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authorBrad Payne (Vir Linden) <vir@lindenlab.com>2013-01-30 18:23:31 -0500
committerBrad Payne (Vir Linden) <vir@lindenlab.com>2013-01-30 18:23:31 -0500
commitc24c974cc6a7df3a1df7f7a24ad52275430b18dd (patch)
tree454409ec209f2685f859029ba88e6fdef3bb1064 /indra/newview/llvoavatar.h
parent3a7e3eacb86989c936cd6960cfa7434f3b8232fc (diff)
SH-3800 WIP - logic to detect baked textures being sought in the wrong place, avoid querying textures for which we have no authoritative data where they live
Diffstat (limited to 'indra/newview/llvoavatar.h')
-rwxr-xr-xindra/newview/llvoavatar.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h
index bdb477590f..c14f18d00e 100755
--- a/indra/newview/llvoavatar.h
+++ b/indra/newview/llvoavatar.h
@@ -147,6 +147,7 @@ public:
void collectTextureUUIDs(std::set<LLUUID>& ids);
void releaseOldTextures();
/*virtual*/ void updateTextures();
+ LLViewerFetchedTexture* getBakedTextureImage(const U8 te, const LLUUID& uuid);
/*virtual*/ S32 setTETexture(const U8 te, const LLUUID& uuid); // If setting a baked texture, need to request it from a non-local sim.
/*virtual*/ void onShift(const LLVector4a& shift_vector);
/*virtual*/ U32 getPartitionType() const;