diff options
author | Tofu Linden <tofu.linden@lindenlab.com> | 2010-04-07 10:37:07 +0100 |
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committer | Tofu Linden <tofu.linden@lindenlab.com> | 2010-04-07 10:37:07 +0100 |
commit | 0bb3f144c0a6712a269246975635962b3b5f48d0 (patch) | |
tree | ba6c371a3c40f878d20eccac7065ac11a4a51f1d /indra/newview/llvoicevivox.h | |
parent | 9523c70f9dd3b2db21f6578bbb2b1da6873004ea (diff) |
Backed out changeset 63b699f90efd
Diffstat (limited to 'indra/newview/llvoicevivox.h')
-rw-r--r-- | indra/newview/llvoicevivox.h | 914 |
1 files changed, 0 insertions, 914 deletions
diff --git a/indra/newview/llvoicevivox.h b/indra/newview/llvoicevivox.h deleted file mode 100644 index 10577254e8..0000000000 --- a/indra/newview/llvoicevivox.h +++ /dev/null @@ -1,914 +0,0 @@ -/** - * @file llvoicevivox.h - * @brief Declaration of LLDiamondwareVoiceClient class which is the interface to the voice client process. - * - * $LicenseInfo:firstyear=2001&license=viewergpl$ - * - * Copyright (c) 2001-2010, Linden Research, Inc. - * - * Second Life Viewer Source Code - * The source code in this file ("Source Code") is provided by Linden Lab - * to you under the terms of the GNU General Public License, version 2.0 - * ("GPL"), unless you have obtained a separate licensing agreement - * ("Other License"), formally executed by you and Linden Lab. Terms of - * the GPL can be found in doc/GPL-license.txt in this distribution, or - * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 - * - * There are special exceptions to the terms and conditions of the GPL as - * it is applied to this Source Code. View the full text of the exception - * in the file doc/FLOSS-exception.txt in this software distribution, or - * online at - * http://secondlifegrid.net/programs/open_source/licensing/flossexception - * - * By copying, modifying or distributing this software, you acknowledge - * that you have read and understood your obligations described above, - * and agree to abide by those obligations. - * - * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO - * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, - * COMPLETENESS OR PERFORMANCE. - * $/LicenseInfo$ - */ -#ifndef LL_VOICE_VIVOX_H -#define LL_VOICE_VIVOX_H - -class LLVOAvatar; -class LLVivoxProtocolParser; - -#include "lliopipe.h" -#include "llpumpio.h" -#include "llchainio.h" -#include "lliosocket.h" -#include "v3math.h" -#include "llframetimer.h" -#include "llviewerregion.h" -#include "llcallingcard.h" // for LLFriendObserver - -#ifdef LL_STANDALONE -# include "expat.h" -#else -# include "expat/expat.h" -#endif -#include "llvoiceclient.h" - - -class LLVivoxVoiceAccountProvisionResponder; -class LLVivoxVoiceClientMuteListObserver; -class LLVivoxVoiceClientFriendsObserver; - - -class LLVivoxVoiceClientParticipantObserver -{ -public: - virtual ~LLVivoxVoiceClientParticipantObserver() { } - virtual void onChange() = 0; -}; - - -class LLVivoxVoiceClient: public LLSingleton<LLVivoxVoiceClient>, virtual public LLVoiceModuleInterface -{ - LOG_CLASS(LLVivoxVoiceClient); -public: - LLVivoxVoiceClient(); - virtual ~LLVivoxVoiceClient(); - - - /// @name LLVoiceModuleInterface virtual implementations - /// @see LLVoiceModuleInterface - //@{ - virtual void init(LLPumpIO *pump); // Call this once at application startup (creates connector) - virtual void terminate(); // Call this to clean up during shutdown - - virtual const LLVoiceVersionInfo& getVersion(); - - virtual void updateSettings(); // call after loading settings and whenever they change - - // Returns true if vivox has successfully logged in and is not in error state - virtual bool isVoiceWorking(); - - ///////////////////// - /// @name Tuning - //@{ - virtual void tuningStart(); - virtual void tuningStop(); - virtual bool inTuningMode(); - - virtual void tuningSetMicVolume(float volume); - virtual void tuningSetSpeakerVolume(float volume); - virtual float tuningGetEnergy(void); - //@} - - ///////////////////// - /// @name Devices - //@{ - // This returns true when it's safe to bring up the "device settings" dialog in the prefs. - // i.e. when the daemon is running and connected, and the device lists