diff options
author | Nat Goodspeed <nat@lindenlab.com> | 2024-05-15 09:07:21 -0400 |
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committer | Nat Goodspeed <nat@lindenlab.com> | 2024-05-15 09:07:21 -0400 |
commit | 5d43bc166d011e911e0492579b2f4f8bf015b48f (patch) | |
tree | ccc4cda5c2c2c3a5689f4a33dcfda2a896f21b8c /indra/newview/llvoicevivox.h | |
parent | a3f2cacf542e1d770698ef6c7e6ea1c0a5cd3368 (diff) | |
parent | e7eced3c87310b15ac20cc3cd470d67686104a14 (diff) |
Merge commit 'e7eced3' into release/luau-scripting: whitespace fix.
Diffstat (limited to 'indra/newview/llvoicevivox.h')
-rw-r--r-- | indra/newview/llvoicevivox.h | 1660 |
1 files changed, 830 insertions, 830 deletions
diff --git a/indra/newview/llvoicevivox.h b/indra/newview/llvoicevivox.h index 7e1835d876..36d3e9d0a1 100644 --- a/indra/newview/llvoicevivox.h +++ b/indra/newview/llvoicevivox.h @@ -1,25 +1,25 @@ -/** +/** * @file llvoicevivox.h * @brief Declaration of LLDiamondwareVoiceClient class which is the interface to the voice client process. * * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. - * + * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. - * + * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. - * + * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * + * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ @@ -52,256 +52,256 @@ class LLAvatarName; class LLVivoxVoiceClientMuteListObserver; -class LLVivoxVoiceClient : public LLSingleton<LLVivoxVoiceClient>, - virtual public LLVoiceModuleInterface, - virtual public LLVoiceEffectInterface +class LLVivoxVoiceClient : public LLSingleton<LLVivoxVoiceClient>, + virtual public LLVoiceModuleInterface, + virtual public LLVoiceEffectInterface { - LLSINGLETON(LLVivoxVoiceClient); - LOG_CLASS(LLVivoxVoiceClient); - virtual ~LLVivoxVoiceClient(); + LLSINGLETON(LLVivoxVoiceClient); + LOG_CLASS(LLVivoxVoiceClient); + virtual ~LLVivoxVoiceClient(); public: - /// @name LLVoiceModuleInterface virtual implementations - /// @see LLVoiceModuleInterface - //@{ - virtual void init(LLPumpIO *pump) override; // Call this once at application startup (creates connector) - virtual void terminate() override; // Call this to clean up during shutdown - - virtual const LLVoiceVersionInfo& getVersion() override; - - virtual void updateSettings() override; // call after loading settings and whenever they change - - // Returns true if vivox has successfully logged in and is not in error state - virtual bool isVoiceWorking() const override; - - ///////////////////// - /// @name Tuning - //@{ - virtual void tuningStart() override; - virtual void tuningStop() override; - virtual bool inTuningMode() override; - - virtual void tuningSetMicVolume(float volume) override; - virtual void tuningSetSpeakerVolume(float volume) override; - virtual float tuningGetEnergy(void) override; - //@} - - ///////////////////// - /// @name Devices - //@{ - // This returns true when it's safe to bring up the "device settings" dialog in the prefs. - // i.e. when the daemon is running and connected, and the device lists are populated. - virtual bool deviceSettingsAvailable() override; - virtual bool deviceSettingsUpdated() override; //return if the list has been updated and never fetched, only to be called from the voicepanel. - - // Requery the vivox daemon for the current list of input/output devices. - // If you pass true for clearCurrentList, deviceSettingsAvailable() will be false until the query has completed - // (use this if you want to know when it's done). - // If you pass false, you'll have no way to know when the query finishes, but the device lists will not appear empty in the interim. - virtual void refreshDeviceLists(bool clearCurrentList = true) override; - - virtual void setCaptureDevice(const std::string& name) override; - virtual void setRenderDevice(const std::string& name) override; - - virtual LLVoiceDeviceList& getCaptureDevices() override; - virtual LLVoiceDeviceList& getRenderDevices() override; - //@} - - virtual void getParticipantList(std::set<LLUUID> &participants) override; - virtual bool isParticipant(const LLUUID& speaker_id) override; - - // Send a text message to the specified user, initiating the session if necessary. - // virtual BOOL sendTextMessage(const LLUUID& participant_id, const std::string& message) const {return false;}; - - // close any existing text IM session with the specified user - virtual void endUserIMSession(const LLUUID &uuid) override; - - // Returns true if calling back the session URI after the session has closed is possible. - // Currently this will be false only for PSTN P2P calls. - // NOTE: this will return true if the session can't be found. - virtual BOOL isSessionCallBackPossible(const LLUUID &session_id) override; - - // Returns true if the session can accepte text IM's. - // Currently this will be false only for PSTN P2P calls. - // NOTE: this will return true if the session can't be found. - virtual BOOL isSessionTextIMPossible(const LLUUID &session_id) override; - - - //////////////////////////// - /// @name Channel stuff - //@{ - // returns true iff the user is currently in a proximal (local spatial) channel. - // Note that gestures should only fire if this returns true. - virtual bool inProximalChannel() override; - - virtual void setNonSpatialChannel(const std::string &uri, - const std::string &credentials) override; - - virtual bool setSpatialChannel(const std::string &uri, - const std::string &credentials) override; - - virtual void leaveNonSpatialChannel() override; - - virtual void leaveChannel(void) override; - - // Returns the URI of the current channel, or an empty string if not currently in a channel. - // NOTE that it will return an empty string if it's in the process of joining a channel. - virtual std::string getCurrentChannel() override; - //@} - - - ////////////////////////// - /// @name invitations - //@{ - // start a voice channel with the specified user - virtual void callUser(const LLUUID &uuid) override; - virtual bool isValidChannel(std::string &channelHandle) override; - virtual bool answerInvite(std::string &channelHandle) override; - virtual void declineInvite(std::string &channelHandle) override; - //@} - - ///////////////////////// - /// @name Volume/gain - //@{ - virtual void setVoiceVolume(F32 volume) override; - virtual void setMicGain(F32 volume) override; - //@} - - ///////////////////////// - /// @name enable disable voice and features - //@{ - virtual bool voiceEnabled() override; - virtual void setVoiceEnabled(bool enabled) override; - virtual BOOL lipSyncEnabled() override; - virtual void setLipSyncEnabled(BOOL enabled) override; - virtual void setMuteMic(bool muted) override; // Set the mute state of the local mic. - //@} - - ////////////////////////// - /// @name nearby speaker accessors - //@{ - virtual BOOL getVoiceEnabled(const LLUUID& id) override; // true if we've received data for this avatar - virtual std::string getDisplayName(const LLUUID& id) override; - virtual BOOL isParticipantAvatar(const LLUUID &id) override; - virtual BOOL getIsSpeaking(const LLUUID& id) override; - virtual BOOL getIsModeratorMuted(const LLUUID& id) override; - virtual F32 getCurrentPower(const LLUUID& id) override; // "power" is related to "amplitude" in a defined way. I'm just not sure what the formula is... - virtual BOOL getOnMuteList(const LLUUID& id) override; - virtual F32 getUserVolume(const LLUUID& id) override; - virtual void setUserVolume(const LLUUID& id, F32 volume) override; // set's volume for specified agent, from 0-1 (where .5 is nominal) - //@} - - // authorize the user - virtual void userAuthorized(const std::string& user_id, - const LLUUID &agentID) override; - - ////////////////////////////// - /// @name Status notification - //@{ - virtual void addObserver(LLVoiceClientStatusObserver* observer) override; - virtual void removeObserver(LLVoiceClientStatusObserver* observer) override; - virtual void addObserver(LLFriendObserver* observer) override; - virtual void