summaryrefslogtreecommitdiff
path: root/indra/newview/llvoavatardefines.cpp
diff options
context:
space:
mode:
authorOz Linden <oz@lindenlab.com>2013-05-20 09:08:20 -0400
committerOz Linden <oz@lindenlab.com>2013-05-20 09:08:20 -0400
commit72e7269da376d660385f3c66ac2a25a5e50871ea (patch)
tree047bd9d1bf99fa8c308c379dd57758050aa5ef51 /indra/newview/llvoavatardefines.cpp
parent621085d553cccc4238d74886ca44bcefafddd7f1 (diff)
parent0ebcb7e3fd1452d42b5ca48139f99a4fd632d235 (diff)
merge changes for 3.5.2-release
Diffstat (limited to 'indra/newview/llvoavatardefines.cpp')
-rw-r--r--indra/newview/llvoavatardefines.cpp262
1 files changed, 0 insertions, 262 deletions
diff --git a/indra/newview/llvoavatardefines.cpp b/indra/newview/llvoavatardefines.cpp
deleted file mode 100644
index 1ed4e3b61c..0000000000
--- a/indra/newview/llvoavatardefines.cpp
+++ /dev/null
@@ -1,262 +0,0 @@
-/**
- * @file llvoavatar.cpp
- * @brief Implementation of LLVOAvatar class which is a derivation fo LLViewerObject
- *
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#include "llviewerprecompiledheaders.h"
-#include "llvoavatardefines.h"
-#include "llviewercontrol.h" // gSavedSettings
-
-const S32 LLVOAvatarDefines::SCRATCH_TEX_WIDTH = 512;
-const S32 LLVOAvatarDefines::SCRATCH_TEX_HEIGHT = 512;
-const S32 LLVOAvatarDefines::IMPOSTOR_PERIOD = 2;
-
-using namespace LLVOAvatarDefines;
-
-/*********************************************************************************
- * Edit this function to add/remove/change textures and mesh definitions for avatars.
- */
-
-LLVOAvatarDictionary::Textures::Textures()
-{
- addEntry(TEX_HEAD_BODYPAINT, new TextureEntry("head_bodypaint", TRUE, BAKED_NUM_INDICES, "", LLWearableType::WT_SKIN));
- addEntry(TEX_UPPER_SHIRT, new TextureEntry("upper_shirt", TRUE, BAKED_NUM_INDICES, "UIImgDefaultShirtUUID", LLWearableType::WT_SHIRT));
- addEntry(TEX_LOWER_PANTS, new TextureEntry("lower_pants", TRUE, BAKED_NUM_INDICES, "UIImgDefaultPantsUUID", LLWearableType::WT_PANTS));
- addEntry(TEX_EYES_IRIS, new TextureEntry("eyes_iris", TRUE, BAKED_NUM_INDICES, "UIImgDefaultEyesUUID", LLWearableType::WT_EYES));
- addEntry(TEX_HAIR, new TextureEntry("hair_grain", TRUE, BAKED_NUM_INDICES, "UIImgDefaultHairUUID", LLWearableType::WT_HAIR));
- addEntry(TEX_UPPER_BODYPAINT, new TextureEntry("upper_bodypaint", TRUE, BAKED_NUM_INDICES, "", LLWearableType::WT_SKIN));
- addEntry(TEX_LOWER_BODYPAINT, new TextureEntry("lower_bodypaint", TRUE, BAKED_NUM_INDICES, "", LLWearableType::WT_SKIN));
- addEntry(TEX_LOWER_SHOES, new TextureEntry("lower_shoes", TRUE, BAKED_NUM_INDICES, "UIImgDefaultShoesUUID", LLWearableType::WT_SHOES));
- addEntry(TEX_LOWER_SOCKS, new TextureEntry("lower_socks", TRUE, BAKED_NUM_INDICES, "UIImgDefaultSocksUUID", LLWearableType::WT_SOCKS));