are populated. - virtual bool deviceSettingsAvailable(); - - // Requery the vivox daemon for the current list of input/output devices. - // If you pass true for clearCurrentList, deviceSettingsAvailable() will be false until the query has completed - // (use this if you want to know when it's done). - // If you pass false, you'll have no way to know when the query finishes, but the device lists will not appear empty in the interim. - virtual void refreshDeviceLists(bool clearCurrentList = true); - - virtual void setCaptureDevice(const std::string& name); - virtual void setRenderDevice(const std::string& name); - - virtual LLVoiceDeviceList& getCaptureDevices(); - virtual LLVoiceDeviceList& getRenderDevices(); - //@} - - virtual void getParticipantList(std::set<LLUUID> &participants); - virtual bool isParticipant(const LLUUID& speaker_id); - - // Send a text message to the specified user, initiating the session if necessary. - virtual BOOL sendTextMessage(const LLUUID& participant_id, const std::string& message); - - // close any existing text IM session with the specified user - virtual void endUserIMSession(const LLUUID &uuid); - - // Returns true if calling back the session URI after the session has closed is possible. - // Currently this will be false only for PSTN P2P calls. - // NOTE: this will return true if the session can't be found. - virtual BOOL isSessionCallBackPossible(const LLUUID &session_id); - - // Returns true if the session can accepte text IM's. - // Currently this will be false only for PSTN P2P calls. - // NOTE: this will return true if the session can't be found. - virtual BOOL isSessionTextIMPossible(const LLUUID &session_id); - - - //////////////////////////// - /// @name Channel stuff - //@{ - // returns true iff the user is currently in a proximal (local spatial) channel. - // Note that gestures should only fire if this returns true. - virtual bool inProximalChannel(); - - virtual void setNonSpatialChannel(const std::string &uri, - const std::string &credentials); - - virtual void setSpatialChannel(const std::string &uri, - const std::string &credentials); - - virtual void leaveNonSpatialChannel(); - - virtual void leaveChannel(void); - - // Returns the URI of the current channel, or an empty string if not currently in a channel. - // NOTE that it will return an empty string if it's in the process of joining a channel. - virtual std::string getCurrentChannel(); - //@} - - - ////////////////////////// - /// @name invitations - //@{ - // start a voice channel with the specified user - virtual void callUser(const LLUUID &uuid); - virtual bool answerInvite(std::string &channelHandle); - virtual void declineInvite(std::string &channelHandle); - //@} - - ///////////////////////// - /// @name Volume/gain - //@{ - virtual void setVoiceVolume(F32 volume); - virtual void setMicGain(F32 volume); - //@} - - ///////////////////////// - /// @name enable disable voice and features - //@{ - virtual bool voiceEnabled(); - virtual void setVoiceEnabled(bool enabled); - virtual BOOL lipSyncEnabled(); - virtual void setLipSyncEnabled(BOOL enabled); - virtual void setMuteMic(bool muted); // Use this to mute the local mic (for when the client is minimized, etc), ignoring user PTT state. - //@} - - //////////////////////// - /// @name PTT - //@{ - virtual void setUserPTTState(bool ptt); - virtual bool getUserPTTState(); - virtual void setUsePTT(bool usePTT); - virtual void setPTTIsToggle(bool PTTIsToggle); - virtual bool getPTTIsToggle(); - virtual void inputUserControlState(bool down); // interpret any sort of up-down mic-open control input according to ptt-toggle prefs - virtual void toggleUserPTTState(void); - - virtual void keyDown(KEY key, MASK mask); - virtual void keyUp(KEY key, MASK mask); - virtual void middleMouseState(bool down); - //@} - - ////////////////////////// - /// @name nearby speaker accessors - //@{ - virtual BOOL getVoiceEnabled(const LLUUID& id); // true if we've received data for this avatar - virtual std::string getDisplayName(const LLUUID& id); - virtual BOOL isOnlineSIP(const LLUUID &id); - virtual BOOL isParticipantAvatar(const LLUUID &id); - virtual BOOL getIsSpeaking(const