diff options
author | Graham Madarasz <graham@lindenlab.com> | 2013-04-25 21:00:16 -0700 |
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committer | Graham Madarasz <graham@lindenlab.com> | 2013-04-25 21:00:16 -0700 |
commit | fd447189c5e05df53cd8ec0a4168370c03c3bb16 (patch) | |
tree | 484b5075ff9c977dd29679c87f6eaa08144b292f /indra/newview/llvoavatardefines.cpp | |
parent | b1d608ee99824fde13f3f16e0947ec5b54299fca (diff) | |
parent | 2dc4f8f8e98da565c158ec9947fe96eccd4920e9 (diff) |
Merge 3.5.1 into Materials
Diffstat (limited to 'indra/newview/llvoavatardefines.cpp')
-rw-r--r-- | indra/newview/llvoavatardefines.cpp | 262 |
1 files changed, 0 insertions, 262 deletions
diff --git a/indra/newview/llvoavatardefines.cpp b/indra/newview/llvoavatardefines.cpp deleted file mode 100644 index 1ed4e3b61c..0000000000 --- a/indra/newview/llvoavatardefines.cpp +++ /dev/null @@ -1,262 +0,0 @@ -/** - * @file llvoavatar.cpp - * @brief Implementation of LLVOAvatar class which is a derivation fo LLViewerObject - * - * $LicenseInfo:firstyear=2001&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "llviewerprecompiledheaders.h" -#include "llvoavatardefines.h" -#include "llviewercontrol.h" // gSavedSettings - -const S32 LLVOAvatarDefines::SCRATCH_TEX_WIDTH = 512; -const S32 LLVOAvatarDefines::SCRATCH_TEX_HEIGHT = 512; -const S32 LLVOAvatarDefines::IMPOSTOR_PERIOD = 2; - -using namespace LLVOAvatarDefines; - -/********************************************************************************* - * Edit this function to add/remove/change textures and mesh definitions for avatars. - */ - -LLVOAvatarDictionary::Textures::Textures() -{ - addEntry(TEX_HEAD_BODYPAINT, new TextureEntry("head_bodypaint", TRUE, BAKED_NUM_INDICES, "", LLWearableType::WT_SKIN)); - addEntry(TEX_UPPER_SHIRT, new TextureEntry("upper_shirt", TRUE, BAKED_NUM_INDICES, "UIImgDefaultShirtUUID", LLWearableType::WT_SHIRT)); - addEntry(TEX_LOWER_PANTS, new TextureEntry("lower_pants", TRUE, BAKED_NUM_INDICES, "UIImgDefaultPantsUUID", LLWearableType::WT_PANTS)); - addEntry(TEX_EYES_IRIS, new TextureEntry("eyes_iris", TRUE, BAKED_NUM_INDICES, "UIImgDefaultEyesUUID", LLWearableType::WT_EYES)); - addEntry(TEX_HAIR, new TextureEntry("hair_grain", TRUE, BAKED_NUM_INDICES, "UIImgDefaultHairUUID", LLWearableType::WT_HAIR)); - addEntry(TEX_UPPER_BODYPAINT, new TextureEntry("upper_bodypaint", TRUE, BAKED_NUM_INDICES, "", LLWearableType::WT_SKIN)); - addEntry(TEX_LOWER_BODYPAINT, new TextureEntry("lower_bodypaint", TRUE, BAKED_NUM_INDICES, "", LLWearableType::WT_SKIN)); - addEntry(TEX_LOWER_SHOES, new TextureEntry("lower_shoes", TRUE, BAKED_NUM_INDICES, "UIImgDefaultShoesUUID", LLWearableType::WT_SHOES)); - addEntry(TEX_LOWER_SOCKS, new TextureEntry("lower_socks", TRUE, BAKED_NUM_INDICES, "UIImgDefaultSocksUUID", LLWearableType::WT_SOCKS)); - addEntry(TEX_UPPER_JACKET, new TextureEntry("upper_jacket", TRUE, BAKED_NUM_INDICES, "UIImgDefaultJacketUUID", LLWearableType::WT_JACKET)); - addEntry(TEX_LOWER_JACKET, new