removeObserver(LLFriendObserver* observer) override; - virtual void addObserver(LLVoiceClientParticipantObserver* observer) override; - virtual void removeObserver(LLVoiceClientParticipantObserver* observer) override; - //@} - - virtual std::string sipURIFromID(const LLUUID &id) override; - //@} - - /// @name LLVoiceEffectInterface virtual implementations - /// @see LLVoiceEffectInterface - //@{ - - ////////////////////////// - /// @name Accessors - //@{ - virtual bool setVoiceEffect(const LLUUID& id) override; - virtual const LLUUID getVoiceEffect() override; - virtual LLSD getVoiceEffectProperties(const LLUUID& id) override; - - virtual void refreshVoiceEffectLists(bool clear_lists) override; - virtual const voice_effect_list_t& getVoiceEffectList() const override; - virtual const voice_effect_list_t& getVoiceEffectTemplateList() const override; - //@} - - ////////////////////////////// - /// @name Status notification - //@{ - virtual void addObserver(LLVoiceEffectObserver* observer) override; - virtual void removeObserver(LLVoiceEffectObserver* observer) override; - //@} - - ////////////////////////////// - /// @name Effect preview buffer - //@{ - virtual void enablePreviewBuffer(bool enable) override; - virtual void recordPreviewBuffer() override; - virtual void playPreviewBuffer(const LLUUID& effect_id = LLUUID::null) override; - virtual void stopPreviewBuffer() override; - - virtual bool isPreviewRecording() override; - virtual bool isPreviewPlaying() override; - //@} - - //@} - - bool onCheckVoiceEffect(const std::string& voice_effect_name); - void onClickVoiceEffect(const std::string& voice_effect_name); + /// @name LLVoiceModuleInterface virtual implementations + /// @see LLVoiceModuleInterface + //@{ + virtual void init(LLPumpIO *pump) override; // Call this once at application startup (creates connector) + virtual void terminate() override; // Call this to clean up during shutdown + + virtual const LLVoiceVersionInfo& getVersion() override; + + virtual void updateSettings() override; // call after loading settings and whenever they change + + // Returns true if vivox has successfully logged in and is not in error state + virtual bool isVoiceWorking() const override; + + ///////////////////// + /// @name Tuning + //@{ + virtual void tuningStart() override; + virtual void tuningStop() override; + virtual bool inTuningMode() override; + + virtual void tuningSetMicVolume(float volume) override; + virtual void tuningSetSpeakerVolume(float volume) override; + virtual float tuningGetEnergy(void) override; + //@} + + ///////////////////// + /// @name Devices + //@{ + // This returns true when it's safe to bring up the "device settings" dialog in the prefs. + // i.e. when the daemon is running and connected, and the device lists are populated. + virtual bool deviceSettingsAvailable() override; + virtual bool deviceSettingsUpdated() override; //return if the list has been updated and never fetched, only to be called from the voicepanel. + + // Requery the vivox daemon for the current list of input/output devices. + // If you pass true for clearCurrentList, deviceSettingsAvailable() will be false until the query has completed + // (use this if you want to know when it's done). + // If you pass false, you'll have no way to know when the query finishes, but the device lists will not appear empty in the interim. + virtual void refreshDeviceLists(bool clearCurrentList = true) override; + + virtual void setCaptureDevice(const std::string& name) override; + virtual void setRenderDevice(const std::string& name) override; + + virtual LLVoiceDeviceList& getCaptureDevices() override; + virtual LLVoiceDeviceList& getRenderDevices() override; + //@} + + virtual void getParticipantList(std::set<LLUUID> &participants) override; + virtual bool isParticipant(const LLUUID& speaker_id) override; + + // Send a text message to the specified user, initiating the session if necessary. + // virtual BOOL sendTextMessage(const LLUUID& participant_id, const std::string& message) const {return false;}; + + // close any existing text IM session with the specified user + virtual void endUserIMSession(const LLUUID &uuid) override; + + // Returns true if calling back the session URI after the session has closed is possible. + // Currently this will be false only for PSTN P2P calls. + // NOTE: this will return true if the session can't be found. + virtual BOOL isSessionCallBackPossible(const LLUUID &session_id) override; + + // Returns true if the session can accepte text IM's. + // Currently this will be false only for PSTN P2P calls. + // NOTE: this will return true if the session can't be found. + virtual BOOL isSessionTextIMPossible(const LLUUID &session_id) override; + + + //////////////////////////// + /// @name Channel stuff + //@{ + // returns true iff the user is currently in a proximal (local spatial) channel. + // Note that gestures should only fire if this returns true. + virtual bool inProximalChannel() override; + + virtual void setNonSpatialChannel(const std::string &uri, + const std::string &credentials) override; + + virtual bool setSpatialChannel(const std::string &uri, + const std::string &credentials) override; + + virtual void leaveNonSpatialChannel() override; + + virtual void leaveChannel(void) override; + + // Returns the URI of the current channel, or an empty string if not currently in a channel. + // NOTE that it will return an empty string if it's in the process of joining a channel. + virtual std::string getCurrentChannel() override; + //@} + + + ////////////////////////// + /// @name invitations + //@{ + // start a voice channel with the specified user + virtual void callUser(const LLUUID &uuid) override; + virtual bool isValidChannel(std::string &channelHandle) override; + virtual bool answerInvite(std::string &channelHandle) override; + virtual void declineInvite(std::string &channelHandle) override; + //@} + + ///////////////////////// + /// @name Volume/gain + //@{ + virtual void setVoiceVolume(F32 volume) override; + virtual void setMicGain(F32 volume) override; + //@} + + ///////////////////////// + /// @name enable disable voice and features + //@{ + virtual bool voiceEnabled() override; + virtual void setVoiceEnabled(bool enabled) override; + virtual BOOL lipSyncEnabled() override; + virtual void setLipSyncEnabled(BOOL enabled) override; + virtual void setMuteMic(bool muted) override; // Set the mute state of the local mic. + //@} + + ////////////////////////// + /// @name nearby speaker accessors + //@{ + virtual BOOL getVoiceEnabled(const LLUUID& id) override; // true if we've received data for this avatar + virtual std::string getDisplayName(const LLUUID& id) override; + virtual BOOL isParticipantAvatar(const LLUUID &id) override; + virtual BOOL getIsSpeaking(const LLUUID& id) override; + virtual BOOL getIsModeratorMuted(const LLUUID& id) override; + virtual F32 getCurrentPower(const LLUUID& id) override; // "power" is related to "amplitude" in a defined way. I'm just not sure what the formula is... + virtual BOOL getOnMuteList(const LLUUID& id) override; + virtual F32 getUserVolume(const LLUUID& id) override; + virtual void setUserVolume(const LLUUID& id, F32 volume) override; // set's volume for specified agent, from 0-1 (where .5 is nominal) + //@} + + // authorize the user + virtual void userAuthorized(const std::string& user_id, + const LLUUID &agentID) override; + + ////////////////////////////// + /// @name Status notification + //@{ + virtual void addObserver(LLVoiceClientStatusObserver* observer) override; + virtual void removeObserver(LLVoiceClientStatusObserver* observer) override; + virtual void addObserver(LLFriendObserver* observer) override; + virtual void removeObserver(LLFriendObserver* observer) override; + virtual void addObserver(LLVoiceClientParticipantObserver* observer) override; + virtual void removeObserver(LLVoiceClientParticipantObserver* observer) override; + //@} + + virtual std::string sipURIFromID(const LLUUID &id) override; + //@} + + /// @name