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authorDave Parks <davep@lindenlab.com>2011-09-26 18:31:55 -0500
committerDave Parks <davep@lindenlab.com>2011-09-26 18:31:55 -0500
commit54ba56dbe995a3d215f85932c83948145a871ac4 (patch)
treec6162c3b56599db1b21f707e1c8b0b6f04a85064 /indra/newview/llvosky.cpp
parent56191701bcbc0ef1b6872cc6bfac1d18f636fd12 (diff)
SH-2244 changes to run in a core context on AMD hardware without generating deprecation or performance warnings
Diffstat (limited to 'indra/newview/llvosky.cpp')
-rw-r--r--indra/newview/llvosky.cpp41
1 files changed, 28 insertions, 13 deletions
diff --git a/indra/newview/llvosky.cpp b/indra/newview/llvosky.cpp
index d90c3be6c7..e9db37821b 100644
--- a/indra/newview/llvosky.cpp
+++ b/indra/newview/llvosky.cpp
@@ -2040,9 +2040,12 @@ void LLVOSky::updateFog(const F32 distance)
{
if (!gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_FOG))
{
- glFogf(GL_FOG_DENSITY, 0);
- glFogfv(GL_FOG_COLOR, (F32 *) &LLColor4::white.mV);
- glFogf(GL_FOG_END, 1000000.f);
+ if (!LLGLSLShader::sNoFixedFunction)
+ {
+ glFogf(GL_FOG_DENSITY, 0);
+ glFogfv(GL_FOG_COLOR, (F32 *) &LLColor4::white.mV);
+ glFogf(GL_FOG_END, 1000000.f);
+ }
return;
}
@@ -2112,7 +2115,10 @@ void LLVOSky::updateFog(const F32 distance)
if (camera_height > water_height)
{
LLColor4 fog(render_fog_color);
- glFogfv(GL_FOG_COLOR, fog.mV);
+ if (!LLGLSLShader::sNoFixedFunction)
+ {
+ glFogfv(GL_FOG_COLOR, fog.mV);
+ }
mGLFogCol = fog;
if (hide_clip_plane)
@@ -2120,13 +2126,19 @@ void LLVOSky::updateFog(const F32 distance)
// For now, set the density to extend to the cull distance.
const F32 f_log = 2.14596602628934723963618357029f; // sqrt(fabs(log(0.01f)))
fog_density = f_log/fog_distance;
- glFogi(GL_FOG_MODE, GL_EXP2);
+ if (!LLGLSLShader::sNoFixedFunction)
+ {
+ glFogi(GL_FOG_MODE, GL_EXP2);
+ }
}
else
{
const F32 f_log = 4.6051701859880913680359829093687f; // fabs(log(0.01f))
fog_density = (f_log)/fog_distance;
- glFogi(GL_FOG_MODE, GL_EXP);
+ if (!LLGLSLShader::sNoFixedFunction)
+ {
+ glFogi(GL_FOG_MODE, GL_EXP);
+ }
}
}
else
@@ -2146,24 +2158,27 @@ void LLVOSky::updateFog(const F32 distance)
fogCol.setAlpha(1);
// set the gl fog color
- glFogfv(GL_FOG_COLOR, (F32 *) &fogCol.mV);
mGLFogCol = fogCol;
// set the density based on what the shaders use
fog_density = water_fog_density * gSavedSettings.getF32("WaterGLFogDensityScale");
- glFogi(GL_FOG_MODE, GL_EXP2);
+
+ if (!LLGLSLShader::sNoFixedFunction)
+ {
+ glFogfv(GL_FOG_COLOR, (F32 *) &fogCol.mV);
+ glFogi(GL_FOG_MODE, GL_EXP2);
+ }
}
mFogColor = sky_fog_color;
mFogColor.setAlpha(1);
- LLGLSFog gls_fog;
-
- glFogf(GL_FOG_END, fog_distance*2.2f);
-
- glFogf(GL_FOG_DENSITY, fog_density);
+ LLDrawPoolWater::sWaterFogEnd = fog_distance*2.2f;
if (!LLGLSLShader::sNoFixedFunction)
{
+ LLGLSFog gls_fog;
+ glFogf(GL_FOG_END, fog_distance*2.2f);
+ glFogf(GL_FOG_DENSITY, fog_density);
glHint(GL_FOG_HINT, GL_NICEST);
}
stop_glerror();