diff options
author | Eric Tulla <tulla@lindenlab.com> | 2009-03-05 00:29:27 +0000 |
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committer | Eric Tulla <tulla@lindenlab.com> | 2009-03-05 00:29:27 +0000 |
commit | 6db6d81b0a90fe7b48a3ccf64ba768e5772397c8 (patch) | |
tree | c3b9f11fbbfa29cd23b7de22543fd80285ad810d /indra/newview/llvoavatardefines.cpp | |
parent | c0af95e18c57a7e0578df780697042f8a6221431 (diff) |
Merging in Avatar Pipeline work for Viewer 1.23 (QAR-1272).
No conflicts in the merge.
Result of:
svn merge -r113372:113479 $branches/avatar-pipeline/avatar-pipeline-merge-r113370 .
Diffstat (limited to 'indra/newview/llvoavatardefines.cpp')
-rw-r--r-- | indra/newview/llvoavatardefines.cpp | 227 |
1 files changed, 227 insertions, 0 deletions
diff --git a/indra/newview/llvoavatardefines.cpp b/indra/newview/llvoavatardefines.cpp new file mode 100644 index 0000000000..19ad90a8e2 --- /dev/null +++ b/indra/newview/llvoavatardefines.cpp @@ -0,0 +1,227 @@ +/** + * @file llvoavatar.cpp + * @brief Implementation of LLVOAvatar class which is a derivation fo LLViewerObject + * + * $LicenseInfo:firstyear=2001&license=viewergpl$ + * + * Copyright (c) 2001-2007, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlife.com/developers/opensource/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at http://secondlife.com/developers/opensource/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" +#include "llvoavatardefines.h" + +const S32 LLVOAvatarDefines::SCRATCH_TEX_WIDTH = 512; +const S32 LLVOAvatarDefines::SCRATCH_TEX_HEIGHT = 512; +const S32 LLVOAvatarDefines::IMPOSTOR_PERIOD = 2; + +using namespace LLVOAvatarDefines; + +/********************************************************************************* + * Edit this function to add/remove/change textures and mesh definitions for avatars. + */ +void LLVOAvatarDictionary::initData() +{ + // Textures + mTextureMap[TEX_HEAD_BODYPAINT] = new TextureDictionaryEntry("head bodypaint", TRUE, BAKED_NUM_INDICES, "", WT_SKIN); + mTextureMap[TEX_UPPER_SHIRT] = new TextureDictionaryEntry("shirt", TRUE, BAKED_NUM_INDICES, "UIImgDefaultShirtUUID", WT_SHIRT); + mTextureMap[TEX_LOWER_PANTS] = new TextureDictionaryEntry("pants", TRUE, BAKED_NUM_INDICES, "UIImgDefaultPantsUUID", WT_PANTS); + mTextureMap[TEX_EYES_IRIS] = new TextureDictionaryEntry("iris", TRUE, BAKED_NUM_INDICES, "UIImgDefaultEyesUUID", WT_EYES); + mTextureMap[TEX_HAIR] = new TextureDictionaryEntry("hair", TRUE, BAKED_NUM_INDICES, "UIImgDefaultHairUUID", WT_HAIR); + mTextureMap[TEX_UPPER_BODYPAINT] = new TextureDictionaryEntry("upper bodypaint", TRUE, BAKED_NUM_INDICES, "", WT_SKIN); + mTextureMap[TEX_LOWER_BODYPAINT] = new TextureDictionaryEntry("lower bodypaint", TRUE, BAKED_NUM_INDICES, "", WT_SKIN); + mTextureMap[TEX_LOWER_SHOES] = new