LLVoiceEffectInterface virtual implementations + /// @see LLVoiceEffectInterface + //@{ + + ////////////////////////// + /// @name Accessors + //@{ + virtual bool setVoiceEffect(const LLUUID& id) override; + virtual const LLUUID getVoiceEffect() override; + virtual LLSD getVoiceEffectProperties(const LLUUID& id) override; + + virtual void refreshVoiceEffectLists(bool clear_lists) override; + virtual const voice_effect_list_t& getVoiceEffectList() const override; + virtual const voice_effect_list_t& getVoiceEffectTemplateList() const override; + //@} + + ////////////////////////////// + /// @name Status notification + //@{ + virtual void addObserver(LLVoiceEffectObserver* observer) override; + virtual void removeObserver(LLVoiceEffectObserver* observer) override; + //@} + + ////////////////////////////// + /// @name Effect preview buffer + //@{ + virtual void enablePreviewBuffer(bool enable) override; + virtual void recordPreviewBuffer() override; + virtual void playPreviewBuffer(const LLUUID& effect_id = LLUUID::null) override; + virtual void stopPreviewBuffer() override; + + virtual bool isPreviewRecording() override; + virtual bool isPreviewPlaying() override; + //@} + + //@} + + bool onCheckVoiceEffect(const std::string& voice_effect_name); + void onClickVoiceEffect(const std::string& voice_effect_name); protected: - ////////////////////// - // Vivox Specific definitions - - friend class LLVivoxVoiceClientMuteListObserver; - friend class LLVivoxVoiceClientFriendsObserver; - - - enum streamState - { - streamStateUnknown = 0, - streamStateIdle = 1, - streamStateConnected = 2, - streamStateRinging = 3, - streamStateConnecting = 6, // same as Vivox session_media_connecting enum - streamStateDisconnecting = 7, //Same as Vivox session_media_disconnecting enum - }; - - struct participantState - { - public: - participantState(const std::string &uri); - - bool updateMuteState(); // true if mute state has changed - bool isAvatar(); - - std::string mURI; - LLUUID mAvatarID; - std::string mAccountName; - std::string mDisplayName; - LLFrameTimer mSpeakingTimeout; - F32 mLastSpokeTimestamp; - F32 mPower; - F32 mVolume; - std::string mGroupID; - int mUserVolume; - bool mPTT; - bool mIsSpeaking; - bool mIsModeratorMuted; - bool mOnMuteList; // true if this avatar is on the user's mute list (and should be muted) - bool mVolumeSet; // true if incoming volume messages should not change the volume - bool mVolumeDirty; // true if this participant needs a volume command sent (either mOnMuteList or mUserVolume has changed) - bool mAvatarIDValid; - bool mIsSelf; - }; + ////////////////////// + // Vivox Specific definitions + + friend class LLVivoxVoiceClientMuteListObserver; + friend class LLVivoxVoiceClientFriendsObserver; + + + enum streamState + { + streamStateUnknown = 0, + streamStateIdle = 1, + streamStateConnected = 2, + streamStateRinging = 3, + streamStateConnecting = 6, // same as Vivox session_media_connecting enum + streamStateDisconnecting = 7, //Same as Vivox session_media_disconnecting enum + }; + + struct participantState + { + public: + participantState(const std::string &uri); + + bool updateMuteState(); // true if mute state has changed + bool isAvatar(); + + std::string mURI; + LLUUID mAvatarID; + std::string mAccountName; + std::string mDisplayName; + LLFrameTimer mSpeakingTimeout; + F32 mLastSpokeTimestamp; + F32 mPower; + F32 mVolume; + std::string mGroupID; + int mUserVolume; + bool mPTT; + bool mIsSpeaking; + bool mIsModeratorMuted; + bool mOnMuteList; // true if this avatar is on the user's mute list (and should be muted) + bool mVolumeSet; // true if incoming volume messages should not change the volume + bool mVolumeDirty; // true if this participant needs a volume command sent (either mOnMuteList or mUserVolume has changed) + bool mAvatarIDValid; + bool mIsSelf; + }; typedef std::shared_ptr<participantState> participantStatePtr_t; typedef std::weak_ptr<participantState> participantStateWptr_t; typedef std::map<const std::string, participantStatePtr_t> participantMap; typedef std::map<const LLUUID, participantStatePtr_t> participantUUIDMap; - - struct sessionState - { + + struct sessionState + { public: typedef std::shared_ptr<sessionState> ptr_t; typedef std::weak_ptr<sessionState> wptr_t; @@ -309,11 +309,11 @@ protected: typedef std::function<void(const ptr_t &)> sessionFunc_t; static ptr_t createSession(); - ~sessionState(); - + ~sessionState(); + participantStatePtr_t addParticipant(const std::string &uri); void removeParticipant(const participantStatePtr_t &participant); - void removeAllParticipants(); + void removeAllParticipants(); participantStatePtr_t findParticipant(const std::string &uri); participantStatePtr_t findParticipantByID(const LLUUID& id); @@ -323,47 +323,47 @@ protected: static ptr_t matchSessionByURI(const std::string &uri); static ptr_t matchSessionByParticipant(const LLUUID &participant_id); - bool isCallBackPossible(); - bool isTextIMPossible(); - + bool isCallBackPossible(); + bool isTextIMPossible(); + static void for_each(sessionFunc_t func); - std::string mHandle; - std::string mGroupHandle; - std::string mSIPURI; - std::string mAlias; - std::string mName; - std::string mAlternateSIPURI; - std::string mHash; // Channel password - std::string mErrorStatusString; - std::queue<std::string> mTextMsgQueue; - - LLUUID mIMSessionID; - LLUUID mCallerID; - int mErrorStatusCode; - int mMediaStreamState; - bool mCreateInProgress; // True if a Session.Create has been sent for this session and no response has been received yet. - bool mMediaConnectInProgress; // True if a Session.MediaConnect has been sent for this session and no response has been received yet. - bool mVoiceInvitePending; // True if a voice invite is pending for this session (usually waiting on a name lookup) - bool mTextInvitePending; // True if a text invite is pending for this session (usually waiting on a name lookup) - bool mSynthesizedCallerID; // True if the caller ID is a hash of the SIP URI -- this means we shouldn't do a name lookup. - bool mIsChannel; // True for both group and spatial channels (false for p2p, PSTN) - bool mIsSpatial; // True for spatial channels - bool mIsP2P; - bool mIncoming; - bool mVoiceActive; - bool mReconnect; // Whether we should try to reconnect to this session if it's dropped - - // Set to true when the volume/mute state of someone in the participant list changes. - // The code will have to walk the list to find the changed participant(s). - bool mVolumeDirty; - bool mMuteDirty; - - bool mParticipantsChanged; - participantMap mParticipantsByURI; - participantUUIDMap mParticipantsByUUID; - - LLUUID mVoiceFontID; + std::string mHandle; + std::string mGroupHandle; + std::string mSIPURI; + std::string mAlias; + std::string mName; + std::string mAlternateSIPURI; + std::string mHash; // Channel password + std::string mErrorStatusString; + std::queue<std::string> mTextMsgQueue; + + LLUUID mIMSessionID; + LLUUID mCallerID; + int mErrorStatusCode; + int mMediaStreamState; + bool mCreateInProgress; // True if a Session.Create has been sent for this session and no response has been received yet. + bool mMediaConnectInProgress; // True if a Session.MediaConnect has been sent for this session and no response has been received yet. + bool mVoiceInvitePending; // True if a voice invite is pending for this session (usually waiting on a name lookup) + bool mTextInvitePending; // True if a text invite is pending for this session (usually waiting on a name lookup) + bool mSynthesizedCallerID; // True if the caller ID is a hash of the SIP URI -- this means we shouldn't do a name lookup. + bool mIsChannel; // True for both group and spatial channels (false for p2p, PSTN) + bool mIsSpatial; // True for spatial channels + bool mIsP2P; + bool mIncoming; + bool mVoiceActive; + bool mReconnect; // Whether we should try to reconnect to this session if it's dropped + + // Set to true when the volume/mute state of someone in the participant list changes. + // The code will have