LLUUID& id); - virtual BOOL getIsModeratorMuted(const LLUUID& id); - virtual F32 getCurrentPower(const LLUUID& id); // "power" is related to "amplitude" in a defined way. I'm just not sure what the formula is... - virtual BOOL getOnMuteList(const LLUUID& id); - virtual F32 getUserVolume(const LLUUID& id); - virtual void setUserVolume(const LLUUID& id, F32 volume); // set's volume for specified agent, from 0-1 (where .5 is nominal) - //@} - - // authorize the user - virtual void userAuthorized(const std::string& user_id, - const LLUUID &agentID); - - ////////////////////////////// - /// @name Status notification - //@{ - virtual void addObserver(LLVoiceClientStatusObserver* observer); - virtual void removeObserver(LLVoiceClientStatusObserver* observer); - virtual void addObserver(LLFriendObserver* observer); - virtual void removeObserver(LLFriendObserver* observer); - virtual void addObserver(LLVoiceClientParticipantObserver* observer); - virtual void removeObserver(LLVoiceClientParticipantObserver* observer); - - - - //@} - - virtual std::string sipURIFromID(const LLUUID &id); - //@} - - -protected: - ////////////////////// - // Vivox Specific definitions - - friend class LLVivoxVoiceAccountProvisionResponder; - friend class LLVivoxVoiceClientMuteListObserver; - friend class LLVivoxVoiceClientFriendsObserver; - - enum streamState - { - streamStateUnknown = 0, - streamStateIdle = 1, - streamStateConnected = 2, - streamStateRinging = 3, - }; - struct participantState - { - public: - participantState(const std::string &uri); - - bool updateMuteState(); - bool isAvatar(); - - std::string mURI; - LLUUID mAvatarID; - std::string mAccountName; - std::string mDisplayName; - LLFrameTimer mSpeakingTimeout; - F32 mLastSpokeTimestamp; - F32 mPower; - int mVolume; - std::string mGroupID; - int mUserVolume; - bool mPTT; - bool mIsSpeaking; - bool mIsModeratorMuted; - bool mOnMuteList; // true if this avatar is on the user's mute list (and should be muted) - bool mVolumeDirty; // true if this participant needs a volume command sent (either mOnMuteList or mUserVolume has changed) - bool mAvatarIDValid; - bool mIsSelf; - }; - - typedef std::map<const std::string, participantState*> participantMap; - - typedef std::map<const LLUUID, participantState*> participantUUIDMap; - - struct sessionState - { - public: - sessionState(); - ~sessionState(); - - participantState *addParticipant(const std::string &uri); - // Note: after removeParticipant returns, the participant* that was passed to it will have been deleted. - // Take care not to use the pointer again after that. - void removeParticipant(participantState *participant); - void removeAllParticipants(); - - participantState *findParticipant(const std::string &uri); - participantState *findParticipantByID(const LLUUID& id); - - bool isCallBackPossible(); - bool isTextIMPossible(); - - std::string mHandle; - std::string mGroupHandle; - std::string mSIPURI; - std::string mAlias; - std::string mName; - std::string mAlternateSIPURI; - std::string mHash; // Channel password - std::string mErrorStatusString; - std::queue<std::string> mTextMsgQueue; - - LLUUID mIMSessionID; - LLUUID mCallerID; - int mErrorStatusCode; - int mMediaStreamState; - int mTextStreamState; - bool mCreateInProgress; // True if a Session.Create has been sent for this session and no response has been received yet. - bool mMediaConnectInProgress; // True if a Session.MediaConnect has been sent for this session and no response has been received yet. - bool mVoiceInvitePending; // True if a voice invite is pending for this session (usually waiting on a name lookup) - bool mTextInvitePending; // True if a text invite is pending for this session (usually waiting on a name lookup) - bool mSynthesizedCallerID; // True if the caller ID is a hash of the SIP URI -- this means we shouldn't do a name lookup. - bool mIsChannel; // True for both group and spatial channels (false for p2p, PSTN) - bool mIsSpatial; // True for spatial channels - bool mIsP2P; - bool mIncoming; - bool mVoiceEnabled; - bool mReconnect; // Whether we should try to reconnect to this session if it's dropped - // Set to true when the mute state of