diff options
author | AndreyL ProductEngine <alihatskiy@productengine.com> | 2019-09-05 21:55:56 +0300 |
---|---|---|
committer | AndreyL ProductEngine <alihatskiy@productengine.com> | 2019-09-05 21:55:56 +0300 |
commit | cd895d6e583f42349ca3bc330d82c66740ce08ab (patch) | |
tree | 4367d6ee2d3d3e9df896ad25501d80446aef32ba /indra/newview/llvoavatar.cpp | |
parent | 23acff80c083c442edddbe3fbb1754d640496704 (diff) | |
parent | 05f1e3e7138c4eca27d4047bd9727a4fba0c9dc0 (diff) |
Merged in lindenlab/viewer-bear
Diffstat (limited to 'indra/newview/llvoavatar.cpp')
-rw-r--r-- | indra/newview/llvoavatar.cpp | 1176 |
1 files changed, 693 insertions, 483 deletions
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index aa4207b016..f861c0cecf 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -752,8 +752,8 @@ std::string LLVOAvatar::avString() const } else { - std::string viz_string = LLVOAvatar::rezStatusToString(getRezzedStatus()); - return " Avatar '" + getFullname() + "' " + viz_string + " "; + std::string viz_string = LLVOAvatar::rezStatusToString(getRezzedStatus()); + return " Avatar '" + getFullname() + "' " + viz_string + " "; } } @@ -830,7 +830,8 @@ BOOL LLVOAvatar::isFullyBaked() for (U32 i = 0; i < mBakedTextureDatas.size(); i++) { if (!isTextureDefined(mBakedTextureDatas[i].mTextureIndex) - && ( (i != BAKED_SKIRT) || isWearingWearableType(LLWearableType::WT_SKIRT) ) ) + && ((i != BAKED_SKIRT) || isWearingWearableType(LLWearableType::WT_SKIRT)) + && (i != BAKED_LEFT_ARM) && (i != BAKED_LEFT_LEG) && (i != BAKED_AUX1) && (i != BAKED_AUX2) && (i != BAKED_AUX3)) { return FALSE; } @@ -1323,7 +1324,7 @@ void LLVOAvatar::calculateSpatialExtents(LLVector4a& newMin, LLVector4a& newMax) if (dist_vec(zero_pos, mPelvisp->getWorldPosition())<0.001) { // Don't use pelvis until av initialized - pos.load3(getRenderPosition().mV); + pos.load3(getRenderPosition().mV); } else { @@ -1337,16 +1338,16 @@ void LLVOAvatar::calculateSpatialExtents(LLVector4a& newMin, LLVector4a& newMax) //displayed, can give inaccurate boxes due to joints stuck at (0,0,0). if ((box_detail>=1) && !isControlAvatar()) { - for (polymesh_map_t::iterator i = mPolyMeshes.begin(); i != mPolyMeshes.end(); ++i) - { - LLPolyMesh* mesh = i->second; - for (S32 joint_num = 0; joint_num < mesh->mJointRenderData.size(); joint_num++) - { - LLVector4a trans; - trans.load3( mesh->mJointRenderData[joint_num]->mWorldMatrix->getTranslation().mV); - update_min_max(newMin, newMax, trans); - } - } + for (polymesh_map_t::iterator i = mPolyMeshes.begin(); i != mPolyMeshes.end(); ++i) + { + LLPolyMesh* mesh = i->second; + for (S32 joint_num = 0; joint_num < mesh->mJointRenderData.size(); joint_num++) + { + LLVector4a trans; + trans.load3( mesh->mJointRenderData[joint_num]->mWorldMatrix->getTranslation().mV); + update_min_max(newMin, newMax, trans); + } + } } @@ -1363,22 +1364,22 @@ void LLVOAvatar::calculateSpatialExtents(LLVector4a& newMin, LLVector4a& newMax) { float max_attachment_span = get_default_max_prim_scale() * 5.0f; - for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); - iter != mAttachmentPoints.end(); - ++iter) - { - LLViewerJointAttachment* attachment = iter->second; + for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); + iter != mAttachmentPoints.end(); + ++iter) + { + LLViewerJointAttachment* attachment = iter->second; - if (attachment->getValid()) - { - for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin(); - attachment_iter != attachment->mAttachedObjects.end(); - ++attachment_iter) - { + if (attachment->getValid()) + { + for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin(); + attachment_iter != attachment->mAttachedObjects.end(); + ++attachment_iter) + { // Don't we need to look at children of attached_object as well? - const LLViewerObject* attached_object = (*attachment_iter); - if (attached_object && !attached_object->isHUDAttachment()) - { + const LLViewerObject* attached_object = (*attachment_iter); + if (attached_object && !attached_object->isHUDAttachment()) + { const LLVOVolume *vol = dynamic_cast<const LLVOVolume*>(attached_object); if (vol && vol->isAnimatedObject()) { @@ -1400,33 +1401,33 @@ void LLVOAvatar::calculateSpatialExtents(LLVector4a& newMin, LLVector4a& newMax) { continue; } - LLDrawable* drawable = attached_object->mDrawable; - if (drawable && !drawable->isState(LLDrawable::RIGGED)) - { - LLSpatialBridge* bridge = drawable->getSpatialBridge(); - if (bridge) - { - const LLVector4a* ext = bridge->getSpatialExtents(); - LLVector4a distance; - distance.setSub(ext[1], ext[0]); - LLVector4a max_span(max_attachment_span); + LLDrawable* drawable = attached_object->mDrawable; + if (drawable && !drawable->isState(LLDrawable::RIGGED)) + { + LLSpatialBridge* bridge = drawable->getSpatialBridge(); + if (bridge) + { + const LLVector4a* ext = bridge->getSpatialExtents(); + LLVector4a distance; + distance.setSub(ext[1], ext[0]); + LLVector4a max_span(max_attachment_span); - S32 lt = distance.lessThan(max_span).getGatheredBits() & 0x7; + S32 lt = distance.lessThan(max_span).getGatheredBits() & 0x7; - // Only add the prim to spatial extents calculations if it isn't a megaprim. - // max_attachment_span calculated at the start of the function - // (currently 5 times our max prim size) - if (lt == 0x7) - { - update_min_max(newMin,newMax,ext[0]); - update_min_max(newMin,newMax,ext[1]); - } - } - } - } - } - } - } + // Only add the prim to spatial extents calculations if it isn't a megaprim. + // max_attachment_span calculated at the start of the function + // (currently 5 times our max prim size) + if (lt == 0x7) + { + update_min_max(newMin,newMax,ext[0]); + update_min_max(newMin,newMax,ext[1]); + } + } + } + } + } + } + } } // Stretch bounding box by rigged mesh joint boxes @@ -1950,7 +1951,7 @@ void LLVOAvatar::buildCharacter() // Currently disabled for control avatars (animated objects), enabled for all others. if (mEnableDefaultMotions) { - startDefaultMotions(); + startDefaultMotions(); } //------------------------------------------------------------------------- @@ -2067,8 +2068,8 @@ void LLVOAvatar::resetSkeleton(bool reset_animations) // Reset tweakable params to preserved state if (mLastProcessedAppearance) { - bool