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authorMnikolenko Productengine <mnikolenko@productengine.com>2022-05-26 14:01:55 +0300
committerMnikolenko Productengine <mnikolenko@productengine.com>2022-05-26 14:01:55 +0300
commit386e050480189c846e2b511deae245f9f68c4b50 (patch)
treed22c03ffd9318e021197ec84ed422e4322e0340a /indra/newview/llvoavatar.cpp
parent10e8ea5ff884b3466587f078c1b62204605eff06 (diff)
parentcdbd06e8ed6e3f4285a61f5c0b607a65dfdf8dfd (diff)
Merge branch 'master' into DRTVWR-539
Diffstat (limited to 'indra/newview/llvoavatar.cpp')
-rw-r--r--indra/newview/llvoavatar.cpp22
1 files changed, 19 insertions, 3 deletions
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index 625fdf1977..f0c379f1ae 100644
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -2813,6 +2813,7 @@ void LLVOAvatar::idleUpdateMisc(bool detailed_update)
// update attachments positions
if (detailed_update)
{
+ U32 draw_order = 0;
for (attachment_map_t::iterator iter = mAttachmentPoints.begin();
iter != mAttachmentPoints.end();
++iter)
@@ -2851,9 +2852,17 @@ void LLVOAvatar::idleUpdateMisc(bool detailed_update)
}
}
-
- attached_object->mDrawable->makeActive();
- attached_object->mDrawable->updateXform(TRUE);
+ // if selecting any attachments, update all of them as non-damped
+ if (LLSelectMgr::getInstance()->getSelection()->getObjectCount() && LLSelectMgr::getInstance()->getSelection()->isAttachment())
+ {
+ gPipeline.updateMoveNormalAsync(attached_object->mDrawable);
+ }
+ else
+ {
+ // Note: SL-17415; While most objects follow joints,
+ // some objects get position updates from server
+ gPipeline.updateMoveDampedAsync(attached_object->mDrawable);
+ }
// override_bbox calls movePartition() and getSpatialPartition(),
// so bridge might no longer be valid, get it again.
@@ -2871,6 +2880,13 @@ void LLVOAvatar::idleUpdateMisc(bool detailed_update)
bridge->setState(LLDrawable::MOVE_UNDAMPED);
bridge->updateMove();
bridge->setState(LLDrawable::EARLY_MOVE);
+
+ LLSpatialGroup* group = attached_object->mDrawable->getSpatialGroup();
+ if (group)
+ { //set draw order of group
+ group->mAvatarp = this;
+ group->mRenderOrder = draw_order++;
+ }
}
}