diff options
author | Oz Linden <oz@lindenlab.com> | 2013-11-19 17:59:55 -0500 |
---|---|---|
committer | Oz Linden <oz@lindenlab.com> | 2013-11-19 17:59:55 -0500 |
commit | 0031e9a97be1bf6e9fe773c23506494d09ce91ae (patch) | |
tree | 220f195c82174b7cc8e94dceb2553e59fe5837a5 /indra/newview/llvoavatar.cpp | |
parent | b7edc965bc77ab21e9a1e3f6b424299a50053529 (diff) | |
parent | ebc9bcbf69f7a519677a6522979a6bf6cbb04bb8 (diff) |
merge up to 3.6.10-release; some of the storm-68 changes lost
Diffstat (limited to 'indra/newview/llvoavatar.cpp')
-rwxr-xr-x[-rw-r--r--] | indra/newview/llvoavatar.cpp | 4627 |
1 files changed, 2131 insertions, 2496 deletions
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index a7a4281860..f5918a0a5f 100644..100755 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -24,18 +24,13 @@ * $/LicenseInfo$ */ -#if LL_MSVC -// disable warning about boost::lexical_cast returning uninitialized data -// when it fails to parse the string -#pragma warning (disable:4701) -#endif - #include "llviewerprecompiledheaders.h" #include "llvoavatar.h" #include <stdio.h> #include <ctype.h> +#include <sstream> #include "llaudioengine.h" #include "noise.h" @@ -53,6 +48,7 @@ #include "llcallingcard.h" // IDEVO for LLAvatarTracker #include "lldrawpoolavatar.h" #include "lldriverparam.h" +#include "llpolyskeletaldistortion.h" #include "lleditingmotion.h" #include "llemote.h" //#include "llfirstuse.h" @@ -62,6 +58,8 @@ #include "llhudmanager.h" #include "llhudnametag.h" #include "llhudtext.h" // for mText/mDebugText +#include "llimview.h" +#include "llinitparam.h" #include "llkeyframefallmotion.h" #include "llkeyframestandmotion.h" #include "llkeyframewalkmotion.h" @@ -77,15 +75,16 @@ #include "llselectmgr.h" #include "llsprite.h" #include "lltargetingmotion.h" -#include "lltexlayer.h" #include "lltoolmorph.h" #include "llviewercamera.h" +#include "llviewertexlayer.h" #include "llviewertexturelist.h" #include "llviewermenu.h" #include "llviewerobjectlist.h" #include "llviewerparcelmgr.h" #include "llviewershadermgr.h" #include "llviewerstats.h" +#include "llviewerwearable.h" #include "llvoavatarself.h" #include "llvovolume.h" #include "llworld.h" @@ -101,21 +100,18 @@ #include "llvoicevisualizer.h" // Ventrella #include "lldebugmessagebox.h" +#include "llsdutil.h" +#include "llsdserialize.h" + extern F32 SPEED_ADJUST_MAX; extern F32 SPEED_ADJUST_MAX_SEC; extern F32 ANIM_SPEED_MAX; extern F32 ANIM_SPEED_MIN; -#if LL_MSVC -// disable boost::lexical_cast warning -#pragma warning (disable:4702) -#endif - -#include <boost/lexical_cast.hpp> // #define OUTPUT_BREAST_DATA -using namespace LLVOAvatarDefines; +using namespace LLAvatarAppearanceDefines; //----------------------------------------------------------------------------- // Global constants @@ -136,7 +132,6 @@ const LLUUID ANIM_AGENT_PHYSICS_MOTION = LLUUID("7360e029-3cb8-ebc4-863e-212df44 //----------------------------------------------------------------------------- // Constants //----------------------------------------------------------------------------- -const std::string AVATAR_DEFAULT_CHAR = "avatar"; const S32 MIN_PIXEL_AREA_FOR_COMPOSITE = 1024; const F32 SHADOW_OFFSET_AMT = 0.03f; @@ -189,8 +184,9 @@ const S32 MAX_BUBBLE_CHAT_LENGTH = DB_CHAT_MSG_STR_LEN; const S32 MAX_BUBBLE_CHAT_UTTERANCES = 12; const F32 CHAT_FADE_TIME = 8.0; const F32 BUBBLE_CHAT_TIME = CHAT_FADE_TIME * 3.f; - -const LLColor4 DUMMY_COLOR = LLColor4(0.5,0.5,0.5,1.0); +const F32 NAMETAG_UPDATE_THRESHOLD = 0.3f; +const F32 NAMETAG_VERTICAL_SCREEN_OFFSET = 25.f; +const F32 NAMETAG_VERT_OFFSET_WEIGHT = 0.17f; enum ERenderName { @@ -220,57 +216,86 @@ struct LLTextureMaskData **/ //------------------------------------------------------------------------ -// LLVOBoneInfo +// LLVOAvatarBoneInfo // Trans/Scale/Rot etc. info about each avatar bone. Used by LLVOAvatarSkeleton. //------------------------------------------------------------------------ -class LLVOAvatarBoneInfo +struct LLVOAvatarCollisionVolumeInfo : public LLInitParam::Block<LLVOAvatarCollisionVolumeInfo> { - friend class LLVOAvatar; - friend class LLVOAvatarSkeletonInfo; -public: - LLVOAvatarBoneInfo() : mIsJoint(FALSE) {} - ~LLVOAvatarBoneInfo() + LLVOAvatarCollisionVolumeInfo() + : name("name"), + pos("pos"), + rot("rot"), + scale("scale") + {} + + Mandatory<std::string> name; + Mandatory<LLVector3> pos, + rot, + scale; +}; + +struct LLAppearanceMessageContents +{ + LLAppearanceMessageContents(): + mAppearanceVersion(-1), + mParamAppearanceVersion(-1), + mCOFVersion(LLViewerInventoryCategory::VERSION_UNKNOWN) { - std::for_each(mChildList.begin(), mChildList.end(), DeletePointer()); } - BOOL parseXml(LLXmlTreeNode* node); + LLTEContents mTEContents; + S32 mAppearanceVersion; + S32 mParamAppearanceVersion; + S32 mCOFVersion; + // For future use: + //U32 appearance_flags = 0; + std::vector<F32> mParamWeights; + std::vector<LLVisualParam*> mParams; +}; + +struct LLVOAvatarChildJoint : public LLInitParam::ChoiceBlock<LLVOAvatarChildJoint> + { + Alternative<Lazy<struct LLVOAvatarBoneInfo, IS_A_BLOCK> > bone; + Alternative<LLVOAvatarCollisionVolumeInfo> collision_volume; -private: - std::string mName; - BOOL mIsJoint; - LLVector3 mPos; - LLVector3 mRot; - LLVector3 mScale; - LLVector3 mPivot; - typedef std::vector<LLVOAvatarBoneInfo*> child_list_t; - child_list_t mChildList; + LLVOAvatarChildJoint() + : bone("bone"), + collision_volume("collision_volume") + {} +}; + + + +struct LLVOAvatarBoneInfo : public LLInitParam::Block<LLVOAvatarBoneInfo, LLVOAvatarCollisionVolumeInfo> +{ + LLVOAvatarBoneInfo() + : pivot("pivot") + {} + + Mandatory<LLVector3> pivot; + Multiple<LLVOAvatarChildJoint> children; }; //------------------------------------------------------------------------ // LLVOAvatarSkeletonInfo // Overall avatar skeleton //------------------------------------------------------------------------ -class LLVOAvatarSkeletonInfo +struct LLVOAvatarSkeletonInfo : public LLInitParam::Block<LLVOAvatarSkeletonInfo> { - friend class LLVOAvatar; -public: - LLVOAvatarSkeletonInfo() : - mNumBones(0), mNumCollisionVolumes(0) {} - ~LLVOAvatarSkeletonInfo() - { - std::for_each(mBoneInfoList.begin(), mBoneInfoList.end(), DeletePointer()); - } - BOOL parseXml(LLXmlTreeNode* node); - S32 getNumBones() const { return mNumBones; } - S32 getNumCollisionVolumes() const { return mNumCollisionVolumes; } + LLVOAvatarSkeletonInfo() + : skeleton_root(""), + num_bones("num_bones"), + num_collision_volumes("num_collision_volumes"), + version("version") + {} -private: - S32 mNumBones; - S32 mNumCollisionVolumes; - typedef std::vector<LLVOAvatarBoneInfo*> bone_info_list_t; - bone_info_list_t mBoneInfoList; + Mandatory<std::string> version; + Mandatory<S32> num_bones, + num_collision_volumes; + Mandatory<LLVOAvatarChildJoint> skeleton_root; }; + + //----------------------------------------------------------------------------- // class LLBodyNoiseMotion //----------------------------------------------------------------------------- @@ -592,11 +617,7 @@ private: //----------------------------------------------------------------------------- // Static Data //----------------------------------------------------------------------------- -LLXmlTree LLVOAvatar::sXMLTree; -LLXmlTree LLVOAvatar::sSkeletonXMLTree; -LLVOAvatarSkeletonInfo* LLVOAvatar::sAvatarSkeletonInfo = NULL; -LLVOAvatar::LLVOAvatarXmlInfo* LLVOAvatar::sAvatarXmlInfo = NULL; -LLVOAvatarDictionary *LLVOAvatar::sAvatarDictionary = NULL; +LLAvatarAppearanceDictionary *LLVOAvatar::sAvatarDictionary = NULL; S32 LLVOAvatar::sFreezeCounter = 0; U32 LLVOAvatar::sMaxVisible = 12; F32 LLVOAvatar::sRenderDistance = 256.f; @@ -627,7 +648,6 @@ F32 LLVOAvatar::sLODFactor = 1.f; F32 LLVOAvatar::sPhysicsLODFactor = 1.f; BOOL LLVOAvatar::sUseImpostors = FALSE; BOOL LLVOAvatar::sJointDebug = FALSE; - F32 LLVOAvatar::sUnbakedTime = 0.f; F32 LLVOAvatar::sUnbakedUpdateTime = 0.f; F32 LLVOAvatar::sGreyTime = 0.f; @@ -644,15 +664,14 @@ static F32 calc_bouncy_animation(F32 x); LLVOAvatar::LLVOAvatar(const LLUUID& id, const LLPCode pcode, LLViewerRegion* regionp) : + LLAvatarAppearance(&gAgentWearables), LLViewerObject(id, pcode, regionp), - mIsDummy(FALSE), mSpecialRenderMode(0), - mAttachmentGeometryBytes(0), - mAttachmentSurfaceArea(0.f), + mAttachmentGeometryBytes(-1), + mAttachmentSurfaceArea(-1.f), + mReportedVisualComplexity(-1), mTurning(FALSE), - mPelvisToFoot(0.f), mLastSkeletonSerialNum( 0 ), - mHeadOffset(), mIsSitting(FALSE), mTimeVisible(), mTyping(FALSE), @@ -663,10 +682,10 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id, mBelowWater(FALSE), mLastAppearanceBlendTime(0.f), mAppearanceAnimating(FALSE), - mNameString(), + mNameIsSet(false), mTitle(), mNameAway(false), - mNameBusy(false), + mNameDoNotDisturb(false), mNameMute(false), mNameAppearance(false), mNameFriend(false), @@ -677,21 +696,25 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id, mFirstAppearanceMessageReceived( FALSE ), mCulled( FALSE ), mVisibilityRank(0), - mTexSkinColor( NULL ), - mTexHairColor( NULL ), - mTexEyeColor( NULL ), mNeedsSkin(FALSE), mLastSkinTime(0.f), mUpdatePeriod(1), + mFirstFullyVisible(TRUE), mFullyLoaded(FALSE), mPreviousFullyLoaded(FALSE), mFullyLoadedInitialized(FALSE), - mSupportsAlphaLayers(FALSE), + mVisualComplexity(0), + mVisualComplexityStale(TRUE), mLoadedCallbacksPaused(FALSE), mHasPelvisOffset( FALSE ), - mRenderUnloadedAvatar(LLCachedControl<bool>(gSavedSettings, "RenderUnloadedAvatar")) + mRenderUnloadedAvatar(LLCachedControl<bool>(gSavedSettings, "RenderUnloadedAvatar", false)), + mLastRezzedStatus(-1), + mIsEditingAppearance(FALSE), + mUseLocalAppearance(FALSE), + mUseServerBakes(FALSE), // FIXME DRANO consider using boost::optional, defaulting to unknown. + mLastUpdateRequestCOFVersion(-1), + mLastUpdateReceivedCOFVersion(-1) { - LLMemType mt(LLMemType::MTYPE_AVATAR); //VTResume(); // VTune // mVoiceVisualizer is created by the hud effects manager and uses the HUD Effects pipeline @@ -702,28 +725,10 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id, mPelvisp = NULL; - mBakedTextureDatas.resize(BAKED_NUM_INDICES); - for (U32 i = 0; i < mBakedTextureDatas.size(); i++ ) - { - mBakedTextureDatas[i].mLastTextureIndex = IMG_DEFAULT_AVATAR; - mBakedTextureDatas[i].mTexLayerSet = NULL; - mBakedTextureDatas[i].mIsLoaded = false; - mBakedTextureDatas[i].mIsUsed = false; - mBakedTextureDatas[i].mMaskTexName = 0; - mBakedTextureDatas[i].mTextureIndex = LLVOAvatarDictionary::bakedToLocalTextureIndex((EBakedTextureIndex)i); - } - mDirtyMesh = 2; // Dirty geometry, need to regenerate. mMeshTexturesDirty = FALSE; mHeadp = NULL; - mIsBuilt = FALSE; - - mNumJoints = 0; - mSkeleton = NULL; - - mNumCollisionVolumes = 0; - mCollisionVolumes = NULL; // set up animation variables mSpeed = 0.f; @@ -768,6 +773,39 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id, mLastPelvisToFoot = 0.0f; mPelvisFixup = 0.0f; mLastPelvisFixup = 0.0f; + + mCachedVisualMute = !isSelf(); + mCachedVisualMuteUpdateTime = LLFrameTimer::getTotalSeconds() + 5.0; + mVisuallyMuteSetting = VISUAL_MUTE_NOT_SET; + + F32 color_value = (F32) (getID().mData[0]); + mMutedAVColor = calcMutedAVColor(color_value, 0, 256); +} + +std::string LLVOAvatar::avString() const +{ + std::string viz_string = LLVOAvatar::rezStatusToString(getRezzedStatus()); + return " Avatar '" + getFullname() + "' " + viz_string + " "; +} + +void LLVOAvatar::debugAvatarRezTime(std::string notification_name, std::string comment) +{ + LL_INFOS("Avatar") << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32() + << "sec ]" + << avString() + << "RuthTimer " << (U32)mRuthDebugTimer.getElapsedTimeF32() + << " Notification " << notification_name + << " : " << comment + << llendl; + + if (gSavedSettings.getBOOL("DebugAvatarRezTime")) + { + LLSD args; + args["EXISTENCE"] = llformat("%d",(U32)mDebugExistenceTimer.getElapsedTimeF32()); + args["TIME"] = llformat("%d",(U32)mRuthDebugTimer.getElapsedTimeF32()); + args["NAME"] = getFullname(); + LLNotificationsUtil::add(notification_name,args); + } } //------------------------------------------------------------------------ @@ -775,75 +813,29 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id, //------------------------------------------------------------------------ LLVOAvatar::~LLVOAvatar() { - if (gSavedSettings.getBOOL("DebugAvatarRezTime")) - { if (!mFullyLoaded) { - llinfos << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32() << "sec ] Avatar '" << getFullname() << "' left after " << (U32)mRuthDebugTimer.getElapsedTimeF32() << " seconds as cloud." << llendl; - LLSD args; - args["EXISTENCE"] = llformat("%d",(U32)mDebugExistenceTimer.getElapsedTimeF32()); - args["TIME"] = llformat("%d",(U32)mRuthDebugTimer.getElapsedTimeF32()); - args["NAME"] = getFullname(); - LLNotificationsUtil::add("AvatarRezLeftCloudNotification",args); + debugAvatarRezTime("AvatarRezLeftCloudNotification","left after ruth seconds as cloud"); } else { - llinfos << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32() << "sec ] Avatar '" << getFullname() << "' left." << llendl; - LLSD args; - args["EXISTENCE"] = llformat("%d",(U32)mDebugExistenceTimer.getElapsedTimeF32()); - args["NAME"] = getFullname(); - LLNotificationsUtil::add("AvatarRezLeftNotification",args); + debugAvatarRezTime("AvatarRezLeftNotification","left sometime after declouding"); } - } - lldebugs << "LLVOAvatar Destructor (0x" << this << ") id:" << mID << llendl; - - mRoot.removeAllChildren(); - - deleteAndClearArray(mSkeleton); - deleteAndClearArray(mCollisionVolumes); - - mNumJoints = 0; - - for (U32 i = 0; i < mBakedTextureDatas.size(); i++) - { - deleteAndClear(mBakedTextureDatas[i].mTexLayerSet); - mBakedTextureDatas[i].mMeshes.clear(); + logPendingPhases(); - for (morph_list_t::iterator iter2 = mBakedTextureDatas[i].mMaskedMorphs.begin(); - iter2 != mBakedTextureDatas[i].mMaskedMorphs.end(); iter2++) - { - LLMaskedMorph* masked_morph = (*iter2); - delete masked_morph; - } - } + lldebugs << "LLVOAvatar Destructor (0x" << this << ") id:" << mID << llendl; std::for_each(mAttachmentPoints.begin(), mAttachmentPoints.end(), DeletePairedPointer()); mAttachmentPoints.clear(); - deleteAndClear(mTexSkinColor); - deleteAndClear(mTexHairColor); - deleteAndClear(mTexEyeColor); - - std::for_each(mMeshes.begin(), mMeshes.end(), DeletePairedPointer()); - mMeshes.clear(); - - for (std::vector<LLViewerJoint*>::iterator jointIter = mMeshLOD.begin(); - jointIter != mMeshLOD.end(); - ++jointIter) - { - LLViewerJoint* joint = (LLViewerJoint *) *jointIter; - std::for_each(joint->mMeshParts.begin(), joint->mMeshParts.end(), DeletePointer()); - joint->mMeshParts.clear(); - } - std::for_each(mMeshLOD.begin(), mMeshLOD.end(), DeletePointer()); - mMeshLOD.clear(); - mDead = TRUE; mAnimationSources.clear(); LLLoadedCallbackEntry::cleanUpCallbackList(&mCallbackTextureList) ; + getPhases().clearPhases(); + lldebugs << "LLVOAvatar Destructor end" << llendl; } @@ -877,6 +869,56 @@ BOOL LLVOAvatar::isFullyBaked() return TRUE; } +BOOL LLVOAvatar::isFullyTextured() const +{ + for (S32 i = 0; i < mMeshLOD.size(); i++) + { + LLAvatarJoint* joint = mMeshLOD[i]; + if (i==MESH_ID_SKIRT && !isWearingWearableType(LLWearableType::WT_SKIRT)) + { + continue; // don't care about skirt textures if we're not wearing one. + } + if (!joint) + { + continue; // nonexistent LOD OK. + } + avatar_joint_mesh_list_t::iterator meshIter = joint->mMeshParts.begin(); + if (meshIter != joint->mMeshParts.end()) + { + LLAvatarJointMesh *mesh = (*meshIter); + if (!mesh) + { + continue; // nonexistent mesh OK + } + if (mesh->hasGLTexture()) + { + continue; // Mesh exists and has a baked texture. + } + if (mesh->hasComposite()) + { + continue; // Mesh exists and has a composite texture. + } + // Fail + return FALSE; + } + } + return TRUE; +} + +BOOL LLVOAvatar::hasGray() const +{ + return !getIsCloud() && !isFullyTextured(); +} + +S32 LLVOAvatar::getRezzedStatus() const +{ + if (getIsCloud()) return 0; + if (isFullyTextured() && allBakedTexturesCompletelyDownloaded()) return 3; + if (isFullyTextured()) return 2; + llassert(hasGray()); + return 1; // gray +} + void LLVOAvatar::deleteLayerSetCaches(bool clearAll) { for (U32 i = 0; i < mBakedTextureDatas.size(); i++) @@ -892,7 +934,7 @@ void LLVOAvatar::deleteLayerSetCaches(bool clearAll) } if (mBakedTextureDatas[i].mMaskTexName) { - glDeleteTextures(1, (GLuint*)&(mBakedTextureDatas[i].mMaskTexName)); + LLImageGL::deleteTextures(1, (GLuint*)&(mBakedTextureDatas[i].mMaskTexName)); mBakedTextureDatas[i].mMaskTexName = 0 ; } } @@ -924,6 +966,32 @@ BOOL LLVOAvatar::areAllNearbyInstancesBaked(S32& grey_avatars) } // static +void LLVOAvatar::getNearbyRezzedStats(std::vector<S32>& counts) +{ + counts.clear(); + counts.resize(4); + for (std::vector<LLCharacter*>::iterator iter = LLCharacter::sInstances.begin(); + iter != LLCharacter::sInstances.end(); ++iter) + { + LLVOAvatar* inst = (LLVOAvatar*) *iter; + if (!inst) + continue; + S32 rez_status = inst->getRezzedStatus(); + counts[rez_status]++; + } +} + +// static +std::string LLVOAvatar::rezStatusToString(S32 rez_status) +{ + if (rez_status==0) return "cloud"; + if (rez_status==1) return "gray"; + if (rez_status==2) return "textured"; + if (rez_status==3) return "textured_and_downloaded"; + return "unknown"; +} + +// static void LLVOAvatar::dumpBakedStatus() { LLVector3d camera_pos_global = gAgentCamera.getCameraPositionGlobal(); @@ -981,15 +1049,15 @@ void LLVOAvatar::dumpBakedStatus() { llcont << " Unbaked ("; - for (LLVOAvatarDictionary::BakedTextures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getBakedTextures().begin(); - iter != LLVOAvatarDictionary::getInstance()->getBakedTextures().end(); + for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin(); + iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end(); ++iter) { - const LLVOAvatarDictionary::BakedEntry *baked_dict = iter->second; + const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = iter->second; const ETextureIndex index = baked_dict->mTextureIndex; if (!inst->isTextureDefined(index)) { - llcont << " " << LLVOAvatarDictionary::getInstance()->getTexture(index)->mName; + llcont << " " << LLAvatarAppearanceDictionary::getInstance()->getTexture(index)->mName; } } llcont << " ) " << inst->getUnbakedPixelAreaRank(); @@ -1010,7 +1078,7 @@ void LLVOAvatar::restoreGL() gAgentAvatarp->setCompositeUpdatesEnabled(TRUE); for (U32 i = 0; i < gAgentAvatarp->mBakedTextureDatas.size(); i++) { - gAgentAvatarp->invalidateComposite(gAgentAvatarp->mBakedTextureDatas[i].mTexLayerSet, FALSE); + gAgentAvatarp->invalidateComposite(gAgentAvatarp->getTexLayerSet(i), FALSE); } gAgentAvatarp->updateMeshTextures(); } @@ -1037,7 +1105,7 @@ void LLVOAvatar::resetImpostors() // static void LLVOAvatar::deleteCachedImages(bool clearAll) { - if (LLTexLayerSet::sHasCaches) + if (LLViewerTexLayerSet::sHasCaches) { lldebugs << "Deleting layer set caches" << llendl; for (std::vector<LLCharacter*>::iterator iter = LLCharacter::sInstances.begin(); @@ -1046,7 +1114,7 @@ void LLVOAvatar::deleteCachedImages(bool clearAll) LLVOAvatar* inst = (LLVOAvatar*) *iter; inst->deleteLayerSetCaches(clearAll); } - LLTexLayerSet::sHasCaches = FALSE; + LLViewerTexLayerSet::sHasCaches = FALSE; } LLVOAvatarSelf::deleteScratchTextures(); LLTexLayerStaticImageList::getInstance()->deleteCachedImages(); @@ -1059,109 +1127,6 @@ void LLVOAvatar::deleteCachedImages(bool clearAll) //------------------------------------------------------------------------ void LLVOAvatar::initClass() { - std::string xmlFile; - - xmlFile = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,AVATAR_DEFAULT_CHAR) + "_lad.xml"; - BOOL success = sXMLTree.parseFile( xmlFile, FALSE ); - if (!success) - { - llerrs << "Problem reading avatar configuration file:" << xmlFile << llendl; - } - - // now sanity check xml file - LLXmlTreeNode* root = sXMLTree.getRoot(); - if (!root) - { - llerrs << "No root node found in avatar configuration file: " << xmlFile << llendl; - return; - } - - //------------------------------------------------------------------------- - // <linden_avatar version="1.0"> (root) - //------------------------------------------------------------------------- - if( !root->hasName( "linden_avatar" ) ) - { - llerrs << "Invalid avatar file header: " << xmlFile << llendl; - } - - std::string version; - static LLStdStringHandle version_string = LLXmlTree::addAttributeString("version"); - if( !root->getFastAttributeString( version_string, version ) || (version != "1.0") ) - { - llerrs << "Invalid avatar file version: " << version << " in file: " << xmlFile << llendl; - } - - S32 wearable_def_version = 1; - static LLStdStringHandle wearable_definition_version_string = LLXmlTree::addAttributeString("wearable_definition_version"); - root->getFastAttributeS32( wearable_definition_version_string, wearable_def_version ); - LLWearable::setCurrentDefinitionVersion( wearable_def_version ); - - std::string mesh_file_name; - - LLXmlTreeNode* skeleton_node = root->getChildByName( "skeleton" ); - if (!skeleton_node) - { - llerrs << "No skeleton in avatar configuration file: " << xmlFile << llendl; - return; - } - - std::string skeleton_file_name; - static LLStdStringHandle file_name_string = LLXmlTree::addAttributeString("file_name"); - if (!skeleton_node->getFastAttributeString(file_name_string, skeleton_file_name)) - { - llerrs << "No file name in skeleton node in avatar config file: " << xmlFile << llendl; - } - - std::string skeleton_path; - skeleton_path = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,skeleton_file_name); - if (!parseSkeletonFile(skeleton_path)) - { - llerrs << "Error parsing skeleton file: " << skeleton_path << llendl; - } - - // Process XML data - - // avatar_skeleton.xml - if (sAvatarSkeletonInfo) - { //this can happen if a login attempt failed - delete sAvatarSkeletonInfo; - } - sAvatarSkeletonInfo = new LLVOAvatarSkeletonInfo; - if (!sAvatarSkeletonInfo->parseXml(sSkeletonXMLTree.getRoot())) - { - llerrs << "Error parsing skeleton XML file: " << skeleton_path << llendl; - } - // parse avatar_lad.xml - if (sAvatarXmlInfo) - { //this can happen if a login attempt failed - deleteAndClear(sAvatarXmlInfo); - } - sAvatarXmlInfo = new LLVOAvatarXmlInfo; - if (!sAvatarXmlInfo->parseXmlSkeletonNode(root)) - { - llerrs << "Error parsing skeleton node in avatar XML file: " << skeleton_path << llendl; - } - if (!sAvatarXmlInfo->parseXmlMeshNodes(root)) - { - llerrs << "Error parsing skeleton node in avatar XML file: " << skeleton_path << llendl; - } - if (!sAvatarXmlInfo->parseXmlColorNodes(root)) - { - llerrs << "Error parsing skeleton node in avatar XML file: " << skeleton_path << llendl; - } - if (!sAvatarXmlInfo->parseXmlLayerNodes(root)) - { - llerrs << "Error parsing skeleton node in avatar XML file: " << skeleton_path << llendl; - } - if (!sAvatarXmlInfo->parseXmlDriverNodes(root)) - { - llerrs << "Error parsing skeleton node in avatar XML file: " << skeleton_path << llendl; - } - if (!sAvatarXmlInfo->parseXmlMorphNodes(root)) - { - llerrs << "Error parsing skeleton node in avatar XML file: " << skeleton_path << llendl; - } - gAnimLibrary.animStateSetString(ANIM_AGENT_BODY_NOISE,"body_noise"); gAnimLibrary.animStateSetString(ANIM_AGENT_BREATHE_ROT,"breathe_rot"); gAnimLibrary.animStateSetString(ANIM_AGENT_PHYSICS_MOTION,"physics_motion"); @@ -1178,91 +1143,18 @@ void LLVOAvatar::initClass() void LLVOAvatar::cleanupClass() { - deleteAndClear(sAvatarXmlInfo); - sSkeletonXMLTree.cleanup(); - sXMLTree.cleanup(); } +// virtual void LLVOAvatar::initInstance(void) { //------------------------------------------------------------------------- - // initialize joint, mesh and shape members - //------------------------------------------------------------------------- - mRoot.setName( "mRoot" ); - - for (LLVOAvatarDictionary::Meshes::const_iterator iter = LLVOAvatarDictionary::getInstance()->getMeshes().begin(); - iter != LLVOAvatarDictionary::getInstance()->getMeshes().end(); - ++iter) - { - const EMeshIndex mesh_index = iter->first; - const LLVOAvatarDictionary::MeshEntry *mesh_dict = iter->second; - LLViewerJoint* joint = new LLViewerJoint(); - joint->setName(mesh_dict->mName); - joint->setMeshID(mesh_index); - mMeshLOD.push_back(joint); - - /* mHairLOD.setName("mHairLOD"); - mHairMesh0.setName("mHairMesh0"); - mHairMesh0.setMeshID(MESH_ID_HAIR); - mHairMesh1.setName("mHairMesh1"); */ - for (U32 lod = 0; lod < mesh_dict->mLOD; lod++) - { - LLViewerJointMesh* mesh = new LLViewerJointMesh(); - std::string mesh_name = "m" + mesh_dict->mName + boost::lexical_cast<std::string>(lod); - // We pre-pended an m - need to capitalize first character for camelCase - mesh_name[1] = toupper(mesh_name[1]); - mesh->setName(mesh_name); - mesh->setMeshID(mesh_index); - mesh->setPickName(mesh_dict->mPickName); - mesh->setIsTransparent(FALSE); - switch((int)mesh_index) - { - case MESH_ID_HAIR: - mesh->setIsTransparent(TRUE); - break; - case MESH_ID_SKIRT: - mesh->setIsTransparent(TRUE); - break; - case MESH_ID_EYEBALL_LEFT: - case MESH_ID_EYEBALL_RIGHT: - mesh->setSpecular( LLColor4( 1.0f, 1.0f, 1.0f, 1.0f ), 1.f ); - break; - } - - joint->mMeshParts.push_back(mesh); - } - } - - //------------------------------------------------------------------------- - // associate baked textures with meshes - //------------------------------------------------------------------------- - for (LLVOAvatarDictionary::Meshes::const_iterator iter = LLVOAvatarDictionary::getInstance()->getMeshes().begin(); - iter != LLVOAvatarDictionary::getInstance()->getMeshes().end(); - ++iter) - { - const EMeshIndex mesh_index = iter->first; - const LLVOAvatarDictionary::MeshEntry *mesh_dict = iter->second; - const EBakedTextureIndex baked_texture_index = mesh_dict->mBakedID; - // Skip it if there's no associated baked texture. - if (baked_texture_index == BAKED_NUM_INDICES) continue; - - for (std::vector<LLViewerJointMesh* >::iterator iter = mMeshLOD[mesh_index]->mMeshParts.begin(); - iter != mMeshLOD[mesh_index]->mMeshParts.end(); - ++iter) - { - LLViewerJointMesh* mesh = (LLViewerJointMesh*) *iter; - mBakedTextureDatas[(int)baked_texture_index].mMeshes.push_back(mesh); - } - } - - - //------------------------------------------------------------------------- // register motions //------------------------------------------------------------------------- if (LLCharacter::sInstances.size() == 1) { LLKeyframeMotion::setVFS(gStaticVFS); - registerMotion( ANIM_AGENT_BUSY, LLNullMotion::create ); + registerMotion( ANIM_AGENT_DO_NOT_DISTURB, LLNullMotion::create ); registerMotion( ANIM_AGENT_CROUCH, LLKeyframeStandMotion::create ); registerMotion( ANIM_AGENT_CROUCHWALK, LLKeyframeWalkMotion::create ); registerMotion( ANIM_AGENT_EXPRESS_AFRAID, LLEmote::create ); @@ -1314,10 +1206,9 @@ void LLVOAvatar::initInstance(void) registerMotion( ANIM_AGENT_SIT_FEMALE, LLKeyframeMotion::create ); registerMotion( ANIM_AGENT_TARGET, LLTargetingMotion::create ); registerMotion( ANIM_AGENT_WALK_ADJUST, LLWalkAdjustMotion::create ); - } - buildCharacter(); + LLAvatarAppearance::initInstance(); // preload specific motions here createMotion( ANIM_AGENT_CUSTOMIZE); @@ -1326,7 +1217,30 @@ void LLVOAvatar::initInstance(void) //VTPause(); // VTune mVoiceVisualizer->setVoiceEnabled( LLVoiceClient::getInstance()->getVoiceEnabled( mID ) ); +} +// virtual +LLAvatarJoint* LLVOAvatar::createAvatarJoint() +{ + return new LLViewerJoint(); +} + +// virtual +LLAvatarJoint* LLVOAvatar::createAvatarJoint(S32 joint_num) +{ + return new LLViewerJoint(joint_num); +} + +// virtual +LLAvatarJointMesh* LLVOAvatar::createAvatarJointMesh() +{ + return new LLViewerJointMesh(); +} + +// virtual +LLTexLayerSet* LLVOAvatar::createTexLayerSet() +{ + return new LLViewerTexLayerSet(this); } const LLVector3 LLVOAvatar::getRenderPosition() const @@ -1365,8 +1279,6 @@ void LLVOAvatar::onShift(const LLVector4a& shift_vector) const LLVector3& shift = reinterpret_cast<const LLVector3&>(shift_vector); mLastAnimExtents[0] += shift; mLastAnimExtents[1] += shift; - mNeedsImpostorUpdate = TRUE; - mNeedsAnimUpdate = TRUE; } void LLVOAvatar::updateSpatialExtents(LLVector4a& newMin, LLVector4a &newMax) @@ -1403,7 +1315,7 @@ void LLVOAvatar::getSpatialExtents(LLVector4a& newMin, LLVector4a& newMax) float max_attachment_span = get_default_max_prim_scale() * 5.0f; //stretch bounding box by joint positions - for (polymesh_map_t::iterator i = mMeshes.begin(); i != mMeshes.end(); ++i) + for (polymesh_map_t::iterator i = mPolyMeshes.begin(); i != mPolyMeshes.end(); ++i) { LLPolyMesh* mesh = i->second; for (S32 joint_num = 0; joint_num < mesh->mJointRenderData.count(); joint_num++) @@ -1487,19 +1399,20 @@ void LLVOAvatar::renderCollisionVolumes() if (mNameText.notNull()) { - LLVector3 unused; - mNameText->lineSegmentIntersect(LLVector3(0,0,0), LLVector3(0,0,1), unused, TRUE); + LLVector4a unused; + + mNameText->lineSegmentIntersect(unused, unused, unused, TRUE); } } -BOOL LLVOAvatar::lineSegmentIntersect(const LLVector3& start, const LLVector3& end, +BOOL LLVOAvatar::lineSegmentIntersect(const LLVector4a& start, const LLVector4a& end, S32 face, BOOL pick_transparent, S32* face_hit, - LLVector3* intersection, + LLVector4a* intersection, LLVector2* tex_coord, - LLVector3* normal, - LLVector3* bi_normal) + LLVector4a* normal, + LLVector4a* tangent) { if ((isSelf() && !gAgent.needsRenderAvatar()) || !LLPipeline::sPickAvatar) { @@ -1516,8 +1429,8 @@ BOOL LLVOAvatar::lineSegmentIntersect(const LLVector3& start, const LLVector3& e glh::matrix4f inverse = mat.inverse(); glh::matrix4f norm_mat = inverse.transpose(); - glh::vec3f p1(start.mV); - glh::vec3f p2(end.mV); + glh::vec3f p1(start.getF32ptr()); + glh::vec3f p2(end.getF32ptr()); inverse.mult_matrix_vec(p1); inverse.mult_matrix_vec(p2); @@ -1536,12 +1449,12 @@ BOOL LLVOAvatar::lineSegmentIntersect(const LLVector3& start, const LLVector3& e if (intersection) { - *intersection = LLVector3(res_pos.v); + intersection->load3(res_pos.v); } if (normal) { - *normal = LLVector3(res_norm.v); + normal->load3(res_norm.v); } return TRUE; @@ -1577,7 +1490,7 @@ BOOL LLVOAvatar::lineSegmentIntersect(const LLVector3& start, const LLVector3& e - LLVector3 position; + LLVector4a position; if (mNameText.notNull() && mNameText->lineSegmentIntersect(start, end, position)) { if (intersection) @@ -1591,14 +1504,14 @@ BOOL LLVOAvatar::lineSegmentIntersect(const LLVector3& start, const LLVector3& e return FALSE; } -LLViewerObject* LLVOAvatar::lineSegmentIntersectRiggedAttachments(const LLVector3& start, const LLVector3& end, +LLViewerObject* LLVOAvatar::lineSegmentIntersectRiggedAttachments(const LLVector4a& start, const LLVector4a& end, S32 face, BOOL pick_transparent, S32* face_hit, - LLVector3* intersection, + LLVector4a* intersection, LLVector2* tex_coord, - LLVector3* normal, - LLVector3* bi_normal) + LLVector4a* normal, + LLVector4a* tangent) { if (isSelf() && !gAgent.needsRenderAvatar()) { @@ -1609,8 +1522,8 @@ LLViewerObject* LLVOAvatar::lineSegmentIntersectRiggedAttachments(const LLVector if (lineSegmentBoundingBox(start, end)) { - LLVector3 local_end = end; - LLVector3 local_intersection; + LLVector4a local_end = end; + LLVector4a local_intersection; for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); iter != mAttachmentPoints.end(); @@ -1624,7 +1537,7 @@ LLViewerObject* LLVOAvatar::lineSegmentIntersectRiggedAttachments(const LLVector { LLViewerObject* attached_object = (*attachment_iter); - if (attached_object->lineSegmentIntersect(start, local_end, face, pick_transparent, face_hit, &local_intersection, tex_coord, normal, bi_normal)) + if (attached_object->lineSegmentIntersect(start, local_end, face, pick_transparent, face_hit, &local_intersection, tex_coord, normal, tangent)) { local_end = local_intersection; if (intersection) @@ -1641,159 +1554,6 @@ LLViewerObject* LLVOAvatar::lineSegmentIntersectRiggedAttachments(const LLVector return hit; } -//----------------------------------------------------------------------------- -// parseSkeletonFile() -//----------------------------------------------------------------------------- -BOOL LLVOAvatar::parseSkeletonFile(const std::string& filename) -{ - LLMemType mt(LLMemType::MTYPE_AVATAR); - - //------------------------------------------------------------------------- - // parse the file - //------------------------------------------------------------------------- - BOOL parsesuccess = sSkeletonXMLTree.parseFile( filename, FALSE ); - - if (!parsesuccess) - { - llerrs << "Can't parse skeleton file: " << filename << llendl; - return FALSE; - } - - // now sanity check xml file - LLXmlTreeNode* root = sSkeletonXMLTree.getRoot(); - if (!root) - { - llerrs << "No root node found in avatar skeleton file: " << filename << llendl; - return FALSE; - } - - if( !root->hasName( "linden_skeleton" ) ) - { - llerrs << "Invalid avatar skeleton file header: " << filename << llendl; - return FALSE; - } - - std::string version; - static LLStdStringHandle version_string = LLXmlTree::addAttributeString("version"); - if( !root->getFastAttributeString( version_string, version ) || (version != "1.0") ) - { - llerrs << "Invalid avatar skeleton file version: " << version << " in file: " << filename << llendl; - return FALSE; - } - - return TRUE; -} - -//----------------------------------------------------------------------------- -// setupBone() -//----------------------------------------------------------------------------- -BOOL LLVOAvatar::setupBone(const LLVOAvatarBoneInfo* info, LLViewerJoint* parent, S32 &volume_num, S32 &joint_num) -{ - LLMemType mt(LLMemType::MTYPE_AVATAR); - - LLViewerJoint* joint = NULL; - - if (info->mIsJoint) - { - joint = (LLViewerJoint*)getCharacterJoint(joint_num); - if (!joint) - { - llwarns << "Too many bones" << llendl; - return FALSE; - } - joint->setName( info->mName ); - } - else // collision volume - { - if (volume_num >= (S32)mNumCollisionVolumes) - { - llwarns << "Too many bones" << llendl; - return FALSE; - } - joint = (LLViewerJoint*)(&mCollisionVolumes[volume_num]); - joint->setName( info->mName ); - } - - // add to parent - if (parent) - { - parent->addChild( joint ); - } - - joint->setPosition(info->mPos); - joint->setRotation(mayaQ(info->mRot.mV[VX], info->mRot.mV[VY], - info->mRot.mV[VZ], LLQuaternion::XYZ)); - joint->setScale(info->mScale); - - joint->setDefaultFromCurrentXform(); - - if (info->mIsJoint) - { - joint->setSkinOffset( info->mPivot ); - joint_num++; - } - else // collision volume - { - volume_num++; - } - - // setup children - LLVOAvatarBoneInfo::child_list_t::const_iterator iter; - for (iter = info->mChildList.begin(); iter != info->mChildList.end(); ++iter) - { - LLVOAvatarBoneInfo *child_info = *iter; - if (!setupBone(child_info, joint, volume_num, joint_num)) - { - return FALSE; - } - } - - return TRUE; -} - -//----------------------------------------------------------------------------- -// buildSkeleton() -//----------------------------------------------------------------------------- -BOOL LLVOAvatar::buildSkeleton(const LLVOAvatarSkeletonInfo *info) -{ - LLMemType mt(LLMemType::MTYPE_AVATAR); - - //------------------------------------------------------------------------- - // allocate joints - //------------------------------------------------------------------------- - if (!allocateCharacterJoints(info->mNumBones)) - { - llerrs << "Can't allocate " << info->mNumBones << " joints" << llendl; - return FALSE; - } - - //------------------------------------------------------------------------- - // allocate volumes - //------------------------------------------------------------------------- - if (info->mNumCollisionVolumes) - { - if (!allocateCollisionVolumes(info->mNumCollisionVolumes)) - { - llerrs << "Can't allocate " << info->mNumCollisionVolumes << " collision volumes" << llendl; - return FALSE; - } - } - - S32 current_joint_num = 0; - S32 current_volume_num = 0; - LLVOAvatarSkeletonInfo::bone_info_list_t::const_iterator iter; - for (iter = info->mBoneInfoList.begin(); iter != info->mBoneInfoList.end(); ++iter) - { - LLVOAvatarBoneInfo *info = *iter; - if (!setupBone(info, NULL, current_volume_num, current_joint_num)) - { - llerrs << "Error parsing bone in skeleton file" << llendl; - return FALSE; - } - } - - return TRUE; -} LLVOAvatar* LLVOAvatar::asAvatar() { @@ -1826,115 +1586,15 @@ void LLVOAvatar::startDefaultMotions() // LLVOAvatar::buildCharacter() // Deferred initialization and rebuild of the avatar. //----------------------------------------------------------------------------- +// virtual void LLVOAvatar::buildCharacter() { - LLMemType mt(LLMemType::MTYPE_AVATAR); - - //------------------------------------------------------------------------- - // remove all references to our existing skeleton - // so we can rebuild it - //------------------------------------------------------------------------- - flushAllMotions(); + LLAvatarAppearance::buildCharacter(); - //------------------------------------------------------------------------- - // remove all of mRoot's children - //------------------------------------------------------------------------- - mRoot.removeAllChildren(); + // Not done building yet; more to do. mIsBuilt = FALSE; //------------------------------------------------------------------------- - // clear mesh data - //------------------------------------------------------------------------- - for (std::vector<LLViewerJoint*>::iterator jointIter = mMeshLOD.begin(); - jointIter != mMeshLOD.end(); ++jointIter) - { - LLViewerJoint* joint = (LLViewerJoint*) *jointIter; - for (std::vector<LLViewerJointMesh*>::iterator meshIter = joint->mMeshParts.begin(); - meshIter != joint->mMeshParts.end(); ++meshIter) - { - LLViewerJointMesh * mesh = (LLViewerJointMesh *) *meshIter; - mesh->setMesh(NULL); - } - } - - //------------------------------------------------------------------------- - // (re)load our skeleton and meshes - //------------------------------------------------------------------------- - LLTimer timer; - - BOOL status = loadAvatar(); - stop_glerror(); - -// gPrintMessagesThisFrame = TRUE; - lldebugs << "Avatar load took " << timer.getElapsedTimeF32() << " seconds." << llendl; - - if (!status) - { - if (isSelf()) - { - llerrs << "Unable to load user's avatar" << llendl; - } - else - { - llwarns << "Unable to load other's avatar" << llendl; - } - return; - } - - //------------------------------------------------------------------------- - // initialize "well known" joint pointers - //------------------------------------------------------------------------- - mPelvisp = (LLViewerJoint*)mRoot.findJoint("mPelvis"); - mTorsop = (LLViewerJoint*)mRoot.findJoint("mTorso"); - mChestp = (LLViewerJoint*)mRoot.findJoint("mChest"); - mNeckp = (LLViewerJoint*)mRoot.findJoint("mNeck"); - mHeadp = (LLViewerJoint*)mRoot.findJoint("mHead"); - mSkullp = (LLViewerJoint*)mRoot.findJoint("mSkull"); - mHipLeftp = (LLViewerJoint*)mRoot.findJoint("mHipLeft"); - mHipRightp = (LLViewerJoint*)mRoot.findJoint("mHipRight"); - mKneeLeftp = (LLViewerJoint*)mRoot.findJoint("mKneeLeft"); - mKneeRightp = (LLViewerJoint*)mRoot.findJoint("mKneeRight"); - mAnkleLeftp = (LLViewerJoint*)mRoot.findJoint("mAnkleLeft"); - mAnkleRightp = (LLViewerJoint*)mRoot.findJoint("mAnkleRight"); - mFootLeftp = (LLViewerJoint*)mRoot.findJoint("mFootLeft"); - mFootRightp = (LLViewerJoint*)mRoot.findJoint("mFootRight"); - mWristLeftp = (LLViewerJoint*)mRoot.findJoint("mWristLeft"); - mWristRightp = (LLViewerJoint*)mRoot.findJoint("mWristRight"); - mEyeLeftp = (LLViewerJoint*)mRoot.findJoint("mEyeLeft"); - mEyeRightp = (LLViewerJoint*)mRoot.findJoint("mEyeRight"); - - //------------------------------------------------------------------------- - // Make sure "well known" pointers exist - //------------------------------------------------------------------------- - if (!(mPelvisp && - mTorsop && - mChestp && - mNeckp && - mHeadp && - mSkullp && - mHipLeftp && - mHipRightp && - mKneeLeftp && - mKneeRightp && - mAnkleLeftp && - mAnkleRightp && - mFootLeftp && - mFootRightp && - mWristLeftp && - mWristRightp && - mEyeLeftp && - mEyeRightp)) - { - llerrs << "Failed to create avatar." << llendl; - return; - } - - //------------------------------------------------------------------------- - // initialize the pelvis - //------------------------------------------------------------------------- - mPelvisp->setPosition( LLVector3(0.0f, 0.0f, 0.0f) ); - - //------------------------------------------------------------------------- // set head offset from pelvis //------------------------------------------------------------------------- updateHeadOffset(); @@ -1978,8 +1638,6 @@ void LLVOAvatar::buildCharacter() //----------------------------------------------------------------------------- void LLVOAvatar::releaseMeshData() { - LLMemType mt(LLMemType::MTYPE_AVATAR); - if (sInstances.size() < AVATAR_RELEASE_THRESHOLD || mIsDummy) { return; @@ -1988,11 +1646,11 @@ void LLVOAvatar::releaseMeshData() //llinfos << "Releasing" << llendl; // cleanup mesh data - for (std::vector<LLViewerJoint*>::iterator iter = mMeshLOD.begin(); + for (avatar_joint_list_t::iterator iter = mMeshLOD.begin(); iter != mMeshLOD.end(); ++iter) { - LLViewerJoint* joint = (LLViewerJoint*) *iter; + LLAvatarJoint* joint = (*iter); joint->setValid(FALSE, TRUE); } @@ -2000,13 +1658,19 @@ void LLVOAvatar::releaseMeshData() if (mDrawable.notNull()) { LLFace* facep = mDrawable->getFace(0); + if (facep) + { facep->setSize(0, 0); for(S32 i = mNumInitFaces ; i < mDrawable->getNumFaces(); i++) { facep = mDrawable->getFace(i); + if (facep) + { facep->setSize(0, 0); } } + } + } for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); iter != mAttachmentPoints.end(); @@ -2028,7 +1692,6 @@ void LLVOAvatar::releaseMeshData() void LLVOAvatar::restoreMeshData() { llassert(!isSelf()); - LLMemType mt(LLMemType::MTYPE_AVATAR); //llinfos << "Restoring" << llendl; mMeshValid = TRUE; @@ -2076,7 +1739,11 @@ void LLVOAvatar::updateMeshData() last_v_num = num_vertices ; last_i_num = num_indices ; - mMeshLOD[part_index++]->updateFaceSizes(num_vertices, num_indices, mAdjustedPixelArea); + LLViewerJoint* part_mesh = getViewerJoint(part_index++); + if (part_mesh) + { + part_mesh->updateFaceSizes(num_vertices, num_indices, mAdjustedPixelArea); + } } if(num_vertices < 1)//skip empty meshes { @@ -2089,15 +1756,20 @@ void LLVOAvatar::updateMeshData() part_index-- ; } - LLFace* facep ; + LLFace* facep = NULL; if(f_num < mDrawable->getNumFaces()) { facep = mDrawable->getFace(f_num); } else { - facep = mDrawable->addFace(mDrawable->getFace(0)->getPool(), mDrawable->getFace(0)->getTexture()) ; + facep = mDrawable->getFace(0); + if (facep) + { + facep = mDrawable->addFace(facep->getPool(), facep->getTexture()) ; + } } + if (!facep) continue; // resize immediately facep->setSize(num_vertices, num_indices); @@ -2145,7 +1817,11 @@ void LLVOAvatar::updateMeshData() rigid = true; } - mMeshLOD[k]->updateFaceData(facep, mAdjustedPixelArea, k == MESH_ID_HAIR, terse_update && !rigid); + LLViewerJoint* mesh = getViewerJoint(k); + if (mesh) + { + mesh->updateFaceData(facep, mAdjustedPixelArea, k == MESH_ID_HAIR, terse_update && !rigid); + } } stop_glerror(); @@ -2166,72 +1842,6 @@ void LLVOAvatar::updateMeshData() //------------------------------------------------------------------------ //------------------------------------------------------------------------ -// The viewer can only suggest a good size for the agent, -// the simulator will keep it inside a reasonable range. -void LLVOAvatar::computeBodySize() -{ - LLVector3 pelvis_scale = mPelvisp->getScale(); - - // some of the joints have not been cached - LLVector3 skull = mSkullp->getPosition(); - LLVector3 skull_scale = mSkullp->getScale(); - - LLVector3 neck = mNeckp->getPosition(); - LLVector3 neck_scale = mNeckp->getScale(); - - LLVector3 chest = mChestp->getPosition(); - LLVector3 chest_scale = mChestp->getScale(); - - // the rest of the joints have been cached - LLVector3 head = mHeadp->getPosition(); - LLVector3 head_scale = mHeadp->getScale(); - - LLVector3 torso = mTorsop->getPosition(); - LLVector3 torso_scale = mTorsop->getScale(); - - LLVector3 hip = mHipLeftp->getPosition(); - LLVector3 hip_scale = mHipLeftp->getScale(); - - LLVector3 knee = mKneeLeftp->getPosition(); - LLVector3 knee_scale = mKneeLeftp->getScale(); - - LLVector3 ankle = mAnkleLeftp->getPosition(); - LLVector3 ankle_scale = mAnkleLeftp->getScale(); - - LLVector3 foot = mFootLeftp->getPosition(); - - mPelvisToFoot = hip.mV[VZ] * pelvis_scale.mV[VZ] - - knee.mV[VZ] * hip_scale.mV[VZ] - - ankle.mV[VZ] * knee_scale.mV[VZ] - - foot.mV[VZ] * ankle_scale.mV[VZ]; - - LLVector3 new_body_size; - new_body_size.mV[VZ] = mPelvisToFoot + - // the sqrt(2) correction below is an approximate - // correction to get to the top of the head - F_SQRT2 * (skull.mV[VZ] * head_scale.mV[VZ]) + - head.mV[VZ] * neck_scale.mV[VZ] + - neck.mV[VZ] * chest_scale.mV[VZ] + - chest.mV[VZ] * torso_scale.mV[VZ] + - torso.mV[VZ] * pelvis_scale.mV[VZ]; - - // TODO -- measure the real depth and width - new_body_size.mV[VX] = DEFAULT_AGENT_DEPTH; - new_body_size.mV[VY] = DEFAULT_AGENT_WIDTH; - - if (new_body_size != mBodySize) - { - mBodySize = new_body_size; - - if (isSelf() && !LLAppearanceMgr::instance().isInUpdateAppearanceFromCOF()) - { // notify simulator of change in size - // but not if we are in the middle of updating appearance - gAgent.sendAgentSetAppearance(); - } - } -} - -//------------------------------------------------------------------------ // LLVOAvatar::processUpdateMessage() //------------------------------------------------------------------------ U32 LLVOAvatar::processUpdateMessage(LLMessageSystem *mesgsys, @@ -2239,27 +1849,18 @@ U32 LLVOAvatar::processUpdateMessage(LLMessageSystem *mesgsys, U32 block_num, const EObjectUpdateType update_type, LLDataPacker *dp) { - LLMemType mt(LLMemType::MTYPE_AVATAR); - - LLVector3 old_vel = getVelocity(); const BOOL has_name = !getNVPair("FirstName"); // Do base class updates... U32 retval = LLViewerObject::processUpdateMessage(mesgsys, user_data, block_num, update_type, dp); // Print out arrival information once we have name of avatar. - if (gSavedSettings.getBOOL("DebugAvatarRezTime")) - { if (has_name && getNVPair("FirstName")) { mDebugExistenceTimer.reset(); - LLSD args; - args["EXISTENCE"] = llformat("%d",(U32)mDebugExistenceTimer.getElapsedTimeF32()); - args["NAME"] = getFullname(); - LLNotificationsUtil::add("AvatarRezArrivedNotification",args); - llinfos << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32() << "sec ] Avatar '" << getFullname() << "' arrived." << llendl; + debugAvatarRezTime("AvatarRezArrivedNotification","avatar arrived"); } - } + if(retval & LLViewerObject::INVALID_UPDATE) { if (isSelf()) @@ -2275,23 +1876,53 @@ U32 LLVOAvatar::processUpdateMessage(LLMessageSystem *mesgsys, return retval; } -// virtual -S32 LLVOAvatar::setTETexture(const U8 te, const LLUUID& uuid) +LLViewerFetchedTexture *LLVOAvatar::getBakedTextureImage(const U8 te, const LLUUID& uuid) +{ + LLViewerFetchedTexture *result = NULL; + + if (uuid == IMG_DEFAULT_AVATAR || + uuid == IMG_DEFAULT || + uuid == IMG_INVISIBLE) + { + // Should already exist, don't need to find it on sim or baked-texture host. + result = gTextureList.findImage(uuid); + } + + if (!result) { - // The core setTETexture() method requests images, so we need - // to redirect certain avatar texture requests to different sims. - if (isIndexBakedTexture((ETextureIndex)te)) + const std::string url = getImageURL(te,uuid); + if (!url.empty()) { - LLHost target_host = getObjectHost(); - return setTETextureCore(te, uuid, target_host); + LL_DEBUGS("Avatar") << avString() << "from URL " << url << llendl; + result = LLViewerTextureManager::getFetchedTextureFromUrl( + url, FTT_SERVER_BAKE, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, uuid); } else { - return setTETextureCore(te, uuid, LLHost::invalid); + LL_DEBUGS("Avatar") << avString() << "from host " << uuid << llendl; + LLHost host = getObjectHost(); + result = LLViewerTextureManager::getFetchedTexture( + uuid, FTT_HOST_BAKE, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, host); } } + return result; +} -static LLFastTimer::DeclareTimer FTM_AVATAR_UPDATE("Update Avatar"); +// virtual +S32 LLVOAvatar::setTETexture(const U8 te, const LLUUID& uuid) +{ + if (!isIndexBakedTexture((ETextureIndex)te)) + { + // Sim still sends some uuids for non-baked slots sometimes - ignore. + return LLViewerObject::setTETexture(te, LLUUID::null); + } + + LLViewerFetchedTexture *image = getBakedTextureImage(te,uuid); + llassert(image); + return setTETextureCore(te, image); +} + +static LLFastTimer::DeclareTimer FTM_AVATAR_UPDATE("Avatar Update"); static LLFastTimer::DeclareTimer FTM_JOINT_UPDATE("Update Joints"); //------------------------------------------------------------------------ @@ -2324,20 +1955,20 @@ void LLVOAvatar::dumpAnimationState() //------------------------------------------------------------------------ // idleUpdate() //------------------------------------------------------------------------ -BOOL LLVOAvatar::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) +void LLVOAvatar::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) { - LLMemType mt(LLMemType::MTYPE_AVATAR); LLFastTimer t(FTM_AVATAR_UPDATE); if (isDead()) { llinfos << "Warning! Idle on dead avatar" << llendl; - return TRUE; + return; } - if (!(gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_AVATAR))) + if (!(gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_AVATAR)) + && !