slam_params = true; - applyParsedAppearanceMessage(*mLastProcessedAppearance, slam_params); + bool slam_params = true; + applyParsedAppearanceMessage(*mLastProcessedAppearance, slam_params); } updateVisualParams(); @@ -2120,15 +2121,15 @@ void LLVOAvatar::releaseMeshData() LLFace* facep = mDrawable->getFace(0); if (facep) { - facep->setSize(0, 0); - for(S32 i = mNumInitFaces ; i < mDrawable->getNumFaces(); i++) - { - facep = mDrawable->getFace(i); + facep->setSize(0, 0); + for(S32 i = mNumInitFaces ; i < mDrawable->getNumFaces(); i++) + { + facep = mDrawable->getFace(i); if (facep) { - facep->setSize(0, 0); - } - } + facep->setSize(0, 0); + } + } } } @@ -2386,6 +2387,7 @@ LLViewerFetchedTexture *LLVOAvatar::getBakedTextureImage(const U8 te, const LLUU { result->setIsMissingAsset(false); } + } return result; } @@ -2771,13 +2773,13 @@ void LLVOAvatar::idleUpdateMisc(bool detailed_update) if (mDrawable.notNull()) { - mDrawable->movePartition(); - - //force a move if sitting on an active object - if (getParent() && ((LLViewerObject*) getParent())->mDrawable->isActive()) - { - gPipeline.markMoved(mDrawable, TRUE); - } + mDrawable->movePartition(); + + //force a move if sitting on an active object + if (getParent() && ((LLViewerObject*) getParent())->mDrawable->isActive()) + { + gPipeline.markMoved(mDrawable, TRUE); + } } } @@ -3540,66 +3542,67 @@ bool LLVOAvatar::isInMuteList() void LLVOAvatar::updateAppearanceMessageDebugText() { - S32 central_bake_version = -1; - if (getRegion()) - { - central_bake_version = getRegion()->getCentralBakeVersion(); - } - bool all_baked_downloaded = allBakedTexturesCompletelyDownloaded(); - bool all_local_downloaded = allLocalTexturesCompletelyDownloaded(); - std::string debug_line = llformat("%s%s - mLocal: %d, mEdit: %d, mUSB: %d, CBV: %d", - isSelf() ? (all_local_downloaded ? "L" : "l") : "-", - all_baked_downloaded ? "B" : "b", - mUseLocalAppearance, mIsEditingAppearance, - 1, central_bake_version); - std::string origin_string = bakedTextureOriginInfo(); - debug_line += " [" + origin_string + "]"; - S32 curr_cof_version = LLAppearanceMgr::instance().getCOFVersion(); - S32 last_request_cof_version = mLastUpdateRequestCOFVersion; - S32 last_received_cof_version = mLastUpdateReceivedCOFVersion; - if (isSelf()) - { - debug_line += llformat(" - cof: %d req: %d rcv:%d", - curr_cof_version, last_request_cof_version, last_received_cof_version); - if (gSavedSettings.getBOOL("DebugForceAppearanceRequestFailure")) + S32 central_bake_version = -1; + if (getRegion()) + { + central_bake_version = getRegion()->getCentralBakeVersion(); + } + bool all_baked_downloaded = allBakedTexturesCompletelyDownloaded(); + bool all_local_downloaded = allLocalTexturesCompletelyDownloaded(); + std::string debug_line = llformat("%s%s - mLocal: %d, mEdit: %d, mUSB: %d, CBV: %d", + isSelf() ? (all_local_downloaded ? "L" : "l") : "-", + all_baked_downloaded ? "B" : "b", + mUseLocalAppearance, mIsEditingAppearance, + 1, central_bake_version); + std::string origin_string = bakedTextureOriginInfo(); + debug_line += " [" + origin_string + "]"; + S32 curr_cof_version = LLAppearanceMgr::instance().getCOFVersion(); + S32 last_request_cof_version = mLastUpdateRequestCOFVersion; + S32 last_received_cof_version = mLastUpdateReceivedCOFVersion; + if (isSelf()) + { + debug_line += llformat(" - cof: %d req: %d rcv:%d", + curr_cof_version, last_request_cof_version, last_received_cof_version); + if (gSavedSettings.getBOOL("DebugForceAppearanceRequestFailure")) + { + debug_line += " FORCING ERRS"; + } + } + else + { + debug_line += llformat(" - cof rcv:%d", last_received_cof_version); + } + debug_line += llformat(" bsz-z: %.3f", mBodySize[2]); + if (mAvatarOffset[2] != 0.0f) { - debug_line += " FORCING ERRS"; + debug_line += llformat("avofs-z: %.3f", mAvatarOffset[2]); } - } - else - { - debug_line += llformat(" - cof rcv:%d", last_received_cof_version); - } - debug_line += llformat(" bsz-z: %.3f", mBodySize[2]); - if (mAvatarOffset[2] != 0.0f) - { - debug_line += llformat("avofs-z: %.3f", mAvatarOffset[2]); - } - bool hover_enabled = getRegion() && getRegion()->avatarHoverHeightEnabled(); - debug_line += hover_enabled ? " H" : " h"; - const LLVector3& hover_offset = getHoverOffset(); - if (hover_offset[2] != 0.0) - { - debug_line += llformat(" hov_z: %.3f", hover_offset[2]); + bool hover_enabled = getRegion() && getRegion()->avatarHoverHeightEnabled(); + debug_line += hover_enabled ? " H" : " h"; + const LLVector3& hover_offset = getHoverOffset(); + if (hover_offset[2] != 0.0) + { + debug_line += llformat(" hov_z: %.3f", hover_offset[2]); debug_line += llformat(" %s", (isSitting() ? "S" : "T")); - debug_line += llformat("%s", (isMotionActive(ANIM_AGENT_SIT_GROUND_CONSTRAINED) ? "G" : "-")); - } - LLVector3 ankle_right_pos_agent = mFootRightp->getWorldPosition(); - LLVector3 normal; - LLVector3 ankle_right_ground_agent = ankle_right_pos_agent; - resolveHeightAgent(ankle_right_pos_agent, ankle_right_ground_agent, normal); - F32 rightElev = llmax(-0.2f, ankle_right_pos_agent.mV[VZ] - ankle_right_ground_agent.mV[VZ]); - debug_line += llformat(" relev %.3f", rightElev); + debug_line += llformat("%s", (isMotionActive(ANIM_AGENT_SIT_GROUND_CONSTRAINED) ? "G" : "-")); + } + + LLVector3 ankle_right_pos_agent = mFootRightp->getWorldPosition(); + LLVector3 normal; + LLVector3 ankle_right_ground_agent = ankle_right_pos_agent; + resolveHeightAgent(ankle_right_pos_agent, ankle_right_ground_agent, normal); + F32 rightElev = llmax(-0.2f, ankle_right_pos_agent.mV[VZ] - ankle_right_ground_agent.mV[VZ]); + debug_line += llformat(" relev %.3f", rightElev); - LLVector3 root_pos = mRoot->getPosition(); - LLVector3 pelvis_pos = mPelvisp->getPosition(); - debug_line += llformat(" rp %.3f pp %.3f", root_pos[2], pelvis_pos[2]); + LLVector3 root_pos = mRoot->getPosition(); + LLVector3 pelvis_pos = mPelvisp->getPosition(); + debug_line += llformat(" rp %.3f pp %.3f", root_pos[2], pelvis_pos[2]); S32 is_visible = (S32) isVisible(); S32 is_m_visible = (S32) mVisible; debug_line += llformat(" v %d/%d", is_visible, is_m_visible); - addDebugText(debug_line); + addDebugText(debug_line); } LLViewerInventoryItem* getObjectInventoryItem(LLViewerObject *vobj, LLUUID