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author | Tofu Linden <tofu.linden@lindenlab.com> | 2010-05-13 08:45:36 +0100 |
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committer | Tofu Linden <tofu.linden@lindenlab.com> | 2010-05-13 08:45:36 +0100 |
commit | fc7264f0bddc06f18866e9e9aaf9f8621d247e10 (patch) | |
tree | 60db44e3b3ed6cb77cdf856629c5c0553196602f /indra/newview/llvoavatar.h | |
parent | e2411ded41655d29af98f254aa5f322d0992bbad (diff) | |
parent | eea99519d4f7a479e1cb7fabcdc9845c27314fb4 (diff) |
merge from viewer-public
Diffstat (limited to 'indra/newview/llvoavatar.h')
-rw-r--r-- | indra/newview/llvoavatar.h | 19 |
1 files changed, 10 insertions, 9 deletions
diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h index 8aef1d0431..9a1e6dee15 100644 --- a/indra/newview/llvoavatar.h +++ b/indra/newview/llvoavatar.h @@ -71,9 +71,10 @@ class LLTexGlobalColor; class LLVOAvatarBoneInfo; class LLVOAvatarSkeletonInfo; -//------------------------------------------------------------------------ +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // LLVOAvatar -//------------------------------------------------------------------------ +// +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ class LLVOAvatar : public LLViewerObject, public LLCharacter @@ -138,13 +139,13 @@ public: virtual void updateSpatialExtents(LLVector3& newMin, LLVector3 &newMax); virtual void getSpatialExtents(LLVector3& newMin, LLVector3& newMax); virtual BOOL lineSegmentIntersect(const LLVector3& start, const LLVector3& end, - S32 face = -1, // which face to check, -1 = ALL_SIDES - BOOL pick_transparent = FALSE, - S32* face_hit = NULL, // which face was hit - LLVector3* intersection = NULL, // return the intersection point - LLVector2* tex_coord = NULL, // return the texture coordinates of the intersection point - LLVector3* normal = NULL, // return the surface normal at the intersection point - LLVector3* bi_normal = NULL); // return the surface bi-normal at the intersection point + S32 face = -1, // which face to check, -1 = ALL_SIDES + BOOL pick_transparent = FALSE, + S32* face_hit = NULL, // which face was hit + LLVector3* intersection = NULL, // return the intersection point + LLVector2* tex_coord = NULL, // return the texture coordinates of the intersection point + LLVector3* normal = NULL, // return the surface normal at the intersection point + LLVector3* bi_normal = NULL); // return the surface bi-normal at the intersection point //-------------------------------------------------------------------- // LLCharacter interface and related |