someone in the participant list changes. - // The code will have to walk the list to find the changed participant(s). - bool mVolumeDirty; - - bool mParticipantsChanged; - participantMap mParticipantsByURI; - participantUUIDMap mParticipantsByUUID; - }; - - // internal state for a simple state machine. This is used to deal with the asynchronous nature of some of the messages. - // Note: if you change this list, please make corresponding changes to LLVivoxVoiceClient::state2string(). - enum state - { - stateDisableCleanup, - stateDisabled, // Voice is turned off. - stateStart, // Class is initialized, socket is created - stateDaemonLaunched, // Daemon has been launched - stateConnecting, // connect() call has been issued - stateConnected, // connection to the daemon has been made, send some initial setup commands. - stateIdle, // socket is connected, ready for messaging - stateMicTuningStart, - stateMicTuningRunning, - stateMicTuningStop, - stateConnectorStart, // connector needs to be started - stateConnectorStarting, // waiting for connector handle - stateConnectorStarted, // connector handle received - stateLoginRetry, // need to retry login (failed due to changing password) - stateLoginRetryWait, // waiting for retry timer - stateNeedsLogin, // send login request - stateLoggingIn, // waiting for account handle - stateLoggedIn, // account handle received - stateCreatingSessionGroup, // Creating the main session group - stateNoChannel, // - stateJoiningSession, // waiting for session handle - stateSessionJoined, // session handle received - stateRunning, // in session, steady state - stateLeavingSession, // waiting for terminate session response - stateSessionTerminated, // waiting for terminate session response - - stateLoggingOut, // waiting for logout response - stateLoggedOut, // logout response received - stateConnectorStopping, // waiting for connector stop - stateConnectorStopped, // connector stop received - - // We go to this state if the login fails because the account needs to be provisioned. - - // error states. No way to recover from these yet. - stateConnectorFailed, - stateConnectorFailedWaiting, - stateLoginFailed, - stateLoginFailedWaiting, - stateJoinSessionFailed, - stateJoinSessionFailedWaiting, - - stateJail // Go here when all else has failed. Nothing will be retried, we're done. - }; - - typedef std::map<std::string, sessionState*> sessionMap; - - - - /////////////////////////////////////////////////////// - // Private Member Functions - ////////////////////////////////////////////////////// - - ////////////////////////////// - /// @name TVC/Server management and communication - //@{ - // Call this if the connection to the daemon terminates unexpectedly. It will attempt to reset everything and relaunch. - void daemonDied(); - - // Call this if we're just giving up on voice (can't provision an account, etc.). It will clean up and go away. - void giveUp(); - - // write to the tvc - bool writeString(const std::string &str); - - void connectorCreate(); - void connectorShutdown(); - void closeSocket(void); - - void requestVoiceAccountProvision(S32 retries = 3); - void login( - const std::string& account_name, - const std::string& password, - const std::string& voice_sip_uri_hostname, - const std::string& voice_account_server_uri); - void loginSendMessage(); - void logout(); - void logoutSendMessage(); - - - //@} - - //------------------------------------ - // tuning - - void tuningRenderStartSendMessage(const std::string& name, bool loop); - void tuningRenderStopSendMessage(); - - void tuningCaptureStartSendMessage(int duration); - void tuningCaptureStopSendMessage(); - - bool inTuningStates(); - - //---------------------------------- - // devices - void clearCaptureDevices(); - void addCaptureDevice(const std::string& name); - void clearRenderDevices(); - void addRenderDevice(const std::string& name); - void buildSetAudioDevices(std::ostringstream &stream); - - void getCaptureDevicesSendMessage(); - void getRenderDevicesSendMessage(); - - // local audio updates - void buildLocalAudioUpdates(std::ostringstream &stream); - - - ///////////////////////////// - // Response/Event handlers - void connectorCreateResponse(int statusCode, std::string &statusString, std::string &connectorHandle, std::string &versionID); - void loginResponse(int statusCode, std::string &statusString, std::string &accountHandle, int numberOfAliases); - void sessionCreateResponse(std::string &requestId, int statusCode, std::string &statusString, std::string &sessionHandle); - void sessionGroupAddSessionResponse(std::string &requestId, int statusCode, std::string &statusString, std::string &sessionHandle); - void sessionConnectResponse(std::string &requestId, int statusCode, std::string &statusString); - void logoutResponse(int statusCode, std::string &statusString); - void connectorShutdownResponse(int statusCode, std::string &statusString); - - void accountLoginStateChangeEvent(std::string &accountHandle, int statusCode, std::string &statusString, int state); - void mediaStreamUpdatedEvent(std::string &sessionHandle, std::string &sessionGroupHandle, int statusCode, std::string &statusString, int state, bool incoming); - void textStreamUpdatedEvent(std::string &sessionHandle, std::string &sessionGroupHandle, bool enabled, int state, bool incoming); - void sessionAddedEvent(std::string &uriString, std::string &alias, std::string &sessionHandle, std::string &sessionGroupHandle, bool isChannel, bool incoming, std::string &nameString, std::string &applicationString); - void sessionGroupAddedEvent(std::string &sessionGroupHandle); - void sessionRemovedEvent(std::string &sessionHandle, std::string &sessionGroupHandle); - void participantAddedEvent(std::string &sessionHandle, std::string &sessionGroupHandle, std::string &uriString, std::string &alias, std::string &nameString, std::string &displayNameString, int participantType); - void participantRemovedEvent(std::string &sessionHandle, std::string &sessionGroupHandle, std::string &uriString, std::string &alias, std::string &nameString); - void participantUpdatedEvent(std::string &sessionHandle, std::string &sessionGroupHandle, std::string &uriString, std::string &alias, bool isModeratorMuted, bool isSpeaking, int volume, F32 energy); - void auxAudioPropertiesEvent(F32 energy); - void buddyPresenceEvent(std::string &uriString, std::string &alias, std::string &statusString, std::string &applicationString); - void messageEvent(std::string &sessionHandle, std::string &uriString, std::string &alias, std::string &messageHeader, std::string &messageBody, std::string &applicationString); - void sessionNotificationEvent(std::string &sessionHandle, std::string &uriString, std::string ¬ificationType); - void subscriptionEvent(std::string &buddyURI, std::string &subscriptionHandle, std::string &alias, std::string &displayName, std::string &applicationString, std::string &subscriptionType); - - void buddyListChanged(); - void muteListChanged(); - void updateFriends(U32 mask); - - ///////////////////////////// - // Sending updates of current state - void updatePosition(void); - void setCameraPosition(const LLVector3d &position, const LLVector3 &velocity, const LLMatrix3 &rot); - void setAvatarPosition(const LLVector3d &position, const LLVector3 &velocity, const LLMatrix3 &rot); - bool channelFromRegion(LLViewerRegion *region, std::string &name); - - void setEarLocation(S32 loc); - - - ///////////////////////////// - // Accessors for data related to nearby speakers - - // MBW -- XXX -- Not sure how to get this data out of the TVC - BOOL getUsingPTT(const LLUUID& id); - std::string getGroupID(const LLUUID& id); // group ID if the user is in group chat (empty string if not applicable) - - ///////////////////////////// - BOOL getAreaVoiceDisabled(); // returns true if the area the avatar is in is speech-disabled. - // Use this to determine whether to show a "no speech" icon in the menu bar. - - - // PTT - void setPTTKey(std::string &key); - - ///////////////////////////// - // Recording controls - void recordingLoopStart(int seconds = 3600, int deltaFramesPerControlFrame = 200); - void recordingLoopSave(const std::string& filename); - void recordingStop(); - - // Playback controls - void filePlaybackStart(const std::string& filename); - void filePlaybackStop(); - void filePlaybackSetPaused(bool