter != mActiveRegionList.end(); ++iter) { |