TextureDictionaryEntry("shoes", TRUE, BAKED_NUM_INDICES, "UIImgDefaultShoesUUID", WT_SHOES); + mTextureMap[TEX_LOWER_SOCKS] = new TextureDictionaryEntry("socks", TRUE, BAKED_NUM_INDICES, "UIImgDefaultSocksUUID", WT_SOCKS); + mTextureMap[TEX_UPPER_JACKET] = new TextureDictionaryEntry("upper jacket", TRUE, BAKED_NUM_INDICES, "UIImgDefaultJacketUUID", WT_JACKET); + mTextureMap[TEX_LOWER_JACKET] = new TextureDictionaryEntry("lower jacket", TRUE, BAKED_NUM_INDICES, "UIImgDefaultJacketUUID", WT_JACKET); + mTextureMap[TEX_UPPER_GLOVES] = new TextureDictionaryEntry("gloves", TRUE, BAKED_NUM_INDICES, "UIImgDefaultGlovesUUID", WT_GLOVES); + mTextureMap[TEX_UPPER_UNDERSHIRT] = new TextureDictionaryEntry("undershirt", TRUE, BAKED_NUM_INDICES, "UIImgDefaultUnderwearUUID", WT_UNDERSHIRT); + mTextureMap[TEX_LOWER_UNDERPANTS] = new TextureDictionaryEntry("underpants", TRUE, BAKED_NUM_INDICES, "UIImgDefaultUnderwearUUID", WT_UNDERPANTS); + mTextureMap[TEX_SKIRT] = new TextureDictionaryEntry("skirt", TRUE, BAKED_NUM_INDICES, "UIImgDefaultSkirtUUID", WT_SKIRT); + mTextureMap[TEX_HEAD_BAKED] = new TextureDictionaryEntry("head-baked", FALSE, BAKED_HEAD); + mTextureMap[TEX_UPPER_BAKED] = new TextureDictionaryEntry("upper-baked", FALSE, BAKED_UPPER); + mTextureMap[TEX_LOWER_BAKED] = new TextureDictionaryEntry("lower-baked", FALSE, BAKED_LOWER); + mTextureMap[TEX_EYES_BAKED] = new TextureDictionaryEntry("eyes-baked", FALSE, BAKED_EYES); + mTextureMap[TEX_HAIR_BAKED] = new TextureDictionaryEntry("hair-baked", FALSE, BAKED_HAIR); + mTextureMap[TEX_SKIRT_BAKED] = new TextureDictionaryEntry("skirt-baked", FALSE, BAKED_SKIRT); + + // Baked textures + mBakedTextureMap[BAKED_HEAD] = new BakedDictionaryEntry(TEX_HEAD_BAKED, "head", 1, TEX_HEAD_BODYPAINT); + mBakedTextureMap[BAKED_UPPER] = new BakedDictionaryEntry(TEX_UPPER_BAKED, "upper_body", 5, TEX_UPPER_SHIRT,TEX_UPPER_BODYPAINT,TEX_UPPER_JACKET,TEX_UPPER_GLOVES,TEX_UPPER_UNDERSHIRT); + mBakedTextureMap[BAKED_LOWER] = new BakedDictionaryEntry(TEX_LOWER_BAKED, "lower_body", 6, TEX_LOWER_PANTS,TEX_LOWER_BODYPAINT,TEX_LOWER_SHOES,TEX_LOWER_SOCKS,TEX_LOWER_JACKET,TEX_LOWER_UNDERPANTS); + mBakedTextureMap[BAKED_EYES] = new BakedDictionaryEntry(TEX_EYES_BAKED, "eyes", 1, TEX_EYES_IRIS); + mBakedTextureMap[BAKED_SKIRT] = new BakedDictionaryEntry(TEX_SKIRT_BAKED, "skirt", 1, TEX_SKIRT); + mBakedTextureMap[BAKED_HAIR] = new BakedDictionaryEntry(TEX_HAIR_BAKED, "hair", 1, TEX_HAIR); + + // Meshes + mMeshMap[MESH_ID_HAIR] = new MeshDictionaryEntry(BAKED_HAIR, "hairMesh", 6, LLViewerJoint::PN_4); + mMeshMap[MESH_ID_HEAD] = new MeshDictionaryEntry(BAKED_HEAD, "headMesh", 5, LLViewerJoint::PN_5); + mMeshMap[MESH_ID_EYELASH] = new MeshDictionaryEntry(BAKED_HEAD, "eyelashMesh", 1, LLViewerJoint::PN_0); // no baked mesh associated currently + mMeshMap[MESH_ID_UPPER_BODY] = new