(gSavedSettings.getBOOL("DisableAllRenderTypes"))) { - return TRUE; + return; } checkTextureLoading() ; @@ -2400,7 +2031,7 @@ BOOL LLVOAvatar::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) // animate the character // store off last frame's root position to be consistent with camera position - LLVector3 root_pos_last = mRoot.getWorldPosition(); + LLVector3 root_pos_last = mRoot->getWorldPosition(); BOOL detailed_update = updateCharacter(agent); static LLUICachedControl<bool> visualizers_in_calls("ShowVoiceVisualizersInCalls", false); @@ -2420,8 +2051,6 @@ BOOL LLVOAvatar::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) idleUpdateNameTag( root_pos_last ); idleUpdateRenderCost(); - - return TRUE; } void LLVOAvatar::idleUpdateVoiceVisualizer(bool voice_enabled) @@ -2521,11 +2150,11 @@ void LLVOAvatar::idleUpdateVoiceVisualizer(bool voice_enabled) if ( mIsSitting ) { LLVector3 headOffset = LLVector3( 0.0f, 0.0f, mHeadOffset.mV[2] ); - mVoiceVisualizer->setVoiceSourceWorldPosition( mRoot.getWorldPosition() + headOffset ); + mVoiceVisualizer->setVoiceSourceWorldPosition( mRoot->getWorldPosition() + headOffset ); } else { - LLVector3 tagPos = mRoot.getWorldPosition(); + LLVector3 tagPos = mRoot->getWorldPosition(); tagPos[VZ] -= mPelvisToFoot; tagPos[VZ] += ( mBodySize[VZ] + 0.125f ); mVoiceVisualizer->setVoiceSourceWorldPosition( tagPos ); @@ -2593,7 +2222,7 @@ void LLVOAvatar::idleUpdateMisc(bool detailed_update) if (isImpostor() && !mNeedsImpostorUpdate) { - LLVector4a ext[2]; + LL_ALIGN_16(LLVector4a ext[2]); F32 distance; LLVector3 angle; @@ -2765,16 +2394,16 @@ void LLVOAvatar::idleUpdateLoadingEffect() // update visibility when avatar is partially loaded if (updateIsFullyLoaded()) // changed? { - if (isFullyLoaded() && isSelf()) + if (isFullyLoaded() && mFirstFullyVisible && isSelf()) { - static bool first_fully_visible = true; - if (first_fully_visible) - { - llinfos << "self isFullyLoaded, first_fully_visible" << llendl; - - first_fully_visible = false; + LL_INFOS("Avatar") << avString() << "self isFullyLoaded, mFirstFullyVisible" << LL_ENDL; + mFirstFullyVisible = FALSE; LLAppearanceMgr::instance().onFirstFullyVisible(); } + if (isFullyLoaded() && mFirstFullyVisible && !isSelf()) + { + LL_INFOS("Avatar") << avString() << "other isFullyLoaded, mFirstFullyVisible" << LL_ENDL; + mFirstFullyVisible = FALSE; } if (isFullyLoaded()) { @@ -2918,43 +2547,43 @@ void LLVOAvatar::idleUpdateNameTag(const LLVector3& root_pos_last) return; } - BOOL new_name = FALSE; - if (visible_chat != mVisibleChat) + BOOL new_name = FALSE; + if (visible_chat != mVisibleChat) + { + mVisibleChat = visible_chat; + new_name = TRUE; + } + + if (sRenderGroupTitles != mRenderGroupTitles) + { + mRenderGroupTitles = sRenderGroupTitles; + new_name = TRUE; + } + + // First Calculate Alpha + // If alpha > 0, create mNameText if necessary, otherwise delete it + F32 alpha = 0.f; + if (mAppAngle > 5.f) + { + const F32 START_FADE_TIME = NAME_SHOW_TIME - FADE_DURATION; + if (!visible_chat && sRenderName == RENDER_NAME_FADE && time_visible > START_FADE_TIME) { - mVisibleChat = visible_chat; - new_name = TRUE; + alpha = 1.f - (time_visible - START_FADE_TIME) / FADE_DURATION; } - - if (sRenderGroupTitles != mRenderGroupTitles) + else { - mRenderGroupTitles = sRenderGroupTitles; - new_name = TRUE; + // ...not fading, full alpha + alpha = 1.f; } - - // First Calculate Alpha - // If alpha > 0, create mNameText if necessary, otherwise delete it - F32 alpha = 0.f; - if (mAppAngle > 5.f) - { - const F32 START_FADE_TIME = NAME_SHOW_TIME - FADE_DURATION; - if (!visible_chat && sRenderName == RENDER_NAME_FADE && time_visible > START_FADE_TIME) - { - alpha = 1.f - (time_visible - START_FADE_TIME) / FADE_DURATION; - } - else - { - // ...not fading, full alpha - alpha = 1.f; - } - } - else if (mAppAngle > 2.f) - { - // far away is faded out also - alpha = (mAppAngle-2.f)/3.f; - } + } + else if (mAppAngle > 2.f) + { + // far away is faded out also + alpha = (mAppAngle-2.f)/3.f; + } if (alpha <= 0.f) - { + { if (mNameText) { mNameText->markDead(); @@ -2964,37 +2593,36 @@ void LLVOAvatar::idleUpdateNameTag(const LLVector3& root_pos_last) return; } - if (!mNameText) - { + if (!mNameText) + { mNameText = static_cast<LLHUDNameTag*>( LLHUDObject::addHUDObject( LLHUDObject::LL_HUD_NAME_TAG) ); //mNameText->setMass(10.f); - mNameText->setSourceObject(this); + mNameText->setSourceObject(this); mNameText->setVertAlignment(LLHUDNameTag::ALIGN_VERT_TOP); - mNameText->setVisibleOffScreen(TRUE); - mNameText->setMaxLines(11); - mNameText->setFadeDistance(CHAT_NORMAL_RADIUS, 5.f); - sNumVisibleChatBubbles++; - new_name = TRUE; - } + mNameText->setVisibleOffScreen(TRUE); + mNameText->setMaxLines(11); + mNameText->setFadeDistance(CHAT_NORMAL_RADIUS, 5.f); + sNumVisibleChatBubbles++; + new_name = TRUE; + } - LLVector3 name_position = idleUpdateNameTagPosition(root_pos_last); - mNameText->setPositionAgent(name_position); + idleUpdateNameTagPosition(root_pos_last); idleUpdateNameTagText(new_name); idleUpdateNameTagAlpha(new_name, alpha); } void LLVOAvatar::idleUpdateNameTagText(BOOL new_name) - { - LLNameValue *title = getNVPair("Title"); - LLNameValue* firstname = getNVPair("FirstName"); - LLNameValue* lastname = getNVPair("LastName"); +{ + LLNameValue *title = getNVPair("Title"); + LLNameValue* firstname = getNVPair("FirstName"); + LLNameValue* lastname = getNVPair("LastName"); // Avatars must have a first and last name if (!firstname || !lastname) return; bool is_away = mSignaledAnimations.find(ANIM_AGENT_AWAY) != mSignaledAnimations.end(); - bool is_busy = mSignaledAnimations.find(ANIM_AGENT_BUSY) != mSignaledAnimations.end(); + bool is_do_not_disturb = mSignaledAnimations.find(ANIM_AGENT_DO_NOT_DISTURB) != mSignaledAnimations.end(); bool is_appearance = mSignaledAnimations.find(ANIM_AGENT_CUSTOMIZE) != mSignaledAnimations.end(); bool is_muted; if (isSelf()) @@ -3002,76 +2630,65 @@ void LLVOAvatar::idleUpdateNameTagText(BOOL new_name) is_muted = false; } else - { + { is_muted = LLMuteList::getInstance()->isMuted(getID()); } bool is_friend = LLAvatarTracker::instance().isBuddy(getID()); bool is_cloud = getIsCloud(); - if (gSavedSettings.getBOOL("DebugAvatarRezTime")) - { - if (is_appearance != mNameAppearance) - { - if (is_appearance) - { - LLSD args; - args["EXISTENCE"] = llformat("%d",(U32)mDebugExistenceTimer.getElapsedTimeF32()); - args["NAME"] = getFullname(); - LLNotificationsUtil::add("AvatarRezEnteredAppearanceNotification",args); - llinfos << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32() << "sec ] Avatar '" << getFullname() << "' entered appearance mode." << llendl; - } - else - { - LLSD args; - args["EXISTENCE"] = llformat("%d",(U32)mDebugExistenceTimer.getElapsedTimeF32()); - args["NAME"] = getFullname(); - LLNotificationsUtil::add("AvatarRezLeftAppearanceNotification",args); - llinfos << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32() << "sec ] Avatar '" << getFullname() << "' left appearance mode." << llendl; - } - } - } + if (is_appearance != mNameAppearance) + { + if (is_appearance) + { + debugAvatarRezTime("AvatarRezEnteredAppearanceNotification","entered appearance mode"); + } + else + { + debugAvatarRezTime("AvatarRezLeftAppearanceNotification","left appearance mode"); + } + } // Rebuild name tag if state change detected - if (mNameString.empty() + if (!mNameIsSet || new_name || (!title && !mTitle.empty()) || (title && mTitle != title->getString()) || is_away != mNameAway - || is_busy != mNameBusy + || is_do_not_disturb != mNameDoNotDisturb || is_muted != mNameMute - || is_appearance != mNameAppearance + || is_appearance != mNameAppearance || is_friend != mNameFriend || is_cloud != mNameCloud) - { + { LLColor4 name_tag_color = getNameTagColor(is_friend); clearNameTag(); - if (is_away || is_muted || is_busy || is_appearance) - { + if (is_away || is_muted || is_do_not_disturb || is_appearance) + { std::string line; - if (is_away) - { - line += LLTrans::getString("AvatarAway"); + if (is_away) + { + line += LLTrans::getString("AvatarAway"); line += ", "; - } - if (is_busy) - { - line += LLTrans::getString("AvatarBusy"); + } + if (is_do_not_disturb) + { + line += LLTrans::getString("AvatarDoNotDisturb"); line += ", "; } if (is_muted) - { + { line += LLTrans::getString("AvatarMuted"); - line += ", "; - } + line += ", "; + } if (is_appearance) { line += LLTrans::getString("AvatarEditingAppearance"); line += ", "; - } + } if (is_cloud) - { + { line += LLTrans::getString("LoadingData"); line += ", "; } @@ -3083,138 +2700,134 @@ void LLVOAvatar::idleUpdateNameTagText(BOOL new_name) if (sRenderGroupTitles && title && title->getString() && title->getString()[0] != '\0') - { + { std::string title_str = title->getString(); LLStringFn::replace_ascii_controlchars(title_str,LL_UNKNOWN_CHAR); addNameTagLine(title_str, name_tag_color, LLFontGL::NORMAL, LLFontGL::getFontSansSerifSmall()); - } + } - static LLUICachedControl<bool> show_display_names("NameTagShowDisplayNames"); - static LLUICachedControl<bool> show_usernames("NameTagShowUsernames"); + static LLUICachedControl<bool> show_display_names("NameTagShowDisplayNames", true); + static LLUICachedControl<bool> show_usernames("NameTagShowUsernames", true); - if (LLAvatarNameCache::useDisplayNames()) + if (LLAvatarName::useDisplayNames()) { LLAvatarName av_name; if (!LLAvatarNameCache::get(getID(), &av_name)) { - // ...call this function back when the name arrives - // and force a rebuild - LLAvatarNameCache::get(getID(), - boost::bind(&LLVOAvatar::clearNameTag, this)); - } + // Force a rebuild at next idle + // Note: do not connect a callback on idle(). + clearNameTag(); + } // Might be blank if name not available yet, that's OK if (show_display_names) { - addNameTagLine(av_name.mDisplayName, name_tag_color, LLFontGL::NORMAL, + addNameTagLine(av_name.getDisplayName(), name_tag_color, LLFontGL::NORMAL, LLFontGL::getFontSansSerif()); - } + } // Suppress SLID display if display name matches exactly (ugh) - if (show_usernames && !av_name.mIsDisplayNameDefault) - { + if (show_usernames && !av_name.isDisplayNameDefault()) + { // *HACK: Desaturate the color LLColor4 username_color = name_tag_color * 0.83f; - addNameTagLine(av_name.mUsername, username_color, LLFontGL::NORMAL, + addNameTagLine(av_name.getUserName(), username_color, LLFontGL::NORMAL, LLFontGL::getFontSansSerifSmall()); } - } + } else - { + { const LLFontGL* font = LLFontGL::getFontSansSerif(); - std::string full_name = - LLCacheName::buildFullName( firstname->getString(), lastname->getString() ); + std::string full_name = LLCacheName::buildFullName( firstname->getString(), lastname->getString() ); addNameTagLine(full_name, name_tag_color, LLFontGL::NORMAL, font); - } + } - mNameAway = is_away; - mNameBusy = is_busy; - mNameMute = is_muted; - mNameAppearance = is_appearance; + mNameAway = is_away; + mNameDoNotDisturb = is_do_not_disturb; + mNameMute = is_muted; + mNameAppearance = is_appearance; mNameFriend = is_friend; - mNameCloud = is_cloud; - mTitle = title ? title->getString() : ""; - LLStringFn::replace_ascii_controlchars(mTitle,LL_UNKNOWN_CHAR); - new_name = TRUE; - } + mNameCloud = is_cloud; + mTitle = title ? title->getString() : ""; + LLStringFn::replace_ascii_controlchars(mTitle,LL_UNKNOWN_CHAR); + new_name = TRUE; + } if (mVisibleChat) - { - mNameText->setFont(LLFontGL::getFontSansSerif()); + { + mNameText->setFont(LLFontGL::getFontSansSerif()); mNameText->setTextAlignment(LLHUDNameTag::ALIGN_TEXT_LEFT); - mNameText->setFadeDistance(CHAT_NORMAL_RADIUS * 2.f, 5.f); - - char line[MAX_STRING]; /* Flawfinder: ignore */ - line[0] = '\0'; - std::deque<LLChat>::iterator chat_iter = mChats.begin(); - mNameText->clearString(); - - LLColor4 new_chat = LLUIColorTable::instance().getColor( isSelf() ? "UserChatColor" : "AgentChatColor" ); - LLColor4 normal_chat = lerp(new_chat, LLColor4(0.8f, 0.8f, 0.8f, 1.f), 0.7f); - LLColor4 old_chat = lerp(normal_chat, LLColor4(0.6f, 0.6f, 0.6f, 1.f), 0.7f); - if (mTyping && mChats.size() >= MAX_BUBBLE_CHAT_UTTERANCES) - { - ++chat_iter; - } + mNameText->setFadeDistance(CHAT_NORMAL_RADIUS * 2.f, 5.f); - for(; chat_iter != mChats.end(); ++chat_iter) - { - F32 chat_fade_amt = llclamp((F32)((LLFrameTimer::getElapsedSeconds() - chat_iter->mTime) / CHAT_FADE_TIME), 0.f, 4.f); - LLFontGL::StyleFlags style; - switch(chat_iter->mChatType) - { - case CHAT_TYPE_WHISPER: - style = LLFontGL::ITALIC; - break; - case CHAT_TYPE_SHOUT: - style = LLFontGL::BOLD; - break; - default: - style = LLFontGL::NORMAL; - break; - } - if (chat_fade_amt < 1.f) - { - F32 u = clamp_rescale(chat_fade_amt, 0.9f, 1.f, 0.f, 1.f); - mNameText->addLine(chat_iter->mText, lerp(new_chat, normal_chat, u), style); - } - else if (chat_fade_amt < 2.f) - { - F32 u = clamp_rescale(chat_fade_amt, 1.9f, 2.f, 0.f, 1.f); - mNameText->addLine(chat_iter->mText, lerp(normal_chat, old_chat, u), style); - } - else if (chat_fade_amt < 3.f) - { - // *NOTE: only remove lines down to minimum number - mNameText->addLine(chat_iter->mText, old_chat, style); - } - } - mNameText->setVisibleOffScreen(TRUE); + std::deque<LLChat>::iterator chat_iter = mChats.begin(); + mNameText->clearString(); - if (mTyping) - { - S32 dot_count = (llfloor(mTypingTimer.getElapsedTimeF32() * 3.f) + 2) % 3 + 1; - switch(dot_count) - { - case 1: - mNameText->addLine(".", new_chat); - break; - case 2: - mNameText->addLine("..", new_chat); - break; - case 3: - mNameText->addLine("...", new_chat); - break; - } + LLColor4 new_chat = LLUIColorTable::instance().getColor( isSelf() ? "UserChatColor" : "AgentChatColor" ); + LLColor4 normal_chat = lerp(new_chat, LLColor4(0.8f, 0.8f, 0.8f, 1.f), 0.7f); + LLColor4 old_chat = lerp(normal_chat, LLColor4(0.6f, 0.6f, 0.6f, 1.f), 0.7f); + if (mTyping && mChats.size() >= MAX_BUBBLE_CHAT_UTTERANCES) + { + ++chat_iter; + } - } + for(; chat_iter != mChats.end(); ++chat_iter) + { + F32 chat_fade_amt = llclamp((F32)((LLFrameTimer::getElapsedSeconds() - chat_iter->mTime) / CHAT_FADE_TIME), 0.f, 4.f); + LLFontGL::StyleFlags style; + switch(chat_iter->mChatType) + { + case CHAT_TYPE_WHISPER: + style = LLFontGL::ITALIC; + break; + case CHAT_TYPE_SHOUT: + style = LLFontGL::BOLD; + break; + default: + style = LLFontGL::NORMAL; + break; } - else + if (chat_fade_amt < 1.f) { + F32 u = clamp_rescale(chat_fade_amt, 0.9f, 1.f, 0.f, 1.f); + mNameText->addLine(chat_iter->mText, lerp(new_chat, normal_chat, u), style); + } + else if (chat_fade_amt < 2.f) + { + F32 u = clamp_rescale(chat_fade_amt, 1.9f, 2.f, 0.f, 1.f); + mNameText->addLine(chat_iter->mText, lerp(normal_chat, old_chat, u), style); + } + else if (chat_fade_amt < 3.f) + { + // *NOTE: only remove lines down to minimum number + mNameText->addLine(chat_iter->mText, old_chat, style); + } + } + mNameText->setVisibleOffScreen(TRUE); + + if (mTyping) + { + S32 dot_count = (llfloor(mTypingTimer.getElapsedTimeF32() * 3.f) + 2) % 3 + 1; + switch(dot_count) + { + case 1: + mNameText->addLine(".", new_chat); + break; + case 2: + mNameText->addLine("..", new_chat); + break; + case 3: + mNameText->addLine("...", new_chat); + break; + } + + } + } + else + { // ...not using chat bubbles, just names mNameText->setTextAlignment(LLHUDNameTag::ALIGN_TEXT_CENTER); - mNameText->setFadeDistance(CHAT_NORMAL_RADIUS, 5.f); - mNameText->setVisibleOffScreen(FALSE); + mNameText->setFadeDistance(CHAT_NORMAL_RADIUS, 5.f); + mNameText->setVisibleOffScreen(FALSE); } } @@ -3229,18 +2842,18 @@ void LLVOAvatar::addNameTagLine(const std::string& line, const LLColor4& color, { mNameText->addLine(line, color, (LLFontGL::StyleFlags)style, font); } - mNameString += line; - mNameString += '\n'; + mNameIsSet |= !line.empty(); } void LLVOAvatar::clearNameTag() { - mNameString.clear(); + mNameIsSet = false; if (mNameText) - { - mNameText->setLabel(""); - mNameText->setString( "" ); + { + mNameText->setLabel(""); + mNameText->setString(""); } + mTimeVisible.reset(); } //static @@ -3266,34 +2879,45 @@ void LLVOAvatar::invalidateNameTags() if (avatar->isDead()) continue; avatar->clearNameTag(); - } } // Compute name tag position during idle update -LLVector3 LLVOAvatar::idleUpdateNameTagPosition(const LLVector3& root_pos_last) +void LLVOAvatar::idleUpdateNameTagPosition(const LLVector3& root_pos_last) { - LLQuaternion root_rot = mRoot.getWorldRotation(); + LLQuaternion root_rot = mRoot->getWorldRotation(); + LLQuaternion inv_root_rot = ~root_rot; LLVector3 pixel_right_vec; LLVector3 pixel_up_vec; LLViewerCamera::getInstance()->getPixelVectors(root_pos_last, pixel_up_vec, pixel_right_vec); LLVector3 camera_to_av = root_pos_last - LLViewerCamera::getInstance()->getOrigin(); camera_to_av.normalize(); - LLVector3 local_camera_at = camera_to_av * ~root_rot; + LLVector3 local_camera_at = camera_to_av * inv_root_rot; LLVector3 local_camera_up = camera_to_av % LLViewerCamera::getInstance()->getLeftAxis(); local_camera_up.normalize(); - local_camera_up = local_camera_up * ~root_rot; + local_camera_up = local_camera_up * inv_root_rot; + + LLVector3 avatar_ellipsoid(mBodySize.mV[VX] * 0.4f, + mBodySize.mV[VY] * 0.4f, + mBodySize.mV[VZ] * NAMETAG_VERT_OFFSET_WEIGHT); - local_camera_up.scaleVec(mBodySize * 0.5f); - local_camera_at.scaleVec(mBodySize * 0.5f); + local_camera_up.scaleVec(avatar_ellipsoid); + local_camera_at.scaleVec(avatar_ellipsoid); - LLVector3 name_position = mRoot.getWorldPosition(); - name_position[VZ] -= mPelvisToFoot; - name_position[VZ] += (mBodySize[VZ]* 0.55f); + LLVector3 head_offset = (mHeadp->getLastWorldPosition() - mRoot->getLastWorldPosition()) * inv_root_rot; + + if (dist_vec(head_offset, mTargetRootToHeadOffset) > NAMETAG_UPDATE_THRESHOLD) + { + mTargetRootToHeadOffset = head_offset; + } + + mCurRootToHeadOffset = lerp(mCurRootToHeadOffset, mTargetRootToHeadOffset, LLCriticalDamp::getInterpolant(0.2f)); + + LLVector3 name_position = mRoot->getLastWorldPosition() + (mCurRootToHeadOffset * root_rot); name_position += (local_camera_up * root_rot) - (projected_vec(local_camera_at * root_rot, camera_to_av)); - name_position += pixel_up_vec * 15.f; + name_position += pixel_up_vec * NAMETAG_VERTICAL_SCREEN_OFFSET; - return name_position; + mNameText->setPositionAgent(name_position); } void LLVOAvatar::idleUpdateNameTagAlpha(BOOL new_name, F32 alpha) @@ -3310,26 +2934,24 @@ void LLVOAvatar::idleUpdateNameTagAlpha(BOOL new_name, F32 alpha) LLColor4 LLVOAvatar::getNameTagColor(bool is_friend) { - static LLUICachedControl<bool> show_friends("NameTagShowFriends"); + static LLUICachedControl<bool> show_friends("NameTagShowFriends", false); const char* color_name; if (show_friends && is_friend) { color_name = "NameTagFriend"; } - else if (LLAvatarNameCache::useDisplayNames()) + else if (LLAvatarName::useDisplayNames()) { - // ...color based on whether username "matches" a computed display - // name + // ...color based on whether username "matches" a computed display name LLAvatarName av_name; - if (LLAvatarNameCache::get(getID(), &av_name) - && av_name.mIsDisplayNameDefault) + if (LLAvatarNameCache::get(getID(), &av_name) && av_name.isDisplayNameDefault()) { color_name = "NameTagMatch"; } else { color_name = "NameTagMismatch"; - } + } } else { @@ -3352,35 +2974,152 @@ void LLVOAvatar::idleUpdateBelowWater() void LLVOAvatar::slamPosition() { gAgent.setPositionAgent(getPositionAgent()); - mRoot.setWorldPosition(getPositionAgent()); // teleport + mRoot->setWorldPosition(getPositionAgent()); // teleport setChanged(TRANSLATED); if (mDrawable.notNull()) { gPipeline.updateMoveNormalAsync(mDrawable); } - mRoot.updateWorldMatrixChildren(); + mRoot->updateWorldMatrixChildren(); } -bool LLVOAvatar::isVisuallyMuted() const +bool LLVOAvatar::isVisuallyMuted() { - static LLCachedControl<U32> max_attachment_bytes(gSavedSettings, "RenderAutoMuteByteLimit"); - static LLCachedControl<F32> max_attachment_area(gSavedSettings, "RenderAutoMuteSurfaceAreaLimit"); - - return LLMuteList::getInstance()->isMuted(getID()) || - (mAttachmentGeometryBytes > max_attachment_bytes && max_attachment_bytes > 0) || - (mAttachmentSurfaceArea > max_attachment_area && max_attachment_area > 0.f); + bool muted = false; + + if (!isSelf()) + { + static LLCachedControl<U32> render_auto_mute_functions(gSavedSettings, "RenderAutoMuteFunctions", 0); + if (render_auto_mute_functions) // Hacky debug switch for developing feature + { + // Priority order (highest priority first) + // * own avatar is never visually muted + // * if on the "always draw normally" list, draw them normally + // * if on the "always visually mute" list, mute them + // * draw them normally if they meet the following criteria: + // - within the closest N avatars OR on friends list OR in an IM chat + // - AND aren't over the thresholds + // * otherwise visually mute all other avatars + + static LLCachedControl<U32> max_attachment_bytes(gSavedSettings, "RenderAutoMuteByteLimit", 0); + static LLCachedControl<F32> max_attachment_area(gSavedSettings, "RenderAutoMuteSurfaceAreaLimit", 0.0); + static LLCachedControl<U32> max_render_cost(gSavedSettings, "RenderAutoMuteRenderWeightLimit", 0); + + if (mVisuallyMuteSetting == ALWAYS_VISUAL_MUTE) + { // Always want to see this AV as an impostor + muted = true; + } + else if (mVisuallyMuteSetting == NEVER_VISUAL_MUTE) + { // Never show as impostor + muted = false; + } + else + { + F64 now = LLFrameTimer::getTotalSeconds(); + + if (now < mCachedVisualMuteUpdateTime) + { // Use cached mute value + muted = mCachedVisualMute; + } + else + { // Determine if visually muted or not + + U32 max_cost = (U32) (max_render_cost*(LLVOAvatar::sLODFactor+0.5)); + + muted = LLMuteList::getInstance()->isMuted(getID()) || + (mAttachmentGeometryBytes > max_attachment_bytes && max_attachment_bytes > 0) || + (mAttachmentSurfaceArea > max_attachment_area && max_attachment_area > 0.f) || + (mVisualComplexity > max_cost && max_render_cost > 0); + + // Could be part of the grand || collection above, but yanked out to make the logic visible + if (!muted) + { + if (sMaxVisible > 0) + { // They are above the visibilty rank - mute them + muted = (mVisibilityRank > sMaxVisible); + } + + // Always draw friends or those in IMs. Needs UI? + if ((render_auto_mute_functions & 0x02) && + (muted || sMaxVisible == 0)) // Don't mute friends or IMs + { + muted = !(LLAvatarTracker::instance().isBuddy(getID())); + if (muted) + { // Not a friend, so they are muted ... are they in an IM? + LLUUID session_id = gIMMgr->computeSessionID(IM_NOTHING_SPECIAL,getID()); + muted = !gIMMgr->hasSession(session_id); + } + } + } + + // Save visual mute state and set interval for updating + const F64 SECONDS_BETWEEN_RENDER_AUTO_MUTE_UPDATES = 1.5; + mCachedVisualMuteUpdateTime = now + SECONDS_BETWEEN_RENDER_AUTO_MUTE_UPDATES; + mCachedVisualMute = muted; + } + } + } + } + + return muted; } +void LLVOAvatar::forceUpdateVisualMuteSettings() +{ + // Set the cache time so it's updated ASAP + mCachedVisualMuteUpdateTime = LLFrameTimer::getTotalSeconds() - 1.0; +} + + //------------------------------------------------------------------------ // updateCharacter() // called on both your avatar and other avatars //------------------------------------------------------------------------ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) { - LLMemType mt(LLMemType::MTYPE_AVATAR); - // clear debug text mDebugText.clear(); + + if (gSavedSettings.getBOOL("DebugAvatarAppearanceMessage")) + { + S32 central_bake_version = -1; + if (getRegion()) + { + central_bake_version = getRegion()->getCentralBakeVersion(); + } + bool all_baked_downloaded = allBakedTexturesCompletelyDownloaded(); + bool all_local_downloaded = allLocalTexturesCompletelyDownloaded(); + std::string debug_line = llformat("%s%s - mLocal: %d, mEdit: %d, mUSB: %d, CBV: %d", + isSelf() ? (all_local_downloaded ? "L" : "l") : "-", + all_baked_downloaded ? "B" : "b", + mUseLocalAppearance, mIsEditingAppearance, + mUseServerBakes, central_bake_version); + std::string origin_string = bakedTextureOriginInfo(); + debug_line += " [" + origin_string + "]"; + S32 curr_cof_version = LLAppearanceMgr::instance().getCOFVersion(); + S32 last_request_cof_version = mLastUpdateRequestCOFVersion; + S32 last_received_cof_version = mLastUpdateReceivedCOFVersion; + if (isSelf()) + { + debug_line += llformat(" - cof: %d req: %d rcv:%d", + curr_cof_version, last_request_cof_version, last_received_cof_version); + if (gSavedSettings.getBOOL("DebugForceAppearanceRequestFailure")) + { + debug_line += " FORCING ERRS"; + } + } + else + { + debug_line += llformat(" - cof rcv:%d", last_received_cof_version); + } + addDebugText(debug_line); + } + if (gSavedSettings.getBOOL("DebugAvatarCompositeBaked")) + { + if (!mBakedTextureDebugText.empty()) + addDebugText(mBakedTextureDebugText); + } + if (LLVOAvatar::sShowAnimationDebug) { for (LLMotionController::motion_list_t::iterator iter = mMotionController.getActiveMotions().begin(); @@ -3409,8 +3148,6 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) } } - LLVector3d root_pos_global; - if (!mIsBuilt) { return FALSE; @@ -3425,12 +3162,12 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) mTimeVisible.reset(); } - //-------------------------------------------------------------------- // the rest should only be done occasionally for far away avatars //-------------------------------------------------------------------- - if (visible && (!isSelf() || isVisuallyMuted()) && !mIsDummy && sUseImpostors && !mNeedsAnimUpdate && !sFreezeCounter) + bool visually_muted = isVisuallyMuted(); + if (visible && (!isSelf() || visually_muted) && !mIsDummy && sUseImpostors && !mNeedsAnimUpdate && !sFreezeCounter) { const LLVector4a* ext = mDrawable->getSpatialExtents(); LLVector4a size; @@ -3439,8 +3176,8 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) F32 impostor_area = 256.f*512.f*(8.125f - LLVOAvatar::sLODFactor*8.f); - if (isVisuallyMuted()) - { // muted avatars update at 16 hz + if (visually_muted) + { // visually muted avatars update at 16 hz mUpdatePeriod = 16; } else if (mVisibilityRank <= LLVOAvatar::sMaxVisible || @@ -3520,8 +3257,6 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) xyVel.mV[VZ] = 0.0f; speed = xyVel.length(); - BOOL throttle = TRUE; - if (!(mIsSitting && getParent())) { //-------------------------------------------------------------------- @@ -3532,11 +3267,10 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) if (mTimeLast == 0.0f) { mTimeLast = animation_time; - throttle = FALSE; // put the pelvis at slaved position/mRotation - mRoot.setWorldPosition( getPositionAgent() ); // first frame - mRoot.setWorldRotation( getRotation() ); + mRoot->setWorldPosition( getPositionAgent() ); // first frame + mRoot->setWorldRotation( getRotation() ); } //-------------------------------------------------------------------- @@ -3561,6 +3295,8 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) } root_pos = gAgent.getPosGlobalFromAgent(getRenderPosition()); + root_pos.mdV[VZ] += getVisualParamWeight(AVATAR_HOVER); + resolveHeightGlobal(root_pos, ground_under_pelvis, normal); F32 foot_to_ground = (F32) (root_pos.mdV[VZ] - mPelvisToFoot - ground_under_pelvis.mdV[VZ]); @@ -3579,10 +3315,10 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) LLVector3 newPosition = gAgent.getPosAgentFromGlobal(root_pos); - if (newPosition != mRoot.getXform()->getWorldPosition()) + if (newPosition != mRoot->getXform()->getWorldPosition()) { - mRoot.touch(); - mRoot.setWorldPosition( newPosition ); // regular update + mRoot->touch(); + mRoot->setWorldPosition( newPosition ); // regular update } @@ -3643,7 +3379,7 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) } - LLQuaternion root_rotation = mRoot.getWorldMatrix().quaternion(); + LLQuaternion root_rotation = mRoot->getWorldMatrix().quaternion(); F32 root_roll, root_pitch, root_yaw; root_rotation.getEulerAngles(&root_roll, &root_pitch, &root_yaw); @@ -3652,10 +3388,10 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) // and head turn. Once in motion, it must conform however. BOOL self_in_mouselook = isSelf() && gAgentCamera.cameraMouselook(); - LLVector3 pelvisDir( mRoot.getWorldMatrix().getFwdRow4().mV ); + LLVector3 pelvisDir( mRoot->getWorldMatrix().getFwdRow4().mV ); - static LLCachedControl<F32> s_pelvis_rot_threshold_slow(gSavedSettings, "AvatarRotateThresholdSlow"); - static LLCachedControl<F32> s_pelvis_rot_threshold_fast(gSavedSettings, "AvatarRotateThresholdFast"); + static LLCachedControl<F32> s_pelvis_rot_threshold_slow(gSavedSettings, "AvatarRotateThresholdSlow", 60.0); + static LLCachedControl<F32> s_pelvis_rot_threshold_fast(gSavedSettings, "AvatarRotateThresholdFast", 2.0); F32 pelvis_rot_threshold = clamp_rescale(speed, 0.1f, 1.0f, s_pelvis_rot_threshold_slow, s_pelvis_rot_threshold_fast); @@ -3738,14 +3474,14 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) F32 u = llclamp((deltaTime / pelvis_lag_time), 0.0f, 1.0f); - mRoot.setWorldRotation( slerp(u, mRoot.getWorldRotation(), wQv) ); + mRoot->setWorldRotation( slerp(u, mRoot->getWorldRotation(), wQv) ); } } else if (mDrawable.notNull()) { - mRoot.setPosition(mDrawable->getPosition()); - mRoot.setRotation(mDrawable->getRotation()); + mRoot->setPosition(mDrawable->getPosition()); + mRoot->setRotation(mDrawable->getRotation()); } //------------------------------------------------------------------------- @@ -3828,10 +3564,6 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) if ( playSound ) { -// F32 gain = clamp_rescale( mSpeedAccum, -// AUDIO_STEP_LO_SPEED, AUDIO_STEP_HI_SPEED, -// AUDIO_STEP_LO_GAIN, AUDIO_STEP_HI_GAIN ); - const F32 STEP_VOLUME = 0.1f; const LLUUID& step_sound_id = getStepSound(); @@ -3845,7 +3577,7 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) } } - mRoot.updateWorldMatrixChildren(); + mRoot->updateWorldMatrixChildren(); if (!mDebugText.size() && mText.notNull()) { @@ -3869,7 +3601,7 @@ void LLVOAvatar::updateHeadOffset() { // since we only care about Z, just grab one of the eyes LLVector3 midEyePt = mEyeLeftp->getWorldPosition(); - midEyePt -= mDrawable.notNull() ? mDrawable->getWorldPosition() : mRoot.getWorldPosition(); + midEyePt -= mDrawable.notNull() ? mDrawable->getWorldPosition() : mRoot->getWorldPosition(); midEyePt.mV[VZ] = llmax(-mPelvisToFoot + LLViewerCamera::getInstance()->getNear(), midEyePt.mV[VZ]); if (mDrawable.notNull()) @@ -3907,8 +3639,8 @@ void LLVOAvatar::setPelvisOffset( bool hasOffset, const LLVector3& offsetAmount, void