- addEntry(TEX_UPPER_JACKET, new TextureEntry("upper_jacket", TRUE, BAKED_NUM_INDICES, "UIImgDefaultJacketUUID", LLWearableType::WT_JACKET));
- addEntry(TEX_LOWER_JACKET, new TextureEntry("lower_jacket", TRUE, BAKED_NUM_INDICES, "UIImgDefaultJacketUUID", LLWearableType::WT_JACKET));
- addEntry(TEX_UPPER_GLOVES, new TextureEntry("upper_gloves", TRUE, BAKED_NUM_INDICES, "UIImgDefaultGlovesUUID", LLWearableType::WT_GLOVES));
- addEntry(TEX_UPPER_UNDERSHIRT, new TextureEntry("upper_undershirt", TRUE, BAKED_NUM_INDICES, "UIImgDefaultUnderwearUUID", LLWearableType::WT_UNDERSHIRT));
- addEntry(TEX_LOWER_UNDERPANTS, new TextureEntry("lower_underpants", TRUE, BAKED_NUM_INDICES, "UIImgDefaultUnderwearUUID", LLWearableType::WT_UNDERPANTS));
- addEntry(TEX_SKIRT, new TextureEntry("skirt", TRUE, BAKED_NUM_INDICES, "UIImgDefaultSkirtUUID", LLWearableType::WT_SKIRT));
-
- addEntry(TEX_LOWER_ALPHA, new TextureEntry("lower_alpha", TRUE, BAKED_NUM_INDICES, "UIImgDefaultAlphaUUID", LLWearableType::WT_ALPHA));
- addEntry(TEX_UPPER_ALPHA, new TextureEntry("upper_alpha", TRUE, BAKED_NUM_INDICES, "UIImgDefaultAlphaUUID", LLWearableType::WT_ALPHA));
- addEntry(TEX_HEAD_ALPHA, new TextureEntry("head_alpha", TRUE, BAKED_NUM_INDICES, "UIImgDefaultAlphaUUID", LLWearableType::WT_ALPHA));
- addEntry(TEX_EYES_ALPHA, new TextureEntry("eyes_alpha", TRUE, BAKED_NUM_INDICES, "UIImgDefaultAlphaUUID", LLWearableType::WT_ALPHA));
- addEntry(TEX_HAIR_ALPHA, new TextureEntry("hair_alpha", TRUE, BAKED_NUM_INDICES, "UIImgDefaultAlphaUUID", LLWearableType::WT_ALPHA));
-
- addEntry(TEX_HEAD_TATTOO, new TextureEntry("head_tattoo", TRUE, BAKED_NUM_INDICES, "", LLWearableType::WT_TATTOO));
- addEntry(TEX_UPPER_TATTOO, new TextureEntry("upper_tattoo", TRUE, BAKED_NUM_INDICES, "", LLWearableType::WT_TATTOO));
- addEntry(TEX_LOWER_TATTOO, new TextureEntry("lower_tattoo", TRUE, BAKED_NUM_INDICES, "", LLWearableType::WT_TATTOO));
-
- addEntry(TEX_HEAD_BAKED, new TextureEntry("head-baked", FALSE, BAKED_HEAD));
- addEntry(TEX_UPPER_BAKED, new TextureEntry("upper-baked", FALSE, BAKED_UPPER));
- addEntry(TEX_LOWER_BAKED, new TextureEntry("lower-baked", FALSE, BAKED_LOWER));
- addEntry(TEX_EYES_BAKED, new TextureEntry("eyes-baked", FALSE, BAKED_EYES));
- addEntry(TEX_HAIR_BAKED, new TextureEntry("hair-baked", FALSE, BAKED_HAIR));
- addEntry(TEX_SKIRT_BAKED, new TextureEntry("skirt-baked", FALSE, BAKED_SKIRT));
-}
-
-LLVOAvatarDictionary::BakedTextures::BakedTextures()
-{
- // Baked textures
- addEntry(BAKED_HEAD, new BakedEntry(TEX_HEAD_BAKED,
- "head", "a4b9dc38-e13b-4df9-b284-751efb0566ff",
- 3, TEX_HEAD_BODYPAINT, TEX_HEAD_TATTOO, TEX_HEAD_ALPHA,
- 5, LLWearableType::WT_SHAPE, LLWearableType::WT_SKIN, LLWearableType::WT_HAIR, LLWearableType::WT_TATTOO, LLWearableType::WT_ALPHA));