to walk the list to find the changed participant(s). + bool mVolumeDirty; + bool mMuteDirty; + + bool mParticipantsChanged; + participantMap mParticipantsByURI; + participantUUIDMap mParticipantsByUUID; + + LLUUID mVoiceFontID; static void VerifySessions(); @@ -380,247 +380,247 @@ protected: static bool testBySIPOrAlterateURI(const LLVivoxVoiceClient::sessionState::wptr_t &a, std::string uri); static bool testByCallerId(const LLVivoxVoiceClient::sessionState::wptr_t &a, LLUUID participantId); - }; + }; typedef std::shared_ptr<sessionState> sessionStatePtr_t; typedef std::map<std::string, sessionStatePtr_t> sessionMap; - - /////////////////////////////////////////////////////// - // Private Member Functions - ////////////////////////////////////////////////////// - - - - ////////////////////////////// - /// @name TVC/Server management and communication - //@{ - // Call this if the connection to the daemon terminates unexpectedly. It will attempt to reset everything and relaunch. - void daemonDied(); - - // Call this if we're just giving up on voice (can't provision an account, etc.). It will clean up and go away. - void giveUp(); - - // write to the tvc - bool writeString(const std::string &str); - - void connectorCreate(); - void connectorShutdown(); - void closeSocket(void); - -// void requestVoiceAccountProvision(S32 retries = 3); - void setLoginInfo( - const std::string& account_name, - const std::string& password, - const std::string& voice_sip_uri_hostname, - const std::string& voice_account_server_uri); - void loginSendMessage(); - void logout(); - void logoutSendMessage(); - - - //@} - - //------------------------------------ - // tuning - - void tuningRenderStartSendMessage(const std::string& name, bool loop); - void tuningRenderStopSendMessage(); - - void tuningCaptureStartSendMessage(int duration); - void tuningCaptureStopSendMessage(); - - //---------------------------------- - // devices - void clearCaptureDevices(); - void addCaptureDevice(const LLVoiceDevice& device); - void clearRenderDevices(); - void setDevicesListUpdated(bool state); - void addRenderDevice(const LLVoiceDevice& device); - void buildSetAudioDevices(std::ostringstream &stream); - - void getCaptureDevicesSendMessage(); - void getRenderDevicesSendMessage(); - - // local audio updates, mic mute, speaker mute, mic volume and speaker volumes - void sendLocalAudioUpdates(); - - ///////////////////////////// - // Response/Event handlers - void connectorCreateResponse(int statusCode, std::string &statusString, std::string &connectorHandle, std::string &versionID); - void loginResponse(int statusCode, std::string &statusString, std::string &accountHandle, int numberOfAliases); - void sessionCreateResponse(std::string &requestId, int statusCode, std::string &statusString, std::string &sessionHandle); - void sessionGroupAddSessionResponse(std::string &requestId, int statusCode, std::string &statusString, std::string &sessionHandle); - void sessionConnectResponse(std::string &requestId, int statusCode, std::string &statusString); - void logoutResponse(int statusCode, std::string &statusString); - void connectorShutdownResponse(int statusCode, std::string &statusString); - - void accountLoginStateChangeEvent(std::string &accountHandle, int statusCode, std::string &statusString, int state); - void mediaCompletionEvent(std::string &sessionGroupHandle, std::string &mediaCompletionType); - void mediaStreamUpdatedEvent(std::string &sessionHandle, std::string &sessionGroupHandle, int statusCode, std::string &statusString, int state, bool incoming); - void sessionAddedEvent(std::string &uriString, std::string &alias, std::string &sessionHandle, std::string &sessionGroupHandle, bool isChannel, bool incoming, std::string &nameString, std::string &applicationString); - void sessionGroupAddedEvent(std::string &sessionGroupHandle); - void sessionRemovedEvent(std::string &sessionHandle, std::string &sessionGroupHandle); - void participantAddedEvent(std::string &sessionHandle, std::string &sessionGroupHandle, std::string &uriString, std::string &alias, std::string &nameString, std::string &displayNameString, int participantType); - void participantRemovedEvent(std::string &sessionHandle, std::string &sessionGroupHandle, std::string &uriString, std::string &alias, std::string &nameString); - void participantUpdatedEvent(std::string &sessionHandle, std::string &sessionGroupHandle, std::string &uriString, std::string &alias, bool isModeratorMuted, bool isSpeaking, int volume, F32 energy); - void voiceServiceConnectionStateChangedEvent(int statusCode, std::string &statusString, std::string &build_id); - void auxAudioPropertiesEvent(F32 energy); - void messageEvent(std::string &sessionHandle, std::string &uriString, std::string &alias, std::string &messageHeader, std::string &messageBody, std::string &applicationString); - void sessionNotificationEvent(std::string &sessionHandle, std::string &uriString, std::string ¬ificationType); - - void muteListChanged(); - - ///////////////////////////// - // VAD changes - // disable auto-VAD and configure VAD parameters explicitly - void setupVADParams(unsigned int vad_auto, unsigned int vad_hangover, unsigned int vad_noise_floor, unsigned int vad_sensitivity); - void onVADSettingsChange(); - - ///////////////////////////// - // Sending updates of current state - void updatePosition(void); - void setCameraPosition(const LLVector3d &position, const LLVector3 &velocity, const LLMatrix3 &rot); - void setAvatarPosition(const LLVector3d &position, const LLVector3 &velocity, const LLQuaternion &rot); - bool channelFromRegion(LLViewerRegion *region, std::string &name); - - void setEarLocation(S32 loc); - - - ///////////////////////////// - // Accessors for data related to nearby speakers - - // MBW -- XXX -- Not sure how to get this data out of the TVC - BOOL getUsingPTT(const LLUUID& id); - std::string getGroupID(const LLUUID& id); // group ID if the user is in group chat (empty string if not applicable) - - ///////////////////////////// - BOOL getAreaVoiceDisabled(); // returns true if the area the avatar is in is speech-disabled. - // Use this to determine whether to show a "no speech" icon in the menu bar. - - - ///////////////////////////// - // Recording controls - void recordingLoopStart(int seconds = 3600, int deltaFramesPerControlFrame = 200); - void recordingLoopSave(const std::string& filename); - void recordingStop(); - - // Playback controls - void filePlaybackStart(const std::string& filename); - void filePlaybackStop(); - void filePlaybackSetPaused(bool paused); - void filePlaybackSetMode(bool vox = false, float speed = 1.0f); - + + /////////////////////////////////////////////////////// + // Private Member Functions + ////////////////////////////////////////////////////// + + + + ////////////////////////////// + /// @name TVC/Server management and communication + //@{ + // Call this if the connection to the daemon terminates unexpectedly. It will attempt to reset everything and relaunch. + void daemonDied(); + + // Call this if we're just giving up on voice (can't provision an account, etc.). It will clean up and go away. + void giveUp(); + + // write to the tvc + bool writeString(const std::string &str); + + void connectorCreate(); + void connectorShutdown(); + void closeSocket(void); + +// void requestVoiceAccountProvision(S32 retries = 3); + void setLoginInfo( + const std::string& account_name, + const std::string& password, + const std::string& voice_sip_uri_hostname, + const std::string& voice_account_server_uri); + void loginSendMessage(); + void logout(); + void logoutSendMessage(); + + + //@} + + //------------------------------------ + // tuning + + void tuningRenderStartSendMessage(const std::string& name, bool loop); + void tuningRenderStopSendMessage(); + + void tuningCaptureStartSendMessage(int duration); + void tuningCaptureStopSendMessage(); + + //---------------------------------- + // devices + void clearCaptureDevices(); + void addCaptureDevice(const