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authorBrad Payne (Vir Linden) <vir@lindenlab.com>2017-06-30 20:49:23 +0100
committerBrad Payne (Vir Linden) <vir@lindenlab.com>2017-06-30 20:49:23 +0100
commita09cc5f4bb9ccf93db7233d0b1fd0142803b2f23 (patch)
tree1db80926b08b3b9e11320d5520de73bc952463ca /indra/newview/llvoavatar.cpp
parent999b0b47b59cb6be6f229066825bdec88f00304e (diff)
SL-731 - added a hook for debug text specific to control avatars. Also renamed resetJointsOnDetach to removeAttachmentOverridesForObject to make the connection to addAttachmentOverridesForObject more obvious.
Diffstat (limited to 'indra/newview/llvoavatar.cpp')
-rw-r--r--indra/newview/llvoavatar.cpp76
1 files changed, 36 insertions, 40 deletions
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index 4ed924f828..9a1629fbfb 100644
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -1409,13 +1409,29 @@ void LLVOAvatar::renderCollisionVolumes()
static F32 sphere_scale = 1.0f;
static F32 center_dot_scale = 0.05f;
- static LLVector3 CV_COLOR_OCCLUDED(0.0f, 0.0f, 1.0f);
- static LLVector3 CV_COLOR_VISIBLE(0.5f, 0.5f, 1.0f);
- static LLVector3 DOT_COLOR_OCCLUDED(1.0f, 1.0f, 1.0f);
- static LLVector3 DOT_COLOR_VISIBLE(1.0f, 1.0f, 1.0f);
+ static LLVector3 BLUE(0.0f, 0.0f, 1.0f);
+ static LLVector3 PASTEL_BLUE(0.5f, 0.5f, 1.0f);
+ static LLVector3 RED(1.0f, 0.0f, 0.0f);
+ static LLVector3 PASTEL_RED(1.0f, 0.5f, 0.5f);
+ static LLVector3 WHITE(1.0f, 1.0f, 1.0f);
+
- render_sphere_and_line(begin_pos, end_pos, sphere_scale, CV_COLOR_OCCLUDED, CV_COLOR_VISIBLE);
- render_sphere_and_line(begin_pos, end_pos, center_dot_scale, DOT_COLOR_OCCLUDED, DOT_COLOR_VISIBLE);
+ LLVector3 cv_color_occluded;
+ LLVector3 cv_color_visible;
+ LLVector3 dot_color_occluded(WHITE);
+ LLVector3 dot_color_visible(WHITE);
+ if (isControlAvatar())
+ {
+ cv_color_occluded = RED;
+ cv_color_visible = PASTEL_RED;
+ }
+ else
+ {
+ cv_color_occluded = BLUE;
+ cv_color_visible = PASTEL_BLUE;
+ }
+ render_sphere_and_line(begin_pos, end_pos, sphere_scale, cv_color_occluded, cv_color_visible);
+ render_sphere_and_line(begin_pos, end_pos, center_dot_scale, dot_color_occluded, dot_color_visible);
gGL.popMatrix();
}
@@ -1427,9 +1443,6 @@ void LLVOAvatar::renderCollisionVolumes()
mNameText->lineSegmentIntersect(unused, unused, unused, TRUE);
}
-
- mDebugText.clear();
- addDebugText(ostr.str());
}
void LLVOAvatar::renderBones()
@@ -3357,8 +3370,7 @@ bool LLVOAvatar::isInMuteList()
void LLVOAvatar::updateDebugText()
{
- // clear debug text
- mDebugText.clear();
+ // Leave mDebugText uncleared here, in case a derived class has added some state first
if (gSavedSettings.getBOOL("DebugAvatarAppearanceMessage"))
{
@@ -3482,8 +3494,7 @@ void LLVOAvatar::updateDebugText()
{
setDebugText(mDebugText);
}
- mDebugText.clear();
-
+ mDebugText.clear();
}
//------------------------------------------------------------------------
@@ -5579,28 +5590,13 @@ void LLVOAvatar::rebuildAttachmentOverrides()
//-----------------------------------------------------------------------------
void LLVOAvatar::addAttachmentOverridesForObject(LLViewerObject *vo)
{
- bool non_attached_case = false;
- // FIXME AXON - will this work if vo has child objects?
