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authorOz Linden <oz@lindenlab.com>2011-01-24 11:44:43 -0500
committerOz Linden <oz@lindenlab.com>2011-01-24 11:44:43 -0500
commitf57aa3e83f1b4286b1d6b5cc8bca20fb924cb002 (patch)
tree12dae11397876ce10d75eeabe5b1656ea18cd6ac /indra/newview/llvowater.cpp
parentb429ff8ec3e1aebc60ff7f4d3376cfc8b9f2e669 (diff)
parentf9b9c7a5816cf0b9627a4a50e73a663667937145 (diff)
merge changes for i18n fixes
Diffstat (limited to 'indra/newview/llvowater.cpp')
-rw-r--r--indra/newview/llvowater.cpp32
1 files changed, 26 insertions, 6 deletions
diff --git a/indra/newview/llvowater.cpp b/indra/newview/llvowater.cpp
index 598938b710..71f08ec36d 100644
--- a/indra/newview/llvowater.cpp
+++ b/indra/newview/llvowater.cpp
@@ -60,8 +60,11 @@ const U32 WIDTH = (N_RES * WAVE_STEP); //128.f //64 // width of wave tile, in
const F32 WAVE_STEP_INV = (1. / WAVE_STEP);
-LLVOWater::LLVOWater(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp)
-: LLStaticViewerObject(id, LL_VO_WATER, regionp)
+LLVOWater::LLVOWater(const LLUUID &id,
+ const LLPCode pcode,
+ LLViewerRegion *regionp) :
+ LLStaticViewerObject(id, pcode, regionp),
+ mRenderType(LLPipeline::RENDER_TYPE_WATER)
{
// Terrain must draw during selection passes so it can block objects behind it.
mbCanSelect = FALSE;
@@ -114,7 +117,7 @@ LLDrawable *LLVOWater::createDrawable(LLPipeline *pipeline)
{
pipeline->allocDrawable(this);
mDrawable->setLit(FALSE);
- mDrawable->setRenderType(LLPipeline::RENDER_TYPE_WATER);
+ mDrawable->setRenderType(mRenderType);
LLDrawPoolWater *pool = (LLDrawPoolWater*) gPipeline.getPool(LLDrawPool::POOL_WATER);
@@ -152,11 +155,17 @@ BOOL LLVOWater::updateGeometry(LLDrawable *drawable)
LLStrider<U16> indicesp;
U16 index_offset;
- S32 size = 16;
- S32 num_quads = size*size;
- face->setSize(4*num_quads, 6*num_quads);
+ // A quad is 4 vertices and 6 indices (making 2 triangles)
+ static const unsigned int vertices_per_quad = 4;
+ static const unsigned int indices_per_quad = 6;
+ const S32 size = gSavedSettings.getBOOL("RenderTransparentWater") ? 16 : 1;
+
+ const S32 num_quads = size * size;
+ face->setSize(vertices_per_quad * num_quads,
+ indices_per_quad * num_quads);
+
if (face->mVertexBuffer.isNull())
{
face->mVertexBuffer = new LLVertexBuffer(LLDrawPoolWater::VERTEX_DATA_MASK, GL_DYNAMIC_DRAW_ARB);
@@ -268,6 +277,11 @@ U32 LLVOWater::getPartitionType() const
return LLViewerRegion::PARTITION_WATER;
}
+U32 LLVOVoidWater::getPartitionType() const
+{
+ return LLViewerRegion::PARTITION_VOIDWATER;
+}
+
LLWaterPartition::LLWaterPartition()
: LLSpatialPartition(0, FALSE, 0)
{
@@ -275,3 +289,9 @@ LLWaterPartition::LLWaterPartition()
mDrawableType = LLPipeline::RENDER_TYPE_WATER;
mPartitionType = LLViewerRegion::PARTITION_WATER;
}
+
+LLVoidWaterPartition::LLVoidWaterPartition()
+{
+ mDrawableType = LLPipeline::RENDER_TYPE_VOIDWATER;
+ mPartitionType = LLViewerRegion::PARTITION_VOIDWATER;
+}