LLVOAvatar::postPelvisSetRecalc( void ) { computeBodySize(); - mRoot.touch(); - mRoot.updateWorldMatrixChildren(); + mRoot->touch(); + mRoot->updateWorldMatrixChildren(); dirtyMesh(); updateHeadOffset(); } @@ -3964,7 +3696,7 @@ void LLVOAvatar::updateVisibility() LLNameValue* firstname = getNVPair("FirstName"); if (firstname) { - llinfos << "Avatar " << firstname->getString() << " updating visiblity" << llendl; + LL_DEBUGS("Avatar") << avString() << " updating visibility" << LL_ENDL; } else { @@ -4048,13 +3780,6 @@ void LLVOAvatar::updateVisibility() { releaseMeshData(); } - // this breaks off-screen chat bubbles - //if (mNameText) - //{ - // mNameText->markDead(); - // mNameText = NULL; - // sNumVisibleChatBubbles--; - //} } mVisible = visible; @@ -4063,53 +3788,13 @@ void LLVOAvatar::updateVisibility() // private bool LLVOAvatar::shouldAlphaMask() { - const bool should_alpha_mask = mSupportsAlphaLayers && !LLDrawPoolAlpha::sShowDebugAlpha // Don't alpha mask if "Highlight Transparent" checked + const bool should_alpha_mask = !LLDrawPoolAlpha::sShowDebugAlpha // Don't alpha mask if "Highlight Transparent" checked && !LLDrawPoolAvatar::sSkipTransparent; return should_alpha_mask; } -U32 LLVOAvatar::renderSkinnedAttachments() -{ - /*U32 num_indices = 0; - - const U32 data_mask = LLVertexBuffer::MAP_VERTEX | - LLVertexBuffer::MAP_NORMAL | - LLVertexBuffer::MAP_TEXCOORD0 | - LLVertexBuffer::MAP_COLOR | - LLVertexBuffer::MAP_WEIGHT4; - - for (attachment_map_t::const_iterator iter = mAttachmentPoints.begin(); - iter != mAttachmentPoints.end(); - ++iter) - { - LLViewerJointAttachment* attachment = iter->second; - for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin(); - attachment_iter != attachment->mAttachedObjects.end(); - ++attachment_iter) - { - const LLViewerObject* attached_object = (*attachment_iter); - if (attached_object && !attached_object->isHUDAttachment()) - { - const LLDrawable* drawable = attached_object->mDrawable; - if (drawable) - { - for (S32 i = 0; i < drawable->getNumFaces(); ++i) - { - LLFace* face = drawable->getFace(i); - if (face->isState(LLFace::RIGGED)) - { - - } - } - } - } - - return num_indices;*/ - return 0; -} - //----------------------------------------------------------------------------- // renderSkinned() //----------------------------------------------------------------------------- @@ -4130,11 +3815,11 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass) { //LOD changed or new mesh created, allocate new vertex buffer if needed if (needs_rebuild || mDirtyMesh >= 2 || mVisibilityRank <= 4) { - updateMeshData(); + updateMeshData(); mDirtyMesh = 0; - mNeedsSkin = TRUE; - mDrawable->clearState(LLDrawable::REBUILD_GEOMETRY); - } + mNeedsSkin = TRUE; + mDrawable->clearState(LLDrawable::REBUILD_GEOMETRY); + } } if (LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_AVATAR) <= 0) @@ -4142,30 +3827,59 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass) if (mNeedsSkin) { //generate animated mesh - mMeshLOD[MESH_ID_LOWER_BODY]->updateJointGeometry(); - mMeshLOD[MESH_ID_UPPER_BODY]->updateJointGeometry(); + LLViewerJoint* lower_mesh = getViewerJoint(MESH_ID_LOWER_BODY); + LLViewerJoint* upper_mesh = getViewerJoint(MESH_ID_UPPER_BODY); + LLViewerJoint* skirt_mesh = getViewerJoint(MESH_ID_SKIRT); + LLViewerJoint* eyelash_mesh = getViewerJoint(MESH_ID_EYELASH); + LLViewerJoint* head_mesh = getViewerJoint(MESH_ID_HEAD); + LLViewerJoint* hair_mesh = getViewerJoint(MESH_ID_HAIR); + + if(upper_mesh) + { + upper_mesh->updateJointGeometry(); + } + if (lower_mesh) + { + lower_mesh->updateJointGeometry(); + } if( isWearingWearableType( LLWearableType::WT_SKIRT ) ) { - mMeshLOD[MESH_ID_SKIRT]->updateJointGeometry(); + if(skirt_mesh) + { + skirt_mesh->updateJointGeometry(); + } } if (!isSelf() || gAgent.needsRenderHead() || LLPipeline::sShadowRender) { - mMeshLOD[MESH_ID_EYELASH]->updateJointGeometry(); - mMeshLOD[MESH_ID_HEAD]->updateJointGeometry(); - mMeshLOD[MESH_ID_HAIR]->updateJointGeometry(); + if(eyelash_mesh) + { + eyelash_mesh->updateJointGeometry(); + } + if(head_mesh) + { + head_mesh->updateJointGeometry(); + } + if(hair_mesh) + { + hair_mesh->updateJointGeometry(); + } } mNeedsSkin = FALSE; mLastSkinTime = gFrameTimeSeconds; - LLVertexBuffer* vb = mDrawable->getFace(0)->getVertexBuffer(); + LLFace * face = mDrawable->getFace(0); + if (face) + { + LLVertexBuffer* vb = face->getVertexBuffer(); if (vb) { vb->flush(); } } } + } else { mNeedsSkin = FALSE; @@ -4176,7 +3890,7 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass) LLNameValue* firstname = getNVPair("FirstName"); if (firstname) { - llinfos << "Avatar " << firstname->getString() << " in render" << llendl; + LL_DEBUGS("Avatar") << avString() << " in render" << LL_ENDL; } else { @@ -4263,23 +3977,37 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass) BOOL first_pass = TRUE; if (!LLDrawPoolAvatar::sSkipOpaque) { + bool visually_muted = isVisuallyMuted(); + if (!isSelf() || gAgent.needsRenderHead() || LLPipeline::sShadowRender) { - if (isTextureVisible(TEX_HEAD_BAKED) || mIsDummy) + if (isTextureVisible(TEX_HEAD_BAKED) || mIsDummy || visually_muted) { - num_indices += mMeshLOD[MESH_ID_HEAD]->render(mAdjustedPixelArea, TRUE, mIsDummy); + LLViewerJoint* head_mesh = getViewerJoint(MESH_ID_HEAD); + if (head_mesh) + { + num_indices += head_mesh->render(mAdjustedPixelArea, TRUE, mIsDummy); + } first_pass = FALSE; } } - if (isTextureVisible(TEX_UPPER_BAKED) || mIsDummy) + if (isTextureVisible(TEX_UPPER_BAKED) || mIsDummy || visually_muted) { - num_indices += mMeshLOD[MESH_ID_UPPER_BODY]->render(mAdjustedPixelArea, first_pass, mIsDummy); + LLViewerJoint* upper_mesh = getViewerJoint(MESH_ID_UPPER_BODY); + if (upper_mesh) + { + num_indices += upper_mesh->render(mAdjustedPixelArea, first_pass, mIsDummy); + } first_pass = FALSE; } - if (isTextureVisible(TEX_LOWER_BAKED) || mIsDummy) + if (isTextureVisible(TEX_LOWER_BAKED) || mIsDummy || visually_muted) { - num_indices += mMeshLOD[MESH_ID_LOWER_BODY]->render(mAdjustedPixelArea, first_pass, mIsDummy); + LLViewerJoint* lower_mesh = getViewerJoint(MESH_ID_LOWER_BODY); + if (lower_mesh) + { + num_indices += lower_mesh->render(mAdjustedPixelArea, first_pass, mIsDummy); + } first_pass = FALSE; } } @@ -4312,7 +4040,11 @@ U32 LLVOAvatar::renderTransparent(BOOL first_pass) if( isWearingWearableType( LLWearableType::WT_SKIRT ) && (mIsDummy || isTextureVisible(TEX_SKIRT_BAKED)) ) { gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.25f); - num_indices += mMeshLOD[MESH_ID_SKIRT]->render(mAdjustedPixelArea, FALSE); + LLViewerJoint* skirt_mesh = getViewerJoint(MESH_ID_SKIRT); + if (skirt_mesh) + { + num_indices += skirt_mesh->render(mAdjustedPixelArea, FALSE); + } first_pass = FALSE; gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT); } @@ -4326,14 +4058,23 @@ U32 LLVOAvatar::renderTransparent(BOOL first_pass) if (isTextureVisible(TEX_HEAD_BAKED)) { - num_indices += mMeshLOD[MESH_ID_EYELASH]->render(mAdjustedPixelArea, first_pass, mIsDummy); + LLViewerJoint* eyelash_mesh = getViewerJoint(MESH_ID_EYELASH); + if (eyelash_mesh) + { + num_indices += eyelash_mesh->render(mAdjustedPixelArea, first_pass, mIsDummy); + } first_pass = FALSE; } // Can't test for baked hair being defined, since that won't always be the case (not all viewers send baked hair) // TODO: 1.25 will be able to switch this logic back to calling isTextureVisible(); - if (getImage(TEX_HAIR_BAKED, 0)->getID() != IMG_INVISIBLE || LLDrawPoolAlpha::sShowDebugAlpha) + if ( getImage(TEX_HAIR_BAKED, 0) && + getImage(TEX_HAIR_BAKED, 0)->getID() != IMG_INVISIBLE || LLDrawPoolAlpha::sShowDebugAlpha) { - num_indices += mMeshLOD[MESH_ID_HAIR]->render(mAdjustedPixelArea, first_pass, mIsDummy); + LLViewerJoint* hair_mesh = getViewerJoint(MESH_ID_HAIR); + if (hair_mesh) + { + num_indices += hair_mesh->render(mAdjustedPixelArea, first_pass, mIsDummy); + } first_pass = FALSE; } if (LLPipeline::sImpostorRender) @@ -4341,7 +4082,7 @@ U32 LLVOAvatar::renderTransparent(BOOL first_pass) gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT); } } - + return num_indices; } @@ -4377,8 +4118,16 @@ U32 LLVOAvatar::renderRigid() if (isTextureVisible(TEX_EYES_BAKED) || mIsDummy) { - num_indices += mMeshLOD[MESH_ID_EYEBALL_LEFT]->render(mAdjustedPixelArea, TRUE, mIsDummy); - num_indices += mMeshLOD[MESH_ID_EYEBALL_RIGHT]->render(mAdjustedPixelArea, TRUE, mIsDummy); + LLViewerJoint* eyeball_left = getViewerJoint(MESH_ID_EYEBALL_LEFT); + LLViewerJoint* eyeball_right = getViewerJoint(MESH_ID_EYEBALL_RIGHT); + if (eyeball_left) + { + num_indices += eyeball_left->render(mAdjustedPixelArea, TRUE, mIsDummy); + } + if(eyeball_right) + { + num_indices += eyeball_right->render(mAdjustedPixelArea, TRUE, mIsDummy); + } } if (should_alpha_mask && !LLGLSLShader::sNoFixedFunction) @@ -4425,11 +4174,224 @@ U32 LLVOAvatar::renderImpostor(LLColor4U color, S32 diffuse_channel) return 6; } -//------------------------------------------------------------------------ -// LLVOAvatar::updateTextures() -//------------------------------------------------------------------------ +bool LLVOAvatar::allTexturesCompletelyDownloaded(std::set<LLUUID>& ids) const +{ + for (std::set<LLUUID>::const_iterator it = ids.begin(); it != ids.end(); ++it) + { + LLViewerFetchedTexture *imagep = gTextureList.findImage(*it); + if (imagep && imagep->getDiscardLevel()!=0) + { + return false; + } + } + return true; +} + +bool LLVOAvatar::allLocalTexturesCompletelyDownloaded() const +{ + std::set<LLUUID> local_ids; + collectLocalTextureUUIDs(local_ids); + return allTexturesCompletelyDownloaded(local_ids); +} + +bool LLVOAvatar::allBakedTexturesCompletelyDownloaded() const +{ + std::set<LLUUID> baked_ids; + collectBakedTextureUUIDs(baked_ids); + return allTexturesCompletelyDownloaded(baked_ids); +} + +void LLVOAvatar::bakedTextureOriginCounts(S32 &sb_count, // server-bake, has origin URL. + S32 &host_count, // host-based bake, has host. + S32 &both_count, // error - both host and URL set. + S32 &neither_count) // error - neither set. +{ + sb_count = host_count = both_count = neither_count = 0; + + std::set<LLUUID> baked_ids; + collectBakedTextureUUIDs(baked_ids); + for (std::set<LLUUID>::const_iterator it = baked_ids.begin(); it != baked_ids.end(); ++it) + { + LLViewerFetchedTexture *imagep = gTextureList.findImage(*it); + bool has_url = false, has_host = false; + if (!imagep->getUrl().empty()) + { + has_url = true; + } + if (imagep->getTargetHost().isOk()) + { + has_host = true; + } + if (has_url && !has_host) sb_count++; + else if (has_host && !has_url) host_count++; + else if (has_host && has_url) both_count++; + else if (!has_host && !has_url) neither_count++; + } +} + +std::string LLVOAvatar::bakedTextureOriginInfo() +{ + std::string result; + + std::set<LLUUID> baked_ids; + collectBakedTextureUUIDs(baked_ids); + for (U32 i = 0; i < mBakedTextureDatas.size(); i++) + { + ETextureIndex texture_index = mBakedTextureDatas[i].mTextureIndex; + LLViewerFetchedTexture *imagep = + LLViewerTextureManager::staticCastToFetchedTexture(getImage(texture_index,0), TRUE); + if (!imagep || + imagep->getID() == IMG_DEFAULT || + imagep->getID() == IMG_DEFAULT_AVATAR) + + { + result += "-"; + } + else + { + bool has_url = false, has_host = false; + if (!imagep->getUrl().empty()) + { + has_url = true; + } + if (imagep->getTargetHost().isOk()) + { + has_host = true; + } + S32 discard = imagep->getDiscardLevel(); + if (has_url && !has_host) result += discard ? "u" : "U"; // server-bake texture with url + else if (has_host && !has_url) result += discard ? "h" : "H"; // old-style texture on sim + else if (has_host && has_url) result += discard ? "x" : "X"; // both origins? + else if (!has_host && !has_url) result += discard ? "n" : "N"; // no origin? + if (discard != 0) + { + result += llformat("(%d/%d)",discard,imagep->getDesiredDiscardLevel()); + } + } + + } + return result; +} + +S32 LLVOAvatar::totalTextureMemForUUIDS(std::set<LLUUID>& ids) +{ + S32 result = 0; + for (std::set<LLUUID>::const_iterator it = ids.begin(); it != ids.end(); ++it) + { + LLViewerFetchedTexture *imagep = gTextureList.findImage(*it); + if (imagep) + { + result += imagep->getTextureMemory(); + } + } + return result; +} + +void LLVOAvatar::collectLocalTextureUUIDs(std::set<LLUUID>& ids) const +{ + for (U32 texture_index = 0; texture_index < getNumTEs(); texture_index++) + { + LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex)texture_index); + U32 num_wearables = gAgentWearables.getWearableCount(wearable_type); + + LLViewerFetchedTexture *imagep = NULL; + for (U32 wearable_index = 0; wearable_index < num_wearables; wearable_index++) + { + imagep = LLViewerTextureManager::staticCastToFetchedTexture(getImage(texture_index, wearable_index), TRUE); + if (imagep) + { + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = LLAvatarAppearanceDictionary::getInstance()->getTexture((ETextureIndex)texture_index); + if (texture_dict->mIsLocalTexture) + { + ids.insert(imagep->getID()); + } + } + } + } + ids.erase(IMG_DEFAULT); + ids.erase(IMG_DEFAULT_AVATAR); + ids.erase(IMG_INVISIBLE); +} + +void LLVOAvatar::collectBakedTextureUUIDs(std::set<LLUUID>& ids) const +{ + for (U32 texture_index = 0; texture_index < getNumTEs(); texture_index++) + { + LLViewerFetchedTexture *imagep = NULL; + if (isIndexBakedTexture((ETextureIndex) texture_index)) + { + imagep = LLViewerTextureManager::staticCastToFetchedTexture(getImage(texture_index,0), TRUE); + if (imagep) + { + ids.insert(imagep->getID()); + } + } + } + ids.erase(IMG_DEFAULT); + ids.erase(IMG_DEFAULT_AVATAR); + ids.erase(IMG_INVISIBLE); +} + +void LLVOAvatar::collectTextureUUIDs(std::set<LLUUID>& ids) +{ + collectLocalTextureUUIDs(ids); + collectBakedTextureUUIDs(ids); +} + +void LLVOAvatar::releaseOldTextures() +{ + S32 current_texture_mem = 0; + + // Any textures that we used to be using but are no longer using should no longer be flagged as "NO_DELETE" + std::set<LLUUID> baked_texture_ids; + collectBakedTextureUUIDs(baked_texture_ids); + S32 new_baked_mem = totalTextureMemForUUIDS(baked_texture_ids); + + std::set<LLUUID> local_texture_ids; + collectLocalTextureUUIDs(local_texture_ids); + //S32 new_local_mem = totalTextureMemForUUIDS(local_texture_ids); + + std::set<LLUUID> new_texture_ids; + new_texture_ids.insert(baked_texture_ids.begin(),baked_texture_ids.end()); + new_texture_ids.insert(local_texture_ids.begin(),local_texture_ids.end()); + S32 new_total_mem = totalTextureMemForUUIDS(new_texture_ids); + + //S32 old_total_mem = totalTextureMemForUUIDS(mTextureIDs); + //LL_DEBUGS("Avatar") << getFullname() << " old_total_mem: " << old_total_mem << " new_total_mem (L/B): " << new_total_mem << " (" << new_local_mem <<", " << new_baked_mem << ")" << llendl; + if (!isSelf() && new_total_mem > new_baked_mem) + { + llwarns << "extra local textures stored for non-self av" << llendl; + } + for (std::set<LLUUID>::iterator it = mTextureIDs.begin(); it != mTextureIDs.end(); ++it) + { + if (new_texture_ids.find(*it) == new_texture_ids.end()) + { + LLViewerFetchedTexture *imagep = gTextureList.findImage(*it); + if (imagep) + { + current_texture_mem += imagep->getTextureMemory(); + if (imagep->getTextureState() == LLGLTexture::NO_DELETE) + { + // This will allow the texture to be deleted if not in use. + imagep->forceActive(); + + // This resets the clock to texture being flagged + // as unused, preventing the texture from being + // deleted immediately. If other avatars or + // objects are using it, it can still be flagged + // no-delete by them. + imagep->forceUpdateBindStats(); + } + } + } + } + mTextureIDs = new_texture_ids; +} + void LLVOAvatar::updateTextures() { + releaseOldTextures(); + BOOL render_avatar = TRUE; if (mIsDummy) @@ -4472,21 +4434,34 @@ void LLVOAvatar::updateTextures() mHasGrey = FALSE; // debug for (U32 texture_index = 0; texture_index < getNumTEs(); texture_index++) { - LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType((ETextureIndex)texture_index); + LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex)texture_index); U32 num_wearables = gAgentWearables.getWearableCount(wearable_type); const LLTextureEntry *te = getTE(texture_index); - const F32 texel_area_ratio = fabs(te->mScaleS * te->mScaleT); + + // getTE can return 0. + // Not sure yet why it does, but of course it crashes when te->mScale? gets used. + // Put safeguard in place so this corner case get better handling and does not result in a crash. + F32 texel_area_ratio = 1.0f; + if( te ) + { + texel_area_ratio = fabs(te->mScaleS * te->mScaleT); + } + else + { + llwarns << "getTE( " << texture_index << " ) returned 0" <<llendl; + } + LLViewerFetchedTexture *imagep = NULL; for (U32 wearable_index = 0; wearable_index < num_wearables; wearable_index++) { imagep = LLViewerTextureManager::staticCastToFetchedTexture(getImage(texture_index, wearable_index), TRUE); if (imagep) { - const LLVOAvatarDictionary::TextureEntry *texture_dict = LLVOAvatarDictionary::getInstance()->getTexture((ETextureIndex)texture_index); + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = LLAvatarAppearanceDictionary::getInstance()->getTexture((ETextureIndex)texture_index); const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex; if (texture_dict->mIsLocalTexture) { - addLocalTextureStats((ETextureIndex)texture_index, imagep, texel_area_ratio, render_avatar, layer_baked[baked_index]); + addLocalTextureStats((ETextureIndex)texture_index, imagep, texel_area_ratio, render_avatar, mBakedTextureDatas[baked_index].mIsUsed); } } } @@ -4498,6 +4473,7 @@ void LLVOAvatar::updateTextures() if (isIndexBakedTexture((ETextureIndex)texture_index) && imagep->getID() != IMG_DEFAULT_AVATAR && imagep->getID() != IMG_INVISIBLE + && !isUsingServerBakes() && !imagep->getTargetHost().isOk()) { LL_WARNS_ONCE("Texture") << "LLVOAvatar::updateTextures No host for texture " @@ -4518,7 +4494,7 @@ void LLVOAvatar::updateTextures() void LLVOAvatar::addLocalTextureStats( ETextureIndex idx, LLViewerFetchedTexture* imagep, - F32 texel_area_ratio, BOOL render_avatar, BOOL covered_by_baked, U32 index ) + F32 texel_area_ratio, BOOL render_avatar, BOOL covered_by_baked) { // No local texture stats for non-self avatars return; @@ -4592,7 +4568,6 @@ void LLVOAvatar::addBakedTextureStats( LLViewerFetchedTexture* imagep, F32 pixel //the texture pipeline will stop fetching this texture. imagep->resetTextureStats(); - imagep->setCanUseHTTP(false) ; //turn off http fetching for baked textures. imagep->setMaxVirtualSizeResetInterval(MAX_TEXTURE_VIRTURE_SIZE_RESET_INTERVAL); imagep->resetMaxVirtualSizeResetCounter() ; @@ -4601,7 +4576,7 @@ void LLVOAvatar::addBakedTextureStats( LLViewerFetchedTexture* imagep, F32 pixel imagep->addTextureStats(pixel_area / texel_area_ratio); imagep->setBoostLevel(boost_level); - if(boost_level != LLViewerTexture::BOOST_AVATAR_BAKED_SELF) + if(boost_level != LLGLTexture::BOOST_AVATAR_BAKED_SELF) { imagep->setAdditionalDecodePriority(ADDITIONAL_PRI) ; } @@ -4634,6 +4609,30 @@ void LLVOAvatar::setTexEntry(const U8 index, const LLTextureEntry &te) setTE(index, te); } +const std::string LLVOAvatar::getImageURL(const U8 te, const LLUUID &uuid) +{ + llassert(isIndexBakedTexture(ETextureIndex(te))); + std::string url = ""; + if (isUsingServerBakes()) + { + const std::string& appearance_service_url = LLAppearanceMgr::instance().getAppearanceServiceURL(); + if (appearance_service_url.empty()) + { + // Probably a server-side issue if we get here: + llwarns << "AgentAppearanceServiceURL not set - Baked texture requests will fail" << llendl; + return url; + } + + const LLAvatarAppearanceDictionary::TextureEntry* texture_entry = LLAvatarAppearanceDictionary::getInstance()->getTexture((ETextureIndex)te); + if (texture_entry != NULL) + { + url = appearance_service_url + "texture/" + getID().asString() + "/" + texture_entry->mDefaultImageName + "/" + uuid.asString(); + //llinfos << "baked texture url: " << url << llendl; + } + } + return url; +} + //----------------------------------------------------------------------------- // resolveHeight() //----------------------------------------------------------------------------- @@ -4703,8 +4702,6 @@ const LLUUID& LLVOAvatar::getStepSound() const //----------------------------------------------------------------------------- void LLVOAvatar::processAnimationStateChanges() { - LLMemType mt(LLMemType::MTYPE_AVATAR); - if ( isAnyAnimationSignaled(AGENT_WALK_ANIMS, NUM_AGENT_WALK_ANIMS) ) { startMotion(ANIM_AGENT_WALK_ADJUST); @@ -4795,8 +4792,6 @@ void LLVOAvatar::processAnimationStateChanges() //----------------------------------------------------------------------------- BOOL LLVOAvatar::processSingleAnimationStateChange( const LLUUID& anim_id, BOOL start ) { - LLMemType mt(LLMemType::MTYPE_AVATAR); - BOOL result = FALSE; if ( start ) // start animation @@ -4931,8 +4926,6 @@ LLUUID LLVOAvatar::remapMotionID(const LLUUID& id) //----------------------------------------------------------------------------- BOOL LLVOAvatar::startMotion(const LLUUID& id, F32 time_offset) { - LLMemType mt(LLMemType::MTYPE_AVATAR); - lldebugs << "motion requested " << id.asString() << " " << gAnimLibrary.animationName(id) << llendl; LLUUID remap_id = remapMotionID(id); @@ -4981,48 +4974,6 @@ void LLVOAvatar::stopMotionFromSource(const LLUUID& source_id) } //----------------------------------------------------------------------------- -// getVolumePos() -//----------------------------------------------------------------------------- -LLVector3 LLVOAvatar::getVolumePos(S32 joint_index, LLVector3& volume_offset) -{ - if (joint_index > mNumCollisionVolumes) - { - return LLVector3::zero; - } - - return mCollisionVolumes[joint_index].getVolumePos(volume_offset); -} - -//----------------------------------------------------------------------------- -// findCollisionVolume() -//----------------------------------------------------------------------------- -LLJoint* LLVOAvatar::findCollisionVolume(U32 volume_id) -{ - if ((S32)volume_id > mNumCollisionVolumes) - { - return NULL; - } - - return &mCollisionVolumes[volume_id]; -} - -//----------------------------------------------------------------------------- -// findCollisionVolume() -//----------------------------------------------------------------------------- -S32 LLVOAvatar::getCollisionVolumeID(std::string &name) -{ - for (S32 i = 0; i < mNumCollisionVolumes; i++) - { - if (mCollisionVolumes[i].getName() == name) - { - return i; - } - } - - return -1; -} - -//----------------------------------------------------------------------------- // addDebugText() //----------------------------------------------------------------------------- void LLVOAvatar::addDebugText(const std::string& text) @@ -5045,7 +4996,20 @@ const LLUUID& LLVOAvatar::getID() const // RN: avatar joints are multi-rooted to include screen-based attachments LLJoint *LLVOAvatar::getJoint( const std::string &name ) { - LLJoint* jointp = mRoot.findJoint(name); + joint_map_t::iterator iter = mJointMap.find(name); + + LLJoint* jointp = NULL; + + if (iter == mJointMap.end() || iter->second == NULL) + { //search for joint and cache found joint in lookup table + jointp = mRoot->findJoint(name); + mJointMap[name] = jointp; + } + else + { //return cached pointer + jointp = iter->second; + } + return jointp; } @@ -5054,10 +5018,12 @@ LLJoint *LLVOAvatar::getJoint( const std::string &name ) //----------------------------------------------------------------------------- void LLVOAvatar::resetJointPositions( void ) { - for(S32 i = 0; i < (S32)mNumJoints; ++i) + avatar_joint_list_t::iterator iter = mSkeleton.begin(); + avatar_joint_list_t::iterator end = mSkeleton.end(); + for (; iter != end; ++iter) { - mSkeleton[i].restoreOldXform(); - mSkeleton[i].setId( LLUUID::null ); + (*iter)->restoreOldXform(); + (*iter)->setId( LLUUID::null ); } mHasPelvisOffset = false; mPelvisFixup = mLastPelvisFixup; @@ -5067,7 +5033,7 @@ void LLVOAvatar::resetJointPositions( void ) //----------------------------------------------------------------------------- void LLVOAvatar::resetSpecificJointPosition( const std::string& name ) { - LLJoint* pJoint = mRoot.findJoint( name ); + LLJoint* pJoint = mRoot->findJoint( name ); if ( pJoint && pJoint->doesJointNeedToBeReset() ) { @@ -5089,16 +5055,17 @@ void LLVOAvatar::resetSpecificJointPosition( const std::string& name ) //----------------------------------------------------------------------------- void LLVOAvatar::resetJointPositionsToDefault( void ) { - //Subsequent joints are relative to pelvis - for( S32 i = 0; i < (S32)mNumJoints; ++i ) + avatar_joint_list_t::iterator iter = mSkeleton.begin(); + avatar_joint_list_t::iterator end = mSkeleton.end(); + for (; iter != end; ++iter) { - LLJoint* pJoint = (LLJoint*)&mSkeleton[i]; + LLJoint* pJoint = (*iter); if ( pJoint->doesJointNeedToBeReset() ) { - pJoint->setId( LLUUID::null ); //restore joints to default positions, however skip over the pelvis + // *TODO: How does this pointer check skip over pelvis? if ( pJoint ) { pJoint->restoreOldXform(); @@ -5197,23 +5164,6 @@ F32 LLVOAvatar::getPixelArea() const } -//----------------------------------------------------------------------------- -// LLVOAvatar::getHeadMesh() -//----------------------------------------------------------------------------- -LLPolyMesh* LLVOAvatar::getHeadMesh() -{ - return mMeshLOD[MESH_ID_HEAD]->mMeshParts[0]->getMesh(); -} - - -//----------------------------------------------------------------------------- -// LLVOAvatar::getUpperBodyMesh() -//----------------------------------------------------------------------------- -LLPolyMesh* LLVOAvatar::getUpperBodyMesh() -{ - return mMeshLOD[MESH_ID_UPPER_BODY]->mMeshParts[0]->getMesh(); -} - //----------------------------------------------------------------------------- // LLVOAvatar::getPosGlobalFromAgent() @@ -5231,61 +5181,6 @@ LLVector3 LLVOAvatar::getPosAgentFromGlobal(const LLVector3d &position) return gAgent.getPosAgentFromGlobal(position); } -//----------------------------------------------------------------------------- -// allocateCharacterJoints() -//----------------------------------------------------------------------------- -BOOL LLVOAvatar::allocateCharacterJoints( U32 num ) -{ - deleteAndClearArray(mSkeleton); - mNumJoints = 0; - - mSkeleton = new LLViewerJoint[num]; - - for(S32 joint_num = 0; joint_num < (S32)num; joint_num++) - { - mSkeleton[joint_num].setJointNum(joint_num); - } - - if (!mSkeleton) - { - return FALSE; - } - - mNumJoints = num; - return TRUE; -} - -//----------------------------------------------------------------------------- -// allocateCollisionVolumes() -//----------------------------------------------------------------------------- -BOOL