LLVoiceDevice& device); + void clearRenderDevices(); + void setDevicesListUpdated(bool state); + void addRenderDevice(const LLVoiceDevice& device); + void buildSetAudioDevices(std::ostringstream &stream); + + void getCaptureDevicesSendMessage(); + void getRenderDevicesSendMessage(); + + // local audio updates, mic mute, speaker mute, mic volume and speaker volumes + void sendLocalAudioUpdates(); + + ///////////////////////////// + // Response/Event handlers + void connectorCreateResponse(int statusCode, std::string &statusString, std::string &connectorHandle, std::string &versionID); + void loginResponse(int statusCode, std::string &statusString, std::string &accountHandle, int numberOfAliases); + void sessionCreateResponse(std::string &requestId, int statusCode, std::string &statusString, std::string &sessionHandle); + void sessionGroupAddSessionResponse(std::string &requestId, int statusCode, std::string &statusString, std::string &sessionHandle); + void sessionConnectResponse(std::string &requestId, int statusCode, std::string &statusString); + void logoutResponse(int statusCode, std::string &statusString); + void connectorShutdownResponse(int statusCode, std::string &statusString); + + void accountLoginStateChangeEvent(std::string &accountHandle, int statusCode, std::string &statusString, int state); + void mediaCompletionEvent(std::string &sessionGroupHandle, std::string &mediaCompletionType); + void mediaStreamUpdatedEvent(std::string &sessionHandle, std::string &sessionGroupHandle, int statusCode, std::string &statusString, int state, bool incoming); + void sessionAddedEvent(std::string &uriString, std::string &alias, std::string &sessionHandle, std::string &sessionGroupHandle, bool isChannel, bool incoming, std::string &nameString, std::string &applicationString); + void sessionGroupAddedEvent(std::string &sessionGroupHandle); + void sessionRemovedEvent(std::string &sessionHandle, std::string &sessionGroupHandle); + void participantAddedEvent(std::string &sessionHandle, std::string &sessionGroupHandle, std::string &uriString, std::string &alias, std::string &nameString, std::string &displayNameString, int participantType); + void participantRemovedEvent(std::string &sessionHandle, std::string &sessionGroupHandle, std::string &uriString, std::string &alias, std::string &nameString); + void participantUpdatedEvent(std::string &sessionHandle, std::string &sessionGroupHandle, std::string &uriString, std::string &alias, bool isModeratorMuted, bool isSpeaking, int volume, F32 energy); + void voiceServiceConnectionStateChangedEvent(int statusCode, std::string &statusString, std::string &build_id); + void auxAudioPropertiesEvent(F32 energy); + void messageEvent(std::string &sessionHandle, std::string &uriString, std::string &alias, std::string &messageHeader, std::string &messageBody, std::string &applicationString); + void sessionNotificationEvent(std::string &sessionHandle, std::string &uriString, std::string ¬ificationType); + + void muteListChanged(); + + ///////////////////////////// + // VAD changes + // disable auto-VAD and configure VAD parameters explicitly + void setupVADParams(unsigned int vad_auto, unsigned int vad_hangover, unsigned int vad_noise_floor, unsigned int vad_sensitivity); + void onVADSettingsChange(); + + ///////////////////////////// + // Sending updates of current state + void updatePosition(void); + void setCameraPosition(const LLVector3d &position, const LLVector3 &velocity, const LLMatrix3 &rot); + void setAvatarPosition(const LLVector3d &position, const LLVector3 &velocity, const LLQuaternion &rot); + bool channelFromRegion(LLViewerRegion *region, std::string &name); + + void setEarLocation(S32 loc); + + + ///////////////////////////// + // Accessors for data related to nearby speakers + + // MBW -- XXX -- Not sure how to get this data out of the TVC + BOOL getUsingPTT(const LLUUID& id); + std::string getGroupID(const LLUUID& id); // group ID if the user is in group chat (empty string if not applicable) + + ///////////////////////////// + BOOL getAreaVoiceDisabled(); // returns true if the area the avatar is in is speech-disabled. + // Use this to determine whether to show a "no speech" icon in the menu bar. + + + ///////////////////////////// + // Recording controls + void recordingLoopStart(int seconds = 3600, int deltaFramesPerControlFrame = 200); + void recordingLoopSave(const std::string& filename); + void recordingStop(); + + // Playback controls + void filePlaybackStart(const std::string& filename); + void filePlaybackStop(); + void filePlaybackSetPaused(bool paused); + void filePlaybackSetMode(bool vox = false, float speed = 1.0f); + participantStatePtr_t findParticipantByID(const LLUUID& id); - + #if 0 - //////////////////////////////////////// - // voice sessions. + //////////////////////////////////////// + // voice sessions. typedef std::set<sessionStatePtr_t> sessionSet; - - typedef sessionSet::iterator sessionIterator; - sessionIterator sessionsBegin(void); - sessionIterator sessionsEnd(void); + + typedef sessionSet::iterator sessionIterator; + sessionIterator sessionsBegin(void); + sessionIterator sessionsEnd(void); #endif sessionStatePtr_t findSession(const std::string &handle); sessionStatePtr_t findSessionBeingCreatedByURI(const std::string &uri); sessionStatePtr_t findSession(const LLUUID &participant_id); - + sessionStatePtr_t addSession(const std::string &uri, const std::string &handle = std::string()); void clearSessionHandle(const sessionStatePtr_t &session); void setSessionHandle(const sessionStatePtr_t &session, const std::string &handle); void setSessionURI(const sessionStatePtr_t &session, const std::string &uri); void deleteSession(const sessionStatePtr_t &session); - void deleteAllSessions(void); + void deleteAllSessions(void); - void verifySessionState(void); + void verifySessionState(void); void joinedAudioSession(const sessionStatePtr_t &session); void leftAudioSession(const sessionStatePtr_t &session); - // This is called in several places where the session _may_ need to be deleted. - // It contains logic for whether to delete the session or keep it around. + // This is called in several places where the session _may_ need to be deleted. + // It contains logic for whether to delete the session or keep it around. void reapSession(const sessionStatePtr_t &session); - - // Returns true if the session seems to indicate we've moved to a region on a different voice server + + // Returns true if the session seems to indicate we've moved to a region on a different voice server bool sessionNeedsRelog(const sessionStatePtr_t &session); - - - ////////////////////////////////////// - // buddy list stuff, needed for SLIM later - struct buddyListEntry - { - buddyListEntry(const std::string &uri); - std::string mURI; - std::string mDisplayName; - LLUUID mUUID; - bool mOnlineSL; - bool mOnlineSLim; - bool mCanSeeMeOnline; - bool mHasBlockListEntry; - bool mHasAutoAcceptListEntry; - bool mNameResolved; - bool mInSLFriends; - bool mInVivoxBuddies; - }; - - typedef std::map<std::string, buddyListEntry*> buddyListMap; - - ///////////////////////////// - // session control messages - - void accountListBlockRulesSendMessage(); - void accountListAutoAcceptRulesSendMessage(); - - void sessionGroupCreateSendMessage(); + + + ////////////////////////////////////// + // buddy list stuff, needed for SLIM later + struct buddyListEntry + { + buddyListEntry(const std::string &uri); + std::string mURI; + std::string mDisplayName; + LLUUID mUUID; + bool mOnlineSL; + bool mOnlineSLim; + bool mCanSeeMeOnline; + bool mHasBlockListEntry; + bool mHasAutoAcceptListEntry; + bool mNameResolved; + bool mInSLFriends; + bool mInVivoxBuddies; + }; + + typedef std::map<std::string, buddyListEntry*> buddyListMap; + + ///////////////////////////// + // session control messages + + void accountListBlockRulesSendMessage(); + void accountListAutoAcceptRulesSendMessage(); + + void sessionGroupCreateSendMessage(); void sessionCreateSendMessage(const sessionStatePtr_t &session, bool