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author | simon <none@none> | 2013-04-11 16:23:36 -0700 |
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committer | simon <none@none> | 2013-04-11 16:23:36 -0700 |
commit | 066f2acadf6f1624fcdfc22263a890c370473887 (patch) | |
tree | a4e52b29d8074cdc8782ff28b9b0500b32dada50 /indra/newview/llvoavatardefines.h | |
parent | 98a82c50d539451e1931826ca75fbc01d611806d (diff) | |
parent | 460c81070e5fa1c51ce7e186a9ecb8c5f1c995e1 (diff) |
Forgot to commit @#! merge
Diffstat (limited to 'indra/newview/llvoavatardefines.h')
-rw-r--r-- | indra/newview/llvoavatardefines.h | 228 |
1 files changed, 0 insertions, 228 deletions
diff --git a/indra/newview/llvoavatardefines.h b/indra/newview/llvoavatardefines.h deleted file mode 100644 index 35bb37463a..0000000000 --- a/indra/newview/llvoavatardefines.h +++ /dev/null @@ -1,228 +0,0 @@ -/** - * @file llvoavatar.h - * @brief Declaration of LLVOAvatar class which is a derivation fo - * LLViewerObject - * - * $LicenseInfo:firstyear=2001&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifndef LLVOAVATAR_DEFINES_H -#define LLVOAVATAR_DEFINES_H - -#include <vector> -#include "llwearable.h" -#include "llviewerjoint.h" -#include "lldictionary.h" - -namespace LLVOAvatarDefines -{ - -extern const S32 SCRATCH_TEX_WIDTH; -extern const S32 SCRATCH_TEX_HEIGHT; -extern const S32 IMPOSTOR_PERIOD; - -//-------------------------------------------------------------------- -// Enums -//-------------------------------------------------------------------- -enum ETextureIndex -{ - TEX_HEAD_BODYPAINT = 0, - TEX_UPPER_SHIRT, - TEX_LOWER_PANTS, - TEX_EYES_IRIS, - TEX_HAIR, - TEX_UPPER_BODYPAINT, - TEX_LOWER_BODYPAINT, - TEX_LOWER_SHOES, - TEX_HEAD_BAKED, // Pre-composited - TEX_UPPER_BAKED, // Pre-composited - TEX_LOWER_BAKED, // Pre-composited - TEX_EYES_BAKED, // Pre-composited - TEX_LOWER_SOCKS, - TEX_UPPER_JACKET, - TEX_LOWER_JACKET, - TEX_UPPER_GLOVES, - TEX_UPPER_UNDERSHIRT, - TEX_LOWER_UNDERPANTS, - TEX_SKIRT, - TEX_SKIRT_BAKED, // Pre-composited - TEX_HAIR_BAKED, // Pre-composited - TEX_LOWER_ALPHA, - TEX_UPPER_ALPHA, - TEX_HEAD_ALPHA, - TEX_EYES_ALPHA, - TEX_HAIR_ALPHA, - TEX_HEAD_TATTOO, - TEX_UPPER_TATTOO, - TEX_LOWER_TATTOO, - TEX_NUM_INDICES -}; - -enum EBakedTextureIndex -{ - BAKED_HEAD = 0, - BAKED_UPPER, - BAKED_LOWER, - BAKED_EYES, - BAKED_SKIRT, - BAKED_HAIR, - BAKED_NUM_INDICES -}; - -// Reference IDs for each mesh. Used as indices for vector of joints -enum EMeshIndex -{ - MESH_ID_HAIR = 0, - MESH_ID_HEAD, - MESH_ID_EYELASH, - MESH_ID_UPPER_BODY, - MESH_ID_LOWER_BODY, - MESH_ID_EYEBALL_LEFT, - MESH_ID_EYEBALL_RIGHT, - MESH_ID_SKIRT, - MESH_ID_NUM_INDICES -}; - -//-------------------------------------------------------------------- -// Vector Types -//-------------------------------------------------------------------- -typedef std::vector<ETextureIndex> texture_vec_t; -typedef std::vector<EBakedTextureIndex> bakedtexture_vec_t; -typedef std::vector<EMeshIndex> mesh_vec_t; -typedef std::vector<LLWearableType::EType> wearables_vec_t; - -//------------------------------------------------------------------------ -// LLVOAvatarDictionary -// -// Holds dictionary static entries for textures, baked textures, meshes, etc.; i.e. -// information that is common to all avatars. -// -// This holds const data - it is initialized once and the contents never change after that. -//------------------------------------------------------------------------ -class LLVOAvatarDictionary : public LLSingleton<LLVOAvatarDictionary> -{ - //-------------------------------------------------------------------- - // Constructors and Destructors - //-------------------------------------------------------------------- -public: - LLVOAvatarDictionary(); - virtual ~LLVOAvatarDictionary(); -private: - void createAssociations(); - - //-------------------------------------------------------------------- - // Local and baked textures - //-------------------------------------------------------------------- -public: - struct TextureEntry : public LLDictionaryEntry - { - TextureEntry(const std::string &name, // this must match the xml name used by LLTexLayerInfo::parseXml - bool is_local_texture, - EBakedTextureIndex baked_texture_index = BAKED_NUM_INDICES, - const std::string& default_image_name = "", - LLWearableType::EType wearable_type = LLWearableType::WT_INVALID); - const std::string mDefaultImageName; - const LLWearableType::EType mWearableType; - // It's either a local texture xor baked - BOOL mIsLocalTexture; - BOOL mIsBakedTexture; - // If it's a local texture, it may be used by a baked texture - BOOL mIsUsedByBakedTexture; - EBakedTextureIndex mBakedTextureIndex; - }; - - struct Textures : public LLDictionary<ETextureIndex, TextureEntry> - { - Textures(); - } mTextures; - const TextureEntry* getTexture(ETextureIndex index) const { return mTextures.lookup(index); } - const Textures& getTextures() const { return mTextures; } - - //-------------------------------------------------------------------- - // Meshes - //-------------------------------------------------------------------- -public: - struct MeshEntry : public LLDictionaryEntry - { - MeshEntry(EBakedTextureIndex baked_index, - const std::string &name, // names of mesh types as they are used in avatar_lad.xml - U8 level, - LLViewerJoint::PickName pick); - // Levels of Detail for each mesh. Must match levels of detail present in avatar_lad.xml - // Otherwise meshes will be unable to be found, or levels of detail will be ignored - const U8 mLOD; - const EBakedTextureIndex mBakedID; - const LLViewerJoint::PickName mPickName; - }; - - struct Meshes : public LLDictionary<EMeshIndex, MeshEntry> - { - Meshes(); - } mMeshes; - const MeshEntry* getMesh(EMeshIndex index) const { return mMeshes.lookup(index); } - const Meshes& getMeshes() const { return mMeshes; } - - //-------------------------------------------------------------------- - // Baked Textures - //-------------------------------------------------------------------- -public: - struct BakedEntry : public LLDictionaryEntry - { - BakedEntry(ETextureIndex tex_index, - const std::string &name, // unused, but necessary for templating. - const std::string &hash_name, - U32 num_local_textures, ... ); // # local textures, local texture list, # wearables, wearable list - // Local Textures - const ETextureIndex mTextureIndex; - texture_vec_t mLocalTextures; - // Wearables - const LLUUID mWearablesHashID; - wearables_vec_t mWearables; - }; - - struct BakedTextures: public LLDictionary<EBakedTextureIndex, BakedEntry> - { - BakedTextures(); - } mBakedTextures; - const BakedEntry* getBakedTexture(EBakedTextureIndex index) const { return mBakedTextures.lookup(index); } - const BakedTextures& getBakedTextures() const { return mBakedTextures; } - - //-------------------------------------------------------------------- - // Convenience Functions - //-------------------------------------------------------------------- -public: - // Convert from baked texture to associated texture; e.g. BAKED_HEAD -> TEX_HEAD_BAKED - static ETextureIndex bakedToLocalTextureIndex(EBakedTextureIndex t); - - // find a baked texture index based on its name - static EBakedTextureIndex findBakedByRegionName(std::string name); - - static const LLUUID getDefaultTextureImageID(ETextureIndex index); - - // Given a texture entry, determine which wearable type owns it. - static LLWearableType::EType getTEWearableType(ETextureIndex index); - -}; // End LLVOAvatarDictionary - -} // End namespace LLVOAvatarDefines - -#endif //LL_VO_AVATARDEFINES_H |