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authorNyx (Neal Orman) <nyx@lindenlab.com>2010-05-24 17:16:03 -0400
committerNyx (Neal Orman) <nyx@lindenlab.com>2010-05-24 17:16:03 -0400
commit40c672a61ffa9d59594cb38ee75d3a3b44dcd2a5 (patch)
tree0b88df8d66c8c1d97109d8b62b9834d95f48a6c7 /indra/newview/llwlparammanager.cpp
parent7be50ad3a578ba8ffc55f664640195a985e29b71 (diff)
AVP-92 FIX Avatar appears to be fat when opening the shape editor
Wearable editor previews were affecting the in-world avatar and not properly resetting the changed parameters. Since the "body fat" slider is the last in the default tab for the shape editor, this leaves your avatar fat. Reconfigured the code to work through the wearables and most importantly included a call to updateVisualParameters() at the end of the render function. This appears to have fixed the issue - your avatar does not appear affected during the avatar preview generation anymore. Code reviewed by Seraph
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