startAudio = true, bool startText = false); void sessionGroupAddSessionSendMessage(const sessionStatePtr_t &session, bool startAudio = true, bool startText = false); - void sessionMediaConnectSendMessage(const sessionStatePtr_t &session); // just joins the audio session - void sessionTextConnectSendMessage(const sessionStatePtr_t &session); // just joins the text session + void sessionMediaConnectSendMessage(const sessionStatePtr_t &session); // just joins the audio session + void sessionTextConnectSendMessage(const sessionStatePtr_t &session); // just joins the text session void sessionTerminateSendMessage(const sessionStatePtr_t &session); void sessionGroupTerminateSendMessage(const sessionStatePtr_t &session); void sessionMediaDisconnectSendMessage(const sessionStatePtr_t &session); - // void sessionTextDisconnectSendMessage(sessionState *session); - - - - // Pokes the state machine to leave the audio session next time around. - void sessionTerminate(); - - // Pokes the state machine to shut down the connector and restart it. - void requestRelog(); - - // Does the actual work to get out of the audio session - void leaveAudioSession(); - - friend class LLVivoxVoiceClientCapResponder; - - - void lookupName(const LLUUID &id); - void onAvatarNameCache(const LLUUID& id, const LLAvatarName& av_name); - void avatarNameResolved(const LLUUID &id, const std::string &name); + // void sessionTextDisconnectSendMessage(sessionState *session); + + + + // Pokes the state machine to leave the audio session next time around. + void sessionTerminate(); + + // Pokes the state machine to shut down the connector and restart it. + void requestRelog(); + + // Does the actual work to get out of the audio session + void leaveAudioSession(); + + friend class LLVivoxVoiceClientCapResponder; + + + void lookupName(const LLUUID &id); + void onAvatarNameCache(const LLUUID& id, const LLAvatarName& av_name); + void avatarNameResolved(const LLUUID &id, const std::string &name); static void predAvatarNameResolution(const LLVivoxVoiceClient::sessionStatePtr_t &session, LLUUID id, std::string name); - boost::signals2::connection mAvatarNameCacheConnection; + boost::signals2::connection mAvatarNameCacheConnection; - ///////////////////////////// - // Voice fonts + ///////////////////////////// + // Voice fonts - void addVoiceFont(const S32 id, - const std::string &name, - const std::string &description, - const LLDate &expiration_date, - bool has_expired, - const S32 font_type, - const S32 font_status, - const bool template_font = false); - void accountGetSessionFontsResponse(int statusCode, const std::string &statusString); - void accountGetTemplateFontsResponse(int statusCode, const std::string &statusString); + void addVoiceFont(const S32 id, + const std::string &name, + const std::string &description, + const LLDate &expiration_date, + bool has_expired, + const S32 font_type, + const S32 font_status, + const bool template_font = false); + void accountGetSessionFontsResponse(int statusCode, const std::string &statusString); + void accountGetTemplateFontsResponse(int statusCode, const std::string &statusString); private: - - LLVoiceVersionInfo mVoiceVersion; + + LLVoiceVersionInfo mVoiceVersion; // Coroutine support methods //--- @@ -653,258 +653,258 @@ private: bool performMicTuning(); //--- /// Clean up objects created during a voice session. - void cleanUp(); - - bool mSessionTerminateRequested; - bool mRelogRequested; - // Number of times (in a row) "stateJoiningSession" case for spatial channel is reached in stateMachine(). - // The larger it is the greater is possibility there is a problem with connection to voice server. - // Introduced while fixing EXT-4313. - int mSpatialJoiningNum; - - static void idle(void *user_data); - - LLHost mDaemonHost; - LLSocket::ptr_t mSocket; - - // We should kill the voice daemon in case of connection alert - bool mTerminateDaemon; - - friend class LLVivoxProtocolParser; - - std::string mAccountName; - std::string mAccountPassword; - std::string mAccountDisplayName; - - bool mTuningMode; - float mTuningEnergy; - std::string mTuningAudioFile; - int mTuningMicVolume; - bool mTuningMicVolumeDirty; - int mTuningSpeakerVolume; - bool mTuningSpeakerVolumeDirty; - bool mDevicesListUpdated; // set to true when the device list has been updated - // and false when the panelvoicedevicesettings has queried for an update status. - - std::string mSpatialSessionURI; - std::string mSpatialSessionCredentials; - - std::string mMainSessionGroupHandle; // handle of the "main" session group. - - std::string mChannelName; // Name of the channel to be looked up - bool mAreaVoiceDisabled; - sessionStatePtr_t mAudioSession; // Session state for the current audio session - bool mAudioSessionChanged; // set to true when the above pointer gets changed, so observers can be notified. - - sessionStatePtr_t mNextAudioSession; // Session state for the audio session we're trying to join - - S32 mCurrentParcelLocalID; // Used to detect parcel boundary crossings - std::string mCurrentRegionName; // Used to detect parcel boundary crossings - + void cleanUp(); + + bool mSessionTerminateRequested; + bool mRelogRequested; + // Number of times (in a row) "stateJoiningSession" case for spatial channel is reached in stateMachine(). + // The larger it is the greater is possibility there is a problem with connection to voice server. + // Introduced while fixing EXT-4313. + int mSpatialJoiningNum; + + static void idle(void *user_data); + + LLHost mDaemonHost; + LLSocket::ptr_t mSocket; + + // We should kill the voice daemon in case of connection alert + bool mTerminateDaemon; + + friend class LLVivoxProtocolParser; + + std::string mAccountName; + std::string mAccountPassword; + std::string mAccountDisplayName; + + bool mTuningMode; + float mTuningEnergy; + std::string mTuningAudioFile; + int mTuningMicVolume; + bool mTuningMicVolumeDirty; + int mTuningSpeakerVolume; + bool mTuningSpeakerVolumeDirty; + bool mDevicesListUpdated; // set to true when the device list has been updated + // and false when the panelvoicedevicesettings has queried for an update status. + + std::string mSpatialSessionURI; + std::string mSpatialSessionCredentials; + + std::string mMainSessionGroupHandle; // handle of the "main" session group. + + std::string mChannelName; // Name of the channel to be looked up + bool mAreaVoiceDisabled; + sessionStatePtr_t mAudioSession; // Session state for the current audio session + bool mAudioSessionChanged; // set to true when the above pointer gets changed, so observers can be notified. + + sessionStatePtr_t mNextAudioSession; // Session state for the audio session we're trying to join + + S32 mCurrentParcelLocalID; // Used to detect parcel boundary crossings + std::string mCurrentRegionName; // Used to detect parcel boundary crossings + bool mConnectorEstablished; // set by "Create Connector" response - bool mAccountLoggedIn; // set by login message - int mNumberOfAliases; - U32 mCommandCookie; - - std::string mVoiceAccountServerURI; - std::string mVoiceSIPURIHostName; - - int mLoginRetryCount; - - sessionMap mSessionsByHandle; // Active sessions, indexed by session handle. Sessions which are being initiated may not be in this map. + bool mAccountLoggedIn; // set by login message + int mNumberOfAliases; + U32 mCommandCookie; + + std::string mVoiceAccountServerURI; + std::string mVoiceSIPURIHostName; + + int mLoginRetryCount; + + sessionMap mSessionsByHandle; // Active sessions, indexed by session handle. Sessions which are being initiated may not be in this map. #if 0 - sessionSet mSessions; // All sessions, not indexed. This is the canonical session list. + sessionSet mSessions; // All sessions, not indexed. This is the canonical session list. #endif - - bool mBuddyListMapPopulated; - bool mBlockRulesListReceived; - bool mAutoAcceptRulesListReceived; - buddyListMap mBuddyListMap; - - LLVoiceDeviceList mCaptureDevices; - LLVoiceDeviceList mRenderDevices; - - std::string mCaptureDevice; - std::string