diff options
author | Oz Linden <oz@lindenlab.com> | 2012-04-20 06:56:33 -0700 |
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committer | Oz Linden <oz@lindenlab.com> | 2012-04-20 06:56:33 -0700 |
commit | d3ec35fc6c2b8b47336650fe0570995201854a78 (patch) | |
tree | f2113a1fa374fab76509f4462b2253b315584f65 /indra/newview/llvowater.cpp | |
parent | 4c3377a45abe3c8b2a0e376c62045a8f1260da08 (diff) | |
parent | 19e0cc93a8af661dbac47552474a704ade600c74 (diff) |
merge changes for latest viewer-development
Diffstat (limited to 'indra/newview/llvowater.cpp')
-rw-r--r-- | indra/newview/llvowater.cpp | 12 |
1 files changed, 10 insertions, 2 deletions
diff --git a/indra/newview/llvowater.cpp b/indra/newview/llvowater.cpp index 7df50ec815..cd78157944 100644 --- a/indra/newview/llvowater.cpp +++ b/indra/newview/llvowater.cpp @@ -160,14 +160,14 @@ BOOL LLVOWater::updateGeometry(LLDrawable *drawable) static const unsigned int vertices_per_quad = 4; static const unsigned int indices_per_quad = 6; - const S32 size = gSavedSettings.getBOOL("RenderTransparentWater") && !LLGLSLShader::sNoFixedFunction ? 16 : 1; + const S32 size = gSavedSettings.getBOOL("RenderTransparentWater") && LLGLSLShader::sNoFixedFunction ? 16 : 1; const S32 num_quads = size * size; face->setSize(vertices_per_quad * num_quads, indices_per_quad * num_quads); LLVertexBuffer* buff = face->getVertexBuffer(); - if (!buff) + if (!buff || !buff->isWriteable()) { buff = new LLVertexBuffer(LLDrawPoolWater::VERTEX_DATA_MASK, GL_DYNAMIC_DRAW_ARB); buff->allocateBuffer(face->getGeomCount(), face->getIndicesCount(), TRUE); @@ -197,6 +197,13 @@ BOOL LLVOWater::updateGeometry(LLDrawable *drawable) F32 size_inv = 1.f / size; + F32 z_fudge = 0.f; + + if (getIsEdgePatch()) + { //bump edge patches down 10 cm to prevent aliasing along edges + z_fudge = -0.1f; + } + for (y = 0; y < size; y++) { for (x = 0; x < size; x++) @@ -205,6 +212,7 @@ BOOL LLVOWater::updateGeometry(LLDrawable *drawable) position_agent = getPositionAgent() - getScale() * 0.5f; position_agent.mV[VX] += (x + 0.5f) * step_x; position_agent.mV[VY] += (y + 0.5f) * step_y; + position_agent.mV[VZ] += z_fudge; *verticesp++ = position_agent - right + up; *verticesp++ = position_agent - right - up; |