TextureEntry("lower_jacket", TRUE, BAKED_NUM_INDICES, "UIImgDefaultJacketUUID", LLWearableType::WT_JACKET)); - addEntry(TEX_UPPER_GLOVES, new TextureEntry("upper_gloves", TRUE, BAKED_NUM_INDICES, "UIImgDefaultGlovesUUID", LLWearableType::WT_GLOVES)); - addEntry(TEX_UPPER_UNDERSHIRT, new TextureEntry("upper_undershirt", TRUE, BAKED_NUM_INDICES, "UIImgDefaultUnderwearUUID", LLWearableType::WT_UNDERSHIRT)); - addEntry(TEX_LOWER_UNDERPANTS, new TextureEntry("lower_underpants", TRUE, BAKED_NUM_INDICES, "UIImgDefaultUnderwearUUID", LLWearableType::WT_UNDERPANTS)); - addEntry(TEX_SKIRT, new TextureEntry("skirt", TRUE, BAKED_NUM_INDICES, "UIImgDefaultSkirtUUID", LLWearableType::WT_SKIRT)); - - addEntry(TEX_LOWER_ALPHA, new TextureEntry("lower_alpha", TRUE, BAKED_NUM_INDICES, "UIImgDefaultAlphaUUID", LLWearableType::WT_ALPHA)); - addEntry(TEX_UPPER_ALPHA, new TextureEntry("upper_alpha", TRUE, BAKED_NUM_INDICES, "UIImgDefaultAlphaUUID", LLWearableType::WT_ALPHA)); - addEntry(TEX_HEAD_ALPHA, new TextureEntry("head_alpha", TRUE, BAKED_NUM_INDICES, "UIImgDefaultAlphaUUID", LLWearableType::WT_ALPHA)); - addEntry(TEX_EYES_ALPHA, new TextureEntry("eyes_alpha", TRUE, BAKED_NUM_INDICES, "UIImgDefaultAlphaUUID", LLWearableType::WT_ALPHA)); - addEntry(TEX_HAIR_ALPHA, new TextureEntry("hair_alpha", TRUE, BAKED_NUM_INDICES, "UIImgDefaultAlphaUUID", LLWearableType::WT_ALPHA)); - - addEntry(TEX_HEAD_TATTOO, new TextureEntry("head_tattoo", TRUE, BAKED_NUM_INDICES, "", LLWearableType::WT_TATTOO)); - addEntry(TEX_UPPER_TATTOO, new TextureEntry("upper_tattoo", TRUE, BAKED_NUM_INDICES, "", LLWearableType::WT_TATTOO)); - addEntry(TEX_LOWER_TATTOO, new TextureEntry("lower_tattoo", TRUE, BAKED_NUM_INDICES, "", LLWearableType::WT_TATTOO)); - - addEntry(TEX_HEAD_BAKED, new TextureEntry("head-baked", FALSE, BAKED_HEAD)); - addEntry(TEX_UPPER_BAKED, new TextureEntry("upper-baked", FALSE, BAKED_UPPER)); - addEntry(TEX_LOWER_BAKED, new TextureEntry("lower-baked", FALSE, BAKED_LOWER)); - addEntry(TEX_EYES_BAKED, new TextureEntry("eyes-baked", FALSE, BAKED_EYES)); - addEntry(TEX_HAIR_BAKED, new TextureEntry("hair-baked", FALSE, BAKED_HAIR)); - addEntry(TEX_SKIRT_BAKED, new TextureEntry("skirt-baked", FALSE, BAKED_SKIRT)); -} - -LLVOAvatarDictionary::BakedTextures::BakedTextures() -{ - // Baked textures - addEntry(BAKED_HEAD, new BakedEntry(TEX_HEAD_BAKED, - "head", "a4b9dc38-e13b-4df9-b284-751efb0566ff", - 3, TEX_HEAD_BODYPAINT, TEX_HEAD_TATTOO, TEX_HEAD_ALPHA, - 5, LLWearableType::WT_SHAPE, LLWearableType::WT_SKIN, LLWearableType::WT_HAIR, LLWearableType::WT_TATTOO, LLWearableType::WT_ALPHA)); - - addEntry(BAKED_UPPER, new BakedEntry(TEX_UPPER_BAKED, - "upper_body", "5943ff64-d26c-4a90-a8c0-d61f56bd98d4", - 7, TEX_UPPER_SHIRT,TEX_UPPER_BODYPAINT, TEX_UPPER_JACKET, - TEX_UPPER_GLOVES, TEX_UPPER_UNDERSHIRT, TEX_UPPER_TATTOO, TEX_UPPER_ALPHA, - 