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authorDave Parks <davep@lindenlab.com>2010-06-10 15:16:08 -0500
committerDave Parks <davep@lindenlab.com>2010-06-10 15:16:08 -0500
commitaab53dc25021dfb9b0a734480233e352a82486cd (patch)
treede9c71677f9955112c0b01bf8c064404bd862f53 /indra/newview/llviewerwindow.cpp
parent1d92a950df91d7e6d3a34e925f445bc389a3fa93 (diff)
parent3ea0018dc6f94c029d7dbf13bdd5b0bc0558c8d8 (diff)
merge
Diffstat (limited to 'indra/newview/llviewerwindow.cpp')
-rw-r--r--indra/newview/llviewerwindow.cpp670
1 files changed, 357 insertions, 313 deletions
diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp
index 2422995288..9f559331b0 100644
--- a/indra/newview/llviewerwindow.cpp
+++ b/indra/newview/llviewerwindow.cpp
@@ -85,7 +85,6 @@
#include "lltooltip.h"
#include "llmediaentry.h"
#include "llurldispatcher.h"
-#include "llurlsimstring.h"
// newview includes
#include "llagent.h"
@@ -107,7 +106,6 @@
#include "llfloaterbuildoptions.h"
#include "llfloaterbuyland.h"
#include "llfloatercamera.h"
-#include "llfloatercustomize.h"
#include "llfloaterland.h"
#include "llfloaterinspect.h"
#include "llfloatermap.h"
@@ -203,6 +201,7 @@
#include "llnearbychat.h"
#include "llviewerwindowlistener.h"
+#include "llpaneltopinfobar.h"
#if LL_WINDOWS
#include <tchar.h> // For Unicode conversion methods
@@ -231,6 +230,8 @@ LLVector2 gDebugRaycastTexCoord;
LLVector3 gDebugRaycastNormal;
LLVector3 gDebugRaycastBinormal;
S32 gDebugRaycastFaceHit;
+LLVector3 gDebugRaycastStart;
+LLVector3 gDebugRaycastEnd;
// HUD display lines in lower right
BOOL gDisplayWindInfo = FALSE;
@@ -590,8 +591,10 @@ public:
if (gSavedSettings.getBOOL("DebugShowUploadCost"))
{
+#if LL_MESH_ENABLED
addText(xpos, ypos, llformat(" Meshes: L$%d", gPipeline.mDebugMeshUploadCost));
ypos += y_inc/2;
+#endif
addText(xpos, ypos, llformat(" Sculpties: L$%d", gPipeline.mDebugSculptUploadCost));
ypos += y_inc/2;
addText(xpos, ypos, llformat(" Textures: L$%d", gPipeline.mDebugTextureUploadCost));
@@ -601,6 +604,7 @@ public:
ypos += y_inc;
}
+#if LL_MESH_ENABLED
//temporary hack to give feedback on mesh upload progress
if (!gMeshRepo.mUploads.empty())
{
@@ -630,6 +634,7 @@ public:
ypos += y_inc;
}
+#endif
}
void draw()
@@ -666,107 +671,112 @@ BOOL LLViewerWindow::handleAnyMouseClick(LLWindow *window, LLCoordGL pos, MASK
x = llround((F32)x / mDisplayScale.mV[VX]);
y = llround((F32)y / mDisplayScale.mV[VY]);
- if (down)
- {
- buttonstatestr = "down" ;
- }
- else
- {
- buttonstatestr = "up" ;
- }
-
- switch (clicktype)
- {
- case LLMouseHandler::CLICK_LEFT:
- mLeftMouseDown = down;
- buttonname = "Left";
- break;
- case LLMouseHandler::CLICK_RIGHT:
- mRightMouseDown = down;
- buttonname = "Right";
- break;
- case LLMouseHandler::CLICK_MIDDLE:
- mMiddleMouseDown = down;
- buttonname = "Middle";
- break;
- case LLMouseHandler::CLICK_DOUBLELEFT:
- mLeftMouseDown = down;
- buttonname = "Left Double Click";
- break;
- }
-
- LLView::sMouseHandlerMessage.clear();
+ // only send mouse clicks to UI if UI is visible
+ if(gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI))
+ {
- if (gMenuBarView)
- {
- // stop ALT-key access to menu
- gMenuBarView->resetMenuTrigger();
- }
+ if (down)
+ {
+ buttonstatestr = "down" ;
+ }
+ else
+ {
+ buttonstatestr = "up" ;
+ }
+
+ switch (clicktype)
+ {
+ case LLMouseHandler::CLICK_LEFT:
+ mLeftMouseDown = down;
+ buttonname = "Left";
+ break;
+ case LLMouseHandler::CLICK_RIGHT:
+ mRightMouseDown = down;
+ buttonname = "Right";
+ break;
+ case LLMouseHandler::CLICK_MIDDLE:
+ mMiddleMouseDown = down;
+ buttonname = "Middle";
+ break;
+ case LLMouseHandler::CLICK_DOUBLELEFT:
+ mLeftMouseDown = down;
+ buttonname = "Left Double Click";
+ break;
+ }
+
+ LLView::sMouseHandlerMessage.clear();
- if (gDebugClicks)
- {
- llinfos << "ViewerWindow " << buttonname << " mouse " << buttonstatestr << " at " << x << "," << y << llendl;
- }
+ if (gMenuBarView)
+ {
+ // stop ALT-key access to menu
+ gMenuBarView->resetMenuTrigger();
+ }
- // Make sure we get a corresponding mouseup event, even if the mouse leaves the window
- if (down)
- mWindow->captureMouse();
- else
- mWindow->releaseMouse();
+ if (gDebugClicks)
+ {
+ llinfos << "ViewerWindow " << buttonname << " mouse " << buttonstatestr << " at " << x << "," << y << llendl;
+ }
- // Indicate mouse was active
- LLUI::resetMouseIdleTimer();
+ // Make sure we get a corresponding mouseup event, even if the mouse leaves the window
+ if (down)
+ mWindow->captureMouse();
+ else
+ mWindow->releaseMouse();
- // Don't let the user move the mouse out of the window until mouse up.
