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authorBrad Payne (Vir Linden) <vir@lindenlab.com>2010-05-27 14:31:39 -0400
committerBrad Payne (Vir Linden) <vir@lindenlab.com>2010-05-27 14:31:39 -0400
commit4fdf70d2135c7ec0cb8d8067d4f916b1c9a1dda7 (patch)
tree466cf9f78f159065fff714f5a99247c1ba12ecd1 /indra/newview/llvoavatarself.cpp
parent670e316dd78e386e5d52da3162d87e0333b29d8a (diff)
parente5273960de222ffae32405fde8e9fd566ff72d0a (diff)
merge
Diffstat (limited to 'indra/newview/llvoavatarself.cpp')
-rw-r--r--indra/newview/llvoavatarself.cpp181
1 files changed, 158 insertions, 23 deletions
diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp
index f35152b0b5..af11138459 100644
--- a/indra/newview/llvoavatarself.cpp
+++ b/indra/newview/llvoavatarself.cpp
@@ -49,12 +49,14 @@
#include "llhudeffecttrail.h"
#include "llhudmanager.h"
#include "llinventoryfunctions.h"
+#include "llnotificationsutil.h"
#include "llselectmgr.h"
#include "lltoolgrab.h" // for needsRenderBeam
#include "lltoolmgr.h" // for needsRenderBeam
#include "lltoolmorph.h"
#include "lltrans.h"
#include "llviewercamera.h"
+#include "llviewercontrol.h"
#include "llviewermenu.h"
#include "llviewerobjectlist.h"
#include "llviewerstats.h"
@@ -103,15 +105,7 @@ struct LocalTextureData
//-----------------------------------------------------------------------------
// Callback data
//-----------------------------------------------------------------------------
-struct LLAvatarTexData
-{
- LLAvatarTexData(const LLUUID& id, ETextureIndex index) :
- mAvatarID(id),
- mIndex(index)
- {}
- LLUUID mAvatarID;
- ETextureIndex mIndex;
-};
+
/**
**
@@ -158,6 +152,23 @@ void LLVOAvatarSelf::initInstance()
// adds attachment points to mScreen among other things
LLVOAvatar::initInstance();
+ llinfos << "Self avatar object created. Starting timer." << llendl;
+ mDebugSelfLoadTimer.reset();
+ // clear all times to -1 for debugging
+ for (U32 i =0; i < LLVOAvatarDefines::TEX_NUM_INDICES; ++i)
+ {
+ for (U32 j = 0; j <= MAX_DISCARD_LEVEL; ++j)
+ {
+ mDebugTextureLoadTimes[i][j] = -1.0f;
+ }
+ }
+
+ for (U32 i =0; i < LLVOAvatarDefines::BAKED_NUM_INDICES; ++i)
+ {
+ mDebugBakedTextureTimes[i][0] = -1.0f;
+ mDebugBakedTextureTimes[i][1] = -1.0f;
+ }
+
status &= buildMenus();
if (!status)
{
@@ -1119,12 +1130,12 @@ U32 LLVOAvatarSelf::getNumWearables(LLVOAvatarDefines::ETextureIndex i) const
// virtual
void LLVOAvatarSelf::localTextureLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src_raw, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata)
{
- //llinfos << "onLocalTextureLoaded: " << src_vi->getID() << llendl;
const LLUUID& src_id = src_vi->getID();
LLAvatarTexData *data = (LLAvatarTexData *)userdata;
ETextureIndex index = data->mIndex;
if (!isIndexLocalTexture(index)) return;
+
LLLocalTextureObject *local_tex_obj = getLocalTextureObject(index, 0);
// fix for EXT-268. Preventing using of NULL pointer
@@ -1262,6 +1273,8 @@ BOOL LLVOAvatarSelf::isLocalTextureDataAvailable(const LLTexLayerSet* layerset)
//-----------------------------------------------------------------------------
BOOL LLVOAvatarSelf::isLocalTextureDataFinal(const LLTexLayerSet* layerset) const
{
+ const U32 override_tex_discard_level = gSavedSettings.getU32("TextureDiscardLevel");
+
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
{
if (layerset == mBakedTextureDatas[i].mTexLayerSet)
@@ -1276,7 +1289,7 @@ BOOL LLVOAvatarSelf::isLocalTextureDataFinal(const LLTexLayerSet* layerset) cons
