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authorAndrey Kleshchev <andreykproductengine@lindenlab.com>2020-10-23 20:30:09 +0300
committerAndrey Kleshchev <andreykproductengine@lindenlab.com>2020-10-26 18:47:12 +0200
commit99d2ae5e021310ca09af4f0377c5609d007ee52e (patch)
treeb3ed74b9af207a79ed7b12bd47916873590f491c /indra/newview/llvoavatar.cpp
parent61e27e0f6c333af6f83705492b7c0d176912f986 (diff)
SL-14190 sAvatarDictionary was not used
Diffstat (limited to 'indra/newview/llvoavatar.cpp')
-rw-r--r--indra/newview/llvoavatar.cpp60
1 files changed, 33 insertions, 27 deletions
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index 0aee4a3398..5d6f091110 100644
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -1025,15 +1025,15 @@ void LLVOAvatar::dumpBakedStatus()
{
LL_CONT << " Unbaked (";
- for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin();
- iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end();
+ for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator iter = sAvatarDictionary->getBakedTextures().begin();
+ iter != sAvatarDictionary->getBakedTextures().end();
++iter)
{
const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = iter->second;
const ETextureIndex index = baked_dict->mTextureIndex;
if (!inst->isTextureDefined(index))
{
- LL_CONT << " " << (LLAvatarAppearanceDictionary::getInstance()->getTexture(index) ? LLAvatarAppearanceDictionary::getInstance()->getTexture(index)->mName : "");
+ LL_CONT << " " << (sAvatarDictionary->getTexture(index) ? sAvatarDictionary->getTexture(index)->mName : "");
}
}
LL_CONT << " ) " << inst->getUnbakedPixelAreaRank();
@@ -1119,11 +1119,17 @@ void LLVOAvatar::initClass()
LLJoint::setDebugJointNames(gSavedSettings.getString("DebugAvatarJoints"));
LLControlAvatar::sRegionChangedSlot = gAgent.addRegionChangedCallback(&LLControlAvatar::onRegionChanged);
+
+ // LLAvatarAppearanceDictionary is very freqently used in avatar's rendering,
+ // to the point where overhead of current LLSingleton implementation notiecably
+ // affects performance, so 'buffer' the value.
+ sAvatarDictionary = LLAvatarAppearanceDictionary::getInstance();
}
void LLVOAvatar::cleanupClass()
{
+ sAvatarDictionary = NULL;
}
// virtual
@@ -5188,7 +5194,7 @@ void LLVOAvatar::collectLocalTextureUUIDs(std::set<LLUUID>& ids) const
{
for (U32 texture_index = 0; texture_index < getNumTEs(); texture_index++)
{
- LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex)texture_index);
+ LLWearableType::EType wearable_type = sAvatarDictionary->getTEWearableType((ETextureIndex)texture_index);
U32 num_wearables = gAgentWearables.getWearableCount(wearable_type);
LLViewerFetchedTexture *imagep = NULL;
@@ -5197,7 +5203,7 @@ void LLVOAvatar::collectLocalTextureUUIDs(std::set<LLUUID>& ids) const
imagep = LLViewerTextureManager::staticCastToFetchedTexture(getImage(texture_index, wearable_index), TRUE);
if (imagep)
{
- const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = LLAvatarAppearanceDictionary::getInstance()->getTexture((ETextureIndex)texture_index);
+ const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = sAvatarDictionary->getTexture((ETextureIndex)texture_index);
if (texture_dict && texture_dict->mIsLocalTexture)
{
ids.insert(imagep->getID());
@@ -5331,7 +5337,7 @@ void LLVOAvatar::updateTextures()
mHasGrey = FALSE; // debug
for (U32 texture_index = 0; texture_index < getNumTEs(); texture_index++)
{
- LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex)texture_index);
+ LLWearableType::EType wearable_type = sAvatarDictionary->getTEWearableType((ETextureIndex)texture_index);
U32 num_wearables = gAgentWearables.getWearableCount(wearable_type);
const LLTextureEntry *te = getTE(texture_index);
@@ -5354,7 +5360,7 @@ void LLVOAvatar::updateTextures()
imagep = LLViewerTextureManager::staticCastToFetchedTexture(getImage(texture_index, wearable_index), TRUE);
if (imagep)
{
- const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = LLAvatarAppearanceDictionary::getInstance()->getTexture((ETextureIndex)texture_index);
+ const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = sAvatarDictionary->getTexture((ETextureIndex)texture_index);
const EBakedTextureIndex baked_index = texture_dict ? texture_dict->mBakedTextureIndex : EBakedTextureIndex::BAKED_NUM_INDICES;
if (texture_dict && texture_dict->mIsLocalTexture)
{
@@ -5529,7 +5535,7 @@ const std::string LLVOAvatar::getImageURL(const U8 te, const LLUUID &uuid)
return url;
}
- const LLAvatarAppearanceDictionary::TextureEntry* texture_entry = LLAvatarAppearanceDictionary::getInstance()->getTexture((ETextureIndex)te);
+ const LLAvatarAppearanceDictionary::TextureEntry* texture_entry = sAvatarDictionary->getTexture((ETextureIndex)te);
if (texture_entry != NULL)
{
url = appearance_service_url + "texture/" + getID().asString() + "/" + texture_entry->mDefaultImageName + "/" + uuid.asString();
@@ -7564,8 +7570,8 @@ BOOL LLVOAvatar::isWearingWearableType(LLWearableType::EType type) const
break; // Do nothing
}
- for (LLAvatarAppearanceDictionary::Textures::const_iterator tex_iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin();
- tex_iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end();
+ for (LLAvatarAppearanceDictionary::Textures::const_iterator tex_iter = sAvatarDictionary->getTextures().begin();
+ tex_iter != sAvatarDictionary->getTextures().end();
++tex_iter)
{
const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = tex_iter->second;