- if( LLToolMgr::getInstance()->getCurrentTool()->clipMouseWhenDown() )
- {
- mWindow->setMouseClipping(down);
- }
+ // Indicate mouse was active
+ LLUI::resetMouseIdleTimer();
- LLMouseHandler* mouse_captor = gFocusMgr.getMouseCapture();
- if( mouse_captor )
- {
- S32 local_x;
- S32 local_y;
- mouse_captor->screenPointToLocal( x, y, &local_x, &local_y );
- if (LLView::sDebugMouseHandling)
+ // Don't let the user move the mouse out of the window until mouse up.
+ if( LLToolMgr::getInstance()->getCurrentTool()->clipMouseWhenDown() )
{
- llinfos << buttonname << " Mouse " << buttonstatestr << " handled by captor " << mouse_captor->getName() << llendl;
+ mWindow->setMouseClipping(down);
}
- return mouse_captor->handleAnyMouseClick(local_x, local_y, mask, clicktype, down);
- }
-
- // Topmost view gets a chance before the hierarchy
- //LLUICtrl* top_ctrl = gFocusMgr.getTopCtrl();
- //if (top_ctrl)
- //{
- // S32 local_x, local_y;
- // top_ctrl->screenPointToLocal( x, y, &local_x, &local_y );
- // if (top_ctrl->pointInView(local_x, local_y))
- // {
- // return top_ctrl->handleAnyMouseClick(local_x, local_y, mask, clicktype, down) ;
- // }
- // else
- // {
- // if (down)
- // {
- // gFocusMgr.setTopCtrl(NULL);
- // }
- // }
- //}
-
- // Give the UI views a chance to process the click
- if( mRootView->handleAnyMouseClick(x, y, mask, clicktype, down) )
- {
- if (LLView::sDebugMouseHandling)
+
+ LLMouseHandler* mouse_captor = gFocusMgr.getMouseCapture();
+ if( mouse_captor )
{
- llinfos << buttonname << " Mouse " << buttonstatestr << " " << LLView::sMouseHandlerMessage << llendl;
+ S32 local_x;
+ S32 local_y;
+ mouse_captor->screenPointToLocal( x, y, &local_x, &local_y );
+ if (LLView::sDebugMouseHandling)
+ {
+ llinfos << buttonname << " Mouse " << buttonstatestr << " handled by captor " << mouse_captor->getName() << llendl;
+ }
+ return mouse_captor->handleAnyMouseClick(local_x, local_y, mask, clicktype, down);
+ }
+
+ // Topmost view gets a chance before the hierarchy
+ //LLUICtrl* top_ctrl = gFocusMgr.getTopCtrl();
+ //if (top_ctrl)
+ //{
+ // S32 local_x, local_y;
+ // top_ctrl->screenPointToLocal( x, y, &local_x, &local_y );
+ // if (top_ctrl->pointInView(local_x, local_y))
+ // {
+ // return top_ctrl->handleAnyMouseClick(local_x, local_y, mask, clicktype, down) ;
+ // }
+ // else
+ // {
+ // if (down)
+ // {
+ // gFocusMgr.setTopCtrl(NULL);
+ // }
+ // }
+ //}
+
+ // Give the UI views a chance to process the click
+ if( mRootView->handleAnyMouseClick(x, y, mask, clicktype, down) )
+ {
+ if (LLView::sDebugMouseHandling)
+ {
+ llinfos << buttonname << " Mouse " << buttonstatestr << " " << LLView::sMouseHandlerMessage << llendl;
+ }
+ return TRUE;
+ }
+ else if (LLView::sDebugMouseHandling)
+ {
+ llinfos << buttonname << " Mouse " << buttonstatestr << " not handled by view" << llendl;
}
- return TRUE;
- }
- else if (LLView::sDebugMouseHandling)
- {
- llinfos << buttonname << " Mouse " << buttonstatestr << " not handled by view" << llendl;
}
// Do not allow tool manager to handle mouseclicks if we have disconnected
@@ -843,7 +853,7 @@ BOOL LLViewerWindow::handleRightMouseUp(LLWindow *window, LLCoordGL pos, MASK m
BOOL LLViewerWindow::handleMiddleMouseDown(LLWindow *window, LLCoordGL pos, MASK mask)
{
BOOL down = TRUE;
- gVoiceClient->middleMouseState(true);
+ LLVoiceClient::getInstance()->middleMouseState(true);
handleAnyMouseClick(window,pos,mask,LLMouseHandler::CLICK_MIDDLE,down);
// Always handled as far as the OS is concerned.
