diff options
author | Oz Linden <oz@lindenlab.com> | 2012-07-13 13:04:16 -0400 |
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committer | Oz Linden <oz@lindenlab.com> | 2012-07-13 13:04:16 -0400 |
commit | c3d9f0e41cc0cde6f1383225a8937d128e5838d8 (patch) | |
tree | 24d60b5329c102c672ccd55e31527a1f304eca6a /indra/newview/llvotree.cpp | |
parent | 254c2703632ef5d7a875597d4907804c63ed8e72 (diff) | |
parent | e51a60536dc082be563c2f5b3b4f86df843d3a14 (diff) |
merge changes for DRTVWR-179
Diffstat (limited to 'indra/newview/llvotree.cpp')
-rw-r--r-- | indra/newview/llvotree.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/indra/newview/llvotree.cpp b/indra/newview/llvotree.cpp index 3556bde9a8..337ddfb24d 100644 --- a/indra/newview/llvotree.cpp +++ b/indra/newview/llvotree.cpp @@ -374,7 +374,7 @@ BOOL LLVOTree::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) // *TODO: I don't know what's so special about trees // that they don't get REBUILD_POSITION automatically // at a higher level. - const LLVector3 &this_position = getPositionAgent(); + const LLVector3 &this_position = getPositionRegion(); if (this_position != mLastPosition) { gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_POSITION); @@ -843,10 +843,10 @@ void LLVOTree::updateMesh() LLMatrix4 matrix; // Translate to tree base HACK - adjustment in Z plants tree underground - const LLVector3 &pos_agent = getPositionAgent(); + const LLVector3 &pos_region = getPositionRegion(); //gGL.translatef(pos_agent.mV[VX], pos_agent.mV[VY], pos_agent.mV[VZ] - 0.1f); LLMatrix4 trans_mat; - trans_mat.setTranslation(pos_agent.mV[VX], pos_agent.mV[VY], pos_agent.mV[VZ] - 0.1f); + trans_mat.setTranslation(pos_region.mV[VX], pos_region.mV[VY], pos_region.mV[VZ] - 0.1f); trans_mat *= matrix; // Rotate to tree position and bend for current trunk/wind |