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authormobserveur <mobserveur@gmail.com>2025-09-08 17:26:53 +0200
committermobserveur <mobserveur@gmail.com>2025-09-08 17:26:53 +0200
commitccf0114f36968d6cf6dfb11e1c5a035406314924 (patch)
tree50edc786a62ee0b1e2aa6bf06251b655806123f3 /indra/newview/llviewerwindow.cpp
parent7f0c81918575d3f05e4eadc160b600eaa8b383d1 (diff)
Optimisations and experimental HDR display support on mac
This commit completes the previous ones for performance optimisations, and adds HDR display support on mac
Diffstat (limited to 'indra/newview/llviewerwindow.cpp')
-rw-r--r--indra/newview/llviewerwindow.cpp6
1 files changed, 4 insertions, 2 deletions
diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp
index 9e52ed9a12..82246b564c 100644
--- a/indra/newview/llviewerwindow.cpp
+++ b/indra/newview/llviewerwindow.cpp
@@ -1966,8 +1966,10 @@ LLViewerWindow::LLViewerWindow(const Params& p)
//
LL_DEBUGS("Window") << "Loading feature tables." << LL_ENDL;
+
// Initialize OpenGL Renderer
- LLVertexBuffer::initClass(mWindow);
+ LLVertexBuffer::initClass(mWindow, gSavedSettings.getU32("MPVertexBufferMode"));
+
LL_INFOS("RenderInit") << "LLVertexBuffer initialization done." << LL_ENDL ;
if (!gGL.init(true))
{
@@ -5177,7 +5179,7 @@ bool LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei
glReadPixels(
subimage_x_offset, out_y + subimage_y_offset,
read_width, 1,
- GL_DEPTH_COMPONENT, GL_FLOAT,
+ GL_DEPTH_COMPONENT, GL_UNSIGNED_INT,
depth_line_buffer->getData()// current output pixel is beginning of buffer...
);