paused); - void filePlaybackSetMode(bool vox = false, float speed = 1.0f); - - participantState *findParticipantByID(const LLUUID& id); - - - //////////////////////////////////////// - // voice sessions. - typedef std::set<sessionState*> sessionSet; - - typedef sessionSet::iterator sessionIterator; - sessionIterator sessionsBegin(void); - sessionIterator sessionsEnd(void); - - sessionState *findSession(const std::string &handle); - sessionState *findSessionBeingCreatedByURI(const std::string &uri); - sessionState *findSession(const LLUUID &participant_id); - sessionState *findSessionByCreateID(const std::string &create_id); - - sessionState *addSession(const std::string &uri, const std::string &handle = LLStringUtil::null); - void setSessionHandle(sessionState *session, const std::string &handle = LLStringUtil::null); - void setSessionURI(sessionState *session, const std::string &uri); - void deleteSession(sessionState *session); - void deleteAllSessions(void); - - void verifySessionState(void); - - void joinedAudioSession(sessionState *session); - void leftAudioSession(sessionState *session); - - // This is called in several places where the session _may_ need to be deleted. - // It contains logic for whether to delete the session or keep it around. - void reapSession(sessionState *session); - - // Returns true if the session seems to indicate we've moved to a region on a different voice server - bool sessionNeedsRelog(sessionState *session); - - - ////////////////////////////////////// - // buddy list stuff, needed for SLIM later - struct buddyListEntry - { - buddyListEntry(const std::string &uri); - std::string mURI; - std::string mDisplayName; - LLUUID mUUID; - bool mOnlineSL; - bool mOnlineSLim; - bool mCanSeeMeOnline; - bool mHasBlockListEntry; - bool mHasAutoAcceptListEntry; - bool mNameResolved; - bool mInSLFriends; - bool mInVivoxBuddies; - bool mNeedsNameUpdate; - }; - - typedef std::map<std::string, buddyListEntry*> buddyListMap; - - // This should be called when parsing a buddy list entry sent by SLVoice. - void processBuddyListEntry(const std::string &uri, const std::string &displayName); - - buddyListEntry *addBuddy(const std::string &uri); - buddyListEntry *addBuddy(const std::string &uri, const std::string &displayName); - buddyListEntry *findBuddy(const std::string &uri); - buddyListEntry *findBuddy(const LLUUID &id); - buddyListEntry *findBuddyByDisplayName(const std::string &name); - void deleteBuddy(const std::string &uri); - void deleteAllBuddies(void); - - void deleteAllBlockRules(void); - void addBlockRule(const std::string &blockMask, const std::string &presenceOnly); - void deleteAllAutoAcceptRules(void); - void addAutoAcceptRule(const std::string &autoAcceptMask, const std::string &autoAddAsBuddy); - void accountListBlockRulesResponse(int statusCode, const std::string &statusString); - void accountListAutoAcceptRulesResponse(int statusCode, const std::string &statusString); - - ///////////////////////////// - // session control messages - - void accountListBlockRulesSendMessage(); - void accountListAutoAcceptRulesSendMessage(); - - void sessionGroupCreateSendMessage(); - void sessionCreateSendMessage(sessionState *session, bool startAudio = true, bool startText = false); - void sessionGroupAddSessionSendMessage(sessionState *session, bool startAudio = true, bool startText = false); - void sessionMediaConnectSendMessage(sessionState *session); // just joins the audio session - void sessionTextConnectSendMessage(sessionState *session); // just joins the text session - void sessionTerminateSendMessage(sessionState *session); - void sessionGroupTerminateSendMessage(sessionState *session); - void sessionMediaDisconnectSendMessage(sessionState *session); - void sessionTextDisconnectSendMessage(sessionState *session); - - // Pokes the state machine to leave the audio session next time around. - void sessionTerminate(); - - // Pokes the state machine to shut down the connector and restart it. - void requestRelog(); - - // Does the actual work to get out of the audio session - void leaveAudioSession(); - - void lookupName(const LLUUID &id); - static void onAvatarNameLookup(const