const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type);
for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++)
{
- if (getLocalDiscardLevel(*local_tex_iter, wearable_index) != 0)
+ if (getLocalDiscardLevel(*local_tex_iter, wearable_index) > (S32)(override_tex_discard_level))
{
return FALSE;
}
@@ -1321,6 +1334,32 @@ BOOL LLVOAvatarSelf::isTextureDefined(LLVOAvatarDefines::ETextureIndex type, U32
return isDefined;
}
+//virtual
+BOOL LLVOAvatarSelf::isTextureVisible(LLVOAvatarDefines::ETextureIndex type, U32 index) const
+{
+ if (isIndexBakedTexture(type))
+ {
+ return LLVOAvatar::isTextureVisible(type);
+ }
+
+ LLUUID tex_id = getLocalTextureID(type,index);
+ return (tex_id != IMG_INVISIBLE)
+ || (LLDrawPoolAlpha::sShowDebugAlpha);
+}
+
+//virtual
+BOOL LLVOAvatarSelf::isTextureVisible(LLVOAvatarDefines::ETextureIndex type, LLWearable *wearable) const
+{
+ if (isIndexBakedTexture(type))
+ {
+ return LLVOAvatar::isTextureVisible(type);
+ }
+
+ U32 index = gAgentWearables.getWearableIndex(wearable);
+ return isTextureVisible(type,index);
+}
+
+
//-----------------------------------------------------------------------------
// requestLayerSetUploads()
//-----------------------------------------------------------------------------
@@ -1389,6 +1428,7 @@ void LLVOAvatarSelf::invalidateAll()
{
invalidateComposite(mBakedTextureDatas[i].mTexLayerSet, TRUE);
}
+ mDebugSelfLoadTimer.reset();
}
//-----------------------------------------------------------------------------
@@ -1750,22 +1790,72 @@ BOOL LLVOAvatarSelf::getIsCloud()
return FALSE;
}
+/*static*/
+void LLVOAvatarSelf::debugOnTimingLocalTexLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata)
+{
+ gAgentAvatarp->debugTimingLocalTexLoaded(success, src_vi, src, aux_src, discard_level, final, userdata);
+}
-const LLUUID& LLVOAvatarSelf::grabLocalTexture(ETextureIndex type, U32 index) const
+void LLVOAvatarSelf::debugTimingLocalTexLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata)
{
- if (canGrabLocalTexture(type, index))
+ LLAvatarTexData *data = (LLAvatarTexData *)userdata;
+ if (!data)
+ {
+ return;
+ }
+
+ ETextureIndex index = data->mIndex;
+
+ if (index < 0 || index >= TEX_NUM_INDICES)
{
- return getTEImage( type )->getID();
+ return;
+ }
+
+ if (discard_level >=0 && discard_level <= MAX_DISCARD_LEVEL) // ignore discard level -1, as it means we have no data.
+ {
+ mDebugTextureLoadTimes[(U32)index][(U32)discard_level] = mDebugSelfLoadTimer.getElapsedTimeF32();
+ }
+ if (final)
+ {
+ delete data;
+ }
+}
+
+void LLVOAvatarSelf::debugBakedTextureUpload(EBakedTextureIndex index, BOOL finished)
+{
+ U32 done = 0;
+ if (finished)
+ {
+ done = 1;
+ }
+ mDebugBakedTextureTimes[index][done] = mDebugSelfLoadTimer.getElapsedTimeF32();
+}
+
+const LLUUID& LLVOAvatarSelf::grabBakedTexture(EBakedTextureIndex baked_index) const
+{
+ if (canGrabBakedTexture(baked_index))
+ {
+ ETextureIndex tex_index = LLVOAvatarDictionary::bakedToLocalTextureIndex(baked_index);
+ if (tex_index == TEX_NUM_INDICES)
+ {
+ return LLUUID::null;
+ }
+ return getTEImage( tex_index )->getID();
}
return LLUUID::null;
}
-BOOL LLVOAvatarSelf::canGrabLocalTexture(ETextureIndex type, U32 index) const
+BOOL LLVOAvatarSelf::canGrabBakedTexture(EBakedTextureIndex baked_index) const
{
+ ETextureIndex tex_index = LLVOAvatarDictionary::bakedToLocalTextureIndex(baked_index);
+ if (tex_index == TEX_NUM_INDICES)
+ {
+ return FALSE;
+ }
// Check if the texture hasn't been baked yet.
