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authorAlexanderP ProductEngine <apaschenko@productengine.com>2012-11-09 12:45:36 +0200
committerAlexanderP ProductEngine <apaschenko@productengine.com>2012-11-09 12:45:36 +0200
commit486bdf32845e248ec4923224f1f4ea5d239ac0f3 (patch)
tree3d7634bea08a5aca5394ea2500f602cd325f3ac2 /indra/newview/llviewerwindow.cpp
parent3d70cca7029cc536725088c8ff5d58ad0222eb64 (diff)
CHUI-337 FIXED: To avoid confusion with a classes "...conversation..." and in accordance with the naming convention in the project, some classes and corresponding files should be renamed:
LLIMConversation -> LLFloaterIMSessionTab LLIMFloater -> LLFloaterIMSession LLNearbyChat -> LLFloaterIMNearbyChat LLIMFloaterContainer -> LLFloaterIMContainer LLNearbyChatBarListener -> LLFloaterIMNearbyChatListener LLNearbyChatHandler -> LLFloaterIMNearbyChatHandler
Diffstat (limited to 'indra/newview/llviewerwindow.cpp')
-rwxr-xr-xindra/newview/llviewerwindow.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp
index ee838b19b7..afc3e3965c 100755
--- a/indra/newview/llviewerwindow.cpp
+++ b/indra/newview/llviewerwindow.cpp
@@ -188,7 +188,7 @@
#include "llviewerjoystick.h"
#include "llviewernetwork.h"
#include "llpostprocess.h"
-#include "llnearbychat.h"
+#include "llfloaterimnearbychat.h"
#include "llagentui.h"
#include "llwearablelist.h"
@@ -2496,7 +2496,7 @@ BOOL LLViewerWindow::handleKey(KEY key, MASK mask)
return TRUE;
}
- LLNearbyChat* nearby_chat = LLFloaterReg::findTypedInstance<LLNearbyChat>("nearby_chat");
+ LLFloaterIMNearbyChat* nearby_chat = LLFloaterReg::findTypedInstance<LLFloaterIMNearbyChat>("nearby_chat");
// Traverses up the hierarchy
if( keyboard_focus )
@@ -2574,7 +2574,7 @@ BOOL LLViewerWindow::handleKey(KEY key, MASK mask)
LLFloaterReg::toggleInstanceOrBringToFront(name);
}
- LLChatEntry* chat_editor = LLFloaterReg::findTypedInstance<LLNearbyChat>("nearby_chat")->getChatBox();
+ LLChatEntry* chat_editor = LLFloaterReg::findTypedInstance<LLFloaterIMNearbyChat>("nearby_chat")->getChatBox();
if (chat_editor)
{
// passing NULL here, character will be added later when it is handled by character handler.