LLVOAvatar::allocateCollisionVolumes( U32 num ) -{ - deleteAndClearArray(mCollisionVolumes); - mNumCollisionVolumes = 0; - - mCollisionVolumes = new LLViewerJointCollisionVolume[num]; - if (!mCollisionVolumes) - { - return FALSE; - } - - mNumCollisionVolumes = num; - return TRUE; -} - - -//----------------------------------------------------------------------------- -// getCharacterJoint() -//----------------------------------------------------------------------------- -LLJoint *LLVOAvatar::getCharacterJoint( U32 num ) -{ - if ((S32)num >= mNumJoints - || (S32)num < 0) - { - return NULL; - } - return (LLJoint*)&mSkeleton[num]; -} //----------------------------------------------------------------------------- // requestStopMotion() @@ -5297,215 +5192,24 @@ void LLVOAvatar::requestStopMotion( LLMotion* motion ) } //----------------------------------------------------------------------------- -// loadAvatar() -//----------------------------------------------------------------------------- -static LLFastTimer::DeclareTimer FTM_LOAD_AVATAR("Load Avatar"); - -BOOL LLVOAvatar::loadAvatar() -{ -// LLFastTimer t(FTM_LOAD_AVATAR); - - // avatar_skeleton.xml - if( !buildSkeleton(sAvatarSkeletonInfo) ) - { - llwarns << "avatar file: buildSkeleton() failed" << llendl; - return FALSE; - } - - // avatar_lad.xml : <skeleton> - if( !loadSkeletonNode() ) - { - llwarns << "avatar file: loadNodeSkeleton() failed" << llendl; - return FALSE; - } - - // avatar_lad.xml : <mesh> - if( !loadMeshNodes() ) - { - llwarns << "avatar file: loadNodeMesh() failed" << llendl; - return FALSE; - } - - // avatar_lad.xml : <global_color> - if( sAvatarXmlInfo->mTexSkinColorInfo ) - { - mTexSkinColor = new LLTexGlobalColor( this ); - if( !mTexSkinColor->setInfo( sAvatarXmlInfo->mTexSkinColorInfo ) ) - { - llwarns << "avatar file: mTexSkinColor->setInfo() failed" << llendl; - return FALSE; - } - } - else - { - llwarns << "<global_color> name=\"skin_color\" not found" << llendl; - return FALSE; - } - if( sAvatarXmlInfo->mTexHairColorInfo ) - { - mTexHairColor = new LLTexGlobalColor( this ); - if( !mTexHairColor->setInfo( sAvatarXmlInfo->mTexHairColorInfo ) ) - { - llwarns << "avatar file: mTexHairColor->setInfo() failed" << llendl; - return FALSE; - } - } - else - { - llwarns << "<global_color> name=\"hair_color\" not found" << llendl; - return FALSE; - } - if( sAvatarXmlInfo->mTexEyeColorInfo ) - { - mTexEyeColor = new LLTexGlobalColor( this ); - if( !mTexEyeColor->setInfo( sAvatarXmlInfo->mTexEyeColorInfo ) ) - { - llwarns << "avatar file: mTexEyeColor->setInfo() failed" << llendl; - return FALSE; - } - } - else - { - llwarns << "<global_color> name=\"eye_color\" not found" << llendl; - return FALSE; - } - - // avatar_lad.xml : <layer_set> - if (sAvatarXmlInfo->mLayerInfoList.empty()) - { - llwarns << "avatar file: missing <layer_set> node" << llendl; - return FALSE; - } - - if (sAvatarXmlInfo->mMorphMaskInfoList.empty()) - { - llwarns << "avatar file: missing <morph_masks> node" << llendl; - return FALSE; - } - - // avatar_lad.xml : <morph_masks> - for (LLVOAvatarXmlInfo::morph_info_list_t::iterator iter = sAvatarXmlInfo->mMorphMaskInfoList.begin(); - iter != sAvatarXmlInfo->mMorphMaskInfoList.end(); - ++iter) - { - LLVOAvatarXmlInfo::LLVOAvatarMorphInfo *info = *iter; - - EBakedTextureIndex baked = LLVOAvatarDictionary::findBakedByRegionName(info->mRegion); - if (baked != BAKED_NUM_INDICES) - { - LLPolyMorphTarget *morph_param; - const std::string *name = &info->mName; - morph_param = (LLPolyMorphTarget *)(getVisualParam(name->c_str())); - if (morph_param) - { - BOOL invert = info->mInvert; - addMaskedMorph(baked, morph_param, invert, info->mLayer); - } - } - - } - - loadLayersets(); - - // avatar_lad.xml : <driver_parameters> - for (LLVOAvatarXmlInfo::driver_info_list_t::iterator iter = sAvatarXmlInfo->mDriverInfoList.begin(); - iter != sAvatarXmlInfo->mDriverInfoList.end(); - ++iter) - { - LLDriverParamInfo *info = *iter; - LLDriverParam* driver_param = new LLDriverParam( this ); - if (driver_param->setInfo(info)) - { - addVisualParam( driver_param ); - LLVisualParam*(LLVOAvatar::*avatar_function)(S32)const = &LLVOAvatar::getVisualParam; - if( !driver_param->linkDrivenParams(boost::bind(avatar_function,(LLVOAvatar*)this,_1 ), false)) - { - llwarns << "could not link driven params for avatar " << this->getFullname() << " id: " << driver_param->getID() << llendl; - continue; - } - } - else - { - delete driver_param; - llwarns << "avatar file: driver_param->parseData() failed" << llendl; - return FALSE; - } - } - - - return TRUE; -} - -//----------------------------------------------------------------------------- // loadSkeletonNode(): loads <skeleton> node from XML tree //----------------------------------------------------------------------------- +//virtual BOOL LLVOAvatar::loadSkeletonNode () { - mRoot.addChild( &mSkeleton[0] ); - - for (std::vector<LLViewerJoint *>::iterator iter = mMeshLOD.begin(); - iter != mMeshLOD.end(); - ++iter) - { - LLViewerJoint *joint = (LLViewerJoint *) *iter; - joint->mUpdateXform = FALSE; - joint->setMeshesToChildren(); - } - - mRoot.addChild(mMeshLOD[MESH_ID_HEAD]); - mRoot.addChild(mMeshLOD[MESH_ID_EYELASH]); - mRoot.addChild(mMeshLOD[MESH_ID_UPPER_BODY]); - mRoot.addChild(mMeshLOD[MESH_ID_LOWER_BODY]); - mRoot.addChild(mMeshLOD[MESH_ID_SKIRT]); - mRoot.addChild(mMeshLOD[MESH_ID_HEAD]); - - LLViewerJoint *skull = (LLViewerJoint*)mRoot.findJoint("mSkull"); - if (skull) - { - skull->addChild(mMeshLOD[MESH_ID_HAIR] ); - } - - LLViewerJoint *eyeL = (LLViewerJoint*)mRoot.findJoint("mEyeLeft"); - if (eyeL) - { - eyeL->addChild( mMeshLOD[MESH_ID_EYEBALL_LEFT] ); - } - - LLViewerJoint *eyeR = (LLViewerJoint*)mRoot.findJoint("mEyeRight"); - if (eyeR) - { - eyeR->addChild( mMeshLOD[MESH_ID_EYEBALL_RIGHT] ); - } - - // SKELETAL DISTORTIONS + if (!LLAvatarAppearance::loadSkeletonNode()) { - LLVOAvatarXmlInfo::skeletal_distortion_info_list_t::iterator iter; - for (iter = sAvatarXmlInfo->mSkeletalDistortionInfoList.begin(); - iter != sAvatarXmlInfo->mSkeletalDistortionInfoList.end(); - ++iter) - { - LLPolySkeletalDistortionInfo *info = *iter; - LLPolySkeletalDistortion *param = new LLPolySkeletalDistortion(this); - if (!param->setInfo(info)) - { - delete param; return FALSE; } - else - { - addVisualParam(param); - } - } - } // ATTACHMENTS { - LLVOAvatarXmlInfo::attachment_info_list_t::iterator iter; + LLAvatarXmlInfo::attachment_info_list_t::iterator iter; for (iter = sAvatarXmlInfo->mAttachmentInfoList.begin(); iter != sAvatarXmlInfo->mAttachmentInfoList.end(); ++iter) { - LLVOAvatarXmlInfo::LLVOAvatarAttachmentInfo *info = *iter; + LLAvatarXmlInfo::LLAvatarAttachmentInfo *info = *iter; if (!isSelf() && info->mJointName == "mScreen") { //don't process screen joint for other avatars continue; @@ -5578,144 +5282,6 @@ BOOL LLVOAvatar::loadSkeletonNode () } //----------------------------------------------------------------------------- -// loadMeshNodes(): loads <mesh> nodes from XML tree -//----------------------------------------------------------------------------- -BOOL LLVOAvatar::loadMeshNodes() -{ - for (LLVOAvatarXmlInfo::mesh_info_list_t::const_iterator meshinfo_iter = sAvatarXmlInfo->mMeshInfoList.begin(); - meshinfo_iter != sAvatarXmlInfo->mMeshInfoList.end(); - ++meshinfo_iter) - { - const LLVOAvatarXmlInfo::LLVOAvatarMeshInfo *info = *meshinfo_iter; - const std::string &type = info->mType; - S32 lod = info->mLOD; - - LLViewerJointMesh* mesh = NULL; - U8 mesh_id = 0; - BOOL found_mesh_id = FALSE; - - /* if (type == "hairMesh") - switch(lod) - case 0: - mesh = &mHairMesh0; */ - for (LLVOAvatarDictionary::Meshes::const_iterator mesh_iter = LLVOAvatarDictionary::getInstance()->getMeshes().begin(); - mesh_iter != LLVOAvatarDictionary::getInstance()->getMeshes().end(); - ++mesh_iter) - { - const EMeshIndex mesh_index = mesh_iter->first; - const LLVOAvatarDictionary::MeshEntry *mesh_dict = mesh_iter->second; - if (type.compare(mesh_dict->mName) == 0) - { - mesh_id = mesh_index; - found_mesh_id = TRUE; - break; - } - } - - if (found_mesh_id) - { - if (lod < (S32)mMeshLOD[mesh_id]->mMeshParts.size()) - { - mesh = mMeshLOD[mesh_id]->mMeshParts[lod]; - } - else - { - llwarns << "Avatar file: <mesh> has invalid lod setting " << lod << llendl; - return FALSE; - } - } - else - { - llwarns << "Ignoring unrecognized mesh type: " << type << llendl; - return FALSE; - } - - // llinfos << "Parsing mesh data for " << type << "..." << llendl; - - // If this isn't set to white (1.0), avatars will *ALWAYS* be darker than their surroundings. - // Do not touch!!! - mesh->setColor( 1.0f, 1.0f, 1.0f, 1.0f ); - - LLPolyMesh *poly_mesh = NULL; - - if (!info->mReferenceMeshName.empty()) - { - polymesh_map_t::const_iterator polymesh_iter = mMeshes.find(info->mReferenceMeshName); - if (polymesh_iter != mMeshes.end()) - { - poly_mesh = LLPolyMesh::getMesh(info->mMeshFileName, polymesh_iter->second); - poly_mesh->setAvatar(this); - } - else - { - // This should never happen - LL_WARNS("Avatar") << "Could not find avatar mesh: " << info->mReferenceMeshName << LL_ENDL; - } - } - else - { - poly_mesh = LLPolyMesh::getMesh(info->mMeshFileName); - poly_mesh->setAvatar(this); - } - - if( !poly_mesh ) - { - llwarns << "Failed to load mesh of type " << type << llendl; - return FALSE; - } - - // Multimap insert - mMeshes.insert(std::make_pair(info->mMeshFileName, poly_mesh)); - - mesh->setMesh( poly_mesh ); - mesh->setLOD( info->mMinPixelArea ); - - for (LLVOAvatarXmlInfo::LLVOAvatarMeshInfo::morph_info_list_t::const_iterator xmlinfo_iter = info->mPolyMorphTargetInfoList.begin(); - xmlinfo_iter != info->mPolyMorphTargetInfoList.end(); - ++xmlinfo_iter) - { - const LLVOAvatarXmlInfo::LLVOAvatarMeshInfo::morph_info_pair_t *info_pair = &(*xmlinfo_iter); - LLPolyMorphTarget *param = new LLPolyMorphTarget(mesh->getMesh()); - if (!param->setInfo(info_pair->first)) - { - delete param; - return FALSE; - } - else - { - if (info_pair->second) - { - addSharedVisualParam(param); - } - else - { - addVisualParam(param); - } - } - } - } - - return TRUE; -} - -//----------------------------------------------------------------------------- -// loadLayerSets() -//----------------------------------------------------------------------------- -BOOL LLVOAvatar::loadLayersets() -{ - BOOL success = TRUE; - for (LLVOAvatarXmlInfo::layer_info_list_t::const_iterator layerset_iter = sAvatarXmlInfo->mLayerInfoList.begin(); - layerset_iter != sAvatarXmlInfo->mLayerInfoList.end(); - ++layerset_iter) - { - // Construct a layerset for each one specified in avatar_lad.xml and initialize it as such. - LLTexLayerSetInfo *layerset_info = *layerset_iter; - layerset_info->createVisualParams(this); - } - return success; -} - -//----------------------------------------------------------------------------- // updateVisualParams() //----------------------------------------------------------------------------- void LLVOAvatar::updateVisualParams() @@ -5728,7 +5294,7 @@ void LLVOAvatar::updateVisualParams() { computeBodySize(); mLastSkeletonSerialNum = mSkeletonSerialNum; - mRoot.updateWorldMatrixChildren(); + mRoot->updateWorldMatrixChildren(); } dirtyMesh(); @@ -5748,8 +5314,6 @@ BOOL LLVOAvatar::isActive() const //----------------------------------------------------------------------------- void LLVOAvatar::setPixelAreaAndAngle(LLAgent &agent) { - LLMemType mt(LLMemType::MTYPE_AVATAR); - if (mDrawable.isNull()) { return; @@ -5795,7 +5359,6 @@ BOOL LLVOAvatar::updateJointLODs() F32 avatar_num_factor = clamp_rescale((F32)sNumVisibleAvatars, 8, 25, 1.f, avatar_num_min_factor); F32 area_scale = 0.16f; - { if (isSelf()) { if(gAgentCamera.cameraCustomizeAvatar() || gAgentCamera.cameraMouselook()) @@ -5818,14 +5381,18 @@ BOOL LLVOAvatar::updateJointLODs() } // now select meshes to render based on adjusted pixel area - BOOL res = mRoot.updateLOD(mAdjustedPixelArea, TRUE); + LLViewerJoint* root = dynamic_cast<LLViewerJoint*>(mRoot); + BOOL res = FALSE; + if (root) + { + res = root->updateLOD(mAdjustedPixelArea, TRUE); + } if (res) { sNumLODChangesThisFrame++; dirtyMesh(2); return TRUE; } - } return FALSE; } @@ -5908,6 +5475,15 @@ void LLVOAvatar::dirtyMesh(S32 priority) { mDirtyMesh = llmax(mDirtyMesh, priority); } + +//----------------------------------------------------------------------------- +// getViewerJoint() +//----------------------------------------------------------------------------- +LLViewerJoint* LLVOAvatar::getViewerJoint(S32 idx) +{ + return dynamic_cast<LLViewerJoint*>(mMeshLOD[idx]); +} + //----------------------------------------------------------------------------- // hideSkirt() //----------------------------------------------------------------------------- @@ -5945,7 +5521,15 @@ void LLVOAvatar::addChild(LLViewerObject *childp) LLViewerObject::addChild(childp); if (childp->mDrawable) { - attachObject(childp); + if (!attachObject(childp)) + { + llwarns << "addChild() failed for " + << childp->getID() + << " item " << childp->getAttachmentItemID() + << llendl; + // MAINT-3312 backout + // mPendingAttachment.push_back(childp); + } } else { @@ -5978,8 +5562,27 @@ LLViewerJointAttachment* LLVOAvatar::getTargetAttachmentPoint(LLViewerObject* vi if (!attachment) { - llwarns << "Object attachment point invalid: " << attachmentID << llendl; - attachment = get_if_there(mAttachmentPoints, 1, (LLViewerJointAttachment*)NULL); // Arbitrary using 1 (chest) + llwarns << "Object attachment point invalid: " << attachmentID + << " trying to use 1 (chest)" + << llendl; + + attachment = get_if_there(mAttachmentPoints, 1, (LLViewerJointAttachment*)NULL); // Arbitrary using 1 (chest) + if (attachment) + { + llwarns << "Object attachment point invalid: " << attachmentID + << " on object " << viewer_object->getID() + << " attachment item " << viewer_object->getAttachmentItemID() + << " falling back to 1 (chest)" + << llendl; + } + else + { + llwarns << "Object attachment point invalid: " << attachmentID + << " on object " << viewer_object->getID() + << " attachment item " << viewer_object->getAttachmentItemID() + << "Unable to use fallback attachment point 1 (chest)" + << llendl; + } } return attachment; @@ -5997,6 +5600,8 @@ const LLViewerJointAttachment *LLVOAvatar::attachObject(LLViewerObject *viewer_o return 0; } + mVisualComplexityStale = TRUE; + if (viewer_object->isSelected()) { LLSelectMgr::getInstance()->updateSelectionCenter(); @@ -6048,13 +5653,22 @@ void LLVOAvatar::lazyAttach() for (U32 i = 0; i < mPendingAttachment.size(); i++) { - if (mPendingAttachment[i]->mDrawable) + LLPointer<LLViewerObject> cur_attachment = mPendingAttachment[i]; + if (cur_attachment->mDrawable) { - attachObject(mPendingAttachment[i]); + if (!attachObject(cur_attachment)) + { // Drop it + llwarns << "attachObject() failed for " + << cur_attachment->getID() + << " item " << cur_attachment->getAttachmentItemID() + << llendl; + // MAINT-3312 backout + //still_pending.push_back(cur_attachment); + } } else { - still_pending.push_back(mPendingAttachment[i]); + still_pending.push_back(cur_attachment); } } @@ -6114,14 +5728,9 @@ void LLVOAvatar::cleanupAttachedMesh( LLViewerObject* pVO ) if ( pVObj ) { const LLMeshSkinInfo* pSkinData = gMeshRepo.getSkinInfo( pVObj->getVolume()->getParams().getSculptID(), pVObj ); - if ( pSkinData ) - { - const int jointCnt = pSkinData->mJointNames.size(); - bool fullRig = ( jointCnt>=20 ) ? true : false; - if ( fullRig ) - { - const int bindCnt = pSkinData->mAlternateBindMatrix.size(); - if ( bindCnt > 0 ) + if (pSkinData + && pSkinData->mJointNames.size() > 20 // full rig + && pSkinData->mAlternateBindMatrix.size() > 0) { LLVOAvatar::resetJointPositionsToDefault(); //Need to handle the repositioning of the cam, updating rig data etc during outfit editing @@ -6136,8 +5745,6 @@ void LLVOAvatar::cleanupAttachedMesh( LLViewerObject* pVO ) } } } - } -} //----------------------------------------------------------------------------- // detachObject() //----------------------------------------------------------------------------- @@ -6151,6 +5758,7 @@ BOOL LLVOAvatar::detachObject(LLViewerObject *viewer_object) if (attachment->isObjectAttached(viewer_object)) { + mVisualComplexityStale = TRUE; cleanupAttachedMesh( viewer_object ); attachment->removeObject(viewer_object); lldebugs << "Detaching object " << viewer_object->mID << " from " << attachment->getName() << llendl; @@ -6221,9 +5829,9 @@ void LLVOAvatar::sitOnObject(LLViewerObject *sit_object) // Notice that removing sitDown() from here causes avatars sitting on // objects to be not rendered for new arrivals. See EXT-6835 and EXT-1655. sitDown(TRUE); - mRoot.getXform()->setParent(&sit_object->mDrawable->mXform); // LLVOAvatar::sitOnObject - mRoot.setPosition(getPosition()); - mRoot.updateWorldMatrixChildren(); + mRoot->getXform()->setParent(&sit_object->mDrawable->mXform); // LLVOAvatar::sitOnObject + mRoot->setPosition(getPosition()); + mRoot->updateWorldMatrixChildren(); stopMotion(ANIM_AGENT_BODY_NOISE); @@ -6269,10 +5877,10 @@ void LLVOAvatar::getOffObject() sitDown(FALSE); - mRoot.getXform()->setParent(NULL); // LLVOAvatar::getOffObject - mRoot.setPosition(cur_position_world); - mRoot.setRotation(cur_rotation_world); - mRoot.getXform()->update(); + mRoot->getXform()->setParent(NULL); // LLVOAvatar::getOffObject + mRoot->setPosition(cur_position_world); + mRoot->setRotation(cur_rotation_world); + mRoot->getXform()->update(); startMotion(ANIM_AGENT_BODY_NOISE); @@ -6286,11 +5894,7 @@ void LLVOAvatar::getOffObject() at_axis.mV[VZ] = 0.f; at_axis.normalize(); gAgent.resetAxes(at_axis); - - //reset orientation -// mRoot.setRotation(avWorldRot); gAgentCamera.setThirdPersonHeadOffset(LLVector3(0.f, 0.f, 1.f)); - gAgentCamera.setSitCamera(LLUUID::null); } } @@ -6324,27 +5928,77 @@ S32 LLVOAvatar::getAttachmentCount() return count; } -LLColor4 LLVOAvatar::getGlobalColor( const std::string& color_name ) const +BOOL LLVOAvatar::isWearingWearableType(LLWearableType::EType type) const { - if (color_name=="skin_color" && mTexSkinColor) + if (mIsDummy) return TRUE; + + if (isSelf()) { - return mTexSkinColor->getColor(); + return LLAvatarAppearance::isWearingWearableType(type); } - else if(color_name=="hair_color" && mTexHairColor) + + switch(type) { - return mTexHairColor->getColor(); + case LLWearableType::WT_SHAPE: + case LLWearableType::WT_SKIN: + case LLWearableType::WT_HAIR: + case LLWearableType::WT_EYES: + return TRUE; // everyone has all bodyparts + default: + break; // Do nothing } - if(color_name=="eye_color" && mTexEyeColor) + + /* switch(type) + case LLWearableType::WT_SHIRT: + indicator_te = TEX_UPPER_SHIRT; */ + for (LLAvatarAppearanceDictionary::Textures::const_iterator tex_iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin(); + tex_iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end(); + ++tex_iter) + { + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = tex_iter->second; + if (texture_dict->mWearableType == type) { - return mTexEyeColor->getColor(); + // Thus, you must check to see if the corresponding baked texture is defined. + // NOTE: this is a poor substitute if you actually want to know about individual pieces of clothing + // this works for detecting a skirt (most important), but is ineffective at any piece of clothing that + // gets baked into a texture that always exists (upper or lower). + if (texture_dict->mIsUsedByBakedTexture) + { + const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex; + return isTextureDefined(LLAvatarAppearanceDictionary::getInstance()->getBakedTexture(baked_index)->mTextureIndex); } - else + return FALSE; + } + } + return FALSE; +} + + + +LLViewerObject * LLVOAvatar::findAttachmentByID( const LLUUID & target_id ) const +{ + for(attachment_map_t::const_iterator attachment_points_iter = mAttachmentPoints.begin(); + attachment_points_iter != gAgentAvatarp->mAttachmentPoints.end(); + ++attachment_points_iter) { -// return LLColor4( .5f, .5f, .5f, .5f ); - return LLColor4( 0.f, 1.f, 1.f, 1.f ); // good debugging color + LLViewerJointAttachment* attachment = attachment_points_iter->second; + for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin(); + attachment_iter != attachment->mAttachedObjects.end(); + ++attachment_iter) + { + LLViewerObject *attached_object = (*attachment_iter); + if (attached_object && + attached_object->getID() == target_id) + { + return attached_object; + } + } } + + return NULL; } + // virtual void LLVOAvatar::invalidateComposite( LLTexLayerSet* layerset, BOOL upload_result ) { @@ -6354,6 +6008,7 @@ void LLVOAvatar::invalidateAll() { } +// virtual void LLVOAvatar::onGlobalColorChanged(const LLTexGlobalColor* global_color, BOOL upload_bake ) { if (global_color == mTexSkinColor) @@ -6372,9 +6027,15 @@ void LLVOAvatar::onGlobalColorChanged(const LLTexGlobalColor* global_color, BOOL if (!isTextureDefined(mBakedTextureDatas[BAKED_HAIR].mTextureIndex)) { LLColor4 color = mTexHairColor->getColor(); - for (U32 i = 0; i < mBakedTextureDatas[BAKED_HAIR].mMeshes.size(); i++) + avatar_joint_mesh_list_t::iterator iter = mBakedTextureDatas[BAKED_HAIR].mJointMeshes.begin(); + avatar_joint_mesh_list_t::iterator end = mBakedTextureDatas[BAKED_HAIR].mJointMeshes.end(); + for (; iter != end; ++iter) + { + LLAvatarJointMesh* mesh = (*iter); + if (mesh) { - mBakedTextureDatas[BAKED_HAIR].mMeshes[i]->setColor( color.mV[VX], color.mV[VY], color.mV[VZ], color.mV[VW] ); + mesh->setColor( color ); + } } } } @@ -6393,10 +6054,10 @@ BOOL LLVOAvatar::isVisible() const } // Determine if we have enough avatar data to render -BOOL LLVOAvatar::getIsCloud() +BOOL LLVOAvatar::getIsCloud() const { // Do we have a shape? - if (visualParamWeightsAreDefault()) + if ((const_cast<LLVOAvatar*>(this))->visualParamWeightsAreDefault()) { return TRUE; } @@ -6415,11 +6076,181 @@ BOOL LLVOAvatar::getIsCloud() return FALSE; } +void LLVOAvatar::updateRezzedStatusTimers() +{ + // State machine for rezzed status. Statuses are -1 on startup, 0 + // = cloud, 1 = gray, 2 = textured, 3 = textured_and_downloaded. + // Purpose is to collect time data for each it takes avatar to reach + // various loading landmarks: gray, textured (partial), textured fully. + + S32 rez_status = getRezzedStatus(); + if (rez_status != mLastRezzedStatus) + { + LL_DEBUGS("Avatar") << avString() << "rez state change: " << mLastRezzedStatus << " -> " << rez_status << LL_ENDL; + + if (mLastRezzedStatus == -1 && rez_status != -1) + { + // First time initialization, start all timers. + for (S32 i = 1; i < 4; i++) + { + startPhase("load_" + LLVOAvatar::rezStatusToString(i)); + startPhase("first_load_" + LLVOAvatar::rezStatusToString(i)); + } + } + if (rez_status < mLastRezzedStatus) + { + // load level has decreased. start phase timers for higher load levels. + for (S32 i = rez_status+1; i <= mLastRezzedStatus; i++) + { + startPhase("load_" + LLVOAvatar::rezStatusToString(i)); + } + } + else if (rez_status > mLastRezzedStatus) + { + // load level has increased. stop phase timers for lower and equal load levels. + for (S32 i = llmax(mLastRezzedStatus+1,1); i <= rez_status; i++) + { + stopPhase("load_" + LLVOAvatar::rezStatusToString(i)); + stopPhase("first_load_" + LLVOAvatar::rezStatusToString(i), false); + } + if (rez_status == 3) + { + // "fully loaded", mark any pending appearance change complete. + selfStopPhase("update_appearance_from_cof"); + selfStopPhase("wear_inventory_category", false); + selfStopPhase("process_initial_wearables_update", false); + } + } + + mLastRezzedStatus = rez_status; + } +} + +void LLVOAvatar::clearPhases() +{ + getPhases().clearPhases(); +} + +void LLVOAvatar::startPhase(const std::string& phase_name) +{ + F32 elapsed; + bool completed; + if (getPhases().getPhaseValues(phase_name, elapsed, completed)) + { + if (!completed) + { + LL_DEBUGS("Avatar") << avString() << "no-op, start when started already for " << phase_name << llendl; + return; + } + } + LL_DEBUGS("Avatar") << "started phase " << phase_name << llendl; + getPhases().startPhase(phase_name); +} + +void LLVOAvatar::stopPhase(const std::string& phase_name, bool err_check) + { + F32 elapsed; + bool completed; + if (getPhases().getPhaseValues(phase_name, elapsed, completed)) + { + if (!completed) + { + getPhases().stopPhase(phase_name); + completed = true; + logMetricsTimerRecord(phase_name, elapsed, completed); + LL_DEBUGS("Avatar") << avString() << "stopped phase " << phase_name << " elapsed " << elapsed << llendl; + } + else + { + if (err_check) + { + LL_DEBUGS("Avatar") << "no-op, stop when stopped already for " << phase_name << llendl; + } + } + } + else + { + if (err_check) + { + LL_DEBUGS("Avatar") << "no-op, stop when not started for " << phase_name << llendl; + } + } +} + +void LLVOAvatar::logPendingPhases() +{ + if (!isAgentAvatarValid()) + { + return; + } + + for (LLViewerStats::phase_map_t::iterator it = getPhases().begin(); + it != getPhases().end(); + ++it) + { + const std::string& phase_name = it->first; + F32 elapsed; + bool completed; + if (getPhases().getPhaseValues(phase_name, elapsed, completed)) + { + if (!completed) + { + logMetricsTimerRecord(phase_name, elapsed, completed); + } + } + } + } + +//static +void LLVOAvatar::logPendingPhasesAllAvatars() + { + for (std::vector<LLCharacter*>::iterator iter = LLCharacter::sInstances.begin(); + iter != LLCharacter::sInstances.end(); ++iter) + { + LLVOAvatar* inst = (LLVOAvatar*) *iter; + if( inst->isDead() ) + { + continue; + } + inst->logPendingPhases(); + } + } + +void LLVOAvatar::logMetricsTimerRecord(const std::string& phase_name, F32 elapsed, bool completed) + { + if (!isAgentAvatarValid()) + { + return; + } + + LLSD record; + record["timer_name"] = phase_name; + record["avatar_id"] = getID(); + record["elapsed"] = elapsed; + record["completed"] = completed; + U32 grid_x(0), grid_y(0); + if (getRegion()) + { + record["central_bake_version"] = LLSD::Integer(getRegion()->getCentralBakeVersion()); + grid_from_region_handle(getRegion()->getHandle(), &grid_x, &grid_y); + } + record["grid_x"] = LLSD::Integer(grid_x); + record["grid_y"] = LLSD::Integer(grid_y); + record["is_using_server_bakes"] = ((bool) isUsingServerBakes()); + record["is_self"] = isSelf(); + + if (isAgentAvatarValid()) + { + gAgentAvatarp->addMetricsTimerRecord(record); + } +} + // call periodically to keep isFullyLoaded up to date. // returns true if the value has changed. BOOL LLVOAvatar::updateIsFullyLoaded() { const BOOL loading = getIsCloud(); + updateRezzedStatusTimers(); updateRuthTimer(loading); return processFullyLoadedChange(loading); } @@ -6434,27 +6265,19 @@ void LLVOAvatar::updateRuthTimer(bool loading) if (mPreviousFullyLoaded) { mRuthTimer.reset(); - if (gSavedSettings.getBOOL("DebugAvatarRezTime")) - { - llinfos << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32() << "sec ] Avatar '" << getFullname() << "' became cloud." << llendl; - LLSD args; - args["EXISTENCE"] = llformat("%d",(U32)mDebugExistenceTimer.getElapsedTimeF32()); - args["TIME"] = llformat("%d",(U32)mRuthDebugTimer.getElapsedTimeF32()); - args["NAME"] = getFullname(); - LLNotificationsUtil::add("AvatarRezCloudNotification",args); - } - mRuthDebugTimer.reset(); + debugAvatarRezTime("AvatarRezCloudNotification","became cloud"); } const F32 LOADING_TIMEOUT__SECONDS = 120.f; if (mRuthTimer.getElapsedTimeF32() > LOADING_TIMEOUT__SECONDS) { - llinfos << "Ruth Timer timeout: Missing texture data for '" << getFullname() << "' " + LL_DEBUGS("Avatar") << avString() + << "Ruth Timer timeout: Missing texture data for '" << getFullname() << "' " << "( Params loaded : " << !visualParamWeightsAreDefault() << " ) " << "( Lower : " << isTextureDefined(TEX_LOWER_BAKED) << " ) " << "( Upper : " << isTextureDefined(TEX_UPPER_BAKED) << " ) " << "( Head : " << isTextureDefined(TEX_HEAD_BAKED) << " )." - << llendl; + << LL_ENDL; LLAvatarPropertiesProcessor::getInstance()->sendAvatarTexturesRequest(getID()); mRuthTimer.reset(); @@ -6471,20 +6294,13 @@ BOOL LLVOAvatar::processFullyLoadedChange(bool loading) mFullyLoaded = (mFullyLoadedTimer.getElapsedTimeF32() > PAUSE); - if (gSavedSettings.getBOOL("DebugAvatarRezTime")) - { if (!mPreviousFullyLoaded && !loading && mFullyLoaded) { - llinfos << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32() << "sec ] Avatar '" << getFullname() << "' resolved in " << (U32)mRuthDebugTimer.getElapsedTimeF32() << " seconds." << llendl; - LLSD args; - args["EXISTENCE"] = llformat("%d",(U32)mDebugExistenceTimer.getElapsedTimeF32()); - args["TIME"] = llformat("%d",(U32)mRuthDebugTimer.getElapsedTimeF32()); - args["NAME"] = getFullname(); - LLNotificationsUtil::add("AvatarRezNotification",args); - } + debugAvatarRezTime("AvatarRezNotification","fully loaded"); } // did our loading state "change" from last call? + // runway - why are we updating every 30 calls even if nothing has changed? const S32 UPDATE_RATE = 30; BOOL changed = ((mFullyLoaded != mPreviousFullyLoaded) || // if the value is different from the previous call @@ -6522,31 +6338,56 @@ LLMotion* LLVOAvatar::findMotion(const LLUUID& id) const return mMotionController.findMotion(id); } +// This is a semi-deprecated debugging tool - meshes will not show as +// colorized if using deferred rendering. +void LLVOAvatar::debugColorizeSubMeshes(U32 i, const LLColor4& color) +{ + if (gSavedSettings.getBOOL("DebugAvatarCompositeBaked")) + { + avatar_joint_mesh_list_t::iterator iter = mBakedTextureDatas[i].mJointMeshes.begin(); + avatar_joint_mesh_list_t::iterator end = mBakedTextureDatas[i].mJointMeshes.end(); + for (; iter != end; ++iter) + { + LLAvatarJointMesh* mesh = (*iter); + if (mesh) + { + { + mesh->setColor(color); + } + } + } + } +} + //----------------------------------------------------------------------------- // updateMeshTextures() // Uses the current TE values to set the meshes' and layersets' textures. //----------------------------------------------------------------------------- +// virtual void LLVOAvatar::updateMeshTextures() { - // llinfos << "updateMeshTextures" << llendl; + static S32 update_counter = 0; + mBakedTextureDebugText.clear(); + // if user has never specified a texture, assign the default for (U32 i=0; i < getNumTEs(); i++) { const LLViewerTexture* te_image = getImage(i, 0); if(!te_image || te_image->getID().isNull() || (te_image->getID() == IMG_DEFAULT)) { - setImage(i, LLViewerTextureManager::getFetchedTexture(i == TEX_HAIR ? IMG_DEFAULT : IMG_DEFAULT_AVATAR), 0); // IMG_DEFAULT_AVATAR = a special texture that's never rendered. + // IMG_DEFAULT_AVATAR = a special texture that's never rendered. + const LLUUID& image_id = (i == TEX_HAIR ? IMG_DEFAULT : IMG_DEFAULT_AVATAR); + setImage(i, LLViewerTextureManager::getFetchedTexture(image_id), 0); } } - const BOOL self_customizing = isSelf() && gAgentCamera.cameraCustomizeAvatar(); // During face edit mode, we don't use baked textures const BOOL other_culled = !isSelf() && mCulled; LLLoadedCallbackEntry::source_callback_list_t* src_callback_list = NULL ; BOOL paused = FALSE; if(!isSelf()) { src_callback_list = &mCallbackTextureList ; - paused = mLoadedCallbacksPaused ; + paused = !isVisible(); } std::vector<BOOL> is_layer_baked; @@ -6555,71 +6396,97 @@ void LLVOAvatar::updateMeshTextures() std::vector<BOOL> use_lkg_baked_layer; // lkg = "last known good" use_lkg_baked_layer.resize(mBakedTextureDatas.size(), false); + mBakedTextureDebugText += llformat("%06d\n",update_counter++); + mBakedTextureDebugText += "indx layerset linvld ltda ilb ulkg ltid\n"; for (U32 i=0; i < mBakedTextureDatas.size(); i++) { is_layer_baked[i] = isTextureDefined(mBakedTextureDatas[i].mTextureIndex); - + LLViewerTexLayerSet* layerset = NULL; + bool layerset_invalid = false; if (!other_culled) { // When an avatar is changing clothes and not in Appearance mode, - // use the last-known good baked texture until it finish the first + // use the last-known good baked texture until it finishes the first // render of the new layerset. - const BOOL layerset_invalid = mBakedTextureDatas[i].mTexLayerSet - && ( !mBakedTextureDatas[i].mTexLayerSet->getComposite()->isInitialized() - || !mBakedTextureDatas[i].mTexLayerSet->isLocalTextureDataAvailable() ); + layerset = getTexLayerSet(i); + layerset_invalid = layerset && ( !layerset->getViewerComposite()->isInitialized() + || !layerset->isLocalTextureDataAvailable() ); use_lkg_baked_layer[i] = (!is_layer_baked[i] - && (mBakedTextureDatas[i].mLastTextureIndex != IMG_DEFAULT_AVATAR) + && (mBakedTextureDatas[i].mLastTextureID != IMG_DEFAULT_AVATAR) && layerset_invalid); if (use_lkg_baked_layer[i]) { - mBakedTextureDatas[i].mTexLayerSet->setUpdatesEnabled(TRUE); + layerset->setUpdatesEnabled(TRUE); } } else { use_lkg_baked_layer[i] = (!is_layer_baked[i] - && mBakedTextureDatas[i].mLastTextureIndex != IMG_DEFAULT_AVATAR); - if (mBakedTextureDatas[i].mTexLayerSet) - { - mBakedTextureDatas[i].mTexLayerSet->destroyComposite(); - } + && mBakedTextureDatas[i].mLastTextureID != IMG_DEFAULT_AVATAR); } + std::string last_id_string; + if (mBakedTextureDatas[i].mLastTextureID == IMG_DEFAULT_AVATAR) + last_id_string = "A"; + else if (mBakedTextureDatas[i].mLastTextureID == IMG_DEFAULT) + last_id_string = "D"; + else if (mBakedTextureDatas[i].mLastTextureID == IMG_INVISIBLE) + last_id_string = "I"; + else + last_id_string = "*"; + bool is_ltda = layerset + && layerset->getViewerComposite()->isInitialized() + && layerset->isLocalTextureDataAvailable(); + mBakedTextureDebugText += llformat("%4d %4s %4d %4d %4d %4d %4s\n", + i, + (layerset?"*":"0"), + layerset_invalid, + is_ltda, + is_layer_baked[i], + use_lkg_baked_layer[i], + last_id_string.c_str()); } - // Turn on alpha masking correctly for yourself and other avatars on 1.23+ - mSupportsAlphaLayers = isSelf() || is_layer_baked[BAKED_HAIR]; + for (U32 i=0; i < mBakedTextureDatas.size(); i++) + { + debugColorizeSubMeshes(i, LLColor4::white); - // Baked textures should be requested from the sim this avatar is on. JC - const LLHost target_host = getObjectHost(); - if (!target_host.isOk()) + LLViewerTexLayerSet* layerset = getTexLayerSet(i); + if (use_lkg_baked_layer[i] && !isUsingLocalAppearance() ) { - llwarns << "updateMeshTextures: invalid host for object: " << getID() << llendl; - } + LLViewerFetchedTexture* baked_img = LLViewerTextureManager::getFetchedTexture(mBakedTextureDatas[i].mLastTextureID); + mBakedTextureDatas[i].mIsUsed = TRUE; + + debugColorizeSubMeshes(i,LLColor4::red); - for (U32 i=0; i < mBakedTextureDatas.size(); i++) + avatar_joint_mesh_list_t::iterator iter = mBakedTextureDatas[i].mJointMeshes.begin(); + avatar_joint_mesh_list_t::iterator end = mBakedTextureDatas[i].mJointMeshes.end(); + for (; iter != end; ++iter) { - if (use_lkg_baked_layer[i] && !self_customizing ) + LLAvatarJointMesh* mesh = (*iter); + if (mesh) { - LLViewerFetchedTexture* baked_img = LLViewerTextureManager::getFetchedTextureFromHost( mBakedTextureDatas[i].mLastTextureIndex, target_host ); - mBakedTextureDatas[i].mIsUsed = TRUE; - for (U32 k=0; k < mBakedTextureDatas[i].mMeshes.size(); k++) - { - mBakedTextureDatas[i].mMeshes[k]->setTexture( baked_img ); + mesh->setTexture( baked_img ); + } } } - else if (!self_customizing && is_layer_baked[i]) + else if (!isUsingLocalAppearance() && is_layer_baked[i]) { - LLViewerFetchedTexture* baked_img = LLViewerTextureManager::staticCastToFetchedTexture(getImage( mBakedTextureDatas[i].mTextureIndex, 0 ), TRUE) ; - if( baked_img->getID() == mBakedTextureDatas[i].mLastTextureIndex ) + LLViewerFetchedTexture* baked_img = + LLViewerTextureManager::staticCastToFetchedTexture( + getImage( mBakedTextureDatas[i].mTextureIndex, 0 ), TRUE) ; + if( baked_img->getID() == mBakedTextureDatas[i].mLastTextureID ) { - // Even though the file may not be finished loading, we'll consider it loaded and use it (rather than doing compositing). + // Even though the file may not be finished loading, + // we'll consider it loaded and use it (rather than + // doing compositing). useBakedTexture( baked_img->getID() ); } else { mBakedTextureDatas[i].mIsLoaded = FALSE; - if ( (baked_img->getID() != IMG_INVISIBLE) && ((i == BAKED_HEAD) || (i == BAKED_UPPER) || (i == BAKED_LOWER)) ) + if ( (baked_img->getID() != IMG_INVISIBLE) && + ((i == BAKED_HEAD) || (i == BAKED_UPPER) || (i == BAKED_LOWER)) ) { baked_img->setLoadedCallback(onBakedTextureMasksLoaded, MORPH_MASK_REQUESTED_DISCARD, TRUE, TRUE, new LLTextureMaskData( mID ), src_callback_list, paused); @@ -6628,40 +6495,59 @@ void LLVOAvatar::updateMeshTextures() src_callback_list, paused ); } } - else if (mBakedTextureDatas[i].mTexLayerSet - && !other_culled) + else if (layerset && isUsingLocalAppearance()) { - mBakedTextureDatas[i].mTexLayerSet->createComposite(); - mBakedTextureDatas[i].mTexLayerSet->setUpdatesEnabled( TRUE ); + debugColorizeSubMeshes(i,LLColor4::yellow ); + + layerset->createComposite(); + layerset->setUpdatesEnabled( TRUE ); mBakedTextureDatas[i].mIsUsed = FALSE; - for (U32 k=0; k < mBakedTextureDatas[i].mMeshes.size(); k++) + + avatar_joint_mesh_list_t::iterator iter = mBakedTextureDatas[i].mJointMeshes.begin(); + avatar_joint_mesh_list_t::iterator end = mBakedTextureDatas[i].mJointMeshes.end(); + for (; iter != end; ++iter) { - mBakedTextureDatas[i].mMeshes[k]->setLayerSet( mBakedTextureDatas[i].mTexLayerSet ); + LLAvatarJointMesh* mesh = (*iter); + if (mesh) + { + mesh->setLayerSet( layerset ); + } } } + else + { + debugColorizeSubMeshes(i,LLColor4::blue); + } } // set texture and color of hair manually if we are not using a baked image. // This can happen while loading hair for yourself, or for clients that did not // bake a hair texture. Still needed for yourself after 1.22 is depricated. - if (!is_layer_baked[BAKED_HAIR] || self_customizing) + if (!is_layer_baked[BAKED_HAIR] || isEditingAppearance()) { const LLColor4 color = mTexHairColor ? mTexHairColor->getColor() : LLColor4(1,1,1,1); LLViewerTexture* hair_img = getImage( TEX_HAIR, 0 ); - for (U32 i = 0; i < mBakedTextureDatas[BAKED_HAIR].mMeshes.size(); i++) + avatar_joint_mesh_list_t::iterator iter = mBakedTextureDatas[BAKED_HAIR].mJointMeshes.begin(); + avatar_joint_mesh_list_t::iterator end = mBakedTextureDatas[BAKED_HAIR].mJointMeshes.end(); + for (; iter != end; ++iter) + { + LLAvatarJointMesh* mesh = (*iter); + if (mesh) { - mBakedTextureDatas[BAKED_HAIR].mMeshes[i]->setColor( color.mV[VX], color.mV[VY], color.mV[VZ], color.mV[VW] ); - mBakedTextureDatas[BAKED_HAIR].mMeshes[i]->setTexture( hair_img ); + mesh->setColor( color ); + mesh->setTexture( hair_img ); + } } } - for (LLVOAvatarDictionary::BakedTextures::const_iterator baked_iter = LLVOAvatarDictionary::getInstance()->getBakedTextures().begin(); - baked_iter != LLVOAvatarDictionary::getInstance()->getBakedTextures().end(); + for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = + LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin(); + baked_iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end(); ++baked_iter) { const EBakedTextureIndex baked_index = baked_iter->first; - const LLVOAvatarDictionary::BakedEntry *baked_dict = baked_iter->second; + const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = baked_iter->second; for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin(); local_tex_iter != baked_dict->mLocalTextures.end(); @@ -6689,7 +6575,7 @@ void LLVOAvatar::setLocalTexture( ETextureIndex type, LLViewerTexture* in_tex, B } //virtual -void LLVOAvatar::setBakedReady(LLVOAvatarDefines::ETextureIndex type, BOOL baked_version_exists, U32 index) +void LLVOAvatar::setBakedReady(LLAvatarAppearanceDefines::ETextureIndex type, BOOL baked_version_exists, U32 index) { // invalid for anyone but self llassert(0); @@ -6724,18 +6610,31 @@ void LLVOAvatar::clearChat() mChats.clear(); } -// adds a morph mask to the appropriate baked texture structure -void LLVOAvatar::addMaskedMorph(EBakedTextureIndex index, LLPolyMorphTarget* morph_target, BOOL invert, std::string layer) + +void LLVOAvatar::applyMorphMask(U8* tex_data, S32 width, S32 height, S32 num_components, LLAvatarAppearanceDefines::EBakedTextureIndex index) { - if (index < BAKED_NUM_INDICES) + if (index >= BAKED_NUM_INDICES) { - LLMaskedMorph *morph = new LLMaskedMorph(morph_target, invert, layer); - mBakedTextureDatas[index].mMaskedMorphs.push_front(morph); + llwarns << "invalid baked texture index passed to applyMorphMask" << llendl; + return; + } + + for (morph_list_t::const_iterator iter = mBakedTextureDatas[index].mMaskedMorphs.begin(); + iter != mBakedTextureDatas[index].mMaskedMorphs.end(); ++iter) +{ + const LLMaskedMorph* maskedMorph = (*iter); + LLPolyMorphTarget* morph_target = dynamic_cast<LLPolyMorphTarget*>(maskedMorph->mMorphTarget); + if (morph_target) + { + morph_target->applyMask(tex_data, width, height, num_components, maskedMorph->mInvert); +} } } + + // returns TRUE if morph masks are present and not valid for a given baked texture, FALSE otherwise -BOOL LLVOAvatar::morphMaskNeedsUpdate(LLVOAvatarDefines::EBakedTextureIndex index) +BOOL LLVOAvatar::morphMaskNeedsUpdate(LLAvatarAppearanceDefines::EBakedTextureIndex index) { if (index >= BAKED_NUM_INDICES) { @@ -6746,7 +6645,7 @@ BOOL LLVOAvatar::morphMaskNeedsUpdate(LLVOAvatarDefines::EBakedTextureIndex inde { if (isSelf()) { - LLTexLayerSet *layer_set = mBakedTextureDatas[index].mTexLayerSet; + LLViewerTexLayerSet *layer_set = getTexLayerSet(index); if (layer_set) { return !layer_set->isMorphValid(); @@ -6761,23 +6660,6 @@ BOOL LLVOAvatar::morphMaskNeedsUpdate(LLVOAvatarDefines::EBakedTextureIndex inde return FALSE; } -void LLVOAvatar::applyMorphMask(U8* tex_data, S32 width, S32 height, S32 num_components, LLVOAvatarDefines::EBakedTextureIndex index) -{ - if (index >= BAKED_NUM_INDICES) - { - llwarns << "invalid baked texture index passed to applyMorphMask" << llendl; - return; - } - - for (morph_list_t::const_iterator iter = mBakedTextureDatas[index].mMaskedMorphs.begin(); - iter != mBakedTextureDatas[index].mMaskedMorphs.end(); ++iter) - { - const LLMaskedMorph* maskedMorph = (*iter); - maskedMorph->mMorphTarget->applyMask(tex_data, width, height, num_components, maskedMorph->mInvert); - } -} - - //----------------------------------------------------------------------------- // releaseComponentTextures() // release any component texture UUIDs for which we have a baked texture @@ -6800,7 +6682,7 @@ void LLVOAvatar::releaseComponentTextures() for (U8 baked_index = 0; baked_index < BAKED_NUM_INDICES; baked_index++) { - const LLVOAvatarDictionary::BakedEntry * bakedDicEntry = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)baked_index); + const LLAvatarAppearanceDictionary::BakedEntry * bakedDicEntry = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)baked_index); // skip if this is a skirt and av is not wearing one, or if we don't have a baked texture UUID if (!isTextureDefined(bakedDicEntry->mTextureIndex) && ( (baked_index != BAKED_SKIRT) || isWearingWearableType(LLWearableType::WT_SKIRT) )) @@ -6816,187 +6698,39 @@ void LLVOAvatar::releaseComponentTextures() } } -//static -BOOL LLVOAvatar::teToColorParams( ETextureIndex te, U32 *param_name ) -{ - switch( te ) - { - case TEX_UPPER_SHIRT: - param_name[0] = 803; //"shirt_red"; - param_name[1] = 804; //"shirt_green"; - param_name[2] = 805; //"shirt_blue"; - break; - - case TEX_LOWER_PANTS: - param_name[0] = 806; //"pants_red"; - param_name[1] = 807; //"pants_green"; - param_name[2] = 808; //"pants_blue"; - break; - - case TEX_LOWER_SHOES: - param_name[0] = 812; //"shoes_red"; - param_name[1] = 813; //"shoes_green"; - param_name[2] = 817; //"shoes_blue"; - break; - - case TEX_LOWER_SOCKS: - param_name[0] = 818; //"socks_red"; - param_name[1] = 819; //"socks_green"; - param_name[2] = 820; //"socks_blue"; - break; - - case TEX_UPPER_JACKET: - case TEX_LOWER_JACKET: - param_name[0] = 834; //"jacket_red"; - param_name[1] = 835; //"jacket_green"; - param_name[2] = 836; //"jacket_blue"; - break; - - case TEX_UPPER_GLOVES: - param_name[0] = 827; //"gloves_red"; - param_name[1] = 829; //"gloves_green"; - param_name[2] = 830; //"gloves_blue"; - break; - - case TEX_UPPER_UNDERSHIRT: - param_name[0] = 821; //"undershirt_red"; - param_name[1] = 822; //"undershirt_green"; - param_name[2] = 823; //"undershirt_blue"; - break; - - case TEX_LOWER_UNDERPANTS: - param_name[0] = 824; //"underpants_red"; - param_name[1] = 825; //"underpants_green"; - param_name[2] = 826; //"underpants_blue"; - break; - - case TEX_SKIRT: - param_name[0] = 921; //"skirt_red"; - param_name[1] = 922; //"skirt_green"; - param_name[2] = 923; //"skirt_blue"; - break; - - case TEX_HEAD_TATTOO: - case TEX_LOWER_TATTOO: - case TEX_UPPER_TATTOO: - param_name[0] = 1071; //"tattoo_red"; - param_name[1] = 1072; //"tattoo_green"; - param_name[2] = 1073; //"tattoo_blue"; - break; - - default: - llassert(0); - return FALSE; - } - - return TRUE; -} - -void LLVOAvatar::setClothesColor( ETextureIndex te, const LLColor4& new_color, BOOL upload_bake ) -{ - U32 param_name[3]; - if( teToColorParams( te, param_name ) ) - { - setVisualParamWeight( param_name[0], new_color.mV[VX], upload_bake ); - setVisualParamWeight( param_name[1], new_color.mV[VY], upload_bake ); - setVisualParamWeight( param_name[2], new_color.mV[VZ], upload_bake ); - } -} - -LLColor4 LLVOAvatar::getClothesColor( ETextureIndex te ) -{ - LLColor4 color; - U32 param_name[3]; - if( teToColorParams( te, param_name ) ) - { - color.mV[VX] = getVisualParamWeight( param_name[0] ); - color.mV[VY] = getVisualParamWeight( param_name[1] ); - color.mV[VZ] = getVisualParamWeight( param_name[2] ); - } - return color; -} - -// static -LLColor4 LLVOAvatar::getDummyColor() -{ - return DUMMY_COLOR; -} - void LLVOAvatar::dumpAvatarTEs( const std::string& context ) const { - llinfos << (isSelf() ? "Self: " : "Other: ") << context << llendl; - for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin(); - iter != LLVOAvatarDictionary::getInstance()->getTextures().end(); + LL_DEBUGS("Avatar") << avString() << (isSelf() ? "Self: " : "Other: ") << context << LL_ENDL; + for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin(); + iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end(); ++iter) { - const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second; + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second; // TODO: MULTI-WEARABLE: handle multiple textures for self const LLViewerTexture* te_image = getImage(iter->first,0); if( !te_image ) { - llinfos << " " << texture_dict->mName << ": null ptr" << llendl; + LL_DEBUGS("Avatar") << avString() << " " << texture_dict->mName << ": null ptr" << LL_ENDL; } else if( te_image->getID().isNull() ) { - llinfos << " " << texture_dict->mName << ": null UUID" << llendl; + LL_DEBUGS("Avatar") << avString() << " " << texture_dict->mName << ": null UUID" << LL_ENDL; } else if( te_image->getID() == IMG_DEFAULT ) { - llinfos << " " << texture_dict->mName << ": IMG_DEFAULT" << llendl; + LL_DEBUGS("Avatar") << avString() << " " << texture_dict->mName << ": IMG_DEFAULT" << LL_ENDL; } else if( te_image->getID() == IMG_DEFAULT_AVATAR ) { - llinfos << " " << texture_dict->mName << ": IMG_DEFAULT_AVATAR" << llendl; + LL_DEBUGS("Avatar") << avString() << " " << texture_dict->mName << ": IMG_DEFAULT_AVATAR" << LL_ENDL; } else { - llinfos << " " << texture_dict->mName << ": " << te_image->getID() << llendl; + LL_DEBUGS("Avatar") << avString() << " " << texture_dict->mName << ": " << te_image->getID() << LL_ENDL; } } } -// Unlike most wearable functions, this works for both self and other. -BOOL LLVOAvatar::isWearingWearableType(LLWearableType::EType type) const -{ - if (mIsDummy) return TRUE; - - switch(type) - { - case LLWearableType::WT_SHAPE: - case LLWearableType::WT_SKIN: - case LLWearableType::WT_HAIR: - case LLWearableType::WT_EYES: - return TRUE; // everyone has all bodyparts - default: - break; // Do nothing - } - - /* switch(type) - case LLWearableType::WT_SHIRT: - indicator_te = TEX_UPPER_SHIRT; */ - for (LLVOAvatarDictionary::Textures::const_iterator tex_iter = LLVOAvatarDictionary::getInstance()->getTextures().begin(); - tex_iter != LLVOAvatarDictionary::getInstance()->getTextures().end(); - ++tex_iter) - { - const LLVOAvatarDictionary::TextureEntry *texture_dict = tex_iter->second; - if (texture_dict->mWearableType == type) - { - // If you're checking another avatar's clothing, you don't have component textures. - // Thus, you must check to see if the corresponding baked texture is defined. - // NOTE: this is a poor substitute if you actually want to know about individual pieces of clothing - // this works for detecting a skirt (most important), but is ineffective at any piece of clothing that - // gets baked into a texture that always exists (upper or lower). - if (texture_dict->mIsUsedByBakedTexture) - { - const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex; - return isTextureDefined(LLVOAvatarDictionary::getInstance()->getBakedTexture(baked_index)->mTextureIndex); - } - return FALSE; - } - } - return FALSE; -} - //----------------------------------------------------------------------------- // clampAttachmentPositions() //----------------------------------------------------------------------------- @@ -7072,15 +6806,12 @@ LLBBox LLVOAvatar::getHUDBBox() const return bbox; } -void LLVOAvatar::rebuildHUD() -{ -} - //----------------------------------------------------------------------------- // onFirstTEMessageReceived() //----------------------------------------------------------------------------- void LLVOAvatar::onFirstTEMessageReceived() { + LL_DEBUGS("Avatar") << avString() << LL_ENDL; if( !mFirstTEMessageReceived ) { mFirstTEMessageReceived = TRUE; @@ -7090,7 +6821,7 @@ void LLVOAvatar::onFirstTEMessageReceived() if(!isSelf()) { src_callback_list = &mCallbackTextureList ; - paused = mLoadedCallbacksPaused ; + paused = !isVisible(); } for (U32 i = 0; i < mBakedTextureDatas.size(); i++) @@ -7102,13 +6833,14 @@ void LLVOAvatar::onFirstTEMessageReceived() if (layer_baked) { LLViewerFetchedTexture* image = LLViewerTextureManager::staticCastToFetchedTexture(getImage( mBakedTextureDatas[i].mTextureIndex, 0 ), TRUE) ; - mBakedTextureDatas[i].mLastTextureIndex = image->getID(); + mBakedTextureDatas[i].mLastTextureID = image->getID(); // If we have more than one texture for the other baked layers, we'll want to call this for them too. if ( (image->getID() != IMG_INVISIBLE) && ((i == BAKED_HEAD) || (i == BAKED_UPPER) || (i == BAKED_LOWER)) ) { image->setLoadedCallback( onBakedTextureMasksLoaded, MORPH_MASK_REQUESTED_DISCARD, TRUE, TRUE, new LLTextureMaskData( mID ), src_callback_list, paused); } + LL_DEBUGS("Avatar") << avString() << "layer_baked, setting onInitialBakedTextureLoaded as callback" << LL_ENDL; image->setLoadedCallback( onInitialBakedTextureLoaded, MAX_DISCARD_LEVEL, FALSE, FALSE, new LLUUID( mID ), src_callback_list, paused ); } @@ -7153,78 +6885,106 @@ bool LLVOAvatar::visualParamWeightsAreDefault() return rtn; } - -//----------------------------------------------------------------------------- -// processAvatarAppearance() -//----------------------------------------------------------------------------- -void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys ) -{ - if (gSavedSettings.getBOOL("BlockAvatarAppearanceMessages")) - { - llwarns << "Blocking AvatarAppearance message" << llendl; - return; +void dump_visual_param(apr_file_t* file, LLVisualParam* viewer_param, F32 value) +{ + std::string type_string = "unknown"; + if (dynamic_cast<LLTexLayerParamAlpha*>(viewer_param)) + type_string = "param_alpha"; + if (dynamic_cast<LLTexLayerParamColor*>(viewer_param)) + type_string = "param_color"; + if (dynamic_cast<LLDriverParam*>(viewer_param)) + type_string = "param_driver"; + if (dynamic_cast<LLPolyMorphTarget*>(viewer_param)) + type_string = "param_morph"; + if (dynamic_cast<LLPolySkeletalDistortion*>(viewer_param)) + type_string = "param_skeleton"; + S32 wtype = -1; + LLViewerVisualParam *vparam = dynamic_cast<LLViewerVisualParam*>(viewer_param); + if (vparam) + { + wtype = vparam->getWearableType(); + } + S32 u8_value = F32_to_U8(value,viewer_param->getMinWeight(),viewer_param->getMaxWeight()); + apr_file_printf(file, "\t\t<param id=\"%d\" name=\"%s\" value=\"%.3f\" u8=\"%d\" type=\"%s\" wearable=\"%s\"/>\n", + viewer_param->getID(), viewer_param->getName().c_str(), value, u8_value, type_string.c_str(), + LLWearableType::getTypeName(LLWearableType::EType(wtype)).c_str() +// param_location_name(vparam->getParamLocation()).c_str() + ); } - LLMemType mt(LLMemType::MTYPE_AVATAR); - -// llinfos << "processAvatarAppearance start " << mID << llendl; - BOOL is_first_appearance_message = !mFirstAppearanceMessageReceived; - - mFirstAppearanceMessageReceived = TRUE; - if( isSelf() ) +void LLVOAvatar::dumpAppearanceMsgParams( const std::string& dump_prefix, + const LLAppearanceMessageContents& contents) { - llwarns << "Received AvatarAppearance for self" << llendl; - if( mFirstTEMessageReceived ) + std::string outfilename = get_sequential_numbered_file_name(dump_prefix,".xml"); + const std::vector<F32>& params_for_dump = contents.mParamWeights; + const LLTEContents& tec = contents.mTEContents; + + LLAPRFile outfile; + std::string fullpath = gDirUtilp->getExpandedFilename(LL_PATH_LOGS,outfilename); + outfile.open(fullpath, LL_APR_WB ); + apr_file_t* file = outfile.getFileHandle(); + if (!file) { -// llinfos << "processAvatarAppearance end " << mID << llendl; return; } + else + { + LL_DEBUGS("Avatar") << "dumping appearance message to " << fullpath << llendl; } - ESex old_sex = getSex(); + apr_file_printf(file, "<header>\n"); + apr_file_printf(file, "\t\t<cof_version %i />\n", contents.mCOFVersion); + apr_file_printf(file, "\t\t<appearance_version %i />\n", contents.mAppearanceVersion); + apr_file_printf(file, "</header>\n"); -// llinfos << "LLVOAvatar::processAvatarAppearance()" << llendl; -// dumpAvatarTEs( "PRE processAvatarAppearance()" ); - unpackTEMessage(mesgsys, _PREHASH_ObjectData); -// dumpAvatarTEs( "POST processAvatarAppearance()" ); - - // prevent the overwriting of valid baked textures with invalid baked textures - for (U8 baked_index = 0; baked_index < mBakedTextureDatas.size(); baked_index++) + apr_file_printf(file, "\n<params>\n"); + LLVisualParam* param = getFirstVisualParam(); + for (S32 i = 0; i < params_for_dump.size(); i++) { - if (!isTextureDefined(mBakedTextureDatas[baked_index].mTextureIndex) - && mBakedTextureDatas[baked_index].mLastTextureIndex != IMG_DEFAULT - && baked_index != BAKED_SKIRT) + while( param && (param->getGroup() != VISUAL_PARAM_GROUP_TWEAKABLE) ) // should not be any of group VISUAL_PARAM_GROUP_TWEAKABLE_NO_TRANSMIT { - setTEImage(mBakedTextureDatas[baked_index].mTextureIndex, - LLViewerTextureManager::getFetchedTexture(mBakedTextureDatas[baked_index].mLastTextureIndex, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE)); + param = getNextVisualParam(); } + LLViewerVisualParam* viewer_param = (LLViewerVisualParam*)param; + F32 value = params_for_dump[i]; + dump_visual_param(file, viewer_param, value); + param = getNextVisualParam(); } + apr_file_printf(file, "</params>\n"); - - if( !is_first_appearance_message ) + apr_file_printf(file, "\n<textures>\n"); + for (U32 i = 0; i < tec.face_count; i++) { - onFirstTEMessageReceived(); + std::string uuid_str; + ((LLUUID*)tec.image_data)[i].toString(uuid_str); + apr_file_printf( file, "\t\t<texture te=\"%i\" uuid=\"%s\"/>\n", i, uuid_str.c_str()); + } + apr_file_printf(file, "</textures>\n"); } - setCompositeUpdatesEnabled( FALSE ); - mMeshTexturesDirty = TRUE; - gPipeline.markGLRebuild(this); +void LLVOAvatar::parseAppearanceMessage(LLMessageSystem* mesgsys, LLAppearanceMessageContents& contents) +{ + parseTEMessage(mesgsys, _PREHASH_ObjectData, -1, contents.mTEContents); - // ! BACKWARDS COMPATIBILITY ! - // Non-self avatars will no longer have component textures - if (!isSelf()) + // Parse the AppearanceData field, if any. + if (mesgsys->has(_PREHASH_AppearanceData)) { - releaseComponentTextures(); + U8 av_u8; + mesgsys->getU8Fast(_PREHASH_AppearanceData, _PREHASH_AppearanceVersion, av_u8, 0); + contents.mAppearanceVersion = av_u8; + LL_DEBUGS("Avatar") << "appversion set by AppearanceData field: " << contents.mAppearanceVersion << llendl; + mesgsys->getS32Fast(_PREHASH_AppearanceData, _PREHASH_CofVersion, contents.mCOFVersion, 0); + // For future use: + //mesgsys->getU32Fast(_PREHASH_AppearanceData, _PREHASH_Flags, appearance_flags, 0); } - // parse visual params + // Parse visual params, if any. S32 num_blocks = mesgsys->getNumberOfBlocksFast(_PREHASH_VisualParam); bool drop_visual_params_debug = gSavedSettings.getBOOL("BlockSomeAvatarAppearanceVisualParams") && (ll_rand(2) == 0); // pretend that ~12% of AvatarAppearance messages arrived without a VisualParam block, for testing if( num_blocks > 1 && !drop_visual_params_debug) { - BOOL params_changed = FALSE; - BOOL interp_params = FALSE; + LL_DEBUGS("Avatar") << avString() << " handle visual params, num_blocks " << num_blocks << LL_ENDL; LLVisualParam* param = getFirstVisualParam(); llassert(param); // if this ever fires, we should do the same as when num_blocks<=1 @@ -7250,10 +7010,204 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys ) U8 value; mesgsys->getU8Fast(_PREHASH_VisualParam, _PREHASH_ParamValue, value, i); F32 newWeight = U8_to_F32(value, param->getMinWeight(), param->getMaxWeight()); + contents.mParamWeights.push_back(newWeight); + contents.mParams.push_back(param); + + param = getNextVisualParam(); + } + } + + const S32 expected_tweakable_count = getVisualParamCountInGroup(VISUAL_PARAM_GROUP_TWEAKABLE); // don't worry about VISUAL_PARAM_GROUP_TWEAKABLE_NO_TRANSMIT + if (num_blocks != expected_tweakable_count) + { + LL_DEBUGS("Avatar") << "Number of params in AvatarAppearance msg (" << num_blocks << ") does not match number of tweakable params in avatar xml file (" << expected_tweakable_count << "). Processing what we can. object: " << getID() << llendl; + } + } + else + { + if (drop_visual_params_debug) + { + llinfos << "Debug-faked lack of parameters on AvatarAppearance for object: " << getID() << llendl; + } + else + { + LL_DEBUGS("Avatar") << "AvatarAppearance msg received without any parameters, object: " << getID() << llendl; + } + } + + LLVisualParam* appearance_version_param = getVisualParam(11000); + if (appearance_version_param) + { + std::vector<LLVisualParam*>::iterator it = std::find(contents.mParams.begin(), contents.mParams.end(),appearance_version_param); + if (it != contents.mParams.end()) + { + S32 index = it - contents.mParams.begin(); + contents.mParamAppearanceVersion = llround(contents.mParamWeights[index]); + LL_DEBUGS("Avatar") << "appversion req by appearance_version param: " << contents.mParamAppearanceVersion << llendl; + } + } +} + +bool resolve_appearance_version(const LLAppearanceMessageContents& contents, S32& appearance_version) +{ + appearance_version = -1; + + if ((contents.mAppearanceVersion) >= 0 && + (contents.mParamAppearanceVersion >= 0) && + (contents.mAppearanceVersion != contents.mParamAppearanceVersion)) + { + llwarns << "inconsistent appearance_version settings - field: " << + contents.mAppearanceVersion << ", param: " << contents.mParamAppearanceVersion << llendl; + return false; + } + if (contents.mParamAppearanceVersion >= 0) // use visual param if available. + { + appearance_version = contents.mParamAppearanceVersion; + } + if (contents.mAppearanceVersion >= 0) + { + appearance_version = contents.mAppearanceVersion; + } + if (appearance_version < 0) // still not set, go with 0. + { + appearance_version = 0; + } + LL_DEBUGS("Avatar") << "appearance version info - field " << contents.mAppearanceVersion + << " param: " << contents.mParamAppearanceVersion + << " final: " << appearance_version << llendl; + return true; +} + +//----------------------------------------------------------------------------- +// processAvatarAppearance() +//----------------------------------------------------------------------------- +void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys ) +{ + LL_DEBUGS("Avatar") << "starts" << llendl; + + bool enable_verbose_dumps = gSavedSettings.getBOOL("DebugAvatarAppearanceMessage"); + std::string dump_prefix = getFullname() + "_" + (isSelf()?"s":"o") + "_"; + if (gSavedSettings.getBOOL("BlockAvatarAppearanceMessages")) + { + llwarns << "Blocking AvatarAppearance message" << llendl; + return; + } + + ESex old_sex = getSex(); + + LLAppearanceMessageContents contents; + parseAppearanceMessage(mesgsys, contents); + if (enable_verbose_dumps) + { + dumpAppearanceMsgParams(dump_prefix + "appearance_msg", contents); + } + + S32 appearance_version; + if (!resolve_appearance_version(contents, appearance_version)) + { + llwarns << "bad appearance version info, discarding" << llendl; + return; + } + S32 this_update_cof_version = contents.mCOFVersion; + S32 last_update_request_cof_version = mLastUpdateRequestCOFVersion; + + // Only now that we have result of appearance_version can we decide whether to bail out. + if( isSelf() ) + { + LL_DEBUGS("Avatar") << "this_update_cof_version " << this_update_cof_version + << " last_update_request_cof_version " << last_update_request_cof_version + << " my_cof_version " << LLAppearanceMgr::instance().getCOFVersion() << llendl; + + if (getRegion() && (getRegion()->getCentralBakeVersion()==0)) + { + llwarns << avString() << "Received AvatarAppearance message for self in non-server-bake region" << llendl; + } + if( mFirstTEMessageReceived && (appearance_version == 0)) + { + return; + } + } + else + { + LL_DEBUGS("Avatar") << "appearance message received" << llendl; + } + + // Check for stale update. + if (isSelf() + && (appearance_version>0) + && (this_update_cof_version < last_update_request_cof_version)) + { + llwarns << "Stale appearance update, wanted version " << last_update_request_cof_version + << ", got " << this_update_cof_version << llendl; + return; + } + + if (isSelf() && isEditingAppearance()) + { + LL_DEBUGS("Avatar") << "ignoring appearance message while in appearance edit" << llendl; + return; + } + + S32 num_params = contents.mParamWeights.size(); + if (num_params <= 1) + { + // In this case, we have no reliable basis for knowing + // appearance version, which may cause us to look for baked + // textures in the wrong place and flag them as missing + // assets. + LL_DEBUGS("Avatar") << "ignoring appearance message due to lack of params" << llendl; + return; + } + + mLastUpdateReceivedCOFVersion = this_update_cof_version; + + setIsUsingServerBakes(appearance_version > 0); + + applyParsedTEMessage(contents.mTEContents); + + // prevent the overwriting of valid baked textures with invalid baked textures + for (U8 baked_index = 0; baked_index < mBakedTextureDatas.size(); baked_index++) + { + if (!isTextureDefined(mBakedTextureDatas[baked_index].mTextureIndex) + && mBakedTextureDatas[baked_index].mLastTextureID != IMG_DEFAULT + && baked_index != BAKED_SKIRT) + { + setTEImage(mBakedTextureDatas[baked_index].mTextureIndex, + LLViewerTextureManager::getFetchedTexture(mBakedTextureDatas[baked_index].mLastTextureID, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE)); + } + } + + // runway - was + // if (!is_first_appearance_message ) + // which means it would be called on second appearance message - probably wrong. + BOOL is_first_appearance_message = !mFirstAppearanceMessageReceived; + mFirstAppearanceMessageReceived = TRUE; + + LL_DEBUGS("Avatar") << avString() << "processAvatarAppearance start " << mID + << " first? " << is_first_appearance_message << " self? " << isSelf() << LL_ENDL; + + if (is_first_appearance_message ) + { + onFirstTEMessageReceived(); + } + + setCompositeUpdatesEnabled( FALSE ); + gPipeline.markGLRebuild(this); + + // Apply visual params + if( num_params > 1) + { + LL_DEBUGS("Avatar") << avString() << " handle visual params, num_params " << num_params << LL_ENDL; + BOOL params_changed = FALSE; + BOOL interp_params = FALSE; + + for( S32 i = 0; i < num_params; i++ ) + { + LLVisualParam* param = contents.mParams[i]; + F32 newWeight = contents.mParamWeights[i]; if (is_first_appearance_message || (param->getWeight() != newWeight)) { - //llinfos << "Received update for param " << param->getDisplayName() << " at value " << newWeight << llendl; params_changed = TRUE; if(is_first_appearance_message) { @@ -7265,14 +7219,11 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys ) param->setAnimationTarget(newWeight, FALSE); } } - param = getNextVisualParam(); - } } - const S32 expected_tweakable_count = getVisualParamCountInGroup(VISUAL_PARAM_GROUP_TWEAKABLE); // don't worry about VISUAL_PARAM_GROUP_TWEAKABLE_NO_TRANSMIT - if (num_blocks != expected_tweakable_count) + if (num_params != expected_tweakable_count) { - llinfos << "Number of params in AvatarAppearance msg (" << num_blocks << ") does not match number of tweakable params in avatar xml file (" << expected_tweakable_count << "). Processing what we can. object: " << getID() << llendl; + LL_DEBUGS("Avatar") << "Number of params in AvatarAppearance msg (" << num_params << ") does not match number of tweakable params in avatar xml file (" << expected_tweakable_count << "). Processing what we can. object: " << getID() << llendl; } if (params_changed) @@ -7295,14 +7246,7 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys ) else { // AvatarAppearance message arrived without visual params - if (drop_visual_params_debug) - { - llinfos << "Debug-faked lack of parameters on AvatarAppearance for object: " << getID() << llendl; - } - else - { - llinfos << "AvatarAppearance msg received without any parameters, object: " << getID() << llendl; - } + LL_DEBUGS("Avatar") << avString() << "no visual params" << LL_ENDL; const F32 LOADING_TIMEOUT_SECONDS = 60.f; // this isn't really a problem if we already have a non-default shape @@ -7325,7 +7269,14 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys ) // If all of the avatars are completely baked, release the global image caches to conserve memory. LLVOAvatar::cullAvatarsByPixelArea(); -// llinfos << "processAvatarAppearance end " << mID << llendl; + if (isSelf()) + { + mUseLocalAppearance = false; + } + + updateMeshTextures(); + + //if (enable_verbose_dumps) dumpArchetypeXML(dump_prefix + "process_end"); } // static @@ -7355,12 +7306,12 @@ void LLVOAvatar::getAnimNames( LLDynamicArray<std::string>* names ) names->put( "enter_away_from_keyboard_state" ); } +// static void LLVOAvatar::onBakedTextureMasksLoaded( BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata ) { if (!userdata) return; //llinfos << "onBakedTextureMasksLoaded: " << src_vi->getID() << llendl; - const LLMemType mt(LLMemType::MTYPE_AVATAR); const LLUUID id = src_vi->getID(); LLTextureMaskData* maskData = (LLTextureMaskData*) userdata; @@ -7374,7 +7325,7 @@ void LLVOAvatar::onBakedTextureMasksLoaded( BOOL success, LLViewerFetchedTexture { if (!aux_src->getData()) { - llerrs << "No auxiliary source data for onBakedTextureMasksLoaded" << llendl; + llerrs << "No auxiliary source (morph mask) data for image id " << id << llendl; return; } @@ -7399,12 +7350,12 @@ void LLVOAvatar::onBakedTextureMasksLoaded( BOOL success, LLViewerFetchedTexture self->mBakedTextureDatas[BAKED_HEAD].mTexLayerSet->applyMorphMask(aux_src->getData(), aux_src->getWidth(), aux_src->getHeight(), 1); maskData->mLastDiscardLevel = discard_level; */ BOOL found_texture_id = false; - for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin(); - iter != LLVOAvatarDictionary::getInstance()->getTextures().end(); + for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin(); + iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end(); ++iter) { - const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second; + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second; if (texture_dict->mIsUsedByBakedTexture) { const ETextureIndex texture_index = iter->first; @@ -7426,7 +7377,7 @@ void LLVOAvatar::onBakedTextureMasksLoaded( BOOL success, LLViewerFetchedTexture } if (!found_texture_id) { - llinfos << "onBakedTextureMasksLoaded(): unexpected image id: " << id << llendl; + llinfos << "unexpected image id: " << id << llendl; } self->dirtyMesh(); } @@ -7434,7 +7385,7 @@ void LLVOAvatar::onBakedTextureMasksLoaded( BOOL success, LLViewerFetchedTexture { // this can happen when someone uses an old baked texture possibly provided by // viewer-side baked texture caching - llwarns << "Masks loaded callback but NO aux source!" << llendl; + llwarns << "Masks loaded callback but NO aux source, id " << id << llendl; } } @@ -7447,9 +7398,16 @@ void LLVOAvatar::onBakedTextureMasksLoaded( BOOL success, LLViewerFetchedTexture // static void LLVOAvatar::onInitialBakedTextureLoaded( BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata ) { + + LLUUID *avatar_idp = (LLUUID *)userdata; LLVOAvatar *selfp = (LLVOAvatar *)gObjectList.findObject(*avatar_idp); + if (selfp) + { + LL_DEBUGS("Avatar") << selfp->avString() << "discard_level " << discard_level << " success " << success << " final " << final << LL_ENDL; + } + if (!success && selfp) { selfp->removeMissingBakedTextures(); @@ -7460,13 +7418,20 @@ void LLVOAvatar::onInitialBakedTextureLoaded( BOOL success, LLViewerFetchedTextu } } -void LLVOAvatar::onBakedTextureLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata) +// Static +void LLVOAvatar::onBakedTextureLoaded(BOOL success, + LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, + S32 discard_level, BOOL final, void* userdata) { - //llinfos << "onBakedTextureLoaded: " << src_vi->getID() << llendl; + LL_DEBUGS("Avatar") << "onBakedTextureLoaded: " << src_vi->getID() << LL_ENDL; LLUUID id = src_vi->getID(); LLUUID *avatar_idp = (LLUUID *)userdata; LLVOAvatar *selfp = (LLVOAvatar *)gObjectList.findObject(*avatar_idp); + if (selfp) + { + LL_DEBUGS("Avatar") << selfp->avString() << "discard_level " << discard_level << " success " << success << " final " << final << " id " << src_vi->getID() << LL_ENDL; + } if (selfp && !success) { @@ -7488,28 +7453,38 @@ void LLVOAvatar::onBakedTextureLoaded(BOOL success, LLViewerFetchedTexture *src_ // Called when baked texture is loaded and also when we start up with a baked texture void LLVOAvatar::useBakedTexture( const LLUUID& id ) { - /* if(id == head_baked->getID()) - mHeadBakedLoaded = TRUE; - mLastHeadBakedID = id; - mHeadMesh0.setTexture( head_baked ); - mHeadMesh1.setTexture( head_baked ); */ for (U32 i = 0; i < mBakedTextureDatas.size(); i++) { LLViewerTexture* image_baked = getImage( mBakedTextureDatas[i].mTextureIndex, 0 ); if (id == image_baked->getID()) { + LL_DEBUGS("Avatar") << avString() << " i " << i << " id " << id << LL_ENDL; mBakedTextureDatas[i].mIsLoaded = true; - mBakedTextureDatas[i].mLastTextureIndex = id; + mBakedTextureDatas[i].mLastTextureID = id; mBakedTextureDatas[i].mIsUsed = true; - for (U32 k = 0; k < mBakedTextureDatas[i].mMeshes.size(); k++) + + if (isUsingLocalAppearance()) { - mBakedTextureDatas[i].mMeshes[k]->setTexture( image_baked ); + llinfos << "not changing to baked texture while isUsingLocalAppearance" << llendl; } - if (mBakedTextureDatas[i].mTexLayerSet) + else { - //mBakedTextureDatas[i].mTexLayerSet->destroyComposite(); + debugColorizeSubMeshes(i,LLColor4::green); + + avatar_joint_mesh_list_t::iterator iter = mBakedTextureDatas[i].mJointMeshes.begin(); + avatar_joint_mesh_list_t::iterator end = mBakedTextureDatas[i].mJointMeshes.end(); + for (; iter != end; ++iter) + { + LLAvatarJointMesh* mesh = (*iter); + if (mesh) + { + mesh->setTexture( image_baked ); + } + } } - const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i); + + const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = + LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i); for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin(); local_tex_iter != baked_dict->mLocalTextures.end(); ++local_tex_iter) @@ -7522,9 +7497,15 @@ void LLVOAvatar::useBakedTexture( const LLUUID& id ) // This is paired with similar code in updateMeshTextures that sets hair mesh color. if (i == BAKED_HAIR) { - for (U32 i = 0; i < mBakedTextureDatas[BAKED_HAIR].mMeshes.size(); i++) + avatar_joint_mesh_list_t::iterator iter = mBakedTextureDatas[i].mJointMeshes.begin(); + avatar_joint_mesh_list_t::iterator end = mBakedTextureDatas[i].mJointMeshes.end(); + for (; iter != end; ++iter) { - mBakedTextureDatas[BAKED_HAIR].mMeshes[i]->setColor( 1.f, 1.f, 1.f, 1.f ); + LLAvatarJointMesh* mesh = (*iter); + if (mesh) + { + mesh->setColor( LLColor4::white ); + } } } } @@ -7533,11 +7514,43 @@ void LLVOAvatar::useBakedTexture( const LLUUID& id ) dirtyMesh(); } -// static -void LLVOAvatar::dumpArchetypeXML( void* ) +std::string get_sequential_numbered_file_name(const std::string& prefix, + const std::string& suffix) +{ + typedef std::map<std::string,S32> file_num_type; + static file_num_type file_nums; + file_num_type::iterator it = file_nums.find(prefix); + S32 num = 0; + if (it != file_nums.end()) { + num = it->second; + } + file_nums[prefix] = num+1; + std::string outfilename = prefix + " " + llformat("%04d",num) + ".xml"; + std::replace(outfilename.begin(),outfilename.end(),' ','_'); + return outfilename; +} + +void LLVOAvatar::dumpArchetypeXML(const std::string& prefix, bool group_by_wearables ) +{ + std::string outprefix(prefix); + if (outprefix.empty()) + { + outprefix = getFullname() + (isSelf()?"_s":"_o"); + } + if (outprefix.empty()) +{ + outprefix = getFullname() + (isSelf()?"_s":"_o"); + } + if (outprefix.empty()) + { + outprefix = std::string("new_archetype"); + } + std::string outfilename = get_sequential_numbered_file_name(outprefix,".xml"); + LLAPRFile outfile; - outfile.open(gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS,"new archetype.xml"), LL_APR_WB ); + std::string fullpath = gDirUtilp->getExpandedFilename(LL_PATH_LOGS,outfilename); + outfile.open(fullpath, LL_APR_WB ); apr_file_t* file = outfile.getFileHandle(); if (!file) { @@ -7545,36 +7558,36 @@ void LLVOAvatar::dumpArchetypeXML( void* ) } else { - llinfos << "xmlfile write handle obtained : " << gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS,"new archetype.xml") << llendl; + llinfos << "xmlfile write handle obtained : " << fullpath << llendl; } apr_file_printf( file, "<?xml version=\"1.0\" encoding=\"US-ASCII\" standalone=\"yes\"?>\n" ); apr_file_printf( file, "<linden_genepool version=\"1.0\">\n" ); apr_file_printf( file, "\n\t<archetype name=\"???\">\n" ); - // only body parts, not clothing. - for (S32 type = LLWearableType::WT_SHAPE; type <= LLWearableType::WT_EYES; type++) + if (group_by_wearables) + { + for (S32 type = LLWearableType::WT_SHAPE; type < LLWearableType::WT_COUNT; type++) { const std::string& wearable_name = LLWearableType::getTypeName((LLWearableType::EType)type); apr_file_printf( file, "\n\t\t<!-- wearable: %s -->\n", wearable_name.c_str() ); - for (LLVisualParam* param = gAgentAvatarp->getFirstVisualParam(); param; param = gAgentAvatarp->getNextVisualParam()) + for (LLVisualParam* param = getFirstVisualParam(); param; param = getNextVisualParam()) { LLViewerVisualParam* viewer_param = (LLViewerVisualParam*)param; if( (viewer_param->getWearableType() == type) && (viewer_param->isTweakable() ) ) { - apr_file_printf(file, "\t\t<param id=\"%d\" name=\"%s\" value=\"%.3f\"/>\n", - viewer_param->getID(), viewer_param->getName().c_str(), viewer_param->getWeight()); + dump_visual_param(file, viewer_param, viewer_param->getWeight()); } } for (U8 te = 0; te < TEX_NUM_INDICES; te++) { - if (LLVOAvatarDictionary::getTEWearableType((ETextureIndex)te) == type) + if (LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex)te) == type) { // MULTIPLE_WEARABLES: extend to multiple wearables? - LLViewerTexture* te_image = ((LLVOAvatar *)(gAgentAvatarp))->getImage((ETextureIndex)te, 0); + LLViewerTexture* te_image = getImage((ETextureIndex)te, 0); if( te_image ) { std::string uuid_str; @@ -7584,13 +7597,39 @@ void LLVOAvatar::dumpArchetypeXML( void* ) } } } + } + else + { + // Just dump all params sequentially. + for (LLVisualParam* param = getFirstVisualParam(); param; param = getNextVisualParam()) + { + LLViewerVisualParam* viewer_param = (LLViewerVisualParam*)param; + dump_visual_param(file, viewer_param, viewer_param->getWeight()); + } + + for (U8 te = 0; te < TEX_NUM_INDICES; te++) + { + // MULTIPLE_WEARABLES: extend to multiple wearables? + LLViewerTexture* te_image = getImage((ETextureIndex)te, 0); + if( te_image ) + { + std::string uuid_str; + te_image->getID().toString( uuid_str ); + apr_file_printf( file, "\t\t<texture te=\"%i\" uuid=\"%s\"/>\n", te, uuid_str.c_str()); + } + } + } + apr_file_printf( file, "\t</archetype>\n" ); apr_file_printf( file, "\n</linden_genepool>\n" ); - //explictly close the file if it is still open which it should be - if (file) + + bool ultra_verbose = false; + if (isSelf() && ultra_verbose) { - outfile.close(); + // show the cloned params inside the wearables as well. + gAgentAvatarp->dumpWearableInfo(outfile); } + // File will close when handle goes out of scope } @@ -7672,12 +7711,9 @@ void LLVOAvatar::cullAvatarsByPixelArea() } } + // runway - this doesn't really detect gray/grey state. S32 grey_avatars = 0; - if (LLVOAvatar::areAllNearbyInstancesBaked(grey_avatars)) - { - LLVOAvatar::deleteCachedImages(false); - } - else + if (!LLVOAvatar::areAllNearbyInstancesBaked(grey_avatars)) { if (gFrameTimeSeconds != sUnbakedUpdateTime) // only update once per frame { @@ -7706,500 +7742,43 @@ void LLVOAvatar::startAppearanceAnimation() } // virtual -void LLVOAvatar::removeMissingBakedTextures() +void LLVOAvatar::bodySizeChanged() { + if (isSelf() && !LLAppearanceMgr::instance().isInUpdateAppearanceFromCOF()) + { // notify simulator of change in size + // but not if we are in the middle of updating appearance + gAgent.sendAgentSetAppearance(); } - -//----------------------------------------------------------------------------- -// LLVOAvatarXmlInfo -//----------------------------------------------------------------------------- - -LLVOAvatar::LLVOAvatarXmlInfo::LLVOAvatarXmlInfo() - : mTexSkinColorInfo(0), mTexHairColorInfo(0), mTexEyeColorInfo(0) -{ } -LLVOAvatar::LLVOAvatarXmlInfo::~LLVOAvatarXmlInfo() +BOOL LLVOAvatar::isUsingServerBakes() const { - std::for_each(mMeshInfoList.begin(), mMeshInfoList.end(), DeletePointer()); - std::for_each(mSkeletalDistortionInfoList.begin(), mSkeletalDistortionInfoList.end(), DeletePointer()); - std::for_each(mAttachmentInfoList.begin(), mAttachmentInfoList.end(), DeletePointer()); - deleteAndClear(mTexSkinColorInfo); - deleteAndClear(mTexHairColorInfo); - deleteAndClear(mTexEyeColorInfo); - std::for_each(mLayerInfoList.begin(), mLayerInfoList.end(), DeletePointer()); - std::for_each(mDriverInfoList.begin(), mDriverInfoList.end(), DeletePointer()); - std::for_each(mMorphMaskInfoList.begin(), mMorphMaskInfoList.end(), DeletePointer()); -} - -//----------------------------------------------------------------------------- -// LLVOAvatarBoneInfo::parseXml() -//----------------------------------------------------------------------------- -BOOL LLVOAvatarBoneInfo::parseXml(LLXmlTreeNode* node) +#if 1 + // Sanity check - visual param for appearance version should match mUseServerBakes + LLVisualParam* appearance_version_param = getVisualParam(11000); + llassert(appearance_version_param); + F32 wt = appearance_version_param->getWeight(); + F32 expect_wt = mUseServerBakes ? 