LLUUID& id, const std::string& first, const std::string& last, BOOL is_group); - void avatarNameResolved(const LLUUID &id, const std::string &name); - -private: - LLVoiceVersionInfo mVoiceVersion; - - state mState; - bool mSessionTerminateRequested; - bool mRelogRequested; - // Number of times (in a row) "stateJoiningSession" case for spatial channel is reached in stateMachine(). - // The larger it is the greater is possibility there is a problem with connection to voice server. - // Introduced while fixing EXT-4313. - int mSpatialJoiningNum; - - void setState(state inState); - state getState(void) { return mState; }; - std::string state2string(state inState); - - void stateMachine(); - static void idle(void *user_data); - - LLHost mDaemonHost; - LLSocket::ptr_t mSocket; - bool mConnected; - - - LLPumpIO *mPump; - friend class LLVivoxProtocolParser; - - std::string mAccountName; - std::string mAccountPassword; - std::string mAccountDisplayName; - - bool mTuningMode; - float mTuningEnergy; - std::string mTuningAudioFile; - int mTuningMicVolume; - bool mTuningMicVolumeDirty; - int mTuningSpeakerVolume; - bool mTuningSpeakerVolumeDirty; - state mTuningExitState; // state to return to when we leave tuning mode. - - std::string mSpatialSessionURI; - std::string mSpatialSessionCredentials; - - std::string mMainSessionGroupHandle; // handle of the "main" session group. - - std::string mChannelName; // Name of the channel to be looked up - bool mAreaVoiceDisabled; - sessionState *mAudioSession; // Session state for the current audio session - bool mAudioSessionChanged; // set to true when the above pointer gets changed, so observers can be notified. - - sessionState *mNextAudioSession; // Session state for the audio session we're trying to join - -// std::string mSessionURI; // URI of the session we're in. -// std::string mSessionHandle; // returned by ? - - S32 mCurrentParcelLocalID; // Used to detect parcel boundary crossings - std::string mCurrentRegionName; // Used to detect parcel boundary crossings - - std::string mConnectorHandle; // returned by "Create Connector" message - std::string mAccountHandle; // returned by login message - int mNumberOfAliases; - U32 mCommandCookie; - - std::string mVoiceAccountServerURI; - std::string mVoiceSIPURIHostName; - - int mLoginRetryCount; - - sessionMap mSessionsByHandle; // Active sessions, indexed by session handle. Sessions which are being initiated may not be in this map. - sessionSet mSessions; // All sessions, not indexed. This is the canonical session list. - - bool mBuddyListMapPopulated; - bool mBlockRulesListReceived; - bool mAutoAcceptRulesListReceived; - buddyListMap mBuddyListMap; - - LLVoiceDeviceList mCaptureDevices; - LLVoiceDeviceList mRenderDevices; - - std::string mCaptureDevice; - std::string mRenderDevice; - bool mCaptureDeviceDirty; - bool mRenderDeviceDirty; - - // This should be called when the code detects we have changed parcels. - // It initiates the call to the server that gets the parcel channel. - void parcelChanged(); - - void switchChannel(std::string uri = std::string(), bool spatial = true, bool no_reconnect = false, bool is_p2p = false, std::string hash = ""); - void joinSession(sessionState *session); - - std::string nameFromAvatar(LLVOAvatar *avatar); - std::string nameFromID(const LLUUID &id); - bool IDFromName(const std::string name, LLUUID &uuid); - std::string displayNameFromAvatar(LLVOAvatar *avatar); - std::string sipURIFromAvatar(LLVOAvatar *avatar); - std::string sipURIFromName(std::string &name); - - // Returns the name portion of the SIP URI if the string looks vaguely like a SIP URI, or an empty string if not. - std::string nameFromsipURI(const std::string &uri); - - bool inSpatialChannel(void); - std::string getAudioSessionURI(); - std::string getAudioSessionHandle(); - - void sendPositionalUpdate(void); - - void buildSetCaptureDevice(std::ostringstream &stream); - void buildSetRenderDevice(std::ostringstream &stream); - - void clearAllLists(); - void checkFriend(const LLUUID& id); - void sendFriendsListUpdates(); - - // start a text IM session with the specified user - // This will be asynchronous, the session may be established