@@ -870,20 +880,16 @@ LLWindowCallbacks::DragNDropResult LLViewerWindow::handleDragNDrop( LLWindow *wi
if (slurl_dnd_enabled)
{
-
- // special case SLURLs
- // isValidSLURL() call was added here to make sure that dragged SLURL is valid (EXT-4964)
- if ( LLSLURL::isSLURL( data ) && LLSLURL::isValidSLURL( data ) )
+ LLSLURL dropped_slurl(data);
+ if(dropped_slurl.isSpatial())
{
if (drop)
{
- LLURLDispatcher::dispatch( data, NULL, true );
- LLURLSimString::setStringRaw( LLSLURL::stripProtocol( data ) );
- LLPanelLogin::refreshLocation( true );
- LLPanelLogin::updateLocationUI();
+ LLURLDispatcher::dispatch( dropped_slurl.getSLURLString(), NULL, true );
+ return LLWindowCallbacks::DND_MOVE;
}
return LLWindowCallbacks::DND_COPY;
- };
+ }
}
if (prim_media_dnd_enabled)
@@ -1001,7 +1007,7 @@ LLWindowCallbacks::DragNDropResult LLViewerWindow::handleDragNDrop( LLWindow *wi
BOOL LLViewerWindow::handleMiddleMouseUp(LLWindow *window, LLCoordGL pos, MASK mask)
{
BOOL down = FALSE;
- gVoiceClient->middleMouseState(false);
+ LLVoiceClient::getInstance()->middleMouseState(false);
handleAnyMouseClick(window,pos,mask,LLMouseHandler::CLICK_MIDDLE,down);
// Always handled as far as the OS is concerned.
@@ -1118,7 +1124,7 @@ void LLViewerWindow::handleFocusLost(LLWindow *window)
BOOL LLViewerWindow::handleTranslatedKeyDown(KEY key, MASK mask, BOOL repeated)
{
// Let the voice chat code check for its PTT key. Note that this never affects event processing.
- gVoiceClient->keyDown(key, mask);
+ LLVoiceClient::getInstance()->keyDown(key, mask);
if (gAwayTimer.getElapsedTimeF32() > MIN_AFK_TIME)
{
@@ -1140,7 +1146,7 @@ BOOL LLViewerWindow::handleTranslatedKeyDown(KEY key, MASK mask, BOOL repeated)
BOOL LLViewerWindow::handleTranslatedKeyUp(KEY key, MASK mask)
{
// Let the voice chat code check for its PTT key. Note that this never affects event processing.
