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authorDave Parks <davep@lindenlab.com>2010-02-03 12:33:32 -0600
committerDave Parks <davep@lindenlab.com>2010-02-03 12:33:32 -0600
commit8e67ecf3dcd5f168806389a1048b2632582feedb (patch)
treef63793ae6b972f6205b07769dd7abc9c91690d71 /indra/newview/llviewerwindow.cpp
parent5d7c376332b090801b503d8dc154bb67771230d8 (diff)
Optimization pass.
-- Further instrumentation of idle update -- Removed mActiveQ from LLPipeline, instead making calm objects static during LLVOVolume::idleUpdate -- Further instrumentation of flexible object update -- Converted LLDynamicArray and LLMap members of LLViewerObjectList to stl counterparts -- Increased number of update bins in LLViewerObjectList from 16 to 128 (objects will be processed every 128 frames instead of every 16, or ~ 90% fewer objects processed per frame) -- Removed unused "renderObjectsForSelect" code. -- Reenabled LOD updates for objects further than 24m from camera
Diffstat (limited to 'indra/newview/llviewerwindow.cpp')
-rw-r--r--indra/newview/llviewerwindow.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp
index cd6b9e2c50..de4317b2de 100644
--- a/indra/newview/llviewerwindow.cpp
+++ b/indra/newview/llviewerwindow.cpp
@@ -2316,6 +2316,9 @@ void append_xui_tooltip(LLView* viewp, LLToolTip::Params& params)
// event processing.
void LLViewerWindow::updateUI()
{
+ static LLFastTimer::DeclareTimer ftm("Update UI");
+ LLFastTimer t(ftm);
+
static std::string last_handle_msg;
// animate layout stacks so we have up to date rect for world view
@@ -2895,7 +2898,6 @@ void LLViewerWindow::saveLastMouse(const LLCoordGL &point)
// Must be called after displayObjects is called, which sets the mGLName parameter
// NOTE: This function gets called 3 times:
// render_ui_3d: FALSE, FALSE, TRUE
-// renderObjectsForSelect: TRUE, pick_parcel_wall, FALSE
// render_hud_elements: FALSE, FALSE, FALSE
void LLViewerWindow::renderSelections( BOOL for_gl_pick, BOOL pick_parcel_walls, BOOL for_hud )
{