-
- addEntry(BAKED_UPPER, new BakedEntry(TEX_UPPER_BAKED,
- "upper_body", "5943ff64-d26c-4a90-a8c0-d61f56bd98d4",
- 7, TEX_UPPER_SHIRT,TEX_UPPER_BODYPAINT, TEX_UPPER_JACKET,
- TEX_UPPER_GLOVES, TEX_UPPER_UNDERSHIRT, TEX_UPPER_TATTOO, TEX_UPPER_ALPHA,
- 8, LLWearableType::WT_SHAPE, LLWearableType::WT_SKIN, LLWearableType::WT_SHIRT, LLWearableType::WT_JACKET, LLWearableType::WT_GLOVES, LLWearableType::WT_UNDERSHIRT, LLWearableType::WT_TATTOO, LLWearableType::WT_ALPHA));
-
- addEntry(BAKED_LOWER, new BakedEntry(TEX_LOWER_BAKED,
- "lower_body", "2944ee70-90a7-425d-a5fb-d749c782ed7d",
- 8, TEX_LOWER_PANTS,TEX_LOWER_BODYPAINT,TEX_LOWER_SHOES, TEX_LOWER_SOCKS,
- TEX_LOWER_JACKET, TEX_LOWER_UNDERPANTS, TEX_LOWER_TATTOO, TEX_LOWER_ALPHA,
- 9, LLWearableType::WT_SHAPE, LLWearableType::WT_SKIN, LLWearableType::WT_PANTS, LLWearableType::WT_SHOES, LLWearableType::WT_SOCKS, LLWearableType::WT_JACKET, LLWearableType::WT_UNDERPANTS, LLWearableType::WT_TATTOO, LLWearableType::WT_ALPHA));
-
- addEntry(BAKED_EYES, new BakedEntry(TEX_EYES_BAKED,
- "eyes", "27b1bc0f-979f-4b13-95fe-b981c2ba9788",
- 2, TEX_EYES_IRIS, TEX_EYES_ALPHA,
- 2, LLWearableType::WT_EYES, LLWearableType::WT_ALPHA));
-
- addEntry(BAKED_SKIRT, new BakedEntry(TEX_SKIRT_BAKED,
- "skirt", "03e7e8cb-1368-483b-b6f3-74850838ba63",
- 1, TEX_SKIRT,
- 1, LLWearableType::WT_SKIRT));
-
- addEntry(BAKED_HAIR, new BakedEntry(TEX_HAIR_BAKED,
- "hair", "a60e85a9-74e8-48d8-8a2d-8129f28d9b61",
- 2, TEX_HAIR, TEX_HAIR_ALPHA,
- 2, LLWearableType::WT_HAIR, LLWearableType::WT_ALPHA));
-}
-
-LLVOAvatarDictionary::Meshes::Meshes()
-{
- // Meshes
- addEntry(MESH_ID_HAIR, new MeshEntry(BAKED_HAIR, "hairMesh", 6, LLViewerJoint::PN_4));
- addEntry(MESH_ID_HEAD, new MeshEntry(BAKED_HEAD, "headMesh", 5, LLViewerJoint::PN_5));
- addEntry(MESH_ID_EYELASH, new MeshEntry(BAKED_HEAD, "eyelashMesh", 1, LLViewerJoint::PN_0)); // no baked mesh associated currently
- addEntry(MESH_ID_UPPER_BODY, new MeshEntry(BAKED_UPPER, "upperBodyMesh", 5, LLViewerJoint::PN_1));
- addEntry(MESH_ID_LOWER_BODY, new MeshEntry(BAKED_LOWER, "lowerBodyMesh", 5, LLViewerJoint::PN_2));
- addEntry(MESH_ID_EYEBALL_LEFT, new MeshEntry(BAKED_EYES, "eyeBallLeftMesh", 2, LLViewerJoint::PN_3));
- addEntry(MESH_ID_EYEBALL_RIGHT, new MeshEntry(BAKED_EYES, "eyeBallRightMesh", 2, LLViewerJoint::PN_3));
- addEntry(MESH_ID_SKIRT, new MeshEntry(BAKED_SKIRT, "skirtMesh", 5, LLViewerJoint::PN_5));
-}
-
-/*
- *
- *********************************************************************************/
-
-LLVOAvatarDictionary::LLVOAvatarDictionary()
-{
- createAssociations();
-}
-
-//virtual
-LLVOAvatarDictionary::~LLVOAvatarDictionary()
-{
-}
-
-// Baked textures are composites of textures; for each such composited texture,
-// map it to the baked texture.