asset_id) @@ -3611,7 +3614,7 @@ LLViewerInventoryItem* getObjectInventoryItem(LLViewerObject *vobj, LLUUID asset if (vobj->getInventorySerial()<=0) { vobj->requestInventory(); - } + } item = vobj->getInventoryItemByAsset(asset_id); } return item; @@ -3629,23 +3632,23 @@ LLViewerInventoryItem* recursiveGetObjectInventoryItem(LLViewerObject *vobj, LLU LLViewerObject *childp = *it; item = getObjectInventoryItem(childp, asset_id); if (item) - { + { break; } } - } + } return item; } void LLVOAvatar::updateAnimationDebugText() { - for (LLMotionController::motion_list_t::iterator iter = mMotionController.getActiveMotions().begin(); - iter != mMotionController.getActiveMotions().end(); ++iter) - { - LLMotion* motionp = *iter; - if (motionp->getMinPixelArea() < getPixelArea()) - { - std::string output; + for (LLMotionController::motion_list_t::iterator iter = mMotionController.getActiveMotions().begin(); + iter != mMotionController.getActiveMotions().end(); ++iter) + { + LLMotion* motionp = *iter; + if (motionp->getMinPixelArea() < getPixelArea()) + { + std::string output; std::string motion_name = motionp->getName(); if (motion_name.empty()) { @@ -3662,73 +3665,73 @@ void LLVOAvatar::updateAnimationDebugText() } } if (motion_name.empty()) - { - std::string name; - if (gAgent.isGodlikeWithoutAdminMenuFakery() || isSelf()) - { - name = motionp->getID().asString(); - LLVOAvatar::AnimSourceIterator anim_it = mAnimationSources.begin(); - for (; anim_it != mAnimationSources.end(); ++anim_it) - { - if (anim_it->second == motionp->getID()) - { - LLViewerObject* object = gObjectList.findObject(anim_it->first); - if (!object) - { - break; - } - if (object->isAvatar()) - { - if (mMotionController.mIsSelf) - { - // Searching inventory by asset id is really long - // so just mark as inventory - // Also item is likely to be named by LLPreviewAnim - name += "(inventory)"; - } - } - else - { - LLViewerInventoryItem* item = NULL; - if (!object->isInventoryDirty()) - { - item = object->getInventoryItemByAsset(motionp->getID()); - } - if (item) - { - name = item->getName(); - } - else if (object->isAttachment()) - { - name += "(" + getAttachmentItemName() + ")"; - } - else - { - // in-world object, name or content unknown - name += "(in-world)"; - } - } - break; - } - } - } - else - { - name = LLUUID::null.asString(); - } - output = llformat("%s - %d", - name.c_str(), - (U32)motionp->getPriority()); - } - else - { - output = llformat("%s - %d", + { + std::string name; + if (gAgent.isGodlikeWithoutAdminMenuFakery() || isSelf()) + { + name = motionp->getID().asString(); + LLVOAvatar::AnimSourceIterator anim_it = mAnimationSources.begin(); + for (; anim_it != mAnimationSources.end(); ++anim_it) + { + if (anim_it->second == motionp->getID()) + { + LLViewerObject* object = gObjectList.findObject(anim_it->first); + if (!object) + { + break; + } + if (object->isAvatar()) + { + if (mMotionController.mIsSelf) + { + // Searching inventory by asset id is really long + // so just mark as inventory + // Also item is likely to be named by LLPreviewAnim + name += "(inventory)"; + } + } + else + { + LLViewerInventoryItem* item = NULL; + if (!object->isInventoryDirty()) + { + item = object->getInventoryItemByAsset(motionp->getID()); + } + if (item) + { + name = item->getName(); + } + else if (object->isAttachment()) + { + name += "(" + getAttachmentItemName() + ")"; + } + else + { + // in-world object, name or content unknown + name += "(in-world)"; + } + } + break; + } + } + } + else + { + name = LLUUID::null.asString(); + } + output = llformat("%s - %d", + name.c_str(), + (U32)motionp->getPriority()); + } + else + { + output = llformat("%s - %d", motion_name.c_str(), - (U32)motionp->getPriority()); - } - addDebugText(output); - } - } + (U32)motionp->getPriority()); + } + addDebugText(output); + } + } } void LLVOAvatar::updateDebugText() @@ -3761,7 +3764,7 @@ void LLVOAvatar::updateDebugText() { setDebugText(mDebugText); } - mDebugText.clear(); + mDebugText.clear(); } //------------------------------------------------------------------------ @@ -3775,7 +3778,7 @@ void LLVOAvatar::updateFootstepSounds() { return; } - + //------------------------------------------------------------------------- // Find the ground under each foot, these are used for a variety // of things that follow @@ -3800,7 +3803,7 @@ void LLVOAvatar::updateFootstepSounds() if (!mInAir) { if ((leftElev < 0.0f) || (rightElev < 0.0f)) - { + { ankle_left_pos_agent = mFootLeftp->getWorldPosition(); ankle_right_pos_agent = mFootRightp->getWorldPosition(); leftElev = ankle_left_pos_agent.mV[VZ] - ankle_left_ground_agent.mV[VZ]; @@ -3829,10 +3832,10 @@ void LLVOAvatar::updateFootstepSounds() // did right foot hit the ground? if ( onGroundRight && !mWasOnGroundRight ) - { + { foot_pos_agent = ankle_right_pos_agent; playSound = TRUE; - } + } mWasOnGroundLeft = onGroundLeft; mWasOnGroundRight = onGroundRight; @@ -3921,153 +3924,153 @@ void LLVOAvatar::computeUpdatePeriod() //------------------------------------------------------------------------ void LLVOAvatar::updateOrientation(LLAgent& agent, F32 speed, F32 delta_time) { - LLQuaternion iQ; - LLVector3 upDir( 0.0f, 0.0f, 1.0f ); + LLQuaternion iQ; + LLVector3 upDir( 0.0f, 0.0f, 1.0f ); - // Compute a forward direction vector derived from the primitive rotation - // and the velocity vector. When walking or jumping, don't let body deviate - // more than 90 from the view, if necessary, flip the velocity vector. + // Compute a forward direction vector derived from the primitive rotation + // and the velocity vector. When walking or jumping, don't let body deviate + // more than 90 from the view, if necessary, flip the velocity vector. - LLVector3 primDir; - if (isSelf()) - { - primDir = agent.getAtAxis() - projected_vec(agent.getAtAxis(), agent.getReferenceUpVector()); - primDir.normalize(); - } - else - { - primDir = getRotation().getMatrix3().getFwdRow(); - } - LLVector3 velDir = getVelocity(); - velDir.normalize(); - if ( mSignaledAnimations.find(ANIM_AGENT_WALK) != mSignaledAnimations.end()) - { - F32 vpD = velDir * primDir; - if (vpD < -0.5f) - { - velDir *= -1.0f; - } - } - LLVector3 fwdDir = lerp(primDir, velDir, clamp_rescale(speed, 0.5f, 