- gVoiceClient->keyUp(key, mask);
+ LLVoiceClient::getInstance()->keyUp(key, mask);
return FALSE;
}
@@ -1477,6 +1483,7 @@ LLViewerWindow::LLViewerWindow(
if (LLFeatureManager::getInstance()->isSafe()
|| (gSavedSettings.getS32("LastFeatureVersion") != LLFeatureManager::getInstance()->getVersion())
+ || (gSavedSettings.getS32("LastGPUClass") != LLFeatureManager::getInstance()->getGPUClass())
|| (gSavedSettings.getBOOL("ProbeHardwareOnStartup")))
{
LLFeatureManager::getInstance()->applyRecommendedSettings();
@@ -1713,24 +1720,18 @@ void LLViewerWindow::initWorldUI()
navbar->showFavoritesPanel(FALSE);
}
- if (!gSavedSettings.getBOOL("ShowCameraButton"))
- {
- LLBottomTray::getInstance()->showCameraButton(FALSE);
- }
+ // Top Info bar
+ LLPanel* topinfo_bar_container = getRootView()->getChild<LLPanel>("topinfo_bar_container");
+ LLPanelTopInfoBar* topinfo_bar = LLPanelTopInfoBar::getInstance();
- if (!gSavedSettings.getBOOL("ShowSnapshotButton"))
- {
- LLBottomTray::getInstance()->showSnapshotButton(FALSE);
- }
+ topinfo_bar->setShape(topinfo_bar_container->getLocalRect());
- if (!gSavedSettings.getBOOL("ShowMoveButton"))
- {
- LLBottomTray::getInstance()->showMoveButton(FALSE);
- }
+ topinfo_bar_container->addChild(topinfo_bar);
+ topinfo_bar_container->setVisible(TRUE);
- if (!gSavedSettings.getBOOL("ShowGestureButton"))
+ if (!gSavedSettings.getBOOL("ShowMiniLocationPanel"))
{
- LLBottomTray::getInstance()->showGestureButton(FALSE);
+ topinfo_bar->setVisible(FALSE);
}
if ( gHUDView == NULL )
@@ -1959,7 +1960,7 @@ void LLViewerWindow::reshape(S32 width, S32 height)
// store the mode the user wants (even if not there yet)
- gSavedSettings.setBOOL("WindowFullScreen", mWantFullscreen);
+ gSavedSettings.setBOOL("FullScreen", mWantFullscreen);
// store new settings for the mode we are in, regardless
if (!mWindow->getFullscreen())
@@ -1999,7 +2000,7 @@ void LLViewerWindow::setNormalControlsVisible( BOOL visible )
// ...and set the menu color appropriately.
setMenuBackgroundColor(gAgent.getGodLevel() > GOD_NOT,
- LLViewerLogin::getInstance()->isInProductionGrid());
+ LLGridManager::getInstance()->isInProductionGrid());
}
if ( gStatusBar )
@@ -2020,15 +2021,15 @@ void LLViewerWindow::setMenuBackgroundColor(bool god_mode, bool dev_grid)
LLSD args;
LLColor4 new_bg_color;
- if(god_mode && LLViewerLogin::getInstance()->isInProductionGrid())
+ if(god_mode && LLGridManager::getInstance()->isInProductionGrid())
{
new_bg_color = LLUIColorTable::instance().getColor( "MenuBarGodBgColor" );
}
- else if(god_mode && !LLViewerLogin::getInstance()->isInProductionGrid())
+ else if(god_mode && !LLGridManager::getInstance()->isInProductionGrid())
{
new_bg_color = LLUIColorTable::instance().getColor( "MenuNonProductionGodBgColor" );
}
- else if(!god_mode && !LLViewerLogin::getInstance()->isInProductionGrid())
+ else if(!god_mode && !LLGridManager::getInstance()->isInProductionGrid())
{
new_bg_color = LLUIColorTable::instance().getColor( "MenuNonProductionBgColor" );
}
@@ -2244,7 +2245,6 @@ BOOL LLViewerWindow::handleKey(KEY key, MASK mask)
}
return TRUE;
}
-
// hidden edit menu for cut/copy/paste
if (gEditMenu && gEditMenu->handleAcceleratorKey(key, mask))
{
@@ -2508,7 +2508,9 @@ void LLViewerWindow::updateUI()
// animate layout stacks so we have up to date rect for world view
LLLayoutStack::updateClass();
- updateWorldViewRect();
+ // use full window for world view when not rendering UI
+ bool world_view_uses_full_window = !gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI);
+ updateWorldViewRect(world_view_uses_full_window);
LLView::sMouseHandlerMessage.clear();
@@ -2529,7 +2531,9 @@ void LLViewerWindow::updateUI()
&gDebugRaycastIntersection,
&gDebugRaycastTexCoord,
&gDebugRaycastNormal,
- &gDebugRaycastBinormal);
+ &gDebugRaycastBinormal,
+ &gDebugRaycastStart,
+ &gDebugRaycastEnd);
}
updateMouseDelta();
@@ -2558,28 +2562,55 @@ void LLViewerWindow::updateUI()
root_view = mRootView;
}
- // include all ancestors of captor_view as automatically having mouse
- if (captor_view)
+ // only update mouse hover set when UI is visible (since we shouldn't send hover events to invisible UI
+ if (gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI))
{
- LLView* captor_parent_view = captor_view->getParent();
- while(captor_parent_view)
+ // include all ancestors of captor_view as automatically having mouse
+ if (captor_view)
{
- mouse_hover_set.insert(captor_parent_view->getHandle());