at a future time. - sessionState* startUserIMSession(const LLUUID& uuid); - void sendQueuedTextMessages(sessionState *session); - - void enforceTether(void); - - bool mSpatialCoordsDirty; - - LLVector3d mCameraPosition; - LLVector3d mCameraRequestedPosition; - LLVector3 mCameraVelocity; - LLMatrix3 mCameraRot; - - LLVector3d mAvatarPosition; - LLVector3 mAvatarVelocity; - LLMatrix3 mAvatarRot; - - bool mPTTDirty; - bool mPTT; - - bool mUsePTT; - bool mPTTIsMiddleMouse; - KEY mPTTKey; - bool mPTTIsToggle; - bool mUserPTTState; - bool mMuteMic; - - // Set to true when the friends list is known to have changed. - bool mFriendsListDirty; - - enum - { - earLocCamera = 0, // ear at camera - earLocAvatar, // ear at avatar - earLocMixed // ear at avatar location/camera direction - }; - - S32 mEarLocation; - - bool mSpeakerVolumeDirty; - bool mSpeakerMuteDirty; - int mSpeakerVolume; - - int mMicVolume; - bool mMicVolumeDirty; - - bool mVoiceEnabled; - bool mWriteInProgress; - std::string mWriteString; - size_t mWriteOffset; - - LLTimer mUpdateTimer; - - BOOL mLipSyncEnabled; - - typedef std::set<LLVoiceClientParticipantObserver*> observer_set_t; - observer_set_t mParticipantObservers; - - void notifyParticipantObservers(); - - typedef std::set<LLVoiceClientStatusObserver*> status_observer_set_t; - status_observer_set_t mStatusObservers; - - void notifyStatusObservers(LLVoiceClientStatusObserver::EStatusType status); - - typedef std::set<LLFriendObserver*> friend_observer_set_t; - friend_observer_set_t mFriendObservers; - void notifyFriendObservers(); -}; - -/** - * @class LLVivoxProtocolParser - * @brief This class helps construct new LLIOPipe specializations - * @see LLIOPipe - * - * THOROUGH_DESCRIPTION - */ -class LLVivoxProtocolParser : public LLIOPipe -{ - LOG_CLASS(LLVivoxProtocolParser); -public: - LLVivoxProtocolParser(); - virtual ~LLVivoxProtocolParser(); - -protected: - /* @name LLIOPipe virtual implementations - */ - //@{ - /** - * @brief Process the data in buffer - */ - virtual EStatus process_impl( - const LLChannelDescriptors& channels, - buffer_ptr_t& buffer, - bool& eos, - LLSD& context, - LLPumpIO* pump); - //@} - - std::string mInput; - - // Expat control members - XML_Parser parser; - int responseDepth; - bool ignoringTags; - bool isEvent; - int ignoreDepth; - - // Members for processing responses. The values are transient and only valid within a call to processResponse(). - bool squelchDebugOutput; - int returnCode; - int statusCode; - std::string statusString; - std::string requestId; - std::string actionString; - std::string connectorHandle; - std::string versionID; - std::string accountHandle; - std::string sessionHandle; - std::string sessionGroupHandle; - std::string alias; - std::string applicationString; - - // Members for processing events. The values are transient and only valid within a call to processResponse(). - std::string eventTypeString; - int state; - std::string uriString; - bool isChannel; - bool incoming; - bool enabled; - std::string nameString; - std::string audioMediaString; - std::string deviceString; - std::string displayNameString; - int participantType; - bool isLocallyMuted; - bool isModeratorMuted; - bool isSpeaking; - int volume; - F32 energy; - std::string messageHeader; - std::string messageBody; - std::string notificationType; - bool hasText; - bool hasAudio; - bool hasVideo; - bool terminated; - std::string blockMask; - std::string presenceOnly; - std::string autoAcceptMask; - std::string autoAddAsBuddy; - int numberOfAliases; - std::string subscriptionHandle; - std::string subscriptionType; - - - // Members for processing text between tags - std::string textBuffer; - bool accumulateText; - - void reset(); - - void processResponse(std::string tag); - - static void XMLCALL ExpatStartTag(void *data, const char *el, const char **attr); - static void XMLCALL ExpatEndTag(void *data, const char *el); - static void XMLCALL ExpatCharHandler(void *data, const XML_Char *s, int len); - - void StartTag(const char *tag, const char **attr); - void EndTag(const char *tag); - void CharData(const char *buffer, int length); - -}; - - -#endif //LL_VIVOX_VOICE_CLIENT_H - - - |