@@ -7578,7 +7584,7 @@ BOOL LLVOAvatar::isWearingWearableType(LLWearableType::EType type) const
if (texture_dict->mIsUsedByBakedTexture)
{
const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex;
- return isTextureDefined(LLAvatarAppearanceDictionary::getInstance()->getBakedTexture(baked_index)->mTextureIndex);
+ return isTextureDefined(sAvatarDictionary->getBakedTexture(baked_index)->mTextureIndex);
}
return FALSE;
}
@@ -8324,8 +8330,8 @@ void LLVOAvatar::updateMeshTextures()
for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter =
- LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin();
- baked_iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end();
+ sAvatarDictionary->getBakedTextures().begin();
+ baked_iter != sAvatarDictionary->getBakedTextures().end();
++baked_iter)
{
const EBakedTextureIndex baked_index = baked_iter->first;
@@ -8503,7 +8509,7 @@ void LLVOAvatar::releaseComponentTextures()
for (U8 baked_index = 0; baked_index < BAKED_NUM_INDICES; baked_index++)
{
- const LLAvatarAppearanceDictionary::BakedEntry * bakedDicEntry = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)baked_index);
+ const LLAvatarAppearanceDictionary::BakedEntry * bakedDicEntry = sAvatarDictionary->getBakedTexture((EBakedTextureIndex)baked_index);
// skip if this is a skirt and av is not wearing one, or if we don't have a baked texture UUID
if (!isTextureDefined(bakedDicEntry->mTextureIndex)
&& ( (baked_index != BAKED_SKIRT) || isWearingWearableType(LLWearableType::WT_SKIRT) ))
@@ -8522,8 +8528,8 @@ void LLVOAvatar::releaseComponentTextures()
void LLVOAvatar::dumpAvatarTEs( const std::string& context ) const
{
LL_DEBUGS("Avatar") << avString() << (isSelf() ? "Self: " : "Other: ") << context << LL_ENDL;
- for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin();
- iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end();
+ for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = sAvatarDictionary->getTextures().begin();
+ iter != sAvatarDictionary->getTextures().end();
++iter)
{
const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second;
@@ -9272,8 +9278,8 @@ void LLVOAvatar::onBakedTextureMasksLoaded( BOOL success, LLViewerFetchedTexture
self->mBakedTextureDatas[BAKED_HEAD].mTexLayerSet->applyMorphMask(aux_src->getData(), aux_src->getWidth(), aux_src->getHeight(), 1);
maskData->mLastDiscardLevel = discard_level; */
BOOL found_texture_id = false;
- for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin();
- iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end();
+ for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = sAvatarDictionary->getTextures().begin();
+ iter != sAvatarDictionary->getTextures().end();
++iter)
{
@@ -9404,7 +9410,7 @@ void LLVOAvatar::useBakedTexture( const LLUUID& id )
}
const LLAvatarAppearanceDictionary::BakedEntry *baked_dict =
- LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i);
+ sAvatarDictionary->getBakedTexture((EBakedTextureIndex)i);
for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin();
local_tex_iter != baked_dict->mLocalTextures.end();
++local_tex_iter)
@@ -9539,7 +9545,7 @@ void LLVOAvatar::dumpArchetypeXML(const std::string& prefix, bool group_by_weara
for (U8 te = 0; te < TEX_NUM_INDICES; te++)
{
- if (LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex)te) == type)
+ if (sAvatarDictionary->getTEWearableType((ETextureIndex)te) == type)
{
// MULTIPLE_WEARABLES: extend to multiple wearables?
LLViewerTexture* te_image = getImage((ETextureIndex)te, 0);
@@ -10450,7 +10456,7 @@ void LLVOAvatar::calculateUpdateRenderComplexity()
for (U8 baked_index = 0; baked_index < BAKED_NUM_INDICES; baked_index++)
{
const LLAvatarAppearanceDictionary::BakedEntry *baked_dict
- = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)baked_index);
+ = sAvatarDictionary->getBakedTexture((EBakedTextureIndex)baked_index);
ETextureIndex tex_index = baked_dict->mTextureIndex;
if ((tex_index != TEX_SKIRT_BAKED) || (isWearingWearableType(LLWearableType::WT_SKIRT)))
{
@@ -10515,8 +10521,8 @@ void LLVOAvatar::calculateUpdateRenderComplexity()
}
// print any avatar textures we didn't already know about
- for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin();
- iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end();
+ for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = sAvatarDictionary->getTextures().begin();
+ iter != sAvatarDictionary->getTextures().end();
++iter)
{
const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second;
@@ -10631,7 +10637,7 @@ BOOL LLVOAvatar::isIndexLocalTexture(ETextureIndex index)
{
return (index < 0 || index >= TEX_NUM_INDICES)
? false
- : LLAvatarAppearanceDictionary::getInstance()->getTexture(index)->mIsLocalTexture;
+ : sAvatarDictionary->getTexture(index)->mIsLocalTexture;
}
// static
@@ -10639,15 +10645,15 @@ BOOL LLVOAvatar::isIndexBakedTexture(ETextureIndex index)
{
return (index < 0 || index >= TEX_NUM_INDICES)
? false
- : LLAvatarAppearanceDictionary::getInstance()->getTexture(index)->mIsBakedTexture;
+ : sAvatarDictionary->getTexture(index)->mIsBakedTexture;
}
const std::string LLVOAvatar::getBakedStatusForPrintout() const
{
std::string line;
- for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin();
- iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end();
+ for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = sAvatarDictionary->getTextures().begin();
+ iter != sAvatarDictionary->getTextures().end();
++iter)
{
const ETextureIndex index = iter->first;