1.0 : 0.0; + if (!is_approx_equal(wt,expect_wt)) { - if (node->hasName("bone")) - { - mIsJoint = TRUE; - static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name"); - if (!node->getFastAttributeString(name_string, mName)) - { - llwarns << "Bone without name" << llendl; - return FALSE; - } - } - else if (node->hasName("collision_volume")) - { - mIsJoint = FALSE; - static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name"); - if (!node->getFastAttributeString(name_string, mName)) - { - mName = "Collision Volume"; - } - } - else - { - llwarns << "Invalid node " << node->getName() << llendl; - return FALSE; - } - - static LLStdStringHandle pos_string = LLXmlTree::addAttributeString("pos"); - if (!node->getFastAttributeVector3(pos_string, mPos)) - { - llwarns << "Bone without position" << llendl; - return FALSE; + llwarns << "wt " << wt << " differs from expected " << expect_wt << llendl; } +#endif - static LLStdStringHandle rot_string = LLXmlTree::addAttributeString("rot"); - if (!node->getFastAttributeVector3(rot_string, mRot)) - { - llwarns << "Bone without rotation" << llendl; - return FALSE; - } - - static LLStdStringHandle scale_string = LLXmlTree::addAttributeString("scale"); - if (!node->getFastAttributeVector3(scale_string, mScale)) - { - llwarns << "Bone without scale" << llendl; - return FALSE; - } - - if (mIsJoint) - { - static LLStdStringHandle pivot_string = LLXmlTree::addAttributeString("pivot"); - if (!node->getFastAttributeVector3(pivot_string, mPivot)) - { - llwarns << "Bone without pivot" << llendl; - return FALSE; - } - } - - // parse children - LLXmlTreeNode* child; - for( child = node->getFirstChild(); child; child = node->getNextChild() ) - { - LLVOAvatarBoneInfo *child_info = new LLVOAvatarBoneInfo; - if (!child_info->parseXml(child)) - { - delete child_info; - return FALSE; - } - mChildList.push_back(child_info); - } - return TRUE; -} - -//----------------------------------------------------------------------------- -// LLVOAvatarSkeletonInfo::parseXml() -//----------------------------------------------------------------------------- -BOOL LLVOAvatarSkeletonInfo::parseXml(LLXmlTreeNode* node) -{ - static LLStdStringHandle num_bones_string = LLXmlTree::addAttributeString("num_bones"); - if (!node->getFastAttributeS32(num_bones_string, mNumBones)) - { - llwarns << "Couldn't find number of bones." << llendl; - return FALSE; - } - - static LLStdStringHandle num_collision_volumes_string = LLXmlTree::addAttributeString("num_collision_volumes"); - node->getFastAttributeS32(num_collision_volumes_string, mNumCollisionVolumes); - - LLXmlTreeNode* child; - for( child = node->getFirstChild(); child; child = node->getNextChild() ) - { - LLVOAvatarBoneInfo *info = new LLVOAvatarBoneInfo; - if (!info->parseXml(child)) - { - delete info; - llwarns << "Error parsing bone in skeleton file" << llendl; - return FALSE; - } - mBoneInfoList.push_back(info); - } - return TRUE; -} - -//----------------------------------------------------------------------------- -// parseXmlSkeletonNode(): parses <skeleton> nodes from XML tree -//----------------------------------------------------------------------------- -BOOL LLVOAvatar::LLVOAvatarXmlInfo::parseXmlSkeletonNode(LLXmlTreeNode* root) -{ - LLXmlTreeNode* node = root->getChildByName( "skeleton" ); - if( !node ) - { - llwarns << "avatar file: missing <skeleton>" << llendl; - return FALSE; - } - - LLXmlTreeNode* child; - - // SKELETON DISTORTIONS - for (child = node->getChildByName( "param" ); - child; - child = node->getNextNamedChild()) - { - if (!child->getChildByName("param_skeleton")) - { - if (child->getChildByName("param_morph")) - { - llwarns << "Can't specify morph param in skeleton definition." << llendl; - } - else - { - llwarns << "Unknown param type." << llendl; - } - continue; - } - - LLPolySkeletalDistortionInfo *info = new LLPolySkeletalDistortionInfo; - if (!info->parseXml(child)) - { - delete info; - return FALSE; - } - - mSkeletalDistortionInfoList.push_back(info); - } - - // ATTACHMENT POINTS - for (child = node->getChildByName( "attachment_point" ); - child; - child = node->getNextNamedChild()) - { - LLVOAvatarAttachmentInfo* info = new LLVOAvatarAttachmentInfo(); - - static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name"); - if (!child->getFastAttributeString(name_string, info->mName)) - { - llwarns << "No name supplied for attachment point." << llendl; - delete info; - continue; - } - - static LLStdStringHandle joint_string = LLXmlTree::addAttributeString("joint"); - if (!child->getFastAttributeString(joint_string, info->mJointName)) - { - llwarns << "No bone declared in attachment point " << info->mName << llendl; - delete info; - continue; - } - - static LLStdStringHandle position_string = LLXmlTree::addAttributeString("position"); - if (child->getFastAttributeVector3(position_string, info->mPosition)) - { - info->mHasPosition = TRUE; - } - - static LLStdStringHandle rotation_string = LLXmlTree::addAttributeString("rotation"); - if (child->getFastAttributeVector3(rotation_string, info->mRotationEuler)) - { - info->mHasRotation = TRUE; - } - static LLStdStringHandle group_string = LLXmlTree::addAttributeString("group"); - if (child->getFastAttributeS32(group_string, info->mGroup)) - { - if (info->mGroup == -1) - info->mGroup = -1111; // -1 = none parsed, < -1 = bad value - } - - static LLStdStringHandle id_string = LLXmlTree::addAttributeString("id"); - if (!child->getFastAttributeS32(id_string, info->mAttachmentID)) - { - llwarns << "No id supplied for attachment point " << info->mName << llendl; - delete info; - continue; - } - - static LLStdStringHandle slot_string = LLXmlTree::addAttributeString("pie_slice"); - child->getFastAttributeS32(slot_string, info->mPieMenuSlice); - - static LLStdStringHandle visible_in_first_person_string = LLXmlTree::addAttributeString("visible_in_first_person"); - child->getFastAttributeBOOL(visible_in_first_person_string, info->mVisibleFirstPerson); - - static LLStdStringHandle hud_attachment_string = LLXmlTree::addAttributeString("hud"); - child->getFastAttributeBOOL(hud_attachment_string, info->mIsHUDAttachment); - - mAttachmentInfoList.push_back(info); - } - - return TRUE; -} - -//----------------------------------------------------------------------------- -// parseXmlMeshNodes(): parses <mesh> nodes from XML tree -//----------------------------------------------------------------------------- -BOOL LLVOAvatar::LLVOAvatarXmlInfo::parseXmlMeshNodes(LLXmlTreeNode* root) -{ - for (LLXmlTreeNode* node = root->getChildByName( "mesh" ); - node; - node = root->getNextNamedChild()) - { - LLVOAvatarMeshInfo *info = new LLVOAvatarMeshInfo; - - // attribute: type - static LLStdStringHandle type_string = LLXmlTree::addAttributeString("type"); - if( !node->getFastAttributeString( type_string, info->mType ) ) - { - llwarns << "Avatar file: <mesh> is missing type attribute. Ignoring element. " << llendl; - delete info; - return FALSE; // Ignore this element + return mUseServerBakes; } - static LLStdStringHandle lod_string = LLXmlTree::addAttributeString("lod"); - if (!node->getFastAttributeS32( lod_string, info->mLOD )) +void LLVOAvatar::setIsUsingServerBakes(BOOL newval) { - llwarns << "Avatar file: <mesh> is missing lod attribute. Ignoring element. " << llendl; - delete info; - return FALSE; // Ignore this element + mUseServerBakes = newval; + LLVisualParam* appearance_version_param = getVisualParam(11000); + llassert(appearance_version_param); + appearance_version_param->setWeight(newval ? 1.0 : 0.0, false); } - static LLStdStringHandle file_name_string = LLXmlTree::addAttributeString("file_name"); - if( !node->getFastAttributeString( file_name_string, info->mMeshFileName ) ) - { - llwarns << "Avatar file: <mesh> is missing file_name attribute. Ignoring: " << info->mType << llendl; - delete info; - return FALSE; // Ignore this element - } - - static LLStdStringHandle reference_string = LLXmlTree::addAttributeString("reference"); - node->getFastAttributeString( reference_string, info->mReferenceMeshName ); - - // attribute: min_pixel_area - static LLStdStringHandle min_pixel_area_string = LLXmlTree::addAttributeString("min_pixel_area"); - static LLStdStringHandle min_pixel_width_string = LLXmlTree::addAttributeString("min_pixel_width"); - if (!node->getFastAttributeF32( min_pixel_area_string, info->mMinPixelArea )) - { - F32 min_pixel_area = 0.1f; - if (node->getFastAttributeF32( min_pixel_width_string, min_pixel_area )) - { - // this is square root of pixel area (sensible to use linear space in defining lods) - min_pixel_area = min_pixel_area * min_pixel_area; - } - info->mMinPixelArea = min_pixel_area; - } - - // Parse visual params for this node only if we haven't already - for (LLXmlTreeNode* child = node->getChildByName( "param" ); - child; - child = node->getNextNamedChild()) - { - if (!child->getChildByName("param_morph")) - { - if (child->getChildByName("param_skeleton")) - { - llwarns << "Can't specify skeleton param in a mesh definition." << llendl; - } - else - { - llwarns << "Unknown param type." << llendl; - } - continue; - } - - LLPolyMorphTargetInfo *morphinfo = new LLPolyMorphTargetInfo(); - if (!morphinfo->parseXml(child)) - { - delete morphinfo; - delete info; - return -1; - } - BOOL shared = FALSE; - static LLStdStringHandle shared_string = LLXmlTree::addAttributeString("shared"); - child->getFastAttributeBOOL(shared_string, shared); - - info->mPolyMorphTargetInfoList.push_back(LLVOAvatarMeshInfo::morph_info_pair_t(morphinfo, shared)); - } - - mMeshInfoList.push_back(info); - } - return TRUE; -} - -//----------------------------------------------------------------------------- -// parseXmlColorNodes(): parses <global_color> nodes from XML tree -//----------------------------------------------------------------------------- -BOOL LLVOAvatar::LLVOAvatarXmlInfo::parseXmlColorNodes(LLXmlTreeNode* root) -{ - for (LLXmlTreeNode* color_node = root->getChildByName( "global_color" ); - color_node; - color_node = root->getNextNamedChild()) - { - std::string global_color_name; - static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name"); - if (color_node->getFastAttributeString( name_string, global_color_name ) ) - { - if( global_color_name == "skin_color" ) - { - if (mTexSkinColorInfo) - { - llwarns << "avatar file: multiple instances of skin_color" << llendl; - return FALSE; - } - mTexSkinColorInfo = new LLTexGlobalColorInfo; - if( !mTexSkinColorInfo->parseXml( color_node ) ) - { - deleteAndClear(mTexSkinColorInfo); - llwarns << "avatar file: mTexSkinColor->parseXml() failed" << llendl; - return FALSE; - } - } - else if( global_color_name == "hair_color" ) - { - if (mTexHairColorInfo) - { - llwarns << "avatar file: multiple instances of hair_color" << llendl; - return FALSE; - } - mTexHairColorInfo = new LLTexGlobalColorInfo; - if( !mTexHairColorInfo->parseXml( color_node ) ) - { - deleteAndClear(mTexHairColorInfo); - llwarns << "avatar file: mTexHairColor->parseXml() failed" << llendl; - return FALSE; - } - } - else if( global_color_name == "eye_color" ) - { - if (mTexEyeColorInfo) - { - llwarns << "avatar file: multiple instances of eye_color" << llendl; - return FALSE; - } - mTexEyeColorInfo = new LLTexGlobalColorInfo; - if( !mTexEyeColorInfo->parseXml( color_node ) ) - { - llwarns << "avatar file: mTexEyeColor->parseXml() failed" << llendl; - return FALSE; - } - } - } - } - return TRUE; -} - -//----------------------------------------------------------------------------- -// parseXmlLayerNodes(): parses <layer_set> nodes from XML tree -//----------------------------------------------------------------------------- -BOOL LLVOAvatar::LLVOAvatarXmlInfo::parseXmlLayerNodes(LLXmlTreeNode* root) -{ - for (LLXmlTreeNode* layer_node = root->getChildByName( "layer_set" ); - layer_node; - layer_node = root->getNextNamedChild()) - { - LLTexLayerSetInfo* layer_info = new LLTexLayerSetInfo(); - if( layer_info->parseXml( layer_node ) ) - { - mLayerInfoList.push_back(layer_info); - } - else - { - delete layer_info; - llwarns << "avatar file: layer_set->parseXml() failed" << llendl; - return FALSE; - } - } - return TRUE; -} - -//----------------------------------------------------------------------------- -// parseXmlDriverNodes(): parses <driver_parameters> nodes from XML tree -//----------------------------------------------------------------------------- -BOOL LLVOAvatar::LLVOAvatarXmlInfo::parseXmlDriverNodes(LLXmlTreeNode* root) -{ - LLXmlTreeNode* driver = root->getChildByName( "driver_parameters" ); - if( driver ) - { - for (LLXmlTreeNode* grand_child = driver->getChildByName( "param" ); - grand_child; - grand_child = driver->getNextNamedChild()) - { - if( grand_child->getChildByName( "param_driver" ) ) +// virtual +void LLVOAvatar::removeMissingBakedTextures() { - LLDriverParamInfo* driver_info = new LLDriverParamInfo(); - if( driver_info->parseXml( grand_child ) ) - { - mDriverInfoList.push_back(driver_info); - } - else - { - delete driver_info; - llwarns << "avatar file: driver_param->parseXml() failed" << llendl; - return FALSE; - } - } - } - } - return TRUE; -} - -//----------------------------------------------------------------------------- -// parseXmlDriverNodes(): parses <driver_parameters> nodes from XML tree -//----------------------------------------------------------------------------- -BOOL LLVOAvatar::LLVOAvatarXmlInfo::parseXmlMorphNodes(LLXmlTreeNode* root) -{ - LLXmlTreeNode* masks = root->getChildByName( "morph_masks" ); - if( !masks ) - { - return FALSE; - } - - for (LLXmlTreeNode* grand_child = masks->getChildByName( "mask" ); - grand_child; - grand_child = masks->getNextNamedChild()) - { - LLVOAvatarMorphInfo* info = new LLVOAvatarMorphInfo(); - - static LLStdStringHandle name_string = LLXmlTree::addAttributeString("morph_name"); - if (!grand_child->getFastAttributeString(name_string, info->mName)) - { - llwarns << "No name supplied for morph mask." << llendl; - delete info; - continue; - } - - static LLStdStringHandle region_string = LLXmlTree::addAttributeString("body_region"); - if (!grand_child->getFastAttributeString(region_string, info->mRegion)) - { - llwarns << "No region supplied for morph mask." << llendl; - delete info; - continue; - } - - static LLStdStringHandle layer_string = LLXmlTree::addAttributeString("layer"); - if (!grand_child->getFastAttributeString(layer_string, info->mLayer)) - { - llwarns << "No layer supplied for morph mask." << llendl; - delete info; - continue; - } - - // optional parameter. don't throw a warning if not present. - static LLStdStringHandle invert_string = LLXmlTree::addAttributeString("invert"); - grand_child->getFastAttributeBOOL(invert_string, info->mInvert); - - mMorphMaskInfoList.push_back(info); - } - - return TRUE; } //virtual @@ -8262,7 +7841,7 @@ BOOL LLVOAvatar::updateLOD() BOOL res = updateJointLODs(); LLFace* facep = mDrawable->getFace(0); - if (!facep->getVertexBuffer()) + if (!facep || !facep->getVertexBuffer()) { dirtyMesh(2); } @@ -8308,9 +7887,9 @@ void LLVOAvatar::updateImpostors() LLCharacter::sAllowInstancesChange = TRUE ; } -BOOL LLVOAvatar::isImpostor() const +BOOL LLVOAvatar::isImpostor() { - return (isVisuallyMuted() || (sUseImpostors && mUpdatePeriod >= IMPOSTOR_PERIOD)) ? TRUE : FALSE; + return sUseImpostors && (isVisuallyMuted() || (mUpdatePeriod >= IMPOSTOR_PERIOD)) ? TRUE : FALSE; } @@ -8353,159 +7932,207 @@ void LLVOAvatar::getImpostorValues(LLVector4a* extents, LLVector3& angle, F32& d angle.mV[2] = da; } + void LLVOAvatar::idleUpdateRenderCost() { - static const U32 ARC_BODY_PART_COST = 200; + static LLCachedControl<U32> max_render_cost(gSavedSettings, "RenderAutoMuteRenderWeightLimit", 0); static const U32 ARC_LIMIT = 20000; - static std::set<LLUUID> all_textures; - if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_ATTACHMENT_BYTES)) { //set debug text to attachment geometry bytes here so render cost will override setDebugText(llformat("%.1f KB, %.2f m^2", mAttachmentGeometryBytes/1024.f, mAttachmentSurfaceArea)); } - if (!gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_SHAME)) + if (!gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_SHAME) && max_render_cost == 0) { return; } - U32 cost = 0; - LLVOVolume::texture_cost_t textures; + calculateUpdateRenderCost(); // Update mVisualComplexity if needed + + if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_SHAME)) + { + std::string viz_string = LLVOAvatar::rezStatusToString(getRezzedStatus()); + setDebugText(llformat("%s %d", viz_string.c_str(), mVisualComplexity)); + F32 green = 1.f-llclamp(((F32) mVisualComplexity-(F32)ARC_LIMIT)/(F32)ARC_LIMIT, 0.f, 1.f); + F32 red = llmin((F32) mVisualComplexity/(F32)ARC_LIMIT, 1.f); + mText->setColor(LLColor4(red,green,0,1)); + } +} - for (U8 baked_index = 0; baked_index < BAKED_NUM_INDICES; baked_index++) + +// Calculations for mVisualComplexity value +void LLVOAvatar::calculateUpdateRenderCost() +{ + static const U32 ARC_BODY_PART_COST = 200; + + // Diagnostic list of all textures on our avatar + static std::set<LLUUID> all_textures; + + if (mVisualComplexityStale) { - const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)baked_index); - ETextureIndex tex_index = baked_dict->mTextureIndex; - if ((tex_index != TEX_SKIRT_BAKED) || (isWearingWearableType(LLWearableType::WT_SKIRT))) + mVisualComplexityStale = FALSE; + U32 cost = 0; + LLVOVolume::texture_cost_t textures; + + for (U8 baked_index = 0; baked_index < BAKED_NUM_INDICES; baked_index++) { - if (isTextureVisible(tex_index)) + const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)baked_index); + ETextureIndex tex_index = baked_dict->mTextureIndex; + if ((tex_index != TEX_SKIRT_BAKED) || (isWearingWearableType(LLWearableType::WT_SKIRT))) { - cost +=ARC_BODY_PART_COST; + if (isTextureVisible(tex_index)) + { + cost +=ARC_BODY_PART_COST; + } } } - } - for (attachment_map_t::const_iterator iter = mAttachmentPoints.begin(); - iter != mAttachmentPoints.end(); - ++iter) - { - LLViewerJointAttachment* attachment = iter->second; - for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin(); - attachment_iter != attachment->mAttachedObjects.end(); - ++attachment_iter) + for (attachment_map_t::const_iterator iter = mAttachmentPoints.begin(); + iter != mAttachmentPoints.end(); + ++iter) { - const LLViewerObject* attached_object = (*attachment_iter); - if (attached_object && !attached_object->isHUDAttachment()) + LLViewerJointAttachment* attachment = iter->second; + for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin(); + attachment_iter != attachment->mAttachedObjects.end(); + ++attachment_iter) { - textures.clear(); - const LLDrawable* drawable = attached_object->mDrawable; - if (drawable) + const LLViewerObject* attached_object = (*attachment_iter); + if (attached_object && !attached_object->isHUDAttachment()) { - const LLVOVolume* volume = drawable->getVOVolume(); - if (volume) + textures.clear(); + const LLDrawable* drawable = attached_object->mDrawable; + if (drawable) { - cost += volume->getRenderCost(textures); - - const_child_list_t children = volume->getChildren(); - for (const_child_list_t::const_iterator child_iter = children.begin(); - child_iter != children.end(); - ++child_iter) + const LLVOVolume* volume = drawable->getVOVolume(); + if (volume) { - LLViewerObject* child_obj = *child_iter; - LLVOVolume *child = dynamic_cast<LLVOVolume*>( child_obj ); - if (child) + cost += volume->getRenderCost(textures); + + const_child_list_t children = volume->getChildren(); + for (const_child_list_t::const_iterator child_iter = children.begin(); + child_iter != children.end(); + ++child_iter) { - cost += child->getRenderCost(textures); + LLViewerObject* child_obj = *child_iter; + LLVOVolume *child = dynamic_cast<LLVOVolume*>( child_obj ); + if (child) + { + cost += child->getRenderCost(textures); + } } - } - for (LLVOVolume::texture_cost_t::iterator iter = textures.begin(); iter != textures.end(); ++iter) - { - // add the cost of each individual texture in the linkset - cost += iter->second; + for (LLVOVolume::texture_cost_t::iterator iter = textures.begin(); iter != textures.end(); ++iter) + { + // add the cost of each individual texture in the linkset + cost += iter->second; + } } } } } - } - - } - + } - // Diagnostic output to identify all avatar-related textures. - // Does not affect rendering cost calculation. - // Could be wrapped in a debug option if output becomes problematic. - if (isSelf()) - { - // print any attachment textures we didn't already know about. - for (LLVOVolume::texture_cost_t::iterator it = textures.begin(); it != textures.end(); ++it) + // Diagnostic output to identify all avatar-related textures. + // Does not affect rendering cost calculation. + // Could be wrapped in a debug option if output becomes problematic. + if (isSelf()) { - LLUUID image_id = it->first; - if( image_id.isNull() || image_id == IMG_DEFAULT || image_id == IMG_DEFAULT_AVATAR) - continue; - if (all_textures.find(image_id) == all_textures.end()) + // print any attachment textures we didn't already know about. + for (LLVOVolume::texture_cost_t::iterator it = textures.begin(); it != textures.end(); ++it) { - // attachment texture not previously seen. - llinfos << "attachment_texture: " << image_id.asString() << llendl; - all_textures.insert(image_id); + LLUUID image_id = it->first; + if( image_id.isNull() || image_id == IMG_DEFAULT || image_id == IMG_DEFAULT_AVATAR) + continue; + if (all_textures.find(image_id) == all_textures.end()) + { + // attachment texture not previously seen. + llinfos << "attachment_texture: " << image_id.asString() << llendl; + all_textures.insert(image_id); + } } - } - // print any avatar textures we didn't already know about - for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin(); - iter != LLVOAvatarDictionary::getInstance()->getTextures().end(); - ++iter) - { - const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second; - // TODO: MULTI-WEARABLE: handle multiple textures for self - const LLViewerTexture* te_image = getImage(iter->first,0); - if (!te_image) - continue; - LLUUID image_id = te_image->getID(); - if( image_id.isNull() || image_id == IMG_DEFAULT || image_id == IMG_DEFAULT_AVATAR) - continue; - if (all_textures.find(image_id) == all_textures.end()) + // print any avatar textures we didn't already know about + for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin(); + iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end(); + ++iter) { - llinfos << "local_texture: " << texture_dict->mName << ": " << image_id << llendl; - all_textures.insert(image_id); + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second; + // TODO: MULTI-WEARABLE: handle multiple textures for self + const LLViewerTexture* te_image = getImage(iter->first,0); + if (!te_image) + continue; + LLUUID image_id = te_image->getID(); + if( image_id.isNull() || image_id == IMG_DEFAULT || image_id == IMG_DEFAULT_AVATAR) + continue; + if (all_textures.find(image_id) == all_textures.end()) + { + llinfos << "local_texture: " << texture_dict->mName << ": " << image_id << llendl; + all_textures.insert(image_id); + } } } + + mVisualComplexity = cost; } +} - setDebugText(llformat("%d", cost)); - mVisualComplexity = cost; - F32 green = 1.f-llclamp(((F32) cost-(F32)ARC_LIMIT)/(F32)ARC_LIMIT, 0.f, 1.f); - F32 red = llmin((F32) cost/(F32)ARC_LIMIT, 1.f); - mText->setColor(LLColor4(red,green,0,1)); + +// static +LLColor4 LLVOAvatar::calcMutedAVColor(F32 value, S32 range_low, S32 range_high) +{ + F32 clamped_value = llmin(value, (F32) range_high); + clamped_value = llmax(value, (F32) range_low); + F32 spectrum = (clamped_value / range_high); // spectrum is between 0 and 1.f + + // Array of colors. These are arranged so only one RGB color changes between each step, + // and it loops back to red so there is an even distribution. It is not a heat map + const S32 NUM_SPECTRUM_COLORS = 7; + static LLColor4 * spectrum_color[NUM_SPECTRUM_COLORS] = { &LLColor4::red, &LLColor4::magenta, &LLColor4::blue, &LLColor4::cyan, &LLColor4::green, &LLColor4::yellow, &LLColor4::red }; + + spectrum = spectrum * (NUM_SPECTRUM_COLORS - 1); // Scale to range of number of colors + S32 spectrum_index_1 = floor(spectrum); // Desired color will be after this index + S32 spectrum_index_2 = spectrum_index_1 + 1; // and before this index (inclusive) + F32 fractBetween = spectrum - (F32)(spectrum_index_1); // distance between the two indexes (0-1) + + LLColor4 new_color = lerp(*spectrum_color[spectrum_index_1], *spectrum_color[spectrum_index_2], fractBetween); + new_color.normalize(); + new_color *= 0.7f; // Tone it down a bit + + //llinfos << "From value " << std::setprecision(3) << value << " returning color " << new_color + // << " using indexes " << spectrum_index_1 << ", " << spectrum_index_2 + // << " and fractBetween " << fractBetween + // << llendl; + + return new_color; } // static BOOL LLVOAvatar::isIndexLocalTexture(ETextureIndex index) { if (index < 0 || index >= TEX_NUM_INDICES) return false; - return LLVOAvatarDictionary::getInstance()->getTexture(index)->mIsLocalTexture; + return LLAvatarAppearanceDictionary::getInstance()->getTexture(index)->mIsLocalTexture; } // static BOOL LLVOAvatar::isIndexBakedTexture(ETextureIndex index) { if (index < 0 || index >= TEX_NUM_INDICES) return false; - return LLVOAvatarDictionary::getInstance()->getTexture(index)->mIsBakedTexture; + return LLAvatarAppearanceDictionary::getInstance()->getTexture(index)->mIsBakedTexture; } const std::string LLVOAvatar::getBakedStatusForPrintout() const { std::string line; - for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin(); - iter != LLVOAvatarDictionary::getInstance()->getTextures().end(); + for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin(); + iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end(); ++iter) { const ETextureIndex index = iter->first; - const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second; + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second; if (texture_dict->mIsBakedTexture) { line += texture_dict->mName; @@ -8537,19 +8164,25 @@ F32 calc_bouncy_animation(F32 x) } //virtual -BOOL LLVOAvatar::isTextureDefined(LLVOAvatarDefines::ETextureIndex te, U32 index ) const +BOOL LLVOAvatar::isTextureDefined(LLAvatarAppearanceDefines::ETextureIndex te, U32 index ) const { if (isIndexLocalTexture(te)) { return FALSE; } + if( !getImage( te, index ) ) + { + llwarns << "getImage( " << te << ", " << index << " ) returned 0" << llendl; + return FALSE; + } + return (getImage(te, index)->getID() != IMG_DEFAULT_AVATAR && getImage(te, index)->getID() != IMG_DEFAULT); } //virtual -BOOL LLVOAvatar::isTextureVisible(LLVOAvatarDefines::ETextureIndex type, U32 index) const +BOOL LLVOAvatar::isTextureVisible(LLAvatarAppearanceDefines::ETextureIndex type, U32 index) const { if (isIndexLocalTexture(type)) { @@ -8565,9 +8198,11 @@ BOOL LLVOAvatar::isTextureVisible(LLVOAvatarDefines::ETextureIndex type, U32 ind } //virtual -BOOL LLVOAvatar::isTextureVisible(LLVOAvatarDefines::ETextureIndex type, LLWearable *wearable) const +BOOL LLVOAvatar::isTextureVisible(LLAvatarAppearanceDefines::ETextureIndex type, LLViewerWearable *wearable) const { // non-self avatars don't have wearables return FALSE; } + + |