8, LLWearableType::WT_SHAPE, LLWearableType::WT_SKIN, LLWearableType::WT_SHIRT, LLWearableType::WT_JACKET, LLWearableType::WT_GLOVES, LLWearableType::WT_UNDERSHIRT, LLWearableType::WT_TATTOO, LLWearableType::WT_ALPHA)); - - addEntry(BAKED_LOWER, new BakedEntry(TEX_LOWER_BAKED, - "lower_body", "2944ee70-90a7-425d-a5fb-d749c782ed7d", - 8, TEX_LOWER_PANTS,TEX_LOWER_BODYPAINT,TEX_LOWER_SHOES, TEX_LOWER_SOCKS, - TEX_LOWER_JACKET, TEX_LOWER_UNDERPANTS, TEX_LOWER_TATTOO, TEX_LOWER_ALPHA, - 9, LLWearableType::WT_SHAPE, LLWearableType::WT_SKIN, LLWearableType::WT_PANTS, LLWearableType::WT_SHOES, LLWearableType::WT_SOCKS, LLWearableType::WT_JACKET, LLWearableType::WT_UNDERPANTS, LLWearableType::WT_TATTOO, LLWearableType::WT_ALPHA)); - - addEntry(BAKED_EYES, new BakedEntry(TEX_EYES_BAKED, - "eyes", "27b1bc0f-979f-4b13-95fe-b981c2ba9788", - 2, TEX_EYES_IRIS, TEX_EYES_ALPHA, - 2, LLWearableType::WT_EYES, LLWearableType::WT_ALPHA)); - - addEntry(BAKED_SKIRT, new BakedEntry(TEX_SKIRT_BAKED, - "skirt", "03e7e8cb-1368-483b-b6f3-74850838ba63", - 1, TEX_SKIRT, - 1, LLWearableType::WT_SKIRT)); - - addEntry(BAKED_HAIR, new BakedEntry(TEX_HAIR_BAKED, - "hair", "a60e85a9-74e8-48d8-8a2d-8129f28d9b61", - 2, TEX_HAIR, TEX_HAIR_ALPHA, - 2, LLWearableType::WT_HAIR, LLWearableType::WT_ALPHA)); -} - -LLVOAvatarDictionary::Meshes::Meshes() -{ - // Meshes - addEntry(MESH_ID_HAIR, new MeshEntry(BAKED_HAIR, "hairMesh", 6, LLViewerJoint::PN_4)); - addEntry(MESH_ID_HEAD, new MeshEntry(BAKED_HEAD, "headMesh", 5, LLViewerJoint::PN_5)); - addEntry(MESH_ID_EYELASH, new MeshEntry(BAKED_HEAD, "eyelashMesh", 1, LLViewerJoint::PN_0)); // no baked mesh associated currently - addEntry(MESH_ID_UPPER_BODY, new MeshEntry(BAKED_UPPER, "upperBodyMesh", 5, LLViewerJoint::PN_1)); - addEntry(MESH_ID_LOWER_BODY, new MeshEntry(BAKED_LOWER, "lowerBodyMesh", 5, LLViewerJoint::PN_2)); - addEntry(MESH_ID_EYEBALL_LEFT, new MeshEntry(BAKED_EYES, "eyeBallLeftMesh", 2, LLViewerJoint::PN_3)); - addEntry(MESH_ID_EYEBALL_RIGHT, new MeshEntry(BAKED_EYES, "eyeBallRightMesh", 2, LLViewerJoint::PN_3)); - addEntry(MESH_ID_SKIRT, new MeshEntry(BAKED_SKIRT, "skirtMesh", 5, LLViewerJoint::PN_5)); -} - -/* - * - *********************************************************************************/ - -LLVOAvatarDictionary::LLVOAvatarDictionary() -{ - createAssociations(); -} - -//virtual -LLVOAvatarDictionary::~LLVOAvatarDictionary() -{ -} - -// Baked textures are composites of textures; for each such composited texture, -// map it to the baked texture. -void LLVOAvatarDictionary::createAssociations() -{ - for (BakedTextures::const_iterator iter = mBakedTextures.begin(); iter != mBakedTextures.end(); iter++) - { - const EBakedTextureIndex baked_index = (iter->first); - const BakedEntry *dict = (iter->second); - - // For each texture that this baked texture index affects, associate those textures - // with this baked texture index. - for (texture_vec_t::const_iterator local_texture_iter = dict->mLocalTextures.begin(); - local_texture_iter != dict->mLocalTextures.end(); - local_texture_iter++) - { - const ETextureIndex local_texture_index = (ETextureIndex) *local_texture_iter; - mTextures[local_texture_index]->mIsUsedByBakedTexture = true; - mTextures[local_texture_index]->mBakedTextureIndex = baked_index; - } - } - -} - -LLVOAvatarDictionary::TextureEntry::TextureEntry(const std::string &name, - bool is_local_texture, - EBakedTextureIndex baked_texture_index, - const std::string &default_image_name, - LLWearableType::EType wearable_type) : - LLDictionaryEntry(name), - mIsLocalTexture(is_local_texture), - mIsBakedTexture(!is_local_texture), - mIsUsedByBakedTexture(baked_texture_index != BAKED_NUM_INDICES), - mBakedTextureIndex(baked_texture_index), - mDefaultImageName(default_image_name), - mWearableType(wearable_type) -{ -} - -LLVOAvatarDictionary::MeshEntry::MeshEntry(EBakedTextureIndex baked_index, - const std::string &name, - U8 level, - LLViewerJoint::PickName pick) : - LLDictionaryEntry(name), - mBakedID(baked_index), - mLOD(level), - mPickName(pick) -{ -} -LLVOAvatarDictionary::BakedEntry::BakedEntry(ETextureIndex tex_index, - const std::string &name, - const std::string &hash_name, - U32 num_local_textures, - ... ) : - LLDictionaryEntry(name), - mWearablesHashID(LLUUID(hash_name)), - mTextureIndex(tex_index) -{ - va_list argp; - - va_start(argp, num_local_textures); - - // Read in local textures - for (U8 i=0; i < num_local_textures; i++) - { - ETextureIndex t = (ETextureIndex)va_arg(argp,int); - mLocalTextures.push_back(t); - } - - // Read in number of wearables - const U32 num_wearables = (U32)va_arg(argp,int); - // Read in wearables - for (U8 i=0; i < num_wearables; i++) - { - LLWearableType::EType t = (LLWearableType::EType)va_arg(argp,int); - mWearables.push_back(t); - } -} - -// static -ETextureIndex LLVOAvatarDictionary::bakedToLocalTextureIndex(EBakedTextureIndex index) -{ - return LLVOAvatarDictionary::getInstance()->getBakedTexture(index)->mTextureIndex; -} - -//static -EBakedTextureIndex LLVOAvatarDictionary::findBakedByRegionName(std::string name) -{ - U8 index = 0; - while (index < BAKED_NUM_INDICES) - { - const BakedEntry *be = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex) index); - if (be && be->mName.compare(name) == 0) - { - // baked texture found - return (EBakedTextureIndex) index; - } - index++; - } - // baked texture could not be found - return BAKED_NUM_INDICES; -} - -//static -const LLUUID LLVOAvatarDictionary::getDefaultTextureImageID(ETextureIndex index) -{ - const TextureEntry *texture_dict = getInstance()->getTexture(index); - const std::string &default_image_name = texture_dict->mDefaultImageName; - if (default_image_name == "") - { - return IMG_DEFAULT_AVATAR; - } - else - { - return LLUUID(gSavedSettings.getString(default_image_name)); - } -} - -// static -LLWearableType::EType LLVOAvatarDictionary::getTEWearableType(ETextureIndex index ) -{ - return getInstance()->getTexture(index)->mWearableType; -} - |