mRenderDevice; - bool mCaptureDeviceDirty; - bool mRenderDeviceDirty; - - bool mIsInitialized; - bool mShutdownComplete; - - bool checkParcelChanged(bool update = false); - bool switchChannel(std::string uri = std::string(), bool spatial = true, bool no_reconnect = false, bool is_p2p = false, std::string hash = ""); + + bool mBuddyListMapPopulated; + bool mBlockRulesListReceived; + bool mAutoAcceptRulesListReceived; + buddyListMap mBuddyListMap; + + LLVoiceDeviceList mCaptureDevices; + LLVoiceDeviceList mRenderDevices; + + std::string mCaptureDevice; + std::string mRenderDevice; + bool mCaptureDeviceDirty; + bool mRenderDeviceDirty; + + bool mIsInitialized; + bool mShutdownComplete; + + bool checkParcelChanged(bool update = false); + bool switchChannel(std::string uri = std::string(), bool spatial = true, bool no_reconnect = false, bool is_p2p = false, std::string hash = ""); void joinSession(const sessionStatePtr_t &session); - - std::string nameFromAvatar(LLVOAvatar *avatar); - std::string nameFromID(const LLUUID &id); - bool IDFromName(const std::string name, LLUUID &uuid); - std::string displayNameFromAvatar(LLVOAvatar *avatar); - std::string sipURIFromAvatar(LLVOAvatar *avatar); - std::string sipURIFromName(std::string &name); - - // Returns the name portion of the SIP URI if the string looks vaguely like a SIP URI, or an empty string if not. - std::string nameFromsipURI(const std::string &uri); - - bool inSpatialChannel(void); - std::string getAudioSessionURI(); - std::string getAudioSessionHandle(); - + + std::string nameFromAvatar(LLVOAvatar *avatar); + std::string nameFromID(const LLUUID &id); + bool IDFromName(const std::string name, LLUUID &uuid); + std::string displayNameFromAvatar(LLVOAvatar *avatar); + std::string sipURIFromAvatar(LLVOAvatar *avatar); + std::string sipURIFromName(std::string &name); + + // Returns the name portion of the SIP URI if the string looks vaguely like a SIP URI, or an empty string if not. + std::string nameFromsipURI(const std::string &uri); + + bool inSpatialChannel(void); + std::string getAudioSessionURI(); + std::string getAudioSessionHandle(); + void setHidden(bool hidden) override; //virtual - void sendPositionAndVolumeUpdate(void); - + void sendPositionAndVolumeUpdate(void); + void sendCaptureAndRenderDevices(); void buildSetCaptureDevice(std::ostringstream &stream); - void buildSetRenderDevice(std::ostringstream &stream); - + void buildSetRenderDevice(std::ostringstream &stream); - void sendFriendsListUpdates(); + + void sendFriendsListUpdates(); #if 0 - // start a text IM session with the specified user - // This will be asynchronous, the session may be established at a future time. + // start a text IM session with the specified user + // This will be asynchronous, the session may be established at a future time. sessionStatePtr_t startUserIMSession(const LLUUID& uuid); #endif - void enforceTether(void); - - bool mSpatialCoordsDirty; - - LLVector3d mCameraPosition; - LLVector3d mCameraRequestedPosition; - LLVector3 mCameraVelocity; - LLMatrix3 mCameraRot; - - LLVector3d mAvatarPosition; - LLVector3 mAvatarVelocity; - LLQuaternion mAvatarRot; - - bool mMuteMic; - bool mMuteMicDirty; + void enforceTether(void); + + bool mSpatialCoordsDirty; + + LLVector3d mCameraPosition; + LLVector3d mCameraRequestedPosition; + LLVector3 mCameraVelocity; + LLMatrix3 mCameraRot; + + LLVector3d mAvatarPosition; + LLVector3 mAvatarVelocity; + LLQuaternion mAvatarRot; + + bool mMuteMic; + bool mMuteMicDirty; bool mHidden; //Set to true during teleport to hide the agent's position. - - // Set to true when the friends list is known to have changed. - bool mFriendsListDirty; - - enum - { - earLocCamera = 0, // ear at camera - earLocAvatar, // ear at avatar - earLocMixed // ear at avatar location/camera direction - }; - - S32 mEarLocation; - - bool mSpeakerVolumeDirty; - bool mSpeakerMuteDirty; - int mSpeakerVolume; - - int mMicVolume; - bool mMicVolumeDirty; - - bool mVoiceEnabled; - bool mWriteInProgress; - std::string mWriteString; - size_t mWriteOffset; - - BOOL mLipSyncEnabled; - - typedef std::set<LLVoiceClientParticipantObserver*> observer_set_t; - observer_set_t mParticipantObservers; - - void notifyParticipantObservers(); - - typedef std::set<LLVoiceClientStatusObserver*> status_observer_set_t; - status_observer_set_t mStatusObservers; - - void notifyStatusObservers(LLVoiceClientStatusObserver::EStatusType status); - - typedef std::set<LLFriendObserver*> friend_observer_set_t; - friend_observer_set_t mFriendObservers; - void notifyFriendObservers(); - - // Voice Fonts - - void expireVoiceFonts(); - void deleteVoiceFont(const LLUUID& id); - void deleteAllVoiceFonts(); - void deleteVoiceFontTemplates(); - - S32 getVoiceFontIndex(const LLUUID& id) const; - S32 getVoiceFontTemplateIndex(const LLUUID& id) const; - - void accountGetSessionFontsSendMessage(); - void accountGetTemplateFontsSendMessage(); + + // Set to true when the friends list is known to have changed. + bool mFriendsListDirty; + + enum + { + earLocCamera = 0, // ear at camera + earLocAvatar, // ear at avatar + earLocMixed // ear at avatar location/camera direction + }; + + S32 mEarLocation; + + bool mSpeakerVolumeDirty; + bool mSpeakerMuteDirty; + int mSpeakerVolume; + + int mMicVolume; + bool mMicVolumeDirty; + + bool mVoiceEnabled; + bool mWriteInProgress; + std::string mWriteString; + size_t mWriteOffset; + + BOOL mLipSyncEnabled; + + typedef std::set<LLVoiceClientParticipantObserver*> observer_set_t; + observer_set_t mParticipantObservers; + + void notifyParticipantObservers(); + + typedef std::set<LLVoiceClientStatusObserver*> status_observer_set_t; + status_observer_set_t mStatusObservers; + + void notifyStatusObservers(LLVoiceClientStatusObserver::EStatusType status); + + typedef std::set<LLFriendObserver*> friend_observer_set_t; + friend_observer_set_t mFriendObservers; + void notifyFriendObservers(); + + // Voice Fonts + + void expireVoiceFonts(); + void deleteVoiceFont(const LLUUID& id); + void deleteAllVoiceFonts(); + void deleteVoiceFontTemplates(); + + S32 getVoiceFontIndex(const LLUUID& id) const; + S32 getVoiceFontTemplateIndex(const LLUUID& id) const; + + void accountGetSessionFontsSendMessage(); + void accountGetTemplateFontsSendMessage(); void sessionSetVoiceFontSendMessage(const sessionStatePtr_t &session); - void updateVoiceMorphingMenu(); - void notifyVoiceFontObservers(); - - typedef enum e_voice_font_type - { - VOICE_FONT_TYPE_NONE = 0, - VOICE_FONT_TYPE_ROOT = 1, - VOICE_FONT_TYPE_USER = 2, - VOICE_FONT_TYPE_UNKNOWN - } EVoiceFontType; - - typedef enum e_voice_font_status - { - VOICE_FONT_STATUS_NONE = 0, - VOICE_FONT_STATUS_FREE = 1, - VOICE_FONT_STATUS_NOT_FREE = 2, - VOICE_FONT_STATUS_UNKNOWN - } EVoiceFontStatus; - - struct voiceFontEntry - { - voiceFontEntry(LLUUID& id); - ~voiceFontEntry(); - - LLUUID mID; - S32 mFontIndex; - std::string mName; - LLDate mExpirationDate; - S32 mFontType; - S32 mFontStatus; - bool mIsNew; - - LLFrameTimer mExpiryTimer; - LLFrameTimer mExpiryWarningTimer; - }; - - bool mVoiceFontsReceived; - bool mVoiceFontsNew; - bool mVoiceFontListDirty; - voice_effect_list_t mVoiceFontList; - voice_effect_list_t mVoiceFontTemplateList; - - typedef std::map<const LLUUID, voiceFontEntry*> voice_font_map_t; - voice_font_map_t mVoiceFontMap; - voice_font_map_t mVoiceFontTemplateMap; - - typedef std::set<LLVoiceEffectObserver*> voice_font_observer_set_t; - voice_font_observer_set_t mVoiceFontObservers; - - LLFrameTimer mVoiceFontExpiryTimer; - - - // Audio capture buffer - - void captureBufferRecordStartSendMessage(); - void captureBufferRecordStopSendMessage(); - void captureBufferPlayStartSendMessage(const LLUUID& voice_font_id = LLUUID::null); - void captureBufferPlayStopSendMessage(); - - bool mCaptureBufferMode; // Disconnected from voice channels while using the capture buffer. - bool mCaptureBufferRecording; // A voice sample is being captured. - bool mCaptureBufferRecorded; // A voice sample is captured in the buffer ready to