- if (vo->getControlAvatar())
- {
- non_attached_case = true;
- }
- LLVOAvatar *av;
- if (non_attached_case)
- {
- av = vo->getControlAvatar();
- }
- else
+ if (vo->getAvatar() != this)
{
- av = vo->getAvatarAncestor();
- if (!av || (av != this))
- {
LL_WARNS("Avatar") << "called with invalid avatar" << LL_ENDL;
return;
- }
}
- LLScopedContextString str("addAttachmentOverridesForObject " + av->getFullname());
+ LLScopedContextString str("addAttachmentOverridesForObject " + vo->getAvatar()->getFullname());
// Process all children
LLViewerObject::const_child_list_t& children = vo->getChildren();
@@ -5626,7 +5622,7 @@ void LLVOAvatar::addAttachmentOverridesForObject(LLViewerObject *vo)
LLUUID currentId = vobj->getVolume()->getParams().getSculptID();
const LLMeshSkinInfo* pSkinData = gMeshRepo.getSkinInfo( currentId, vobj );
- if ( vobj && (vobj->isAttachment()||non_attached_case) && vobj->isMesh() && pSkinData )
+ if ( vobj && vobj->isMesh() && pSkinData )
{
const int bindCnt = pSkinData->mAlternateBindMatrix.size();
const int jointCnt = pSkinData->mJointNames.size();
@@ -5808,15 +5804,15 @@ void LLVOAvatar::showAttachmentOverrides(bool verbose) const
}
//-----------------------------------------------------------------------------
-// resetJointsOnDetach
+// removeAttachmentOverridesForObject
//-----------------------------------------------------------------------------
// AXON handle NPC case
-void LLVOAvatar::resetJointsOnDetach(LLViewerObject *vo)
+void LLVOAvatar::removeAttachmentOverridesForObject(LLViewerObject *vo)
{
- LLVOAvatar *av = vo->getAvatarAncestor();
- if (!av || (av != this))
+ if (vo->getAvatar() != this)
{
LL_WARNS("Avatar") << "called with invalid avatar" << LL_ENDL;
+ return;
}
// Process all children
@@ -5825,22 +5821,22 @@ void LLVOAvatar::resetJointsOnDetach(LLViewerObject *vo)
it != children.end(); ++it)
{
LLViewerObject *childp = *it;
- resetJointsOnDetach(childp);
+ removeAttachmentOverridesForObject(childp);
}
// Process self.
LLUUID mesh_id;
if (getRiggedMeshID(vo,mesh_id))
{
- resetJointsOnDetach(mesh_id);
+ removeAttachmentOverridesForObject(mesh_id);
}
}
//-----------------------------------------------------------------------------
-// resetJointsOnDetach
+// removeAttachmentOverridesForObject
//-----------------------------------------------------------------------------
// AXON handle NPC case
-void LLVOAvatar::resetJointsOnDetach(const LLUUID& mesh_id)
+void LLVOAvatar::removeAttachmentOverridesForObject(const LLUUID& mesh_id)
{
//Subsequent joints are relative to pelvis
avatar_joint_list_t::iterator iter = mSkeleton.begin();
@@ -6559,7 +6555,7 @@ void LLVOAvatar::cleanupAttachedMesh( LLViewerObject* pVO )
LLUUID mesh_id;
if (getRiggedMeshID(pVO, mesh_id))
{
- resetJointsOnDetach(mesh_id);
+ removeAttachmentOverridesForObject(mesh_id);
if ( gAgentCamera.cameraCustomizeAvatar() )
{
gAgent.unpauseAnimation();