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authorNat Goodspeed <nat@lindenlab.com>2019-04-26 11:17:53 -0400
committerNat Goodspeed <nat@lindenlab.com>2019-04-26 11:17:53 -0400
commit0d596aa4de2f583862274350ce6287c0ed8c2bec (patch)
tree90a6ca5b29d5c99b585233d059e16dccc23a2e19 /indra/newview/llvovolume.cpp
parent70aa89f708254c47766f4629e9131ea492829129 (diff)
parent85b431d5137886927efef35ca558bc8a998a5212 (diff)
Automated merge with file:///Users/nat/linden/viewer-gridselect
Diffstat (limited to 'indra/newview/llvovolume.cpp')
-rw-r--r--indra/newview/llvovolume.cpp29
1 files changed, 20 insertions, 9 deletions
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp
index 976ced7d3e..3793d6b9b2 100644
--- a/indra/newview/llvovolume.cpp
+++ b/indra/newview/llvovolume.cpp
@@ -1380,7 +1380,8 @@ BOOL LLVOVolume::calcLOD()
mLODDistance = distance;
mLODRadius = radius;
- if (gSavedSettings.getBOOL("DebugObjectLODs"))
+ static LLCachedControl<bool> debug_lods(gSavedSettings, "DebugObjectLODs", false);
+ if (debug_lods)
{
if (getAvatar() && isRootEdit())
{
@@ -4276,10 +4277,16 @@ F32 LLVOVolume::getBinRadius()
F32 scale = 1.f;
- S32 size_factor = llmax(gSavedSettings.getS32("OctreeStaticObjectSizeFactor"), 1);
- S32 attachment_size_factor = llmax(gSavedSettings.getS32("OctreeAttachmentSizeFactor"), 1);
- LLVector3 distance_factor = gSavedSettings.getVector3("OctreeDistanceFactor");
- LLVector3 alpha_distance_factor = gSavedSettings.getVector3("OctreeAlphaDistanceFactor");
+ static LLCachedControl<S32> octree_size_factor(gSavedSettings, "OctreeStaticObjectSizeFactor", 3);
+ static LLCachedControl<S32> octree_attachment_size_factor(gSavedSettings, "OctreeAttachmentSizeFactor", 4);
+ static LLCachedControl<LLVector3> octree_distance_factor(gSavedSettings, "OctreeDistanceFactor", LLVector3(0.01f, 0.f, 0.f));
+ static LLCachedControl<LLVector3> octree_alpha_distance_factor(gSavedSettings, "OctreeAlphaDistanceFactor", LLVector3(0.1f, 0.f, 0.f));
+
+ S32 size_factor = llmax((S32)octree_size_factor, 1);
+ S32 attachment_size_factor = llmax((S32)octree_attachment_size_factor, 1);
+ LLVector3 distance_factor = octree_distance_factor;
+ LLVector3 alpha_distance_factor = octree_alpha_distance_factor;
+
const LLVector4a* ext = mDrawable->getSpatialExtents();
BOOL shrink_wrap = mDrawable->isAnimating();
@@ -5355,8 +5362,10 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
U32 useage = group->getSpatialPartition()->mBufferUsage;
- U32 max_vertices = (gSavedSettings.getS32("RenderMaxVBOSize")*1024)/LLVertexBuffer::calcVertexSize(group->getSpatialPartition()->mVertexDataMask);
- U32 max_total = (gSavedSettings.getS32("RenderMaxNodeSize")*1024)/LLVertexBuffer::calcVertexSize(group->getSpatialPartition()->mVertexDataMask);
+ LLCachedControl<S32> max_vbo_size(gSavedSettings, "RenderMaxVBOSize", 512);
+ LLCachedControl<S32> max_node_size(gSavedSettings, "RenderMaxNodeSize", 65536);
+ U32 max_vertices = (max_vbo_size * 1024)/LLVertexBuffer::calcVertexSize(group->getSpatialPartition()->mVertexDataMask);
+ U32 max_total = (max_node_size * 1024) / LLVertexBuffer::calcVertexSize(group->getSpatialPartition()->mVertexDataMask);
max_vertices = llmin(max_vertices, (U32) 65535);
U32 cur_total = 0;
@@ -6109,7 +6118,8 @@ U32 LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, LLFace
#endif
//calculate maximum number of vertices to store in a single buffer
- U32 max_vertices = (gSavedSettings.getS32("RenderMaxVBOSize")*1024)/LLVertexBuffer::calcVertexSize(group->getSpatialPartition()->mVertexDataMask);
+ LLCachedControl<S32> max_vbo_size(gSavedSettings, "RenderMaxVBOSize", 512);
+ U32 max_vertices = (max_vbo_size * 1024)/LLVertexBuffer::calcVertexSize(group->getSpatialPartition()->mVertexDataMask);
max_vertices = llmin(max_vertices, (U32) 65535);
{
@@ -6152,7 +6162,8 @@ U32 LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, LLFace
texture_index_channels = gDeferredAlphaProgram.mFeatures.mIndexedTextureChannels;
}
- texture_index_channels = llmin(texture_index_channels, (S32) gSavedSettings.getU32("RenderMaxTextureIndex"));
+ static LLCachedControl<U32> max_texture_index(gSavedSettings, "RenderMaxTextureIndex", 16);
+ texture_index_channels = llmin(texture_index_channels, (S32) max_texture_index);
//NEVER use more than 16 texture index channels (workaround for prevalent driver bug)
texture_index_channels = llmin(texture_index_channels, 16);