diff options
author | Merov Linden <merov@lindenlab.com> | 2013-05-02 17:37:29 -0700 |
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committer | Merov Linden <merov@lindenlab.com> | 2013-05-02 17:37:29 -0700 |
commit | 2a7d604e87df5a48bfb0abeb0d7b897a117005fb (patch) | |
tree | 783a46ee6f16e484ac35b933bace359b2eb2d1b8 /indra/newview/llvlcomposition.cpp | |
parent | cc7440d0853d269a5b955ab021db729ed5b6a92c (diff) | |
parent | 043f2e0bfd40d29464175de838e3a36aad6e81df (diff) |
ACME-306 : Pull merge from viewer-chui
Diffstat (limited to 'indra/newview/llvlcomposition.cpp')
-rw-r--r-- | indra/newview/llvlcomposition.cpp | 14 |
1 files changed, 3 insertions, 11 deletions
diff --git a/indra/newview/llvlcomposition.cpp b/indra/newview/llvlcomposition.cpp index abb5153480..94760e3c83 100644 --- a/indra/newview/llvlcomposition.cpp +++ b/indra/newview/llvlcomposition.cpp @@ -223,7 +223,7 @@ BOOL LLVLComposition::generateComposition() { if (mDetailTextures[i]->getDiscardLevel() < 0) { - mDetailTextures[i]->setBoostLevel(LLViewerTexture::BOOST_TERRAIN); // in case we are at low detail + mDetailTextures[i]->setBoostLevel(LLGLTexture::BOOST_TERRAIN); // in case we are at low detail mDetailTextures[i]->addTextureStats(BASE_SIZE*BASE_SIZE); return FALSE; } @@ -240,7 +240,7 @@ BOOL LLVLComposition::generateComposition() ddiscard++; min_dim /= 2; } - mDetailTextures[i]->setBoostLevel(LLViewerTexture::BOOST_TERRAIN); // in case we are at low detail + mDetailTextures[i]->setBoostLevel(LLGLTexture::BOOST_TERRAIN); // in case we are at low detail mDetailTextures[i]->setMinDiscardLevel(ddiscard); return FALSE; } @@ -376,9 +376,6 @@ BOOL LLVLComposition::generateTexture(const F32 x, const F32 y, LLPointer<LLImageRaw> raw = new LLImageRaw(tex_width, tex_height, tex_comps); U8 *rawp = raw->getData(); - F32 tex_width_inv = 1.f/tex_width; - F32 tex_height_inv = 1.f/tex_height; - F32 st_x_stride, st_y_stride; st_x_stride = ((F32)st_width / (F32)mTexScaleX)*((F32)mWidth / (F32)tex_width); st_y_stride = ((F32)st_height / (F32)mTexScaleY)*((F32)mWidth / (F32)tex_height); @@ -413,11 +410,6 @@ BOOL LLVLComposition::generateTexture(const F32 x, const F32 y, tex1 = tex0 + 1; tex1 = llclamp(tex1, 0, 3); - F32 xy_int_i, xy_int_j; - - xy_int_i = i * tex_width_inv; - xy_int_j = j * tex_height_inv; - st_offset = (lltrunc(sti) + lltrunc(stj)*st_width) * st_comps; for (U32 k = 0; k < tex_comps; k++) { @@ -461,7 +453,7 @@ BOOL LLVLComposition::generateTexture(const F32 x, const F32 y, for (S32 i = 0; i < 4; i++) { // Un-boost detatil textures (will get re-boosted if rendering in high detail) - mDetailTextures[i]->setBoostLevel(LLViewerTexture::BOOST_NONE); + mDetailTextures[i]->setBoostLevel(LLGLTexture::BOOST_NONE); mDetailTextures[i]->setMinDiscardLevel(MAX_DISCARD_LEVEL + 1); } |