2.0f, 0.0f, 1.0f)); - if (isSelf() && gAgentCamera.cameraMouselook()) - { - // make sure fwdDir stays in same general direction as primdir - if (gAgent.getFlying()) - { - fwdDir = LLViewerCamera::getInstance()->getAtAxis(); - } - else - { - LLVector3 at_axis = LLViewerCamera::getInstance()->getAtAxis(); - LLVector3 up_vector = gAgent.getReferenceUpVector(); - at_axis -= up_vector * (at_axis * up_vector); - at_axis.normalize(); + LLVector3 primDir; + if (isSelf()) + { + primDir = agent.getAtAxis() - projected_vec(agent.getAtAxis(), agent.getReferenceUpVector()); + primDir.normalize(); + } + else + { + primDir = getRotation().getMatrix3().getFwdRow(); + } + LLVector3 velDir = getVelocity(); + velDir.normalize(); + if ( mSignaledAnimations.find(ANIM_AGENT_WALK) != mSignaledAnimations.end()) + { + F32 vpD = velDir * primDir; + if (vpD < -0.5f) + { + velDir *= -1.0f; + } + } + LLVector3 fwdDir = lerp(primDir, velDir, clamp_rescale(speed, 0.5f, 2.0f, 0.0f, 1.0f)); + if (isSelf() && gAgentCamera.cameraMouselook()) + { + // make sure fwdDir stays in same general direction as primdir + if (gAgent.getFlying()) + { + fwdDir = LLViewerCamera::getInstance()->getAtAxis(); + } + else + { + LLVector3 at_axis = LLViewerCamera::getInstance()->getAtAxis(); + LLVector3 up_vector = gAgent.getReferenceUpVector(); + at_axis -= up_vector * (at_axis * up_vector); + at_axis.normalize(); - F32 dot = fwdDir * at_axis; - if (dot < 0.f) - { - fwdDir -= 2.f * at_axis * dot; - fwdDir.normalize(); - } - } - } + F32 dot = fwdDir * at_axis; + if (dot < 0.f) + { + fwdDir -= 2.f * at_axis * dot; + fwdDir.normalize(); + } + } + } - LLQuaternion root_rotation = mRoot->getWorldMatrix().quaternion(); - F32 root_roll, root_pitch, root_yaw; - root_rotation.getEulerAngles(&root_roll, &root_pitch, &root_yaw); + LLQuaternion root_rotation = mRoot->getWorldMatrix().quaternion(); + F32 root_roll, root_pitch, root_yaw; + root_rotation.getEulerAngles(&root_roll, &root_pitch, &root_yaw); - // When moving very slow, the pelvis is allowed to deviate from the + // When moving very slow, the pelvis is allowed to deviate from the // forward direction to allow it to hold its position while the torso - // and head turn. Once in motion, it must conform however. - BOOL self_in_mouselook = isSelf() && gAgentCamera.cameraMouselook(); + // and head turn. Once in motion, it must conform however. + BOOL self_in_mouselook = isSelf() && gAgentCamera.cameraMouselook(); - LLVector3 pelvisDir( mRoot->getWorldMatrix().getFwdRow4().mV ); + LLVector3 pelvisDir( mRoot->getWorldMatrix().getFwdRow4().mV ); - static LLCachedControl<F32> s_pelvis_rot_threshold_slow(gSavedSettings, "AvatarRotateThresholdSlow", 60.0); - static LLCachedControl<F32> s_pelvis_rot_threshold_fast(gSavedSettings, "AvatarRotateThresholdFast", 2.0); + static LLCachedControl<F32> s_pelvis_rot_threshold_slow(gSavedSettings, "AvatarRotateThresholdSlow", 60.0); + static LLCachedControl<F32> s_pelvis_rot_threshold_fast(gSavedSettings, "AvatarRotateThresholdFast", 2.0); - F32 pelvis_rot_threshold = clamp_rescale(speed, 0.1f, 1.0f, s_pelvis_rot_threshold_slow, s_pelvis_rot_threshold_fast); + F32 pelvis_rot_threshold = clamp_rescale(speed, 0.1f, 1.0f, s_pelvis_rot_threshold_slow, s_pelvis_rot_threshold_fast); - if (self_in_mouselook) - { - pelvis_rot_threshold *= MOUSELOOK_PELVIS_FOLLOW_FACTOR; - } - pelvis_rot_threshold *= DEG_TO_RAD; + if (self_in_mouselook) + { + pelvis_rot_threshold *= MOUSELOOK_PELVIS_FOLLOW_FACTOR; + } + pelvis_rot_threshold *= DEG_TO_RAD; - F32 angle = angle_between( pelvisDir, fwdDir ); + F32 angle = angle_between( pelvisDir, fwdDir ); - // The avatar's root is allowed to have a yaw that deviates widely - // from the forward direction, but if roll or pitch are off even - // a little bit we need to correct the rotation. - if(root_roll < 1.f * DEG_TO_RAD - && root_pitch < 5.f * DEG_TO_RAD) - { - // smaller correction vector means pelvis follows prim direction more closely - if (!mTurning && angle > pelvis_rot_threshold*0.75f) - { - mTurning = TRUE; - } + // The avatar's root is allowed to have a yaw that deviates widely + // from the forward direction, but if roll or pitch are off even + // a little bit we need to correct the rotation. + if(root_roll < 1.f * DEG_TO_RAD + && root_pitch < 5.f * DEG_TO_RAD) + { + // smaller correction vector means pelvis follows prim direction more closely + if (!mTurning && angle > pelvis_rot_threshold*0.75f) + { + mTurning = TRUE; + } - // use tighter threshold when turning - if (mTurning) - { - pelvis_rot_threshold *= 0.4f; - } + // use tighter threshold when turning + if (mTurning) + { + pelvis_rot_threshold *= 0.4f; + } - // am I done turning? - if (angle < pelvis_rot_threshold) - { - mTurning = FALSE; - } + // am I done turning? + if (angle < pelvis_rot_threshold) + { + mTurning = FALSE; + } - LLVector3 correction_vector = (pelvisDir - fwdDir) * clamp_rescale(angle, pelvis_rot_threshold*0.75f, pelvis_rot_threshold, 1.0f, 0.0f); - fwdDir += correction_vector; - } - else - { - mTurning = FALSE; - } + LLVector3 correction_vector = (pelvisDir - fwdDir) * clamp_rescale(angle, pelvis_rot_threshold*0.75f, pelvis_rot_threshold, 1.0f, 0.0f); + fwdDir += correction_vector; + } + else + { + mTurning = FALSE; + } - // Now compute the full world space rotation for the whole body (wQv) - LLVector3 leftDir = upDir % fwdDir; - leftDir.normalize(); - fwdDir = leftDir % upDir; - LLQuaternion wQv( fwdDir, leftDir, upDir ); + // Now compute the full world space rotation for the whole body (wQv) + LLVector3 leftDir = upDir % fwdDir; + leftDir.normalize(); + fwdDir = leftDir % upDir; + LLQuaternion wQv( fwdDir, leftDir, upDir ); - if (isSelf() && mTurning) - { - if ((fwdDir % pelvisDir) * upDir > 0.f) - { - gAgent.setControlFlags(AGENT_CONTROL_TURN_RIGHT); - } - else - { - gAgent.setControlFlags(AGENT_CONTROL_TURN_LEFT); - } - } + if (isSelf() && mTurning) + { + if ((fwdDir % pelvisDir) * upDir > 0.f) + { + gAgent.setControlFlags(AGENT_CONTROL_TURN_RIGHT); + } + else + { + gAgent.setControlFlags(AGENT_CONTROL_TURN_LEFT); + } + } - // Set the root rotation, but do so incrementally so that it - // lags in time by some fixed amount. - //F32 u = LLSmoothInterpolation::getInterpolant(PELVIS_LAG); - F32 