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authorOz Linden <oz@lindenlab.com>2011-04-10 22:39:31 -0400
committerOz Linden <oz@lindenlab.com>2011-04-10 22:39:31 -0400
commit60bceb759b592348b403689ffa8ed9c768126f8b (patch)
tree33b0ece80cc12f390683d89c30f2a706fa87bd50 /indra/newview/llvoavatar.cpp
parentc9c192e2c476e73807d23cdda0814cb221a96b95 (diff)
parente2baffa940a5797f2055f13ceb9722de524b2ec3 (diff)
merge changes for storm-954
Diffstat (limited to 'indra/newview/llvoavatar.cpp')
-rw-r--r--indra/newview/llvoavatar.cpp65
1 files changed, 11 insertions, 54 deletions
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index 2e376e8568..f1934933b5 100644
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -48,6 +48,7 @@
#include "llanimationstates.h"
#include "llavatarnamecache.h"
#include "llavatarpropertiesprocessor.h"
+#include "llphysicsmotion.h"
#include "llviewercontrol.h"
#include "llcallingcard.h" // IDEVO for LLAvatarTracker
#include "lldrawpoolavatar.h"
@@ -108,6 +109,8 @@ extern F32 ANIM_SPEED_MIN;
#include <boost/lexical_cast.hpp>
+// #define OUTPUT_BREAST_DATA
+
using namespace LLVOAvatarDefines;
//-----------------------------------------------------------------------------
@@ -123,6 +126,7 @@ const LLUUID ANIM_AGENT_HEAD_ROT = LLUUID("e6e8d1dd-e643-fff7-b238-c6b4b056a68d"
const LLUUID ANIM_AGENT_PELVIS_FIX = LLUUID("0c5dd2a2-514d-8893-d44d-05beffad208b"); //"pelvis_fix"
const LLUUID ANIM_AGENT_TARGET = LLUUID("0e4896cb-fba4-926c-f355-8720189d5b55"); //"target"
const LLUUID ANIM_AGENT_WALK_ADJUST = LLUUID("829bc85b-02fc-ec41-be2e-74cc6dd7215d"); //"walk_adjust"
+const LLUUID ANIM_AGENT_PHYSICS_MOTION = LLUUID("7360e029-3cb8-ebc4-863e-212df440d987"); //"physics_motion"
//-----------------------------------------------------------------------------
@@ -620,6 +624,7 @@ BOOL LLVOAvatar::sShowAnimationDebug = FALSE;
BOOL LLVOAvatar::sShowFootPlane = FALSE;
BOOL LLVOAvatar::sVisibleInFirstPerson = FALSE;
F32 LLVOAvatar::sLODFactor = 1.f;
+F32 LLVOAvatar::sPhysicsLODFactor = 1.f;
BOOL LLVOAvatar::sUseImpostors = FALSE;
BOOL LLVOAvatar::sJointDebug = FALSE;
@@ -1144,6 +1149,7 @@ void LLVOAvatar::initClass()
gAnimLibrary.animStateSetString(ANIM_AGENT_BODY_NOISE,"body_noise");
gAnimLibrary.animStateSetString(ANIM_AGENT_BREATHE_ROT,"breathe_rot");
+ gAnimLibrary.animStateSetString(ANIM_AGENT_PHYSICS_MOTION,"physics_motion");
gAnimLibrary.animStateSetString(ANIM_AGENT_EDITING,"editing");
gAnimLibrary.animStateSetString(ANIM_AGENT_EYE,"eye");
gAnimLibrary.animStateSetString(ANIM_AGENT_FLY_ADJUST,"fly_adjust");
@@ -1282,6 +1288,7 @@ void LLVOAvatar::initInstance(void)
// motions without a start/stop bit
registerMotion( ANIM_AGENT_BODY_NOISE, LLBodyNoiseMotion::create );
registerMotion( ANIM_AGENT_BREATHE_ROT, LLBreatheMotionRot::create );
+ registerMotion( ANIM_AGENT_PHYSICS_MOTION, LLPhysicsMotionController::create );
registerMotion( ANIM_AGENT_EDITING, LLEditingMotion::create );
registerMotion( ANIM_AGENT_EYE, LLEyeMotion::create );
registerMotion( ANIM_AGENT_FEMALE_WALK, LLKeyframeWalkMotion::create );
@@ -1295,18 +1302,8 @@ void LLVOAvatar::initInstance(void)
}
- if (gNoRender)
- {
- return;
- }
-
buildCharacter();
- if (gNoRender)
- {
- return;
- }
-
// preload specific motions here
createMotion( ANIM_AGENT_CUSTOMIZE);
createMotion( ANIM_AGENT_CUSTOMIZE_DONE);
@@ -1695,6 +1692,7 @@ void LLVOAvatar::startDefaultMotions()
startMotion( ANIM_AGENT_EYE );
startMotion( ANIM_AGENT_BODY_NOISE );
startMotion( ANIM_AGENT_BREATHE_ROT );
+ startMotion( ANIM_AGENT_PHYSICS_MOTION );
startMotion( ANIM_AGENT_HAND_MOTION );
startMotion( ANIM_AGENT_PELVIS_FIX );
@@ -1747,12 +1745,6 @@ void LLVOAvatar::buildCharacter()
BOOL status = loadAvatar();
stop_glerror();
- if (gNoRender)
- {
- // Still want to load the avatar skeleton so visual parameters work.
