diff options
author | Jonathan "Geenz" Goodman <geenz@lindenlab.com> | 2025-04-15 10:14:27 -0400 |
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committer | GitHub <noreply@github.com> | 2025-04-15 10:14:27 -0400 |
commit | d19d44cc727b4c360ff8618c4c9375f4f10cec71 (patch) | |
tree | 46ce4ffb1a10c1203a0189918ddc536cf5a9a958 /indra/newview/llvoavatar.cpp | |
parent | 42dc4501b5c66ddeb9d1fa16ee424e2de988028b (diff) | |
parent | cf2b4dbfb280986cf859b12fd55158d7b9e0ac3d (diff) |
Merge pull request #3911 from secondlife/main
Merge 2025.03 release into develop.
Diffstat (limited to 'indra/newview/llvoavatar.cpp')
-rw-r--r-- | indra/newview/llvoavatar.cpp | 135 |
1 files changed, 83 insertions, 52 deletions
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 7bf9c88b99..40312b7f4e 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -682,7 +682,7 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id, mFullyLoaded(false), mPreviousFullyLoaded(false), mFullyLoadedInitialized(false), - mLastCloudAttachmentCount(0), + mLastCloudAttachmentCount(-1), mVisualComplexity(VISUAL_COMPLEXITY_UNKNOWN), mLoadedCallbacksPaused(false), mLoadedCallbackTextures(0), @@ -2794,7 +2794,10 @@ void LLVOAvatar::idleUpdate(LLAgent &agent, const F64 &time) } // attach objects that were waiting for a drawable - lazyAttach(); + if (!mPendingAttachment.empty()) + { + lazyAttach(); + } // animate the character // store off last frame's root position to be consistent with camera position @@ -3226,6 +3229,7 @@ void LLVOAvatar::idleUpdateLoadingEffect() if (mFirstFullyVisible) { mFirstFullyVisible = false; + mLastCloudAttachmentCount = (S32)mSimAttachments.size(); mFirstDecloudTime = mFirstAppearanceMessageTimer.getElapsedTimeF32(); if (isSelf()) { @@ -7710,6 +7714,64 @@ void LLVOAvatar::cleanupAttachedMesh( LLViewerObject* pVO ) } } +bool check_object_for_mesh_loading(LLViewerObject* objectp) +{ + if (!objectp || !objectp->getVolume()) + { + return false; + } + LLVolume* volp = objectp->getVolume(); + const LLUUID& mesh_id = volp->getParams().getSculptID(); + if (mesh_id.isNull()) + { + // No mesh nor skin info needed + return false; + } + + if (volp->isMeshAssetUnavaliable()) + { + // Mesh failed to load, do not expect it + return false; + } + + if (!objectp->mDrawable) + { + return false; + } + + LLVOVolume* pvobj = objectp->mDrawable->getVOVolume(); + if (pvobj) + { + if (!pvobj->isMesh()) + { + // Not a mesh + return false; + } + + if (!volp->isMeshAssetLoaded()) + { + // Waiting for mesh + return true; + } + + const LLMeshSkinInfo* skin_data = pvobj->getSkinInfo(); + if (skin_data) + { + // Skin info present, done + return false; + } + + if (pvobj->isSkinInfoUnavaliable()) + { + // Load failed or info not present, don't expect it + return false; + } + } + + // object is not ready + return true; +} + bool LLVOAvatar::hasPendingAttachedMeshes() { for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); @@ -7724,62 +7786,20 @@ bool LLVOAvatar::hasPendingAttachedMeshes() ++attachment_iter) { LLViewerObject* objectp = attachment_iter->get(); - if (objectp) + if (objectp && !objectp->isDead()) { + if (check_object_for_mesh_loading(objectp)) + { + return true; + } LLViewerObject::const_child_list_t& child_list = objectp->getChildren(); for (LLViewerObject::child_list_t::const_iterator iter1 = child_list.begin(); iter1 != child_list.end(); ++iter1) { LLViewerObject* objectchild = *iter1; - if (objectchild && objectchild->getVolume()) + if (check_object_for_mesh_loading(objectchild)) { - const LLUUID& mesh_id = objectchild->getVolume()->getParams().getSculptID(); - if (mesh_id.isNull()) - { - // No mesh nor skin info needed - continue; - } - - if (objectchild->getVolume()->isMeshAssetUnavaliable()) - { - // Mesh failed to load, do not expect it - continue; - } - - if (objectchild->mDrawable) - { - LLVOVolume* pvobj = objectchild->mDrawable->getVOVolume(); - if (pvobj) - { - if (!pvobj->isMesh()) - { - // Not a mesh - continue; - } - - if (!objectchild->getVolume()->isMeshAssetLoaded()) - { - // Waiting for mesh - return true; - } - - const LLMeshSkinInfo* skin_data = pvobj->getSkinInfo(); - if (skin_data) - { - // Skin info present, done - continue; - } - - if (pvobj->isSkinInfoUnavaliable()) - { - // Load failed or info not present, don't expect it - continue; - } - } - - // objectchild is not ready - return true; - } + return true; } } } @@ -8382,7 +8402,7 @@ bool LLVOAvatar::updateIsFullyLoaded() ); // compare amount of attachments to one reported by simulator - if (!loading && !isSelf() && rez_status < 4 && mLastCloudAttachmentCount < mSimAttachments.size()) + if (!isSelf() && mLastCloudAttachmentCount < mSimAttachments.size() && mSimAttachments.size() > 0) { S32 attachment_count = getAttachmentCount(); if (mLastCloudAttachmentCount != attachment_count) @@ -8400,6 +8420,11 @@ bool LLVOAvatar::updateIsFullyLoaded() // waiting loading = true; } + else if (!loading) + { + // for hasFirstFullAttachmentData + mLastCloudAttachmentCount = (S32)mSimAttachments.size(); + } } } updateRezzedStatusTimers(rez_status); @@ -8513,6 +8538,12 @@ bool LLVOAvatar::isFullyLoaded() const return (mRenderUnloadedAvatar || mFullyLoaded); } +bool LLVOAvatar::hasFirstFullAttachmentData() const +{ + return !mFirstFullyVisible // Avatar is fully visible, have all data + || mLastCloudAttachmentCount >= (S32)mSimAttachments.size(); +} + bool LLVOAvatar::isTooComplex() const { bool too_complex; |