-void LLVOAvatarDictionary::createAssociations()
-{
- for (BakedTextures::const_iterator iter = mBakedTextures.begin(); iter != mBakedTextures.end(); iter++)
- {
- const EBakedTextureIndex baked_index = (iter->first);
- const BakedEntry *dict = (iter->second);
-
- // For each texture that this baked texture index affects, associate those textures
- // with this baked texture index.
- for (texture_vec_t::const_iterator local_texture_iter = dict->mLocalTextures.begin();
- local_texture_iter != dict->mLocalTextures.end();
- local_texture_iter++)
- {
- const ETextureIndex local_texture_index = (ETextureIndex) *local_texture_iter;
- mTextures[local_texture_index]->mIsUsedByBakedTexture = true;
- mTextures[local_texture_index]->mBakedTextureIndex = baked_index;
- }
- }
-
-}
-
-LLVOAvatarDictionary::TextureEntry::TextureEntry(const std::string &name,
- bool is_local_texture,
- EBakedTextureIndex baked_texture_index,
- const std::string &default_image_name,
- LLWearableType::EType wearable_type) :
- LLDictionaryEntry(name),
- mIsLocalTexture(is_local_texture),
- mIsBakedTexture(!is_local_texture),
- mIsUsedByBakedTexture(baked_texture_index != BAKED_NUM_INDICES),
- mBakedTextureIndex(baked_texture_index),
- mDefaultImageName(default_image_name),
- mWearableType(wearable_type)
-{
-}
-
-LLVOAvatarDictionary::MeshEntry::MeshEntry(EBakedTextureIndex baked_index,
- const std::string &name,
- U8 level,
- LLViewerJoint::PickName pick) :
- LLDictionaryEntry(name),
- mBakedID(baked_index),
- mLOD(level),
- mPickName(pick)
-{
-}
-LLVOAvatarDictionary::BakedEntry::BakedEntry(ETextureIndex tex_index,
- const std::string &name,
- const std::string &hash_name,
- U32 num_local_textures,
- ... ) :
- LLDictionaryEntry(name),
- mWearablesHashID(LLUUID(hash_name)),
- mTextureIndex(tex_index)
-{
- va_list argp;
-
- va_start(argp, num_local_textures);
-
- // Read in local textures
- for (U8 i=0; i < num_local_textures; i++)
- {
- ETextureIndex t = (ETextureIndex)va_arg(argp,int);
- mLocalTextures.push_back(t);
- }
-
- // Read in number of wearables
- const U32 num_wearables = (U32)va_arg(argp,int);
- // Read in wearables
- for (U8 i=0; i < num_wearables; i++)
- {
- LLWearableType::EType t = (LLWearableType::EType)va_arg(argp,int);
- mWearables.push_back(t);
- }
-}
-
-// static
-ETextureIndex LLVOAvatarDictionary::bakedToLocalTextureIndex(EBakedTextureIndex index)
-{
- return LLVOAvatarDictionary::getInstance()->getBakedTexture(index)->mTextureIndex;
-}
-
-//static
-EBakedTextureIndex LLVOAvatarDictionary::findBakedByRegionName(std::string name)
-{
- U8 index = 0;
- while (index < BAKED_NUM_INDICES)
- {
- const BakedEntry *be = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex) index);
- if (be && be->mName.compare(name) == 0)
- {
- // baked texture found
- return (EBakedTextureIndex) index;
- }
- index++;
- }
- // baked texture could not be found
- return BAKED_NUM_INDICES;
-}
-
-//static
-const LLUUID LLVOAvatarDictionary::getDefaultTextureImageID(ETextureIndex index)
-{
- const TextureEntry *texture_dict = getInstance()->getTexture(index);
- const std::string &default_image_name = texture_dict->mDefaultImageName;
- if (default_image_name == "")
- {
- return IMG_DEFAULT_AVATAR;
- }
- else
- {
- return LLUUID(gSavedSettings.getString(default_image_name));
- }
-}
-
-// static
-LLWearableType::EType LLVOAvatarDictionary::getTEWearableType(ETextureIndex index )
-{
- return getInstance()->getTexture(index)->mWearableType;
-}
-