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author | Richard Linden <none@none> | 2013-06-05 19:05:43 -0700 |
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committer | Richard Linden <none@none> | 2013-06-05 19:05:43 -0700 |
commit | 0a96b47663c99914c587cdcb8bcdc096bbf55fa3 (patch) | |
tree | 67bca4958927ed7f6df423de05e42cd271292391 /indra/newview/llvosky.cpp | |
parent | dcfb18373eca7986a73d8b9a1d34970cc0a23ed9 (diff) | |
parent | a74b5dfa923f8eeccc9b786143f0f832de3ad450 (diff) |
merge with viewer-release
Diffstat (limited to 'indra/newview/llvosky.cpp')
-rwxr-xr-x | indra/newview/llvosky.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/llvosky.cpp b/indra/newview/llvosky.cpp index 36793017ed..0a119e853a 100755 --- a/indra/newview/llvosky.cpp +++ b/indra/newview/llvosky.cpp @@ -2146,7 +2146,7 @@ void LLVOSky::updateFog(const F32 distance) // get the water param manager variables float water_fog_density = LLWaterParamManager::getInstance()->getFogDensity(); - LLColor4 water_fog_color = LLDrawPoolWater::sWaterFogColor.mV; + LLColor4 water_fog_color(LLDrawPoolWater::sWaterFogColor.mV); // adjust the color based on depth. We're doing linear approximations float depth_scale = gSavedSettings.getF32("WaterGLFogDepthScale"); |