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authorDave Parks <davep@lindenlab.com>2010-08-31 16:37:40 -0500
committerDave Parks <davep@lindenlab.com>2010-08-31 16:37:40 -0500
commite68f9e566b5aeb5341f5adea0b8a6ccde86ee93d (patch)
tree6454bf6b303d03f89e567a6ea9cfee7c85aaa1ac /indra/newview/llvosurfacepatch.cpp
parent3cabca8df62ae8ee815dd7d885f14f5a7d0ea98d (diff)
parent771195865c4fb336f573025e9a7a22313bfb6cb8 (diff)
merge
Diffstat (limited to 'indra/newview/llvosurfacepatch.cpp')
-rw-r--r--indra/newview/llvosurfacepatch.cpp129
1 files changed, 97 insertions, 32 deletions
diff --git a/indra/newview/llvosurfacepatch.cpp b/indra/newview/llvosurfacepatch.cpp
index eba600b50a..c047758a59 100644
--- a/indra/newview/llvosurfacepatch.cpp
+++ b/indra/newview/llvosurfacepatch.cpp
@@ -2,25 +2,31 @@
* @file llvosurfacepatch.cpp
* @brief Viewer-object derived "surface patch", which is a piece of terrain
*
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
+ * $LicenseInfo:firstyear=2001&license=viewergpl$
+ *
+ * Copyright (c) 2001-2009, Linden Research, Inc.
*
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
*
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
@@ -54,27 +60,77 @@ public:
LLVertexBuffer(MAP_VERTEX | MAP_NORMAL | MAP_TEXCOORD0 | MAP_TEXCOORD1 | MAP_COLOR, GL_DYNAMIC_DRAW_ARB)
{
//texture coordinates 2 and 3 exist, but use the same data as texture coordinate 1
- mOffsets[TYPE_TEXCOORD3] = mOffsets[TYPE_TEXCOORD2] = mOffsets[TYPE_TEXCOORD1];
- mTypeMask |= MAP_TEXCOORD2 | MAP_TEXCOORD3;
};
- /*// virtual
+ // virtual
void setupVertexBuffer(U32 data_mask) const
- {
- if (LLDrawPoolTerrain::getDetailMode() == 0 || LLPipeline::sShadowRender)
+ {
+ U8* base = useVBOs() ? (U8*) mAlignedOffset : mMappedData;
+
+ //assume tex coords 2 and 3 are present
+ U32 type_mask = mTypeMask | MAP_TEXCOORD2 | MAP_TEXCOORD3;
+
+ if ((data_mask & type_mask) != data_mask)
+ {
+ llerrs << "LLVertexBuffer::setupVertexBuffer missing required components for supplied data mask." << llendl;
+ }
+
+ if (data_mask & MAP_NORMAL)
+ {
+ glNormalPointer(GL_FLOAT, LLVertexBuffer::sTypeSize[TYPE_NORMAL], (void*)(base + mOffsets[TYPE_NORMAL]));
+ }
+ if (data_mask & MAP_TEXCOORD3)
+ { //substitute tex coord 0 for tex coord 3
+ glClientActiveTextureARB(GL_TEXTURE3_ARB);
+ glTexCoordPointer(2,GL_FLOAT, LLVertexBuffer::sTypeSize[TYPE_TEXCOORD0], (void*)(base + mOffsets[TYPE_TEXCOORD0]));
+ glClientActiveTextureARB(GL_TEXTURE0_ARB);
+ }
+ if (data_mask & MAP_TEXCOORD2)
+ { //substitute tex coord 0 for tex coord 2
+ glClientActiveTextureARB(GL_TEXTURE2_ARB);
+ glTexCoordPointer(2,GL_FLOAT, LLVertexBuffer::sTypeSize[TYPE_TEXCOORD0], (void*)(base + mOffsets[TYPE_TEXCOORD0]));
+ glClientActiveTextureARB(GL_TEXTURE0_ARB);
+ }
+ if (data_mask & MAP_TEXCOORD1)
+ {
+ glClientActiveTextureARB(GL_TEXTURE1_ARB);
+ glTexCoordPointer(2,GL_FLOAT, LLVertexBuffer::sTypeSize[TYPE_TEXCOORD1], (void*)(base + mOffsets[TYPE_TEXCOORD1]));