play. - bool mCaptureBufferPlaying; // A voice sample is being played. - - LLTimer mCaptureTimer; - LLUUID mPreviewVoiceFont; - LLUUID mPreviewVoiceFontLast; - S32 mPlayRequestCount; + void updateVoiceMorphingMenu(); + void notifyVoiceFontObservers(); + + typedef enum e_voice_font_type + { + VOICE_FONT_TYPE_NONE = 0, + VOICE_FONT_TYPE_ROOT = 1, + VOICE_FONT_TYPE_USER = 2, + VOICE_FONT_TYPE_UNKNOWN + } EVoiceFontType; + + typedef enum e_voice_font_status + { + VOICE_FONT_STATUS_NONE = 0, + VOICE_FONT_STATUS_FREE = 1, + VOICE_FONT_STATUS_NOT_FREE = 2, + VOICE_FONT_STATUS_UNKNOWN + } EVoiceFontStatus; + + struct voiceFontEntry + { + voiceFontEntry(LLUUID& id); + ~voiceFontEntry(); + + LLUUID mID; + S32 mFontIndex; + std::string mName; + LLDate mExpirationDate; + S32 mFontType; + S32 mFontStatus; + bool mIsNew; + + LLFrameTimer mExpiryTimer; + LLFrameTimer mExpiryWarningTimer; + }; + + bool mVoiceFontsReceived; + bool mVoiceFontsNew; + bool mVoiceFontListDirty; + voice_effect_list_t mVoiceFontList; + voice_effect_list_t mVoiceFontTemplateList; + + typedef std::map<const LLUUID, voiceFontEntry*> voice_font_map_t; + voice_font_map_t mVoiceFontMap; + voice_font_map_t mVoiceFontTemplateMap; + + typedef std::set<LLVoiceEffectObserver*> voice_font_observer_set_t; + voice_font_observer_set_t mVoiceFontObservers; + + LLFrameTimer mVoiceFontExpiryTimer; + + + // Audio capture buffer + + void captureBufferRecordStartSendMessage(); + void captureBufferRecordStopSendMessage(); + void captureBufferPlayStartSendMessage(const LLUUID& voice_font_id = LLUUID::null); + void captureBufferPlayStopSendMessage(); + + bool mCaptureBufferMode; // Disconnected from voice channels while using the capture buffer. + bool mCaptureBufferRecording; // A voice sample is being captured. + bool mCaptureBufferRecorded; // A voice sample is captured in the buffer ready to play. + bool mCaptureBufferPlaying; // A voice sample is being played. + + LLTimer mCaptureTimer; + LLUUID mPreviewVoiceFont; + LLUUID mPreviewVoiceFontLast; + S32 mPlayRequestCount; bool mIsInTuningMode; bool mIsInChannel; bool mIsJoiningSession; @@ -923,7 +923,7 @@ private: }; -/** +/** * @class LLVivoxProtocolParser * @brief This class helps construct new LLIOPipe specializations * @see LLIOPipe @@ -932,109 +932,109 @@ private: */ class LLVivoxProtocolParser : public LLIOPipe { - LOG_CLASS(LLVivoxProtocolParser); + LOG_CLASS(LLVivoxProtocolParser); public: - LLVivoxProtocolParser(); - virtual ~LLVivoxProtocolParser(); - + LLVivoxProtocolParser(); + virtual ~LLVivoxProtocolParser(); + protected: - /* @name LLIOPipe virtual implementations - */ - //@{ - /** - * @brief Process the data in buffer - */ - virtual EStatus process_impl( - const LLChannelDescriptors& channels, - buffer_ptr_t& buffer, - bool& eos, - LLSD& context, - LLPumpIO* pump); - //@} - - std::string mInput; - - // Expat control members - XML_Parser parser; - int responseDepth; - bool ignoringTags; - bool isEvent; - int ignoreDepth; - - // Members for processing responses. The values are transient and only valid within a call to processResponse(). - int returnCode; - int statusCode; - std::string statusString; - std::string requestId; - std::string actionString; - std::string connectorHandle; - std::string versionID; - std::string mBuildID; - std::string accountHandle; - std::string sessionHandle; - std::string sessionGroupHandle; - std::string alias; - std::string applicationString; - - // Members for processing events. The values are transient and only valid within a call to processResponse(). - std::string eventTypeString; - int state; - std::string uriString; - bool isChannel; - bool incoming; - bool enabled; - std::string nameString; - std::string audioMediaString; - std::string deviceString; - std::string displayNameString; - int participantType; - bool isLocallyMuted; - bool isModeratorMuted; - bool isSpeaking; - int volume; - F32 energy; - std::string messageHeader; - std::string messageBody; - std::string notificationType; - bool hasText; - bool hasAudio; - bool hasVideo; - bool terminated; - std::string blockMask; - std::string presenceOnly; - std::string autoAcceptMask; - std::string autoAddAsBuddy; - int numberOfAliases; - std::string subscriptionHandle; - std::string subscriptionType; - S32 id; - std::string descriptionString; - LLDate expirationDate; - bool hasExpired; - S32 fontType; - S32 fontStatus; - std::string mediaCompletionType; - - // Members for processing text between tags - std::string textBuffer; - bool accumulateText; - - void reset(); - - void processResponse(std::string tag); - - static void XMLCALL ExpatStartTag(void *data, const char *el, const char **attr); - static void XMLCALL ExpatEndTag(void *data, const char *el); - static void XMLCALL ExpatCharHandler(void *data, const XML_Char *s, int len); - - void StartTag(const char *tag, const char **attr); - void EndTag(const char *tag); - void CharData(const char *buffer, int length); - LLDate expiryTimeStampToLLDate(const std::string& vivox_ts); + /* @name LLIOPipe virtual implementations + */ + //@{ + /** + * @brief Process the data in buffer + */ + virtual EStatus process_impl( + const LLChannelDescriptors& channels, + buffer_ptr_t& buffer, + bool& eos, + LLSD& context, + LLPumpIO* pump); + //@} + + std::string mInput; + + // Expat control members + XML_Parser parser; + int responseDepth; + bool ignoringTags; + bool isEvent; + int ignoreDepth; + + // Members for processing responses. The values are transient and only valid within a call to processResponse(). + int returnCode; + int statusCode; + std::string statusString; + std::string requestId; + std::string actionString; + std::string connectorHandle; + std::string versionID; + std::string mBuildID; + std::string accountHandle; + std::string sessionHandle; + std::string sessionGroupHandle; + std::string alias; + std::string applicationString; + + // Members for processing events. The values are transient and only valid within a call to processResponse(). + std::string eventTypeString; + int state; + std::string uriString; + bool isChannel; + bool incoming; + bool enabled; + std::string nameString; + std::string audioMediaString; + std::string deviceString; + std::string displayNameString; + int participantType; + bool isLocallyMuted; + bool isModeratorMuted; + bool isSpeaking; + int volume; + F32 energy; + std::string messageHeader; + std::string messageBody; + std::string notificationType; + bool hasText; + bool hasAudio; + bool hasVideo; + bool terminated; + std::string blockMask; + std::string presenceOnly; + std::string autoAcceptMask; + std::string autoAddAsBuddy; + int numberOfAliases; + std::string subscriptionHandle; + std::string subscriptionType; + S32 id; + std::string descriptionString; + LLDate expirationDate; + bool hasExpired; + S32 fontType; + S32 fontStatus; + std::string mediaCompletionType; + + // Members for processing text between tags + std::string textBuffer; + bool accumulateText; + + void reset(); + + void processResponse(std::string tag); + + static void XMLCALL ExpatStartTag(void *data, const char *el, const char **attr); + static void XMLCALL ExpatEndTag(void *data, const char *el); + static void XMLCALL ExpatCharHandler(void *data, const XML_Char *s, int len); + + void StartTag(const char *tag, const char **attr); + void EndTag(const char *tag); + void CharData(const char *buffer, int length); + LLDate expiryTimeStampToLLDate(const std::string& vivox_ts); }; -class LLVivoxSecurity : public LLSingleton<LLVivoxSecurity> +class LLVivoxSecurity : public LLSingleton<LLVivoxSecurity> { LLSINGLETON(LLVivoxSecurity); virtual ~LLVivoxSecurity(); @@ -1053,7 +1053,7 @@ class LLVoiceVivoxStats : public LLSingleton<LLVoiceVivoxStats> LLSINGLETON(LLVoiceVivoxStats); LOG_CLASS(LLVoiceVivoxStats); virtual ~LLVoiceVivoxStats(); - + private: F64SecondsImplicit mStartTime; @@ -1061,7 +1061,7 @@ class LLVoiceVivoxStats : public LLSingleton<LLVoiceVivoxStats> F64 mConnectTime; U32 mConnectAttempts; - + F64 mProvisionTime; U32 mProvisionAttempts; |