- captor_parent_view = captor_parent_view->getParent();
+ LLView* captor_parent_view = captor_view->getParent();
+ while(captor_parent_view)
+ {
+ mouse_hover_set.insert(captor_parent_view->getHandle());
+ captor_parent_view = captor_parent_view->getParent();
+ }
}
- }
- // aggregate visible views that contain mouse cursor in display order
- LLPopupView::popup_list_t popups = mPopupView->getCurrentPopups();
+ // aggregate visible views that contain mouse cursor in display order
+ LLPopupView::popup_list_t popups = mPopupView->getCurrentPopups();
- for(LLPopupView::popup_list_t::iterator popup_it = popups.begin(); popup_it != popups.end(); ++popup_it)
- {
- LLView* popup = popup_it->get();
- if (popup && popup->calcScreenBoundingRect().pointInRect(x, y))
+ for(LLPopupView::popup_list_t::iterator popup_it = popups.begin(); popup_it != popups.end(); ++popup_it)
+ {
+ LLView* popup = popup_it->get();
+ if (popup && popup->calcScreenBoundingRect().pointInRect(x, y))
+ {
+ // iterator over contents of top_ctrl, and throw into mouse_hover_set
+ for (LLView::tree_iterator_t it = popup->beginTreeDFS();
+ it != popup->endTreeDFS();
+ ++it)
+ {
+ LLView* viewp = *it;
+ if (viewp->getVisible()
+ && viewp->calcScreenBoundingRect().pointInRect(x, y))
+ {
+ // we have a view that contains the mouse, add it to the set
+ mouse_hover_set.insert(viewp->getHandle());
+ }
+ else
+ {
+ // skip this view and all of its children
+ it.skipDescendants();
+ }
+ }
+ }
+ }
+
+ // while the top_ctrl contains the mouse cursor, only it and its descendants will receive onMouseEnter events
+ if (top_ctrl && top_ctrl->calcScreenBoundingRect().pointInRect(x, y))
{
// iterator over contents of top_ctrl, and throw into mouse_hover_set
- for (LLView::tree_iterator_t it = popup->beginTreeDFS();
- it != popup->endTreeDFS();
+ for (LLView::tree_iterator_t it = top_ctrl->beginTreeDFS();
+ it != top_ctrl->endTreeDFS();
++it)
{
LLView* viewp = *it;
@@ -2596,57 +2627,34 @@ void LLViewerWindow::updateUI()
}
}
}
- }
-
- // while the top_ctrl contains the mouse cursor, only it and its descendants will receive onMouseEnter events
- if (top_ctrl && top_ctrl->calcScreenBoundingRect().pointInRect(x, y))
- {
- // iterator over contents of top_ctrl, and throw into mouse_hover_set
- for (LLView::tree_iterator_t it = top_ctrl->beginTreeDFS();
- it != top_ctrl->endTreeDFS();
- ++it)
- {
- LLView* viewp = *it;
- if (viewp->getVisible()
- && viewp->calcScreenBoundingRect().pointInRect(x, y))
- {
- // we have a view that contains the mouse, add it to the set
- mouse_hover_set.insert(viewp->getHandle());
- }
- else
- {
- // skip this view and all of its children
- it.skipDescendants();
- }
- }
- }
- else
- {
- // walk UI tree in depth-first order
- for (LLView::tree_iterator_t it = root_view->beginTreeDFS();
- it != root_view->endTreeDFS();
- ++it)
+ else
{
- LLView* viewp = *it;
- // calculating the screen rect involves traversing the parent, so this is less than optimal
- if (viewp->getVisible()
- && viewp->calcScreenBoundingRect().pointInRect(x, y))
+ // walk UI tree in depth-first order
+ for (LLView::tree_iterator_t it = root_view->beginTreeDFS();
+ it != root_view->endTreeDFS();
+ ++it)
{
+ LLView* viewp = *it;
+ // calculating the screen rect involves traversing the parent, so this is less than optimal
+ if (viewp->getVisible()
+ && viewp->calcScreenBoundingRect().pointInRect(x, y))
+ {
- // if this view is mouse opaque, nothing behind it should be in mouse_hover_set
- if (viewp->getMouseOpaque())
+ // if this view is mouse opaque, nothing behind it should be in mouse_hover_set
+ if (viewp->getMouseOpaque())
+ {
+ // constrain further iteration to children of this widget
+ it = viewp->beginTreeDFS();
+ }
+
+ // we have a view that contains the mouse, add it to the set
+ mouse_hover_set.insert(viewp->getHandle());
+ }
+ else
{
- // constrain further iteration to children of this widget
- it = viewp->beginTreeDFS();
+ // skip this view and all of its children
+ it.skipDescendants();
}
-
- // we have a view that contains the mouse, add it to the set
- mouse_hover_set.insert(viewp->getHandle());
- }
- else
- {
- // skip this view and all of its children
- it.skipDescendants();
}
}
}
@@ -2690,156 +2698,170 @@ void LLViewerWindow::updateUI()
// store resulting hover set for next frame
swap(mMouseHoverViews, mouse_hover_set);
- if( mouse_captor )
- {
- // Pass hover events to object capturing mouse events.
