diff options
author | Brad Payne (Vir Linden) <vir@lindenlab.com> | 2014-05-14 17:50:59 -0400 |
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committer | Brad Payne (Vir Linden) <vir@lindenlab.com> | 2014-05-14 17:50:59 -0400 |
commit | 487ca1bad37883be0325b564ab557a8f77575388 (patch) | |
tree | a8e7c6163d18f41161f5477c8af31207d2b4eae2 /indra/newview/llvoavatarself.cpp | |
parent | 7b9708a2e3aede6faef04bd546c497dc68264f58 (diff) |
v-r -> s-e merge WIP
Diffstat (limited to 'indra/newview/llvoavatarself.cpp')
-rwxr-xr-x | indra/newview/llvoavatarself.cpp | 9 |
1 files changed, 4 insertions, 5 deletions
diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp index 20ef72708c..84e5567d37 100755 --- a/indra/newview/llvoavatarself.cpp +++ b/indra/newview/llvoavatarself.cpp @@ -232,13 +232,13 @@ bool LLVOAvatarSelf::checkStuckAppearance() if (gAgentWearables.isCOFChangeInProgress()) { - LL_DEBUGS("Avatar") << "checking for stuck appearance" << llendl; + LL_DEBUGS("Avatar") << "checking for stuck appearance" << LL_ENDL; F32 change_time = gAgentWearables.getCOFChangeTime(); - LL_DEBUGS("Avatar") << "change in progress for " << change_time << " seconds" << llendl; + LL_DEBUGS("Avatar") << "change in progress for " << change_time << " seconds" << LL_ENDL; S32 active_hp = LLAppearanceMgr::instance().countActiveHoldingPatterns(); - LL_DEBUGS("Avatar") << "active holding patterns " << active_hp << " seconds" << llendl; + LL_DEBUGS("Avatar") << "active holding patterns " << active_hp << " seconds" << LL_ENDL; S32 active_copies = LLAppearanceMgr::instance().getActiveCopyOperations(); - LL_DEBUGS("Avatar") << "active copy operations " << active_copies << llendl; + LL_DEBUGS("Avatar") << "active copy operations " << active_copies << LL_ENDL; if ((change_time > CONDITIONAL_UNSTICK_INTERVAL && active_copies == 0) || (change_time > UNCONDITIONAL_UNSTICK_INTERVAL)) @@ -2526,7 +2526,6 @@ void LLVOAvatarSelf::forceBakeAllTextures(bool slam_for_debug) } invalidateComposite(layer_set); - LLViewerStats::getInstance()->incStat(LLViewerStats::ST_TEX_REBAKES); } else { |