diff options
author | James Cook <james@lindenlab.com> | 2009-11-10 12:04:35 -0800 |
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committer | James Cook <james@lindenlab.com> | 2009-11-10 12:04:35 -0800 |
commit | 06fd32edf63d38db6f3db4a57798570c69ca1a36 (patch) | |
tree | 8419c552864a8eadf4b279660928e0f799682dc5 /indra/newview/llviewerwindow.h | |
parent | 34bd95ff1fb1eb69a3bd2a95ac714477ce70bca8 (diff) |
EXT-677 Build tool arrows work again with UI size != 1.0
Must use scaled (virtual) pixels in some computations
Will review with Richard
Diffstat (limited to 'indra/newview/llviewerwindow.h')
-rw-r--r-- | indra/newview/llviewerwindow.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/indra/newview/llviewerwindow.h b/indra/newview/llviewerwindow.h index c2906b1718..b7f2b91c52 100644 --- a/indra/newview/llviewerwindow.h +++ b/indra/newview/llviewerwindow.h @@ -212,8 +212,9 @@ public: // Window in raw pixels as seen on screen. const LLRect& getWindowRect() const { return mWindowRect; }; - // portion of window that shows 3d world + // portion of window that shows 3d world, in raw unscaled pixels const LLRect& getWorldViewRect() const { return mWorldViewRect; }; + // Use this rect for most UI computations, it accounts for UI size scaling LLRect getVirtualWorldViewRect() const; S32 getWorldViewHeight() const; S32 getWorldViewWidth() const; |