- return;
- }
-
// gPrintMessagesThisFrame = TRUE;
lldebugs << "Avatar load took " << timer.getElapsedTimeF32() << " seconds." << llendl;
@@ -2223,7 +2215,7 @@ BOOL LLVOAvatar::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time)
setPixelAreaAndAngle(gAgent);
// force asynchronous drawable update
- if(mDrawable.notNull() && !gNoRender)
+ if(mDrawable.notNull())
{
LLFastTimer t(FTM_JOINT_UPDATE);
@@ -2280,11 +2272,6 @@ BOOL LLVOAvatar::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time)
LLVector3 root_pos_last = mRoot.getWorldPosition();
BOOL detailed_update = updateCharacter(agent);
- if (gNoRender)
- {
- return TRUE;
- }
-
static LLUICachedControl<bool> visualizers_in_calls("ShowVoiceVisualizersInCalls", false);
bool voice_enabled = (visualizers_in_calls || LLVoiceClient::getInstance()->inProximalChannel()) &&
LLVoiceClient::getInstance()->getVoiceEnabled(mID);
@@ -3257,17 +3244,6 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent)
}
}
- if (gNoRender)
- {
- // Hack if we're running drones...
- if (isSelf())
- {
- gAgent.setPositionAgent(getPositionAgent());
- }
- return FALSE;
- }
-
-
LLVector3d root_pos_global;
if (!mIsBuilt)
@@ -4194,7 +4170,7 @@ void LLVOAvatar::updateTextures()
{
BOOL render_avatar = TRUE;
- if (mIsDummy || gNoRender)
+ if (mIsDummy)
{
return;
}
@@ -4468,11 +4444,6 @@ void LLVOAvatar::processAnimationStateChanges()
{
LLMemType mt(LLMemType::MTYPE_AVATAR);
- if (gNoRender)
- {
- return;
- }
-
if ( isAnyAnimationSignaled(AGENT_WALK_ANIMS, NUM_AGENT_WALK_ANIMS) )
{
startMotion(ANIM_AGENT_WALK_ADJUST);
@@ -4867,7 +4838,7 @@ void LLVOAvatar::getGround(const LLVector3 &in_pos_agent, LLVector3 &out_pos_age
LLVector3d z_vec(0.0f, 0.0f, 1.0f);
LLVector3d p0_global, p1_global;
- if (gNoRender || mIsDummy)
+ if (mIsDummy)
{
outNorm.setVec(z_vec);
out_pos_agent = in_pos_agent;
@@ -5439,11 +5410,6 @@ BOOL LLVOAvatar::loadLayersets()
//-----------------------------------------------------------------------------
void LLVOAvatar::updateVisualParams()
{
- if (gNoRender)
- {
- return;
- }
-
setSex( (getVisualParamWeight( "male" ) > 0.5f) ? SEX_MALE : SEX_FEMALE );
LLCharacter::updateVisualParams();
@@ -6174,8 +6140,6 @@ LLMotion* LLVOAvatar::findMotion(const LLUUID& id) const
void LLVOAvatar::updateMeshTextures()
{
// llinfos << "updateMeshTextures" << llendl;
- if (gNoRender) return;
-
// if user has never specified a texture, assign the default
for (U32 i=0; i < getNumTEs(); i++)
{
@@ -6211,11 +6175,9 @@ void LLVOAvatar::updateMeshTextures()
// When an avatar is changing clothes and not in Appearance mode,
// use the last-known good baked texture until it finish the first
// render of the new layerset.
-
const BOOL layerset_invalid = mBakedTextureDatas[i].mTexLayerSet
&& ( !mBakedTextureDatas[i].mTexLayerSet->getComposite()->isInitialized()
|| !mBakedTextureDatas[i].mTexLayerSet->isLocalTextureDataAvailable() );
-
use_lkg_baked_layer[i] = (!is_layer_baked[i]
&& (mBakedTextureDatas[i].mLastTextureIndex != IMG_DEFAULT_AVATAR)
&& layerset_invalid);
@@ -6831,11 +6793,6 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys )
}
}
- if (gNoRender)
- {
- return;
- }
-
ESex old_sex = getSex();
// llinfos << "LLVOAvatar::processAvatarAppearance()" << llendl;