+ glClientActiveTextureARB(GL_TEXTURE0_ARB);
+ }
+ if (data_mask & MAP_BINORMAL)
{
- LLVertexBuffer::setupVertexBuffer(data_mask);
+ glClientActiveTextureARB(GL_TEXTURE2_ARB);
+ glTexCoordPointer(3,GL_FLOAT, LLVertexBuffer::sTypeSize[TYPE_BINORMAL], (void*)(base + mOffsets[TYPE_BINORMAL]));
+ glClientActiveTextureARB(GL_TEXTURE0_ARB);
}
- else if (data_mask & LLVertexBuffer::MAP_TEXCOORD1)
+ if (data_mask & MAP_TEXCOORD0)
{
- LLVertexBuffer::setupVertexBuffer(data_mask);
+ glTexCoordPointer(2,GL_FLOAT, LLVertexBuffer::sTypeSize[TYPE_TEXCOORD0], (void*)(base + mOffsets[TYPE_TEXCOORD0]));
}
- else
+ if (data_mask & MAP_COLOR)
{
- LLVertexBuffer::setupVertexBuffer(data_mask);
+ glColorPointer(4, GL_UNSIGNED_BYTE, LLVertexBuffer::sTypeSize[TYPE_COLOR], (void*)(base + mOffsets[TYPE_COLOR]));
}
- llglassertok();
- }*/
+
+ if (data_mask & MAP_WEIGHT)
+ {
+ glVertexAttribPointerARB(1, 1, GL_FLOAT, FALSE, LLVertexBuffer::sTypeSize[TYPE_WEIGHT], (void*)(base + mOffsets[TYPE_WEIGHT]));
+ }
+
+ if (data_mask & MAP_WEIGHT4 && sWeight4Loc != -1)
+ {
+ glVertexAttribPointerARB(sWeight4Loc, 4, GL_FLOAT, FALSE, LLVertexBuffer::sTypeSize[TYPE_WEIGHT4], (void*)(base+mOffsets[TYPE_WEIGHT4]));
+ }
+
+ if (data_mask & MAP_CLOTHWEIGHT)
+ {
+ glVertexAttribPointerARB(4, 4, GL_FLOAT, TRUE, LLVertexBuffer::sTypeSize[TYPE_CLOTHWEIGHT], (void*)(base + mOffsets[TYPE_CLOTHWEIGHT]));
+ }
+ if (data_mask & MAP_VERTEX)
+ {
+ glVertexPointer(3,GL_FLOAT, LLVertexBuffer::sTypeSize[TYPE_VERTEX], (void*)(base + 0));
+ }
+ }
};
//============================================================================
@@ -939,7 +995,13 @@ BOOL LLVOSurfacePatch::lineSegmentIntersect(const LLVector3& start, const LLVect
//step one meter at a time until intersection point found
- const LLVector3* ext = mDrawable->getSpatialExtents();
+ //VECTORIZE THIS
+ const LLVector4a* exta = mDrawable->getSpatialExtents();
+
+ LLVector3 ext[2];
+ ext[0].set(exta[0].getF32ptr());
+ ext[1].set(exta[1].getF32ptr());
+
F32 rad = (delta*tdelta).magVecSquared();
F32 t = 0.f;
@@ -1001,13 +1063,16 @@ BOOL LLVOSurfacePatch::lineSegmentIntersect(const LLVector3& start, const LLVect
return FALSE;
}
-void LLVOSurfacePatch::updateSpatialExtents(LLVector3& newMin, LLVector3 &newMax)
+void LLVOSurfacePatch::updateSpatialExtents(LLVector4a& newMin, LLVector4a &newMax)
{
LLVector3 posAgent = getPositionAgent();
LLVector3 scale = getScale();
- newMin = posAgent-scale*0.5f; // Changing to 2.f makes the culling a -little- better, but still wrong
- newMax = posAgent+scale*0.5f;
- mDrawable->setPositionGroup((newMin+newMax)*0.5f);
+ newMin.load3( (posAgent-scale*0.5f).mV); // Changing to 2.f makes the culling a -little- better, but still wrong
+ newMax.load3( (posAgent+scale*0.5f).mV);
+ LLVector4a pos;
+ pos.setAdd(newMin,newMax);
+ pos.mul(0.5f);
+ mDrawable->setPositionGroup(pos);
}
U32 LLVOSurfacePatch::getPartitionType() const