pelvis_lag_time = 0.f; - if (self_in_mouselook) - { - pelvis_lag_time = PELVIS_LAG_MOUSELOOK; - } - else if (mInAir) - { - pelvis_lag_time = PELVIS_LAG_FLYING; - // increase pelvis lag time when moving slowly - pelvis_lag_time *= clamp_rescale(mSpeedAccum, 0.f, 15.f, 3.f, 1.f); - } - else - { - pelvis_lag_time = PELVIS_LAG_WALKING; - } + // Set the root rotation, but do so incrementally so that it + // lags in time by some fixed amount. + //F32 u = LLSmoothInterpolation::getInterpolant(PELVIS_LAG); + F32 pelvis_lag_time = 0.f; + if (self_in_mouselook) + { + pelvis_lag_time = PELVIS_LAG_MOUSELOOK; + } + else if (mInAir) + { + pelvis_lag_time = PELVIS_LAG_FLYING; + // increase pelvis lag time when moving slowly + pelvis_lag_time *= clamp_rescale(mSpeedAccum, 0.f, 15.f, 3.f, 1.f); + } + else + { + pelvis_lag_time = PELVIS_LAG_WALKING; + } F32 u = llclamp((delta_time / pelvis_lag_time), 0.0f, 1.0f); - mRoot->setWorldRotation( slerp(u, mRoot->getWorldRotation(), wQv) ); + mRoot->setWorldRotation( slerp(u, mRoot->getWorldRotation(), wQv) ); } //------------------------------------------------------------------------ @@ -4129,7 +4132,7 @@ void LLVOAvatar::updateRootPositionAndRotation(LLAgent& agent, F32 speed, bool w mRoot->setWorldPosition( getPositionAgent() ); // first frame mRoot->setWorldRotation( getRotation() ); } - + //-------------------------------------------------------------------- // dont' let dT get larger than 1/5th of a second //-------------------------------------------------------------------- @@ -4367,7 +4370,7 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) mRoot->updateWorldMatrixChildren(); // System avatar mesh vertices need to be reskinned. - mNeedsSkin = TRUE; + mNeedsSkin = TRUE; return TRUE; } @@ -4881,14 +4884,14 @@ U32 LLVOAvatar::renderTransparent(BOOL first_pass) first_pass = FALSE; } if (isTextureVisible(TEX_HAIR_BAKED)) - { - LLViewerJoint* hair_mesh = getViewerJoint(MESH_ID_HAIR); - if (hair_mesh) - { - num_indices += hair_mesh->render(mAdjustedPixelArea, first_pass, mIsDummy); - } - first_pass = FALSE; - } + { + LLViewerJoint* hair_mesh = getViewerJoint(MESH_ID_HAIR); + if (hair_mesh) + { + num_indices += hair_mesh->render(mAdjustedPixelArea, first_pass, mIsDummy); + } + first_pass = FALSE; + } if (LLPipeline::sImpostorRender) { gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT); @@ -4996,22 +4999,22 @@ U32 LLVOAvatar::renderImpostor(LLColor4U color, S32 diffuse_channel) gGL.flush(); } { - LLGLEnable test(GL_ALPHA_TEST); - gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.f); + LLGLEnable test(GL_ALPHA_TEST); + gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.f); - gGL.color4ubv(color.mV); - gGL.getTexUnit(diffuse_channel)->bind(&mImpostor); - gGL.begin(LLRender::QUADS); - gGL.texCoord2f(0,0); - gGL.vertex3fv((pos+left-up).mV); - gGL.texCoord2f(1,0); - gGL.vertex3fv((pos-left-up).mV); - gGL.texCoord2f(1,1); - gGL.vertex3fv((pos-left+up).mV); - gGL.texCoord2f(0,1); - gGL.vertex3fv((pos+left+up).mV); - gGL.end(); - gGL.flush(); + gGL.color4ubv(color.mV); + gGL.getTexUnit(diffuse_channel)->bind(&mImpostor); + gGL.begin(LLRender::QUADS); + gGL.texCoord2f(0,0); + gGL.vertex3fv((pos+left-up).mV); + gGL.texCoord2f(1,0); + gGL.vertex3fv((pos-left-up).mV); + gGL.texCoord2f(1,1); + gGL.vertex3fv((pos-left+up).mV); + gGL.texCoord2f(0,1); + gGL.vertex3fv((pos+left+up).mV); + gGL.end(); + gGL.flush(); } return 6; @@ -5511,8 +5514,8 @@ void LLVOAvatar::processAnimationStateChanges() stopMotion(ANIM_AGENT_WALK_ADJUST); if (mEnableDefaultMotions) { - startMotion(ANIM_AGENT_FLY_ADJUST); - } + startMotion(ANIM_AGENT_FLY_ADJUST); + } } else { @@ -5524,7 +5527,7 @@ void LLVOAvatar::processAnimationStateChanges() { if (mEnableDefaultMotions) { - startMotion(ANIM_AGENT_TARGET); + startMotion(ANIM_AGENT_TARGET); } stopMotion(ANIM_AGENT_BODY_NOISE); } @@ -5533,8 +5536,8 @@ void LLVOAvatar::processAnimationStateChanges() stopMotion(ANIM_AGENT_TARGET); if (mEnableDefaultMotions) { - startMotion(ANIM_AGENT_BODY_NOISE); - } + startMotion(ANIM_AGENT_BODY_NOISE); + } } // clear all current animations @@ -5902,10 +5905,10 @@ bool LLVOAvatar::getRiggedMeshID(LLViewerObject* pVO, LLUUID& mesh_id) if (pSkinData && pSkinData->mJointNames.size() > JOINT_COUNT_REQUIRED_FOR_FULLRIG // full rig && pSkinData->mAlternateBindMatrix.size() > 0 ) - { - mesh_id = pSkinData->mMeshID; - return true; - } + { + mesh_id = pSkinData->mMeshID; + return true; + } } } return false; @@ -5914,14 +5917,14 @@ bool LLVOAvatar::getRiggedMeshID(LLViewerObject* pVO, LLUUID& mesh_id) bool LLVOAvatar::jointIsRiggedTo(const LLJoint *joint) const { if (joint) - { + { const LLJointRiggingInfoTab& tab = mJointRiggingInfoTab; S32 joint_num = joint->getJointNum(); if (joint_num < tab.size() && tab[joint_num].isRiggedTo()) - { - return true; + { + return true; + } } - } return false; } @@ -5930,25 +5933,25 @@ void LLVOAvatar::clearAttachmentOverrides() LLScopedContextString str("clearAttachmentOverrides " + getFullname()); for (S32 i=0; i<LL_CHARACTER_MAX_ANIMATED_JOINTS; i++) - { + { LLJoint *pJoint = getJoint(i); if (pJoint) { pJoint->clearAttachmentPosOverrides(); pJoint->clearAttachmentScaleOverrides(); } - } + } if (mPelvisFixups.count()>0) { mPelvisFixups.clear(); LLJoint* pJointPelvis = getJoint("mPelvis"); if (pJointPelvis) - { + { pJointPelvis->setPosition( LLVector3( 0.0f, 0.0f, 0.0f) ); } postPelvisSetRecalc(); - } + } mActiveOverrideMeshes.clear(); onActiveOverrideMeshesChanged(); @@ -5969,7 +5972,7 @@ void LLVOAvatar::rebuildAttachmentOverrides() // Handle the case that we're resetting the skeleton of an animated object. LLControlAvatar *control_av = dynamic_cast<LLControlAvatar*>(this); if (control_av) - { + { LLVOVolume *volp = control_av->mRootVolp; if (volp) { @@ -6106,9 +6109,9 @@ void LLVOAvatar::updateAttachmentOverrides() if (scale_overrides_by_joint[joint_num] != joint->m_attachmentScaleOverrides) { mismatched = true; - } } } + } if (pelvis_fixups != mPelvisFixups) { mismatched = true; @@ -6127,10 +6130,10 @@ void LLVOAvatar::updateAttachmentOverrides() void LLVOAvatar::addAttachmentOverridesForObject(LLViewerObject *vo, std::set<LLUUID>* meshes_seen, bool recursive) { if (vo->getAvatar() != this && vo->getAvatarAncestor() != this) - { + { LL_WARNS("Avatar") << "called with invalid avatar" << LL_ENDL; return; - } + } LLScopedContextString str("addAttachmentOverridesForObject " + getFullname()); @@ -6140,14 +6143,14 @@ void LLVOAvatar::addAttachmentOverridesForObject(LLViewerObject *vo, std::set<LL // Process all children if (recursive) { - LLViewerObject::const_child_list_t& children = vo->getChildren(); - for (LLViewerObject::const_child_list_t::const_iterator it = children.begin(); - it != children.end(); ++it) - { - LLViewerObject *childp = *it; + LLViewerObject::const_child_list_t& children = vo->getChildren(); + for (LLViewerObject::const_child_list_t::const_iterator it = children.begin(); + it != children.end(); ++it) + { + LLViewerObject *childp = *it; addAttachmentOverridesForObject(childp, meshes_seen, true); } - } + } LLVOVolume *vobj = dynamic_cast<LLVOVolume*>(vo); bool pelvisGotSet = false; @@ -6408,7 +6411,7 @@ void LLVOAvatar::removeAttachmentOverridesForObject(const LLUUID& mesh_id) LLJoint* pJointPelvis = getJoint("mPelvis"); const std::string av_string = avString(); for (S32 joint_num = 0; joint_num < LL_CHARACTER_MAX_ANIMATED_JOINTS; joint_num++) - { + { LLJoint *pJoint = getJoint(joint_num); if ( pJoint ) { @@ -7018,6 +7021,22 @@ const LLViewerJointAttachment *LLVOAvatar::attachObject(LLViewerObject *viewer_o LLSelectMgr::getInstance()->updatePointAt(); } + viewer_object->refreshBakeTexture(); + + + LLViewerObject::const_child_list_t& child_list = viewer_object->getChildren(); + for (LLViewerObject::child_list_t::const_iterator iter = child_list.begin(); + iter != child_list.end(); ++iter) + { + LLViewerObject* objectp = *iter; + if (objectp) + { + objectp->refreshBakeTexture(); + } + } + + updateMeshVisibility(); + return attachment; } @@ -7221,7 +7240,6 @@ void LLVOAvatar::cleanupAttachedMesh( LLViewerObject* pVO ) //----------------------------------------------------------------------------- BOOL LLVOAvatar::detachObject(LLViewerObject *viewer_object) { - for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); iter != mAttachmentPoints.end(); ++iter) @@ -7232,12 +7250,28 @@ BOOL LLVOAvatar::detachObject(LLViewerObject *viewer_object) { updateVisualComplexity(); bool is_animated_object = viewer_object->isAnimatedObject(); - cleanupAttachedMesh( viewer_object ); + cleanupAttachedMesh(viewer_object); + attachment->removeObject(viewer_object); if (!is_animated_object) { updateAttachmentOverrides(); } + viewer_object->refreshBakeTexture(); + + LLViewerObject::const_child_list_t& child_list = viewer_object->getChildren(); + for (LLViewerObject::child_list_t::const_iterator iter1 = child_list.begin(); + iter1 != child_list.end(); ++iter1) + { + LLViewerObject* objectp = *iter1; + if (objectp) + { + objectp->refreshBakeTexture(); + } + } + + updateMeshVisibility(); + LL_DEBUGS() << "Detaching object " << viewer_object->mID << " from " << attachment->getName() << LL_ENDL; return TRUE; } @@ -7393,7 +7427,7 @@ void LLVOAvatar::getOffObject() if (mEnableDefaultMotions) { - startMotion(ANIM_AGENT_BODY_NOISE); + startMotion(ANIM_AGENT_BODY_NOISE); } if (isSelf()) @@ -7859,8 +7893,8 @@ bool LLVOAvatar::isTooComplex() const // yes, this leaves them vulnerable to griefing objects... their choice too_complex = ( max_render_cost > 0 && (mVisualComplexity > max_render_cost - || (max_attachment_area > 0.0f && mAttachmentSurfaceArea > max_attachment_area) - )); + || (max_attachment_area > 0.0f && mAttachmentSurfaceArea > max_attachment_area) + )); } return too_complex; @@ -7893,6 +7927,115 @@ void LLVOAvatar::debugColorizeSubMeshes(U32 i, const LLColor4& color) } } + +//----------------------------------------------------------------------------- +// updateMeshVisibility() +// Hide the mesh joints if attachments are using baked textures +//----------------------------------------------------------------------------- +void LLVOAvatar::updateMeshVisibility() +{ + bool bake_flag[BAKED_NUM_INDICES]; + memset(bake_flag, 0, BAKED_NUM_INDICES*sizeof(bool)); + + for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); + iter != mAttachmentPoints.end(); + ++iter) + { + LLViewerJointAttachment* attachment = iter->second; + if (attachment) + { + for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin(); + attachment_iter != attachment->mAttachedObjects.end(); + ++attachment_iter) + { + LLViewerObject *objectp = (*attachment_iter); + if (objectp) + { + for (int face_index = 0; face_index < objectp->getNumTEs(); face_index++) + { + LLTextureEntry* tex_entry = objectp->getTE(face_index); + bake_flag[BAKED_HEAD] |= (tex_entry->getID() == IMG_USE_BAKED_HEAD); + bake_flag[BAKED_EYES] |= (tex_entry->getID() == IMG_USE_BAKED_EYES); + bake_flag[BAKED_HAIR] |= (tex_entry->getID() == IMG_USE_BAKED_HAIR); + bake_flag[BAKED_LOWER] |= (tex_entry->getID() == IMG_USE_BAKED_LOWER); + bake_flag[BAKED_UPPER] |= (tex_entry->getID() == IMG_USE_BAKED_UPPER); + bake_flag[BAKED_SKIRT] |= (tex_entry->getID() == IMG_USE_BAKED_SKIRT); + bake_flag[BAKED_LEFT_ARM] |= (tex_entry->getID() == IMG_USE_BAKED_LEFTARM); + bake_flag[BAKED_LEFT_LEG] |= (tex_entry->getID() == IMG_USE_BAKED_LEFTLEG); + bake_flag[BAKED_AUX1] |= (tex_entry->getID() == IMG_USE_BAKED_AUX1); + bake_flag[BAKED_AUX2] |= (tex_entry->getID() == IMG_USE_BAKED_AUX2); + bake_flag[BAKED_AUX3] |= (tex_entry->getID() == IMG_USE_BAKED_AUX3); + } + } + + LLViewerObject::const_child_list_t& child_list = objectp->getChildren(); + for (LLViewerObject::child_list_t::const_iterator iter1 = child_list.begin(); + iter1 != child_list.end(); ++iter1) + { + LLViewerObject* objectchild = *iter1; + if (objectchild) + { + for (int face_index = 0; face_index < objectchild->getNumTEs(); face_index++) + { + LLTextureEntry* tex_entry = objectchild->getTE(face_index); + bake_flag[BAKED_HEAD] |= (tex_entry->getID() == IMG_USE_BAKED_HEAD); + bake_flag[BAKED_EYES] |= (tex_entry->getID() == IMG_USE_BAKED_EYES); + bake_flag[BAKED_HAIR] |= (tex_entry->getID() == IMG_USE_BAKED_HAIR); + bake_flag[BAKED_LOWER] |= (tex_entry->getID() == IMG_USE_BAKED_LOWER); + bake_flag[BAKED_UPPER] |= (tex_entry->getID() == IMG_USE_BAKED_UPPER); + bake_flag[BAKED_SKIRT] |= (tex_entry->getID() == IMG_USE_BAKED_SKIRT); + bake_flag[BAKED_LEFT_ARM] |= (tex_entry->getID() == IMG_USE_BAKED_LEFTARM); + bake_flag[BAKED_LEFT_LEG] |= (tex_entry->getID() == IMG_USE_BAKED_LEFTLEG); + bake_flag[BAKED_AUX1] |= (tex_entry->getID() == IMG_USE_BAKED_AUX1); + bake_flag[BAKED_AUX2] |= (tex_entry->getID() == IMG_USE_BAKED_AUX2); + bake_flag[BAKED_AUX3] |= (tex_entry->getID() == IMG_USE_BAKED_AUX3); + } + } + } + } + } + } + + //LL_INFOS() << "head " << bake_flag[BAKED_HEAD] << "eyes " << bake_flag[BAKED_EYES] << "hair " << bake_flag[BAKED_HAIR] << "lower " << bake_flag[BAKED_LOWER] << "upper " << bake_flag[BAKED_UPPER] << "skirt " << bake_flag[BAKED_SKIRT] << LL_ENDL; + + for (S32 i = 0; i < mMeshLOD.size(); i++) + { + LLAvatarJoint* joint = mMeshLOD[i]; + if (i == MESH_ID_HAIR) + { + joint->setVisible(!bake_flag[BAKED_HAIR], TRUE); + } + else if (i == MESH_ID_HEAD) + { + joint->setVisible(!bake_flag[BAKED_HEAD], TRUE); + } + else if (i == MESH_ID_SKIRT) + { + joint->setVisible(!bake_flag[BAKED_SKIRT], TRUE); + } + else if (i == MESH_ID_UPPER_BODY) + { + joint->setVisible(!bake_flag[BAKED_UPPER], TRUE); + } + else if (i == MESH_ID_LOWER_BODY) + { + joint->setVisible(!bake_flag[BAKED_LOWER], TRUE); + } + else if (i == MESH_ID_EYEBALL_LEFT) + { + joint->setVisible(!bake_flag[BAKED_EYES], TRUE); + } + else if (i == MESH_ID_EYEBALL_RIGHT) + { + joint->setVisible(!bake_flag[BAKED_EYES], TRUE); + } + else if (i == MESH_ID_EYELASH) + { + joint->setVisible(!bake_flag[BAKED_HEAD], TRUE); + } + } +} + //----------------------------------------------------------------------------- // updateMeshTextures() // Uses the current TE values to set the meshes' and layersets' textures. @@ -8110,6 +8253,39 @@ void LLVOAvatar::updateMeshTextures() removeMissingBakedTextures(); // May call back into this function if anything is removed call_remove_missing = true; } + + //refresh bakes on any attached objects + for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); + iter != mAttachmentPoints.end(); + ++iter) + { + LLViewerJointAttachment* attachment = iter->second; + + for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin(); + attachment_iter != attachment->mAttachedObjects.end(); + ++attachment_iter) + { + LLViewerObject* attached_object = (*attachment_iter); + if (attached_object && !attached_object->isDead()) + { + attached_object->refreshBakeTexture(); + + LLViewerObject::const_child_list_t& child_list = attached_object->getChildren(); + for (LLViewerObject::child_list_t::const_iterator iter = child_list.begin(); + iter != child_list.end(); ++iter) + { + LLViewerObject* objectp = *iter; + if (objectp && !objectp->isDead()) + { + objectp->refreshBakeTexture(); + } + } + } + } + } + + + } // virtual @@ -8753,7 +8929,7 @@ void LLVOAvatar::applyParsedAppearanceMessage(LLAppearanceMessageContents& conte { if (!isTextureDefined(mBakedTextureDatas[baked_index].mTextureIndex) && mBakedTextureDatas[baked_index].mLastTextureID != IMG_DEFAULT - && baked_index != BAKED_SKIRT) + && baked_index != BAKED_SKIRT && baked_index != BAKED_LEFT_ARM && baked_index != BAKED_LEFT_LEG && baked_index != BAKED_AUX1 && baked_index != BAKED_AUX2 && baked_index != BAKED_AUX3) { LL_DEBUGS("Avatar") << avString() << " baked_index " << (S32) baked_index << " using mLastTextureID " << mBakedTextureDatas[baked_index].mLastTextureID << LL_ENDL; setTEImage(mBakedTextureDatas[baked_index].mTextureIndex, @@ -8886,6 +9062,39 @@ void LLVOAvatar::applyParsedAppearanceMessage(LLAppearanceMessageContents& conte } updateMeshTextures(); + updateMeshVisibility(); + +} + +LLViewerTexture* LLVOAvatar::getBakedTexture(const U8 te) +{ + if (te < 0 || te >= BAKED_NUM_INDICES) + { + return NULL; + } + + BOOL is_layer_baked = isTextureDefined(mBakedTextureDatas[te].mTextureIndex); + + LLViewerTexLayerSet* layerset = NULL; + layerset = getTexLayerSet(te); + + + if (!isEditingAppearance() && is_layer_baked) + { + LLViewerFetchedTexture* baked_img = LLViewerTextureManager::staticCastToFetchedTexture(getImage(mBakedTextureDatas[te].mTextureIndex, 0), TRUE); + return baked_img; + } + else if (layerset && isEditingAppearance()) + { + layerset->createComposite(); + layerset->setUpdatesEnabled(TRUE); + + return layerset->getViewerComposite(); + } + + return NULL; + + } // static @@ -9121,6 +9330,7 @@ void LLVOAvatar::useBakedTexture( const LLUUID& id ) } } } + dirtyMesh(); } @@ -9993,122 +10203,122 @@ void LLVOAvatar::accountRenderComplexityForObject( hud_complexity_list_t& hud_complexity_list) { if (attached_object && !attached_object->isHUDAttachment()) - { + { mAttachmentVisibleTriangleCount += attached_object->recursiveGetTriangleCount(); mAttachmentEstTriangleCount += attached_object->recursiveGetEstTrianglesMax(); mAttachmentSurfaceArea += attached_object->recursiveGetScaledSurfaceArea(); - textures.clear(); - const LLDrawable* drawable = attached_object->mDrawable; - if (drawable) - { - const LLVOVolume* volume = drawable->getVOVolume(); - if (volume) - { - F32 attachment_total_cost = 0; - F32 attachment_volume_cost = 0; - F32 attachment_texture_cost = 0; - F32 attachment_children_cost = 0; + textures.clear(); + const LLDrawable* drawable = attached_object->mDrawable; + if (drawable) + { + const LLVOVolume* volume = drawable->getVOVolume(); + if (volume) + { + F32 attachment_total_cost = 0; + F32 attachment_volume_cost = 0; + F32 attachment_texture_cost = 0; + F32 attachment_children_cost = 0; const F32 animated_object_attachment_surcharge = 1000; if (attached_object->isAnimatedObject()) { attachment_volume_cost += animated_object_attachment_surcharge; } - attachment_volume_cost += volume->getRenderCost(textures); + attachment_volume_cost += volume->getRenderCost(textures); - const_child_list_t children = volume->getChildren(); - for (const_child_list_t::const_iterator child_iter = children.begin(); - child_iter != children.end(); - ++child_iter) - { - LLViewerObject* child_obj = *child_iter; - LLVOVolume *child = dynamic_cast<LLVOVolume*>( child_obj ); - if (child) - { - attachment_children_cost += child->getRenderCost(textures); - } - } + const_child_list_t children = volume->getChildren(); + for (const_child_list_t::const_iterator child_iter = children.begin(); + child_iter != children.end(); + ++child_iter) + { + LLViewerObject* child_obj = *child_iter; + LLVOVolume *child = dynamic_cast<LLVOVolume*>( child_obj ); + if (child) + { + attachment_children_cost += child->getRenderCost(textures); + } + } - for (LLVOVolume::texture_cost_t::iterator volume_texture = textures.begin(); - volume_texture != textures.end(); - ++volume_texture) + for (LLVOVolume::texture_cost_t::iterator volume_texture = textures.begin(); + volume_texture != textures.end(); + ++volume_texture) + { + // add the cost of each individual texture in the linkset + attachment_texture_cost += volume_texture->second; + } + attachment_total_cost = attachment_volume_cost + attachment_texture_cost + attachment_children_cost; + LL_DEBUGS("ARCdetail") << "Attachment costs " << attached_object->getAttachmentItemID() + << " total: " << attachment_total_cost + << ", volume: " << attachment_volume_cost + << ", textures: " << attachment_texture_cost + << ", " << volume->numChildren() + << " children: " << attachment_children_cost + << LL_ENDL; + // Limit attachment complexity to avoid signed integer flipping of the wearer's ACI + cost += (U32)llclamp(attachment_total_cost, MIN_ATTACHMENT_COMPLEXITY, max_attachment_complexity); + } + } + } + if (isSelf() + && attached_object + && attached_object->isHUDAttachment() + && !attached_object->isTempAttachment() + && attached_object->mDrawable) { - // add the cost of each individual texture in the linkset - attachment_texture_cost += volume_texture->second; - } - attachment_total_cost = attachment_volume_cost + attachment_texture_cost + attachment_children_cost; - LL_DEBUGS("ARCdetail") << "Attachment costs " << attached_object->getAttachmentItemID() - << " total: " << attachment_total_cost - << ", volume: " << attachment_volume_cost - << ", textures: " << attachment_texture_cost - << ", " << volume->numChildren() - << " children: " << attachment_children_cost - << LL_ENDL; - // Limit attachment complexity to avoid signed integer flipping of the wearer's ACI - cost += (U32)llclamp(attachment_total_cost, MIN_ATTACHMENT_COMPLEXITY, max_attachment_complexity); - } - } - } - if (isSelf() - && attached_object - && attached_object->isHUDAttachment() - && !attached_object->isTempAttachment() - && attached_object->mDrawable) - { - textures.clear(); + textures.clear(); mAttachmentSurfaceArea += attached_object->recursiveGetScaledSurfaceArea(); - const LLVOVolume* volume = attached_object->mDrawable->getVOVolume(); - if (volume) - { - LLHUDComplexity hud_object_complexity; - hud_object_complexity.objectName = attached_object->getAttachmentItemName(); - hud_object_complexity.objectId = attached_object->getAttachmentItemID(); - std::string joint_name; - gAgentAvatarp->getAttachedPointName(attached_object->getAttachmentItemID(), joint_name); - hud_object_complexity.jointName = joint_name; - // get cost and individual textures - hud_object_complexity.objectsCost += volume->getRenderCost(textures); - hud_object_complexity.objectsCount++; - - LLViewerObject::const_child_list_t& child_list = attached_object->getChildren(); - for (LLViewerObject::child_list_t::const_iterator iter = child_list.begin(); - iter != child_list.end(); ++iter) - { - LLViewerObject* childp = *iter; - const LLVOVolume* chld_volume = dynamic_cast<LLVOVolume*>(childp); - if (chld_volume) - { - // get cost and individual textures - hud_object_complexity.objectsCost += chld_volume->getRenderCost(textures); - hud_object_complexity.objectsCount++; - } - } + const LLVOVolume* volume = attached_object->mDrawable->getVOVolume(); + if (volume) + { + LLHUDComplexity hud_object_complexity; + hud_object_complexity.objectName = attached_object->getAttachmentItemName(); + hud_object_complexity.objectId = attached_object->getAttachmentItemID(); + std::string joint_name; + gAgentAvatarp->getAttachedPointName(attached_object->getAttachmentItemID(), joint_name); + hud_object_complexity.jointName = joint_name; + // get cost and individual textures + hud_object_complexity.objectsCost += volume->getRenderCost(textures); + hud_object_complexity.objectsCount++; + + LLViewerObject::const_child_list_t& child_list = attached_object->getChildren(); + for (LLViewerObject::child_list_t::const_iterator iter = child_list.begin(); + iter != child_list.end(); ++iter) + { + LLViewerObject* childp = *iter; + const LLVOVolume* chld_volume = dynamic_cast<LLVOVolume*>(childp); + if (chld_volume) + { + // get cost and individual textures + hud_object_complexity.objectsCost += chld_volume->getRenderCost(textures); + hud_object_complexity.objectsCount++; + } + } - hud_object_complexity.texturesCount += textures.size(); + hud_object_complexity.texturesCount += textures.size(); - for (LLVOVolume::texture_cost_t::iterator volume_texture = textures.begin(); - volume_texture != textures.end(); - ++volume_texture) - { - // add the cost of each individual texture (ignores duplicates) - hud_object_complexity.texturesCost += volume_texture->second; - LLViewerFetchedTexture *tex = LLViewerTextureManager::getFetchedTexture(volume_texture->first); - if (tex) - { - // Note: Texture memory might be incorect since texture might be still loading. - hud_object_complexity.texturesMemoryTotal += tex->getTextureMemory(); - if (tex->getOriginalHeight() * tex->getOriginalWidth() >= HUD_OVERSIZED_TEXTURE_DATA_SIZE) - { - hud_object_complexity.largeTexturesCount++; + for (LLVOVolume::texture_cost_t::iterator volume_texture = textures.begin(); + volume_texture != textures.end(); + ++volume_texture) + { + // add the cost of each individual texture (ignores duplicates) + hud_object_complexity.texturesCost += volume_texture->second; + LLViewerFetchedTexture *tex = LLViewerTextureManager::getFetchedTexture(volume_texture->first); + if (tex) + { + // Note: Texture memory might be incorect since texture might be still loading. + hud_object_complexity.texturesMemoryTotal += tex->getTextureMemory(); + if (tex->getOriginalHeight() * tex->getOriginalWidth() >= HUD_OVERSIZED_TEXTURE_DATA_SIZE) + { + hud_object_complexity.largeTexturesCount++; + } + } + } + hud_complexity_list.push_back(hud_object_complexity); } } - } - hud_complexity_list.push_back(hud_object_complexity); - } - } } // Calculations for mVisualComplexity value |