- if (!isTextureDefined(type, index))
+ if (!isTextureDefined(tex_index, 0))
{
- lldebugs << "getTEImage( " << (U32) type << ", " << index << " )->getID() == IMG_DEFAULT_AVATAR" << llendl;
+ lldebugs << "getTEImage( " << (U32) tex_index << " )->getID() == IMG_DEFAULT_AVATAR" << llendl;
return FALSE;
}
@@ -1775,13 +1865,7 @@ BOOL LLVOAvatarSelf::canGrabLocalTexture(ETextureIndex type, U32 index) const
// Check permissions of textures that show up in the
// baked texture. We don't want people copying people's
// work via baked textures.
- /* switch(type)
- case TEX_EYES_BAKED:
- textures.push_back(TEX_EYES_IRIS); */
- const LLVOAvatarDictionary::TextureEntry *texture_dict = LLVOAvatarDictionary::getInstance()->getTexture(type);
- if (!texture_dict->mIsUsedByBakedTexture) return FALSE;
- const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex;
const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture(baked_index);
for (texture_vec_t::const_iterator iter = baked_dict->mLocalTextures.begin();
iter != baked_dict->mLocalTextures.end();
@@ -1909,6 +1993,7 @@ void LLVOAvatarSelf::setNewBakedTexture( ETextureIndex te, const LLUUID& uuid )
const LLVOAvatarDictionary::TextureEntry *texture_dict = LLVOAvatarDictionary::getInstance()->getTexture(te);
if (texture_dict->mIsBakedTexture)
{
+ debugBakedTextureUpload(texture_dict->mBakedTextureIndex, TRUE); // FALSE for start of upload, TRUE for finish.
llinfos << "New baked texture: " << texture_dict->mName << " UUID: " << uuid <<llendl;
}
else
@@ -1921,6 +2006,56 @@ void LLVOAvatarSelf::setNewBakedTexture( ETextureIndex te, const LLUUID& uuid )
if (!hasPendingBakedUploads())
{
gAgent.sendAgentSetAppearance();
+
+ if (gSavedSettings.getBOOL("DebugAvatarRezTime"))
+ {
+ LLSD args;
+ args["EXISTENCE"] = llformat("%d",(U32)mDebugExistenceTimer.getElapsedTimeF32());
+ args["TIME"] = llformat("%d",(U32)mDebugSelfLoadTimer.getElapsedTimeF32());
+ LLNotificationsUtil::add("AvatarRezSelfNotification",args);
+ }
+
+ outputRezDiagnostics();
+ }
+}
+
+void LLVOAvatarSelf::outputRezDiagnostics() const
+{
+ const F32 final_time = mDebugSelfLoadTimer.getElapsedTimeF32();
+ llinfos << "REZTIME: Myself rez stats:" << llendl;
+ llinfos << "\t Time from avatar creation to load wearables: " << (S32)mDebugTimeWearablesLoaded << llendl;
+ llinfos << "\t Time from avatar creation to de-cloud: " << (S32)mDebugTimeAvatarVisible << llendl;
+ llinfos << "\t Time from avatar creation to de-cloud for others: " << (S32)final_time << llendl;
+ llinfos << "\t Load time for each texture: " << llendl;
+ for (U32 i = 0; i < LLVOAvatarDefines::TEX_NUM_INDICES; ++i)
+ {
+ std::stringstream out;
+ out << "\t\t (" << i << ") ";
+ U32 j=0;
+ for (j=0; j <= MAX_DISCARD_LEVEL; j++)
+ {
+ out << "\t";
+ S32 load_time = (S32)mDebugTextureLoadTimes[i][j];
+ if (load_time == -1)
+ {
+ out << "*";
+ if (j == 0)
+ break;
+ }
+ else
+ {
+ out << load_time;
+ }
+ }
+
+ // Don't print out non-existent textures.
+ if (j != 0)
+ llinfos << out.str() << llendl;
+ }
+ llinfos << "\t Time points for each upload (start / finish)" << llendl;
+ for (U32 i = 0; i < LLVOAvatarDefines::BAKED_NUM_INDICES; ++i)
+ {
+ llinfos << "\t\t (" << i << ") \t" << (S32)mDebugBakedTextureTimes[i][0] << " / " << (S32)mDebugBakedTextureTimes[i][1] << llendl;
}
}