- S32 local_x;
- S32 local_y;
- mouse_captor->screenPointToLocal( x, y, &local_x, &local_y );
- handled = mouse_captor->handleHover(local_x, local_y, mask);
- if (LLView::sDebugMouseHandling)
- {
- llinfos << "Hover handled by captor " << mouse_captor->getName() << llendl;
- }
+ // only handle hover events when UI is enabled
+ if (gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI))
+ {
- if( !handled )
+ if( mouse_captor )
{
- lldebugst(LLERR_USER_INPUT) << "hover not handled by mouse captor" << llendl;
+ // Pass hover events to object capturing mouse events.
+ S32 local_x;
+ S32 local_y;
+ mouse_captor->screenPointToLocal( x, y, &local_x, &local_y );
+ handled = mouse_captor->handleHover(local_x, local_y, mask);
+ if (LLView::sDebugMouseHandling)
+ {
+ llinfos << "Hover handled by captor " << mouse_captor->getName() << llendl;
+ }
+
+ if( !handled )
+ {
+ lldebugst(LLERR_USER_INPUT) << "hover not handled by mouse captor" << llendl;
+ }
}
- }
- else
- {
- if (top_ctrl)
+ else
{
- S32 local_x, local_y;
- top_ctrl->screenPointToLocal( x, y, &local_x, &local_y );
- handled = top_ctrl->pointInView(local_x, local_y) && top_ctrl->handleHover(local_x, local_y, mask);
- handled_by_top_ctrl = TRUE;
- }
+ if (top_ctrl)
+ {
+ S32 local_x, local_y;
+ top_ctrl->screenPointToLocal( x, y, &local_x, &local_y );
+ handled = top_ctrl->pointInView(local_x, local_y) && top_ctrl->handleHover(local_x, local_y, mask);
+ handled_by_top_ctrl = TRUE;
+ }
- if ( !handled )
- {
- // x and y are from last time mouse was in window
- // mMouseInWindow tracks *actual* mouse location
- if (mMouseInWindow && mRootView->handleHover(x, y, mask) )
+ if ( !handled )
{
- if (LLView::sDebugMouseHandling && LLView::sMouseHandlerMessage != last_handle_msg)
+ // x and y are from last time mouse was in window
+ // mMouseInWindow tracks *actual* mouse location
+ if (mMouseInWindow && mRootView->handleHover(x, y, mask) )
+ {
+ if (LLView::sDebugMouseHandling && LLView::sMouseHandlerMessage != last_handle_msg)
+ {
+ last_handle_msg = LLView::sMouseHandlerMessage;
+ llinfos << "Hover" << LLView::sMouseHandlerMessage << llendl;
+ }
+ handled = TRUE;
+ }
+ else if (LLView::sDebugMouseHandling)
{
- last_handle_msg = LLView::sMouseHandlerMessage;
- llinfos << "Hover" << LLView::sMouseHandlerMessage << llendl;
+ if (last_handle_msg != LLStringUtil::null)
+ {
+ last_handle_msg.clear();
+ llinfos << "Hover not handled by view" << llendl;
+ }
}
- handled = TRUE;
}
- else if (LLView::sDebugMouseHandling)
+
+ if (!handled)
{
- if (last_handle_msg != LLStringUtil::null)
+ LLTool *tool = LLToolMgr::getInstance()->getCurrentTool();
+
+ if(mMouseInWindow && tool)
{
- last_handle_msg.clear();
- llinfos << "Hover not handled by view" << llendl;
+ handled = tool->handleHover(x, y, mask);
}
}
}
- if (!handled)
+ // Show a new tool tip (or update one that is already shown)
+ BOOL tool_tip_handled = FALSE;
+ std::string tool_tip_msg;
+ if( handled
+ && !mWindow->isCursorHidden())
{
- LLTool *tool = LLToolMgr::getInstance()->getCurrentTool();
+ LLRect screen_sticky_rect = mRootView->getLocalRect();
+ S32 local_x, local_y;
- if(mMouseInWindow && tool)
+ if (gSavedSettings.getBOOL("DebugShowXUINames"))
{
- handled = tool->handleHover(x, y, mask);
- }
- }
- }
-
- // Show a new tool tip (or update one that is already shown)
- BOOL tool_tip_handled = FALSE;
- std::string tool_tip_msg;
- if( handled
- && !mWindow->isCursorHidden())
- {
- LLRect screen_sticky_rect = mRootView->getLocalRect();
- S32 local_x, local_y;
+ LLToolTip::Params params;
- if (gSavedSettings.getBOOL("DebugShowXUINames"))
- {
- LLToolTip::Params params;
-
- LLView* tooltip_view = mRootView;
- LLView::tree_iterator_t end_it = mRootView->endTreeDFS();
