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authorDave Parks <davep@lindenlab.com>2010-05-12 03:59:01 -0500
committerDave Parks <davep@lindenlab.com>2010-05-12 03:59:01 -0500
commit6c086be01659a0d23a91bf6e3ea07bafd86c4dd7 (patch)
tree8be1aef2dad6222e0cbc848bee19a5b663c6016a /indra/newview/llvovolume.cpp
parent1928970c6b4e6fc12f54b8235e5022f0a729017e (diff)
Fix for fullbright bump not working in deferred render.
Fix for shadow artifacts around split frusta. Tweak for shadow aliasing with projectors. Fix for crash on exit in mesh thread. (transplanted from 6dcf09cd3e524016c8130a0c8af3d9fc95f2d411)
Diffstat (limited to 'indra/newview/llvovolume.cpp')
-rw-r--r--indra/newview/llvovolume.cpp39
1 files changed, 25 insertions, 14 deletions
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp
index 34ae915a07..15b04fa746 100644
--- a/indra/newview/llvovolume.cpp
+++ b/indra/newview/llvovolume.cpp
@@ -3225,7 +3225,8 @@ void LLVolumeGeometryManager::registerFace(LLSpatialGroup* group, LLFace* facep,
model_mat = &(drawable->getRegion()->mRenderMatrix);
}
- U8 bump = (type == LLRenderPass::PASS_BUMP ? facep->getTextureEntry()->getBumpmap() : 0);
+
+ U8 bump = (type == LLRenderPass::PASS_BUMP || type == LLRenderPass::PASS_POST_BUMP) ? facep->getTextureEntry()->getBumpmap() : 0;
LLViewerTexture* tex = facep->getTexture();
@@ -3794,66 +3795,76 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std::
&& group->mSpatialPartition->mPartitionType != LLViewerRegion::PARTITION_HUD
&& LLPipeline::sRenderBump
&& te->getShiny())
- {
+ { //shiny
if (tex->getPrimaryFormat() == GL_ALPHA)
- {
+ { //invisiprim+shiny
registerFace(group, facep, LLRenderPass::PASS_INVISI_SHINY);
registerFace(group, facep, LLRenderPass::PASS_INVISIBLE);
}
else if (LLPipeline::sRenderDeferred)
- {
+ { //deferred rendering
if (te->getFullbright())
- {
+ { //register in post deferred fullbright shiny pass
registerFace(group, facep, LLRenderPass::PASS_FULLBRIGHT_SHINY);
+ if (te->getBumpmap())
+ { //register in post deferred bump pass
+ registerFace(group, facep, LLRenderPass::PASS_POST_BUMP);
+ }
}
else if (te->getBumpmap())
- {
+ { //register in deferred bump pass
registerFace(group, facep, LLRenderPass::PASS_BUMP);
}
else
- {
+ { //register in deferred simple pass (deferred simple includes shiny)
llassert(mask & LLVertexBuffer::MAP_NORMAL);
registerFace(group, facep, LLRenderPass::PASS_SIMPLE);
}
}
else if (fullbright)
- {
+ { //not deferred, register in standard fullbright shiny pass
registerFace(group, facep, LLRenderPass::PASS_FULLBRIGHT_SHINY);
}
else
- {
+ { //not deferred or fullbright, register in standard shiny pass
registerFace(group, facep, LLRenderPass::PASS_SHINY);
}
}
else
- {
+ { //not alpha and not shiny
if (!is_alpha && tex->getPrimaryFormat() == GL_ALPHA)
- {
+ { //invisiprim
registerFace(group, facep, LLRenderPass::PASS_INVISIBLE);
}
else if (fullbright)
- {
+ { //fullbright
registerFace(group, facep, LLRenderPass::PASS_FULLBRIGHT);
+ if (LLPipeline::sRenderDeferred && LLPipeline::sRenderBump && te->getBumpmap())
+ { //if this is the deferred render and a bump map is present, register in post deferred bump
+ registerFace(group, facep, LLRenderPass::PASS_POST_BUMP);
+ }
}
else
{
if (LLPipeline::sRenderDeferred && LLPipeline::sRenderBump && te->getBumpmap())
- {
+ { //non-shiny or fullbright deferred bump
registerFace(group, facep, LLRenderPass::PASS_BUMP);
}
else
- {
+ { //all around simple
llassert(mask & LLVertexBuffer::MAP_NORMAL);
registerFace(group, facep, LLRenderPass::PASS_SIMPLE);
}
}
+ //not sure why this is here -- shiny HUD attachments maybe? -- davep 5/11/2010
if (!is_alpha && te->getShiny() && LLPipeline::sRenderBump)
{
registerFace(group, facep, LLRenderPass::PASS_SHINY);
}
}
+ //not sure why this is here, and looks like it might cause bump mapped objects to get rendered redundantly -- davep 5/11/2010
if (!is_alpha && !LLPipeline::sRenderDeferred)
{
llassert((mask & LLVertexBuffer::MAP_NORMAL) || fullbright);