diff options
author | Dave Parks <davep@lindenlab.com> | 2020-03-27 22:33:57 +0000 |
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committer | Dave Parks <davep@lindenlab.com> | 2020-03-27 22:33:57 +0000 |
commit | c28852bd9aef0d3f69dd1fb76b8208666af68613 (patch) | |
tree | 6b3baf227dbd5b998309f48f983bc15c5a66253b /indra/newview/llviewerwindow.cpp | |
parent | f61474fe5b3bd616fdd2d92fbb3478891bb60fb1 (diff) | |
parent | e468d8018634b51f329eae17485c3358c0a3630b (diff) |
Merged in davep/DRTVWR-440 (pull request #52)
SL-12902 Better fix for light color values in color swatch not matching light color values inworld.
Diffstat (limited to 'indra/newview/llviewerwindow.cpp')
-rw-r--r-- | indra/newview/llviewerwindow.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index b238256b7f..ae1eec81e0 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -3871,7 +3871,7 @@ void LLViewerWindow::renderSelections( BOOL for_gl_pick, BOOL pick_parcel_walls, F32 scale = vovolume->getLightRadius(); gGL.scalef(scale, scale, scale); - LLColor4 color(vovolume->getLightColor(), .5f); + LLColor4 color(vovolume->getLightSRGBColor(), .5f); gGL.color4fv(color.mV); //F32 pixel_area = 100000.f; |