- for (LLView::tree_iterator_t it = mRootView->beginTreeDFS(); it != end_it; ++it)
- {
- LLView* viewp = *it;
- LLRect screen_rect;
- viewp->localRectToScreen(viewp->getLocalRect(), &screen_rect);
- if (!(viewp->getVisible()
- && screen_rect.pointInRect(x, y)))
- {
- it.skipDescendants();
- }
- // only report xui names for LLUICtrls,
- // and blacklist the various containers we don't care about
- else if (dynamic_cast<LLUICtrl*>(viewp)
- && viewp != gMenuHolder
- && viewp != gFloaterView
- && viewp != gConsole)
+ LLView* tooltip_view = mRootView;
+ LLView::tree_iterator_t end_it = mRootView->endTreeDFS();
+ for (LLView::tree_iterator_t it = mRootView->beginTreeDFS(); it != end_it; ++it)
{
- if (dynamic_cast<LLFloater*>(viewp))
+ LLView* viewp = *it;
+ LLRect screen_rect;
+ viewp->localRectToScreen(viewp->getLocalRect(), &screen_rect);
+ if (!(viewp->getVisible()
+ && screen_rect.pointInRect(x, y)))
{
- // constrain search to descendants of this (frontmost) floater
- // by resetting iterator
- it = viewp->beginTreeDFS();
+ it.skipDescendants();
}
-
- // if we are in a new part of the tree (not a descendent of current tooltip_view)
- // then push the results for tooltip_view and start with a new potential view
- // NOTE: this emulates visiting only the leaf nodes that meet our criteria
- if (!viewp->hasAncestor(tooltip_view))
+ // only report xui names for LLUICtrls,
+ // and blacklist the various containers we don't care about
+ else if (dynamic_cast<LLUICtrl*>(viewp)
+ && viewp != gMenuHolder
+ && viewp != gFloaterView
+ && viewp != gConsole)
{
- append_xui_tooltip(tooltip_view, params);
- screen_sticky_rect.intersectWith(tooltip_view->calcScreenRect());
+ if (dynamic_cast<LLFloater*>(viewp))
+ {
+ // constrain search to descendants of this (frontmost) floater
+ // by resetting iterator
+ it = viewp->beginTreeDFS();
+ }
+
+ // if we are in a new part of the tree (not a descendent of current tooltip_view)
+ // then push the results for tooltip_view and start with a new potential view
+ // NOTE: this emulates visiting only the leaf nodes that meet our criteria
+ if (!viewp->hasAncestor(tooltip_view))
+ {
+ append_xui_tooltip(tooltip_view, params);
+ screen_sticky_rect.intersectWith(tooltip_view->calcScreenRect());
+ }
+ tooltip_view = viewp;
}
- tooltip_view = viewp;
}
- }
- append_xui_tooltip(tooltip_view, params);
- screen_sticky_rect.intersectWith(tooltip_view->calcScreenRect());
-
- params.sticky_rect = screen_sticky_rect;
- params.max_width = 400;
+ append_xui_tooltip(tooltip_view, params);
+ screen_sticky_rect.intersectWith(tooltip_view->calcScreenRect());
+
+ params.sticky_rect = screen_sticky_rect;
+ params.max_width = 400;
- LLToolTipMgr::instance().show(params);
- }
- // if there is a mouse captor, nothing else gets a tooltip
- else if (mouse_captor)
- {
- mouse_captor->screenPointToLocal(x, y, &local_x, &local_y);
- tool_tip_handled = mouse_captor->handleToolTip(local_x, local_y, mask);
- }
- else
- {
- // next is top_ctrl
- if (!tool_tip_handled && top_ctrl)
- {
- top_ctrl->screenPointToLocal(x, y, &local_x, &local_y);
- tool_tip_handled = top_ctrl->handleToolTip(local_x, local_y, mask );
+ LLToolTipMgr::instance().show(params);
}
-
- if (!tool_tip_handled)
+ // if there is a mouse captor, nothing else gets a tooltip
+ else if (mouse_captor)
{
- local_x = x; local_y = y;
- tool_tip_handled = mRootView->handleToolTip(local_x, local_y, mask );
+ mouse_captor->screenPointToLocal(x, y, &local_x, &local_y);
+ tool_tip_handled = mouse_captor->handleToolTip(local_x, local_y, mask);
}
-
- LLTool* current_tool = LLToolMgr::getInstance()->getCurrentTool();
- if (!tool_tip_handled && current_tool)
+ else
{
- current_tool->screenPointToLocal(x, y, &local_x, &local_y);