MeshDictionaryEntry(BAKED_UPPER, "upperBodyMesh", 5, LLViewerJoint::PN_1); + mMeshMap[MESH_ID_LOWER_BODY] = new MeshDictionaryEntry(BAKED_LOWER, "lowerBodyMesh", 5, LLViewerJoint::PN_2); + mMeshMap[MESH_ID_EYEBALL_LEFT] = new MeshDictionaryEntry(BAKED_EYES, "eyeBallLeftMesh", 2, LLViewerJoint::PN_3); + mMeshMap[MESH_ID_EYEBALL_RIGHT] = new MeshDictionaryEntry(BAKED_EYES, "eyeBallRightMesh", 2, LLViewerJoint::PN_3); + mMeshMap[MESH_ID_SKIRT] = new MeshDictionaryEntry(BAKED_SKIRT, "skirtMesh", 5, LLViewerJoint::PN_5); + + // Wearables + mWearableMap[BAKED_HEAD] = new WearableDictionaryEntry("18ded8d6-bcfc-e415-8539-944c0f5ea7a6", 3, WT_SHAPE, WT_SKIN, WT_HAIR); + mWearableMap[BAKED_UPPER] = new WearableDictionaryEntry("338c29e3-3024-4dbb-998d-7c04cf4fa88f", 6, WT_SHAPE, WT_SKIN, WT_SHIRT, WT_JACKET, WT_GLOVES, WT_UNDERSHIRT); + mWearableMap[BAKED_LOWER] = new WearableDictionaryEntry("91b4a2c7-1b1a-ba16-9a16-1f8f8dcc1c3f", 7, WT_SHAPE, WT_SKIN, WT_PANTS, WT_SHOES, WT_SOCKS, WT_JACKET, WT_UNDERPANTS); + mWearableMap[BAKED_EYES] = new WearableDictionaryEntry("b2cf28af-b840-1071-3c6a-78085d8128b5", 1, WT_EYES); + mWearableMap[BAKED_SKIRT] = new WearableDictionaryEntry("ea800387-ea1a-14e0-56cb-24f2022f969a", 1, WT_SKIRT); + mWearableMap[BAKED_HAIR] = new WearableDictionaryEntry("0af1ef7c-ad24-11dd-8790-001f5bf833e8", 1, WT_HAIR); +} + +/* + * + *********************************************************************************/ + +LLVOAvatarDictionary::LLVOAvatarDictionary() +{ + initData(); + createAssociations(); +} + +// Baked textures are composites of textures; for each such composited texture, +// map it to the baked texture. +void LLVOAvatarDictionary::createAssociations() +{ + for (baked_map_t::const_iterator iter = mBakedTextureMap.begin(); iter != mBakedTextureMap.end(); iter++) + { + const EBakedTextureIndex baked_index = (iter->first); + const BakedDictionaryEntry *dict = (iter->second); + + // For each texture that this baked texture index affects, associate those textures + // with this baked texture index. + for (texture_vec_t::const_iterator local_texture_iter = dict->mLocalTextures.begin(); + local_texture_iter != dict->mLocalTextures.end(); + local_texture_iter++) + { + const ETextureIndex local_texture_index = (ETextureIndex) *local_texture_iter; + mTextureMap[local_texture_index]->mIsUsedByBakedTexture = true; + mTextureMap[local_texture_index]->mBakedTextureIndex = baked_index; + } + } + +} + +LLVOAvatarDictionary::TextureDictionaryEntry::TextureDictionaryEntry(const std::string &name, + bool is_local_texture, + EBakedTextureIndex baked_texture_index, + const std::string &default_image_name, + EWearableType wearable_type) : + mName(name), + mIsLocalTexture(is_local_texture), + mIsBakedTexture(!is_local_texture), + mIsUsedByBakedTexture(baked_texture_index != BAKED_NUM_INDICES), + mBakedTextureIndex(baked_texture_index), + mDefaultImageName(default_image_name), + mWearableType(wearable_type) +{ +} + +LLVOAvatarDictionary::MeshDictionaryEntry::MeshDictionaryEntry(EBakedTextureIndex baked_index, + const std::string &name, + U8 level, + LLViewerJoint::PickName pick) : + mBakedID(baked_index), + mName(name), + mLOD(level), + mPickName(pick) +{ +} +LLVOAvatarDictionary::BakedDictionaryEntry::BakedDictionaryEntry(ETextureIndex tex_index, + const std::string &name, + U32 num_local_textures, ... ) : + mName(name), + mTextureIndex(tex_index) + +{ + va_list argp; + va_start(argp, num_local_textures); + for (U8 i=0; i < num_local_textures; i++) + { + ETextureIndex t = (ETextureIndex)va_arg(argp,int); + mLocalTextures.push_back(t); + } +} + +LLVOAvatarDictionary::WearableDictionaryEntry::WearableDictionaryEntry(const std::string &hash_name, + U32 num_wearables, ... ) : + mHashID(LLUUID(hash_name)) +{ + va_list argp; + va_start(argp, num_wearables); + for (U8 i=0; i < num_wearables; i++) + { + EWearableType t = (EWearableType)va_arg(argp,int); + mWearablesVec.push_back(t); + } +} + +//virtual +LLVOAvatarDictionary::~LLVOAvatarDictionary() +{ + for (mesh_map_t::iterator iter = mMeshMap.begin(); iter != mMeshMap.end(); iter++) + delete (iter->second); + for (baked_map_t::iterator iter = mBakedTextureMap.begin(); iter != mBakedTextureMap.end(); iter++) + delete (iter->second); + for (texture_map_t::iterator iter = mTextureMap.begin(); iter != mTextureMap.end(); iter++) + delete (iter->second); +} + +const LLVOAvatarDictionary::MeshDictionaryEntry *LLVOAvatarDictionary::getMesh(EMeshIndex index) const +{ + mesh_map_t::const_iterator mesh_iter = mMeshMap.find(index); + if (mesh_iter == mMeshMap.end()) return NULL; + return mesh_iter->second; +} + +const LLVOAvatarDictionary::BakedDictionaryEntry *LLVOAvatarDictionary::getBakedTexture(EBakedTextureIndex index) const +{ + baked_map_t::const_iterator baked_iter = mBakedTextureMap.find(index); + if (baked_iter == mBakedTextureMap.end()) return NULL; + return baked_iter->second; +} + +const LLVOAvatarDictionary::TextureDictionaryEntry *LLVOAvatarDictionary::getTexture(ETextureIndex index) const +{ + texture_map_t::const_iterator texture_iter = mTextureMap.find(index); + if (texture_iter == mTextureMap.end()) return NULL; + return texture_iter->second; +} + +const LLVOAvatarDictionary::WearableDictionaryEntry *LLVOAvatarDictionary::getWearable(EBakedTextureIndex index) const +{ + wearable_map_t::const_iterator wearable_iter = mWearableMap.find(index); + if (wearable_iter == mWearableMap.end()) return NULL; + return wearable_iter->second; +} + + + +ETextureIndex LLVOAvatarDefines::getTextureIndex(EBakedTextureIndex index) +{ + return LLVOAvatarDictionary::getInstance()->getBakedTexture(index)->mTextureIndex; +} |