diff options
author | Oz Linden <oz@lindenlab.com> | 2012-11-19 11:09:58 -0500 |
---|---|---|
committer | Oz Linden <oz@lindenlab.com> | 2012-11-19 11:09:58 -0500 |
commit | b7f8a2479249646c7fb38ead195d5197ab733c94 (patch) | |
tree | c1bf4a2b0ecac69a4705827a042ea7f0224ebc54 /indra/newview/llvotree.cpp | |
parent | c94756d92c7353cb91bfddb5e342f825457e1a7e (diff) | |
parent | f8749ec9bd03072cc5b50f4cb1a61289b2989c72 (diff) |
merge up to 3.4.1-release
Diffstat (limited to 'indra/newview/llvotree.cpp')
-rw-r--r-- | indra/newview/llvotree.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/indra/newview/llvotree.cpp b/indra/newview/llvotree.cpp index 3556bde9a8..337ddfb24d 100644 --- a/indra/newview/llvotree.cpp +++ b/indra/newview/llvotree.cpp @@ -374,7 +374,7 @@ BOOL LLVOTree::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) // *TODO: I don't know what's so special about trees // that they don't get REBUILD_POSITION automatically // at a higher level. - const LLVector3 &this_position = getPositionAgent(); + const LLVector3 &this_position = getPositionRegion(); if (this_position != mLastPosition) { gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_POSITION); @@ -843,10 +843,10 @@ void LLVOTree::updateMesh() LLMatrix4 matrix; // Translate to tree base HACK - adjustment in Z plants tree underground - const LLVector3 &pos_agent = getPositionAgent(); + const LLVector3 &pos_region = getPositionRegion(); //gGL.translatef(pos_agent.mV[VX], pos_agent.mV[VY], pos_agent.mV[VZ] - 0.1f); LLMatrix4 trans_mat; - trans_mat.setTranslation(pos_agent.mV[VX], pos_agent.mV[VY], pos_agent.mV[VZ] - 0.1f); + trans_mat.setTranslation(pos_region.mV[VX], pos_region.mV[VY], pos_region.mV[VZ] - 0.1f); trans_mat *= matrix; // Rotate to tree position and bend for current trunk/wind |