- tool_tip_handled = current_tool->handleToolTip(local_x, local_y, mask );
+ // next is top_ctrl
+ if (!tool_tip_handled && top_ctrl)
+ {
+ top_ctrl->screenPointToLocal(x, y, &local_x, &local_y);
+ tool_tip_handled = top_ctrl->handleToolTip(local_x, local_y, mask );
+ }
+
+ if (!tool_tip_handled)
+ {
+ local_x = x; local_y = y;
+ tool_tip_handled = mRootView->handleToolTip(local_x, local_y, mask );
+ }
+
+ LLTool* current_tool = LLToolMgr::getInstance()->getCurrentTool();
+ if (!tool_tip_handled && current_tool)
+ {
+ current_tool->screenPointToLocal(x, y, &local_x, &local_y);
+ tool_tip_handled = current_tool->handleToolTip(local_x, local_y, mask );
+ }
}
+ }
+ }
+ else
+ { // just have tools handle hover when UI is turned off
+ LLTool *tool = LLToolMgr::getInstance()->getCurrentTool();
+
+ if(mMouseInWindow && tool)
+ {
+ handled = tool->handleHover(x, y, mask);
}
- }
-
+ }
+
updateLayout();
mLastMousePoint = mCurrentMousePoint;
@@ -2955,6 +2977,11 @@ void LLViewerWindow::updateMouseDelta()
void LLViewerWindow::updateKeyboardFocus()
{
+ if (!gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI))
+ {
+ gFocusMgr.setKeyboardFocus(NULL);
+ }
+
// clean up current focus
LLUICtrl* cur_focus = dynamic_cast<LLUICtrl*>(gFocusMgr.getKeyboardFocus());
if (cur_focus)
@@ -3057,6 +3084,12 @@ void LLViewerWindow::updateWorldViewRect(bool use_full_window)
new_world_rect.mTop = llround((F32)new_world_rect.mTop * mDisplayScale.mV[VY]);
}
+ if (gSavedSettings.getBOOL("SidebarCameraMovement") == FALSE)
+ {
+ // use right edge of window, ignoring sidebar
+ new_world_rect.mRight = mWindowRectRaw.mRight;
+ }
+
if (mWorldViewRectRaw != new_world_rect)
{
mWorldViewRectRaw = new_world_rect;
@@ -3445,7 +3478,9 @@ LLViewerObject* LLViewerWindow::cursorIntersect(S32 mouse_x, S32 mouse_y, F32 de
LLVector3 *intersection,
LLVector2 *uv,
LLVector3 *normal,
- LLVector3 *binormal)
+ LLVector3 *binormal,
+ LLVector3* start,
+ LLVector3* end)
{
S32 x = mouse_x;
S32 y = mouse_y;
@@ -3477,7 +3512,16 @@ LLViewerObject* LLViewerWindow::cursorIntersect(S32 mouse_x, S32 mouse_y, F32 de
LLVector3 mouse_world_start = mouse_point_global;
LLVector3 mouse_world_end = mouse_point_global + mouse_direction_global * depth;
-
+ if (start)
+ {
+ *start = mouse_world_start;
+ }
+
+ if (end)
+ {
+ *end = mouse_world_end;
+ }
+
LLViewerObject* found = NULL;
if (this_object) // check only this object
@@ -3893,9 +3937,6 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei
// PRE SNAPSHOT
gDisplaySwapBuffers = FALSE;
- // if not showing ui, use full window to render world view
- updateWorldViewRect(!show_ui);
-
glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
setCursor(UI_CURSOR_WAIT);
@@ -3968,6 +4009,9 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei
//else: keep the current scene scale, re-scale it if necessary after reading out.
}
+ // if not showing ui, use full window to render world view
+ updateWorldViewRect(!show_ui);
+
S32 buffer_x_offset = llfloor(((window_width - snapshot_width) * scale_factor) / 2.f);
S32 buffer_y_offset = llfloor(((window_height - snapshot_height) * scale_factor) / 2.f);
@@ -4451,7 +4495,7 @@ void LLViewerWindow::restoreGL(const std::string& progress_message)
gResizeScreenTexture = TRUE;
- if (gFloaterCustomize && gFloaterCustomize->getVisible())
+ if (gAgentCamera.cameraCustomizeAvatar())
{
LLVisualParamHint::requestHintUpdates();
}
@@ -4626,7 +4670,7 @@ BOOL LLViewerWindow::changeDisplaySettings(BOOL fullscreen, LLCoordScreen size,
BOOL was_maximized = gSavedSettings.getBOOL("WindowMaximized");
mWantFullscreen = fullscreen;
mShowFullscreenProgress = show_progress_bar;
- gSavedSettings.setBOOL("WindowFullScreen", mWantFullscreen);
+ gSavedSettings.setBOOL("FullScreen", mWantFullscreen);
//gResizeScreenTexture = TRUE;